Merge pull request #49083 from foxydevloper/make-easing-line-smooth

Make easing properties drawn with anti aliasing
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Rémi Verschelde 2021-06-15 15:44:39 +02:00 committed by GitHub
commit 69553166ea
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@ -994,9 +994,8 @@ void EditorPropertyEasing::_draw_easing() {
Size2 s = easing_draw->get_size();
const int points = 48;
const int point_count = 48;
float prev = 1.0;
const float exp = get_edited_object()->get(get_edited_property());
const Ref<Font> f = get_theme_font("font", "Label");
@ -1009,24 +1008,20 @@ void EditorPropertyEasing::_draw_easing() {
line_color = get_theme_color("font_color", "Label") * Color(1, 1, 1, 0.9);
}
Vector<Point2> lines;
for (int i = 1; i <= points; i++) {
float ifl = i / float(points);
float iflp = (i - 1) / float(points);
Vector<Point2> points;
for (int i = 0; i <= point_count; i++) {
float ifl = i / float(point_count);
const float h = 1.0 - Math::ease(ifl, exp);
if (flip) {
ifl = 1.0 - ifl;
iflp = 1.0 - iflp;
}
lines.push_back(Point2(ifl * s.width, h * s.height));
lines.push_back(Point2(iflp * s.width, prev * s.height));
prev = h;
points.push_back(Point2(ifl * s.width, h * s.height));
}
easing_draw->draw_multiline(lines, line_color, 1.0);
easing_draw->draw_polyline(points, line_color, 1.0, true);
// Draw more decimals for small numbers since higher precision is usually required for fine adjustments.
int decimals;
if (Math::abs(exp) < 0.1 - CMP_EPSILON) {