Merge pull request #42800 from madmiraal/fix-41065-3.2

[3.2] Provide support for buttons and D-pads mapped to half axes.
This commit is contained in:
Rémi Verschelde 2020-10-26 17:55:20 +01:00 committed by GitHub
commit 6aa54c117a
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2 changed files with 106 additions and 78 deletions

View file

@ -759,7 +759,7 @@ void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) {
}
if (map.type == TYPE_AXIS) {
_axis_event(p_device, map.index, p_pressed ? 1.0 : 0.0);
_axis_event(p_device, map.index, p_pressed ? map.value : 0.0);
}
// no event?
}
@ -809,7 +809,7 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
return;
};
JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value);
JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, val);
if (map.type == TYPE_BUTTON) {
//send axis event for triggers
@ -819,49 +819,39 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
_axis_event(p_device, axis, value);
}
if (map.index == JOY_DPAD_UP || map.index == JOY_DPAD_DOWN) {
bool pressed = p_value.value != 0.0f;
int button = p_value.value < 0 ? JOY_DPAD_UP : JOY_DPAD_DOWN;
if (!pressed) {
if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_UP, p_device))) {
_button_event(p_device, JOY_DPAD_UP, false);
}
if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_DOWN, p_device))) {
_button_event(p_device, JOY_DPAD_DOWN, false);
}
}
if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) {
return;
}
_button_event(p_device, button, true);
return;
}
if (map.index == JOY_DPAD_LEFT || map.index == JOY_DPAD_RIGHT) {
bool pressed = p_value.value != 0.0f;
int button = p_value.value < 0 ? JOY_DPAD_LEFT : JOY_DPAD_RIGHT;
if (!pressed) {
if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_LEFT, p_device))) {
_button_event(p_device, JOY_DPAD_LEFT, false);
}
if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_RIGHT, p_device))) {
_button_event(p_device, JOY_DPAD_RIGHT, false);
}
}
if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) {
return;
}
_button_event(p_device, button, true);
return;
}
float deadzone = p_value.min == 0 ? 0.5f : 0.0f;
bool pressed = p_value.value > deadzone;
bool pressed = map.value > 0.5;
if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) {
// button already pressed or released, this is an axis bounce value
// Button already pressed or released; so ignore.
return;
}
_button_event(p_device, map.index, pressed);
// Ensure opposite D-Pad button is also released.
switch (map.index) {
case JOY_DPAD_UP:
if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_DOWN, p_device))) {
_button_event(p_device, JOY_DPAD_DOWN, false);
}
break;
case JOY_DPAD_DOWN:
if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_UP, p_device))) {
_button_event(p_device, JOY_DPAD_UP, false);
}
break;
case JOY_DPAD_LEFT:
if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_RIGHT, p_device))) {
_button_event(p_device, JOY_DPAD_RIGHT, false);
}
break;
case JOY_DPAD_RIGHT:
if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_LEFT, p_device))) {
_button_event(p_device, JOY_DPAD_LEFT, false);
}
break;
default:
// Nothing to do.
break;
}
return;
}
@ -902,18 +892,15 @@ void InputDefault::joy_hat(int p_device, int p_val) {
int cur_val = joy_names[p_device].hat_current;
if ((p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP)) {
_button_event(p_device, map[HAT_UP].index, p_val & HAT_MASK_UP);
}
if ((p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT)) {
_button_event(p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT);
}
if ((p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN)) {
_button_event(p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN);
}
if ((p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT)) {
_button_event(p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT);
for (int hat_direction = 0, hat_mask = 1; hat_direction < HAT_MAX; hat_direction++, hat_mask <<= 1) {
if ((p_val & hat_mask) != (cur_val & hat_mask)) {
if (map[hat_direction].type == TYPE_BUTTON) {
_button_event(p_device, map[hat_direction].index, p_val & hat_mask);
}
if (map[hat_direction].type == TYPE_AXIS) {
_axis_event(p_device, map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0);
}
}
}
joy_names[p_device].hat_current = p_val;
@ -956,6 +943,19 @@ InputDefault::JoyEvent InputDefault::_get_mapped_button_event(const JoyDeviceMap
return event;
case TYPE_AXIS:
event.index = binding.output.axis.axis;
switch (binding.output.axis.range) {
case POSITIVE_HALF_AXIS:
event.value = 1;
break;
case NEGATIVE_HALF_AXIS:
event.value = -1;
break;
case FULL_AXIS:
// It doesn't make sense for a button to map to a full axis,
// but keeping as a default for a trigger with a positive half-axis.
event.value = 1;
break;
}
return event;
default:
ERR_PRINT_ONCE("Joypad button mapping error.");
@ -965,7 +965,7 @@ InputDefault::JoyEvent InputDefault::_get_mapped_button_event(const JoyDeviceMap
return event;
}
InputDefault::JoyEvent InputDefault::_get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, const JoyAxis &p_value) {
InputDefault::JoyEvent InputDefault::_get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value) {
JoyEvent event;
event.type = TYPE_MAX;
@ -973,33 +973,46 @@ InputDefault::JoyEvent InputDefault::_get_mapped_axis_event(const JoyDeviceMappi
for (int i = 0; i < mapping.bindings.size(); i++) {
const JoyBinding binding = mapping.bindings[i];
if (binding.inputType == TYPE_AXIS && binding.input.axis.axis == p_axis) {
float value = p_value.value;
float value = p_value;
if (binding.input.axis.invert)
value = -value;
if (binding.input.axis.range == FULL_AXIS ||
(binding.input.axis.range == POSITIVE_HALF_AXIS && value > 0) ||
(binding.input.axis.range == NEGATIVE_HALF_AXIS && value < 0)) {
event.type = binding.outputType;
float shifted_positive_value = 0;
switch (binding.input.axis.range) {
case POSITIVE_HALF_AXIS:
shifted_positive_value = value;
break;
case NEGATIVE_HALF_AXIS:
shifted_positive_value = value + 1;
break;
case FULL_AXIS:
shifted_positive_value = (value + 1) / 2;
break;
}
switch (binding.outputType) {
case TYPE_BUTTON:
event.index = binding.output.button;
switch (binding.input.axis.range) {
case POSITIVE_HALF_AXIS:
event.value = shifted_positive_value;
break;
case NEGATIVE_HALF_AXIS:
event.value = 1 - shifted_positive_value;
break;
case FULL_AXIS:
// It doesn't make sense for a full axis to map to a button,
// but keeping as a default for a trigger with a positive half-axis.
event.value = (shifted_positive_value * 2) - 1;
break;
}
return event;
case TYPE_AXIS:
event.index = binding.output.axis.axis;
event.value = value;
if (binding.output.axis.range != binding.input.axis.range) {
float shifted_positive_value = 0;
switch (binding.input.axis.range) {
case POSITIVE_HALF_AXIS:
shifted_positive_value = value;
break;
case NEGATIVE_HALF_AXIS:
shifted_positive_value = value + 1;
break;
case FULL_AXIS:
shifted_positive_value = (value + 1) / 2;
break;
}
switch (binding.output.axis.range) {
case POSITIVE_HALF_AXIS:
event.value = shifted_positive_value;
@ -1028,32 +1041,45 @@ void InputDefault::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p
const JoyBinding binding = mapping.bindings[i];
if (binding.inputType == TYPE_HAT && binding.input.hat.hat == p_hat) {
int index;
int hat_direction;
switch (binding.input.hat.hat_mask) {
case HAT_MASK_UP:
index = 0;
hat_direction = HAT_UP;
break;
case HAT_MASK_RIGHT:
index = 1;
hat_direction = HAT_RIGHT;
break;
case HAT_MASK_DOWN:
index = 2;
hat_direction = HAT_DOWN;
break;
case HAT_MASK_LEFT:
index = 3;
hat_direction = HAT_LEFT;
break;
default:
ERR_PRINT_ONCE("Joypad button mapping error.");
continue;
}
r_events[index].type = binding.outputType;
r_events[hat_direction].type = binding.outputType;
switch (binding.outputType) {
case TYPE_BUTTON:
r_events[index].index = binding.output.button;
r_events[hat_direction].index = binding.output.button;
break;
case TYPE_AXIS:
r_events[index].index = binding.output.axis.axis;
r_events[hat_direction].index = binding.output.axis.axis;
switch (binding.output.axis.range) {
case POSITIVE_HALF_AXIS:
r_events[hat_direction].value = 1;
break;
case NEGATIVE_HALF_AXIS:
r_events[hat_direction].value = -1;
break;
case FULL_AXIS:
// It doesn't make sense for a hat direction to map to a full axis,
// but keeping as a default for a trigger with a positive half-axis.
r_events[hat_direction].value = 1;
break;
}
break;
default:
ERR_PRINT_ONCE("Joypad button mapping error.");
@ -1117,11 +1143,11 @@ void InputDefault::parse_mapping(String p_mapping) {
JoyAxisRange output_range = FULL_AXIS;
if (output[0] == '+' || output[0] == '-') {
ERR_CONTINUE_MSG(output.length() < 2, String(entry[idx] + "\nInvalid output: " + entry[idx]));
output = output.right(1);
if (output[0] == '+')
output_range = POSITIVE_HALF_AXIS;
else if (output[0] == '-')
output_range = NEGATIVE_HALF_AXIS;
output = output.right(1);
}
JoyAxisRange input_range = FULL_AXIS;
@ -1133,8 +1159,10 @@ void InputDefault::parse_mapping(String p_mapping) {
input = input.right(1);
}
bool invert_axis = false;
if (input[input.length() - 1] == '~')
if (input[input.length() - 1] == '~') {
invert_axis = true;
input = input.left(input.length() - 1);
}
JoystickList output_button = _get_output_button(output);
JoystickList output_axis = _get_output_axis(output);

View file

@ -199,7 +199,7 @@ private:
Vector<JoyDeviceMapping> map_db;
JoyEvent _get_mapped_button_event(const JoyDeviceMapping &mapping, int p_button);
JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, const JoyAxis &p_value);
JoyEvent _get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value);
void _get_mapped_hat_events(const JoyDeviceMapping &mapping, int p_hat, JoyEvent r_events[HAT_MAX]);
JoystickList _get_output_button(String output);
JoystickList _get_output_axis(String output);