Change Color.to_32() to to_rgba32() and format as RGBA

This commit is contained in:
mrawlingst 2017-09-07 16:19:44 -04:00
parent 0b8fa1e010
commit 6aa5bc2347
7 changed files with 23 additions and 23 deletions

View file

@ -34,7 +34,7 @@
#include "math_funcs.h"
#include "print_string.h"
uint32_t Color::to_ARGB32() const {
uint32_t Color::to_argb32() const {
uint32_t c = (uint8_t)(a * 255);
c <<= 8;
@ -47,7 +47,7 @@ uint32_t Color::to_ARGB32() const {
return c;
}
uint32_t Color::to_ABGR32() const {
uint32_t Color::to_abgr32() const {
uint32_t c = (uint8_t)(a * 255);
c <<= 8;
c |= (uint8_t)(b * 255);
@ -59,15 +59,15 @@ uint32_t Color::to_ABGR32() const {
return c;
}
uint32_t Color::to_32() const {
uint32_t Color::to_rgba32() const {
uint32_t c = (uint8_t)(a * 255);
c <<= 8;
c |= (uint8_t)(r * 255);
uint32_t c = (uint8_t)(r * 255);
c <<= 8;
c |= (uint8_t)(g * 255);
c <<= 8;
c |= (uint8_t)(b * 255);
c <<= 8;
c |= (uint8_t)(a * 255);
return c;
}

View file

@ -51,9 +51,9 @@ struct Color {
bool operator==(const Color &p_color) const { return (r == p_color.r && g == p_color.g && b == p_color.b && a == p_color.a); }
bool operator!=(const Color &p_color) const { return (r != p_color.r || g != p_color.g || b != p_color.b || a != p_color.a); }
uint32_t to_32() const;
uint32_t to_ARGB32() const;
uint32_t to_ABGR32() const;
uint32_t to_rgba32() const;
uint32_t to_argb32() const;
uint32_t to_abgr32() const;
float gray() const;
float get_h() const;
float get_s() const;

View file

@ -428,8 +428,8 @@ struct _VariantCall {
VCALL_LOCALMEM2R(Quat, slerpni);
VCALL_LOCALMEM4R(Quat, cubic_slerp);
VCALL_LOCALMEM0R(Color, to_32);
VCALL_LOCALMEM0R(Color, to_ARGB32);
VCALL_LOCALMEM0R(Color, to_rgba32);
VCALL_LOCALMEM0R(Color, to_argb32);
VCALL_LOCALMEM0R(Color, gray);
VCALL_LOCALMEM0R(Color, inverted);
VCALL_LOCALMEM0R(Color, contrasted);
@ -1523,8 +1523,8 @@ void register_variant_methods() {
ADDFUNC2(QUAT, QUAT, Quat, slerpni, QUAT, "b", REAL, "t", varray());
ADDFUNC4(QUAT, QUAT, Quat, cubic_slerp, QUAT, "b", QUAT, "pre_a", QUAT, "post_b", REAL, "t", varray());
ADDFUNC0(COLOR, INT, Color, to_32, varray());
ADDFUNC0(COLOR, INT, Color, to_ARGB32, varray());
ADDFUNC0(COLOR, INT, Color, to_rgba32, varray());
ADDFUNC0(COLOR, INT, Color, to_argb32, varray());
ADDFUNC0(COLOR, REAL, Color, gray, varray());
ADDFUNC0(COLOR, COLOR, Color, inverted, varray());
ADDFUNC0(COLOR, COLOR, Color, contrasted, varray());

View file

@ -12292,14 +12292,14 @@
Return the linear interpolation with another color.
</description>
</method>
<method name="to_32">
<method name="to_rgba32">
<return type="int">
</return>
<description>
Convert the color to a 32 its integer (each byte represents a RGBA).
</description>
</method>
<method name="to_ARGB32">
<method name="to_argb32">
<return type="int">
</return>
<description>

View file

@ -112,14 +112,14 @@ godot_string GDAPI godot_color_as_string(const godot_color *p_self) {
return ret;
}
godot_int GDAPI godot_color_to_32(const godot_color *p_self) {
godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self) {
const Color *self = (const Color *)p_self;
return self->to_32();
return self->to_rgba32();
}
godot_int GDAPI godot_color_to_ARGB32(const godot_color *p_self) {
godot_int GDAPI godot_color_to_argb32(const godot_color *p_self) {
const Color *self = (const Color *)p_self;
return self->to_ARGB32();
return self->to_argb32();
}
godot_real GDAPI godot_color_gray(const godot_color *p_self) {

View file

@ -69,9 +69,9 @@ godot_real godot_color_get_v(const godot_color *p_self);
godot_string GDAPI godot_color_as_string(const godot_color *p_self);
godot_int GDAPI godot_color_to_32(const godot_color *p_self);
godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self);
godot_int GDAPI godot_color_to_ARGB32(const godot_color *p_self);
godot_int GDAPI godot_color_to_argb32(const godot_color *p_self);
godot_real GDAPI godot_color_gray(const godot_color *p_self);

View file

@ -75,8 +75,8 @@ void ImageLoaderSVG::_convert_colors(NSVGimage *p_svg_image, const Dictionary p_
if (r_c.get_type() == Variant::COLOR && n_c.get_type() == Variant::COLOR) {
Color replace_color = r_c;
Color new_color = n_c;
replace_colors_i.push_back(replace_color.to_ABGR32());
new_colors_i.push_back(new_color.to_ABGR32());
replace_colors_i.push_back(replace_color.to_abgr32());
new_colors_i.push_back(new_color.to_abgr32());
}
}