add null check in MeshInstance::_mesh_changed()

This commit is contained in:
Angad Kambli 2021-02-18 16:51:39 +05:30
parent bdf3c578ff
commit 6b602d35f3

View file

@ -319,6 +319,7 @@ Ref<Material> MeshInstance3D::get_active_material(int p_surface) const {
}
void MeshInstance3D::_mesh_changed() {
ERR_FAIL_COND(mesh.is_null());
materials.resize(mesh->get_surface_count());
}