Set default duration parameter of joystick vibration to 0.

This commit is contained in:
Andreas Haas 2016-06-21 17:06:41 +02:00
parent 81a5e4238d
commit 6d09183c44
3 changed files with 3 additions and 3 deletions

View file

@ -61,7 +61,7 @@ void Input::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_joy_guid","device"),&Input::get_joy_guid);
ObjectTypeDB::bind_method(_MD("get_joy_vibration_strength", "device"), &Input::get_joy_vibration_strength);
ObjectTypeDB::bind_method(_MD("get_joy_vibration_duration", "device"), &Input::get_joy_vibration_duration);
ObjectTypeDB::bind_method(_MD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration);
ObjectTypeDB::bind_method(_MD("start_joy_vibration", "device", "weak_magnitude", "strong_magnitude", "duration"), &Input::start_joy_vibration, DEFVAL(0));
ObjectTypeDB::bind_method(_MD("stop_joy_vibration", "device"), &Input::stop_joy_vibration);
ObjectTypeDB::bind_method(_MD("get_accelerometer"),&Input::get_accelerometer);
ObjectTypeDB::bind_method(_MD("get_magnetometer"),&Input::get_magnetometer);

View file

@ -70,7 +70,7 @@ public:
virtual Vector2 get_joy_vibration_strength(int p_device)=0;
virtual float get_joy_vibration_duration(int p_device)=0;
virtual uint64_t get_joy_vibration_timestamp(int p_device)=0;
virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration)=0;
virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration=0)=0;
virtual void stop_joy_vibration(int p_device)=0;
virtual Point2 get_mouse_pos() const=0;

View file

@ -189,7 +189,7 @@ public:
void set_magnetometer(const Vector3& p_magnetometer);
void set_joy_axis(int p_device,int p_axis,float p_value);
virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration);
virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration=0);
virtual void stop_joy_vibration(int p_device);
void set_main_loop(MainLoop *main_loop);