iOS simulator: merge into iphone detect.py

Fixes #4489

(cherry picked from commit dc8c145488)
This commit is contained in:
Rémi Verschelde 2016-06-22 09:00:04 +02:00
parent 75cc8dc6b4
commit 6d6b14d112
3 changed files with 31 additions and 152 deletions

View file

@ -22,8 +22,7 @@ def get_opts():
return [
('IPHONEPLATFORM', 'name of the iphone platform', 'iPhoneOS'),
('IPHONEPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('IOS_SDK_VERSION', 'The SDK version', 'iPhoneOS'),
('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/${IOS_SDK_VERSION}.sdk/'),
('IPHONESDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${IPHONEPLATFORM}.platform/Developer/SDKs/${IPHONEPLATFORM}.sdk/'),
('game_center', 'Support for game center', 'yes'),
('store_kit', 'Support for in-app store', 'yes'),
('icloud', 'Support for iCloud', 'yes'),
@ -31,6 +30,7 @@ def get_opts():
('ios_appirater', 'Enable Appirater', 'no'),
('ios_exceptions', 'Use exceptions when compiling on playbook', 'yes'),
('ios_triple', 'Triple for ios toolchain', ''),
('ios_sim', 'Build simulator binary', 'no'),
]
def get_flags():
@ -45,27 +45,47 @@ def get_flags():
def configure(env):
env.Append(CPPPATH=['#platform/iphone', '#platform/iphone/include'])
env.Append(CPPPATH=['#platform/iphone'])
env['ENV']['PATH'] = env['IPHONEPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH']
# env['CC'] = '$IPHONEPATH/Developer/usr/bin/gcc'
# env['CXX'] = '$IPHONEPATH/Developer/usr/bin/g++'
env['CC'] = '$IPHONEPATH/usr/bin/${ios_triple}clang'
env['CXX'] = '$IPHONEPATH/usr/bin/${ios_triple}clang++'
env['AR'] = '$IPHONEPATH/usr/bin/${ios_triple}ar'
env['RANLIB'] = '$IPHONEPATH/usr/bin/${ios_triple}ranlib'
import string
if (env["bits"]=="64"):
#env['CCFLAGS'] = string.split('-arch arm64 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -Wno-trigraphs -fpascal-strings -O0 -Wno-missing-field-initializers -Wno-missing-prototypes -Wno-return-type -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wno-unused-variable -Wunused-value -Wno-empty-body -Wno-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wno-constant-conversion -Wno-int-conversion -Wno-bool-conversion -Wno-enum-conversion -Wshorten-64-to-32 -Wno-newline-eof -Wno-c++11-extensions -fstrict-aliasing -Wdeprecated-declarations -Winvalid-offsetof -g -Wno-sign-conversion -miphoneos-version-min=5.1.1 -Wmost -Wno-four-char-constants -Wno-unknown-pragmas -Wno-invalid-offsetof -ffast-math -m64 -DDEBUG -D_DEBUG -MMD -MT dependencies -isysroot $IPHONESDK')
if (env["ios_sim"]=="yes"): # i386, simulator
env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $IPHONESDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')
elif (env["bits"]=="64"): # arm64
env['CCFLAGS'] = string.split('-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -Wno-trigraphs -fpascal-strings -Wmissing-prototypes -Wreturn-type -Wparentheses -Wswitch -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-shorten-64-to-32 -fvisibility=hidden -Wno-sign-conversion -MMD -MT dependencies -miphoneos-version-min=5.1.1 -isysroot $IPHONESDK')
env.Append(CPPFLAGS=['-DNEED_LONG_INT'])
env.Append(CPPFLAGS=['-DLIBYUV_DISABLE_NEON'])
else:
else: # armv7
env['CCFLAGS'] = string.split('-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits -Wno-trigraphs -fpascal-strings -Wmissing-prototypes -Wreturn-type -Wparentheses -Wswitch -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-shorten-64-to-32 -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk -fvisibility=hidden -Wno-sign-conversion -mthumb "-DIBOutlet=__attribute__((iboutlet))" "-DIBOutletCollection(ClassName)=__attribute__((iboutletcollection(ClassName)))" "-DIBAction=void)__attribute__((ibaction)" -miphoneos-version-min=5.1.1 -MMD -MT dependencies -isysroot $IPHONESDK')
if (env["bits"]=="64"):
if (env["ios_sim"]=="yes"):
env.Append(LINKFLAGS=['-arch', 'i386', '-mios-simulator-version-min=4.3',
'-isysroot', '$IPHONESDK',
#'-mmacosx-version-min=10.6',
'-Xlinker',
'-objc_abi_version',
'-Xlinker', '2',
'-framework', 'AudioToolbox',
'-framework', 'AVFoundation',
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
'-framework', 'Foundation',
'-framework', 'Security',
'-framework', 'UIKit',
'-framework', 'MediaPlayer',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'SystemConfiguration',
'-F$IPHONESDK',
])
elif (env["bits"]=="64"):
env.Append(LINKFLAGS=['-arch', 'arm64', '-Wl,-dead_strip', '-miphoneos-version-min=5.1.1',
'-isysroot', '$IPHONESDK',
#'-stdlib=libc++',
@ -134,7 +154,8 @@ def configure(env):
env.Append(CCFLAGS=['-g','-pg', '-Os'])
env.Append(LINKFLAGS=['-pg'])
if (env["ios_sim"]=="yes"): #TODO: Check if needed?
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DMPC_FIXED_POINT'])
@ -156,5 +177,3 @@ def configure(env):
env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )

View file

@ -1,35 +0,0 @@
Import('env')
iphone_lib = [
'#platform/iphone/os_iphone.cpp',
#'#platform/iphone/rasterizer_iphone.cpp',
'#platform/iphone/audio_driver_iphone.cpp',
'#platform/iphone/sem_iphone.cpp',
'#platform/iphone/gl_view.mm',
'#platform/iphone/main.m',
'#platform/iphone/app_delegate.mm',
'#platform/iphone/view_controller.mm',
'#platform/iphone/game_center.mm',
'#platform/iphone/in_app_store.mm',
'#platform/iphone/Appirater.m',
]
#env.Depends('#core/math/vector3.h', 'vector3_psp.h')
#iphone_lib = env.Library('iphone', iphone_lib)
env_ios = env.Clone();
if env['ios_gles22_override'] == "yes":
env_ios.Append(CPPFLAGS=['-DGLES2_OVERRIDE'])
if env['ios_appirater'] == "yes":
env_ios.Append(CPPFLAGS=['-DAPPIRATER_ENABLED'])
obj = env_ios.Object('#platform/iphone/godot_iphone.cpp')
prog = None
prog = env_ios.Program('#bin/godot', [obj] + iphone_lib)

View file

@ -1,105 +0,0 @@
import os
import sys
def is_active():
return False
def get_name():
return "iSIM"
def can_build():
import sys
if sys.platform == 'darwin':
return True
return False
def get_opts():
return [
('ISIMPLATFORM', 'name of the iphone platform', 'iPhoneSimulator'),
('ISIMPATH', 'the path to iphone toolchain', '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain'),
('ISIMSDK', 'path to the iphone SDK', '/Applications/Xcode.app/Contents/Developer/Platforms/${ISIMPLATFORM}.platform/Developer/SDKs/${ISIMPLATFORM}.sdk'),
('game_center', 'Support for game center', 'yes'),
('store_kit', 'Support for in-app store', 'yes'),
('ios_gles22_override', 'Force GLES2.0 on iOS', 'yes'),
('ios_GLES1_override', 'Force legacy GLES (1.1) on iOS', 'no'),
('ios_appirater', 'Enable Appirater', 'no'),
('ios_exceptions', 'Use exceptions when compiling on playbook', 'no'),
]
def get_flags():
return [
('tools', 'yes'),
('webp', 'yes'),
]
def configure(env):
env.Append(CPPPATH=['#platform/iphone'])
env['ENV']['PATH'] = env['ISIMPATH']+"/Developer/usr/bin/:"+env['ENV']['PATH']
env['CC'] = '$ISIMPATH/usr/bin/${ios_triple}clang'
env['CXX'] = '$ISIMPATH/usr/bin/${ios_triple}clang++'
env['AR'] = '$ISIMPATH/usr/bin/${ios_triple}ar'
env['RANLIB'] = '$ISIMPATH/usr/bin/${ios_triple}ranlib'
import string
env['CCFLAGS'] = string.split('-arch i386 -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fasm-blocks -Wall -D__IPHONE_OS_VERSION_MIN_REQUIRED=40100 -isysroot $ISIMSDK -mios-simulator-version-min=4.3 -DCUSTOM_MATRIX_TRANSFORM_H=\\\"build/iphone/matrix4_iphone.h\\\" -DCUSTOM_VECTOR3_TRANSFORM_H=\\\"build/iphone/vector3_iphone.h\\\"')
env.Append(LINKFLAGS=['-arch', 'i386',
'-mios-simulator-version-min=4.3',
'-isysroot', '$ISIMSDK',
#'-mmacosx-version-min=10.6',
'-Xlinker',
'-objc_abi_version',
'-Xlinker', '2',
'-framework', 'AudioToolbox',
'-framework', 'AVFoundation',
'-framework', 'CoreAudio',
'-framework', 'CoreGraphics',
'-framework', 'CoreMedia',
'-framework', 'Foundation',
'-framework', 'Security',
'-framework', 'UIKit',
'-framework', 'MediaPlayer',
'-framework', 'OpenGLES',
'-framework', 'QuartzCore',
'-framework', 'SystemConfiguration',
'-F$ISIMSDK',
])
env.Append(CPPPATH = ['$ISIMSDK/System/Library/Frameworks/OpenGLES.framework/Headers'])
if (env["target"]=="release"):
env.Append(CCFLAGS=['-O3', '-ffast-math'])
env.Append(LINKFLAGS=['-O3', '-ffast-math'])
elif (env["target"]=="debug"):
env.Append(CCFLAGS=['-DDEBUG', '-D_DEBUG', '-gdwarf-2', '-Wall', '-O0', '-DDEBUG_ENABLED'])
env.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
elif (env["target"]=="profile"):
env.Append(CCFLAGS=['-g','-pg'])
env.Append(LINKFLAGS=['-pg'])
env['ENV']['MACOSX_DEPLOYMENT_TARGET'] = '10.6'
env['ENV']['CODESIGN_ALLOCATE'] = '/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate'
env.Append(CPPFLAGS=['-DIPHONE_ENABLED', '-DUNIX_ENABLED', '-DGLES2_ENABLED', '-fexceptions'])
import methods
env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )