Revert "Fix shader function calls being assignable"

This commit is contained in:
Rémi Verschelde 2017-08-31 14:19:27 +02:00 committed by GitHub
parent b7f4dcbdd1
commit 6dd6e05662

View file

@ -1042,12 +1042,6 @@ bool ShaderLanguage::_validate_operator(OperatorNode *p_op, DataType *r_ret_type
}
} break;
case OP_ASSIGN: {
if (p_op->arguments[0]->type != Node::TYPE_MEMBER && p_op->arguments[0]->type != Node::TYPE_VARIABLE) {
valid = false;
break;
}
DataType na = p_op->arguments[0]->get_datatype();
DataType nb = p_op->arguments[1]->get_datatype();
valid = na == nb;