Add support from properly exporting shared objects, needed for GDNative export

This commit is contained in:
Juan Linietsky 2018-01-04 15:42:29 -03:00
parent 7555fdc003
commit 6e2ed15ff1
4 changed files with 60 additions and 5 deletions

View file

@ -362,7 +362,20 @@ String OS_Unix::get_locale() const {
}
Error OS_Unix::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
p_library_handle = dlopen(p_path.utf8().get_data(), RTLD_NOW);
String path = p_path;
if (!FileAccess::exists(path)) {
//this code exists so gdnative can load .so files from within the executable path
path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
}
if (!FileAccess::exists(path)) {
//this code exists so gdnative can load .so files from a standard unix location
path = get_executable_path().get_base_dir().plus_file("../lib").plus_file(p_path.get_file());
}
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
if (!p_library_handle) {
ERR_EXPLAIN("Can't open dynamic library: " + p_path + ". Error: " + dlerror());
ERR_FAIL_V(ERR_CANT_OPEN);

View file

@ -1361,7 +1361,19 @@ Error EditorExportPlatformPC::export_project(const Ref<EditorExportPreset> &p_pr
String pck_path = p_path.get_basename() + ".pck";
return save_pack(p_preset, pck_path);
Vector<SharedObject> so_files;
err = save_pack(p_preset, pck_path, &so_files);
if (err != OK || so_files.empty())
return err;
//if shared object files, copy them
da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < so_files.size(); i++) {
da->copy(so_files[i].path, p_path.get_base_dir().plus_file(so_files[i].path.get_file()));
}
memdelete(da);
return OK;
}
void EditorExportPlatformPC::set_extension(const String &p_extension, const String &p_feature_key) {

View file

@ -541,7 +541,9 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
} else {
String pack_path = EditorSettings::get_singleton()->get_cache_dir().plus_file(pkg_name + ".pck");
Error err = save_pack(p_preset, pack_path);
Vector<SharedObject> shared_objects;
Error err = save_pack(p_preset, pack_path, &shared_objects);
if (err == OK) {
zipOpenNewFileInZip(dst_pkg_zip,
@ -567,11 +569,32 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
break;
zipWriteInFileInZip(dst_pkg_zip, buf, r);
}
zipCloseFileInZip(dst_pkg_zip);
memdelete(pf);
} else {
err = ERR_CANT_OPEN;
}
//add shared objects
for (int i = 0; i < shared_objects.size(); i++) {
Vector<uint8_t> file = FileAccess::get_file_as_array(shared_objects[i].path);
ERR_CONTINUE(file.empty());
zipOpenNewFileInZip(dst_pkg_zip,
(pkg_name + ".app/Contents/MacOS/").plus_file(shared_objects[i].path.get_file()).utf8().get_data(),
NULL,
NULL,
0,
NULL,
0,
NULL,
Z_DEFLATED,
Z_DEFAULT_COMPRESSION);
zipWriteInFileInZip(dst_pkg_zip, file.ptr(), file.size());
zipCloseFileInZip(dst_pkg_zip);
}
}
}
}

View file

@ -1633,6 +1633,13 @@ void OS_Windows::_update_window_style(bool repaint) {
Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
String path = p_path;
if (!FileAccess::exists(path)) {
//this code exists so gdnative can load .dll files from within the executable path
path = get_executable_path().get_base_dir().plus_file(p_path.get_file());
}
typedef DLL_DIRECTORY_COOKIE(WINAPI * PAddDllDirectory)(PCWSTR);
typedef BOOL(WINAPI * PRemoveDllDirectory)(DLL_DIRECTORY_COOKIE);
@ -1643,10 +1650,10 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han
DLL_DIRECTORY_COOKIE cookie;
if (p_also_set_library_path && has_dll_directory_api) {
cookie = add_dll_directory(p_path.get_base_dir().c_str());
cookie = add_dll_directory(path.get_base_dir().c_str());
}
p_library_handle = (void *)LoadLibraryExW(p_path.c_str(), NULL, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
p_library_handle = (void *)LoadLibraryExW(path.c_str(), NULL, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
if (p_also_set_library_path && has_dll_directory_api) {
remove_dll_directory(cookie);