Add viewport to the other SceneData struct.

This was missed in #12288.
This commit is contained in:
Ferenc Arn 2017-10-30 20:48:33 -04:00
parent f021b00389
commit 6e68c86ba6

View file

@ -665,6 +665,7 @@ layout(std140) uniform SceneData {
highp float shadow_dual_paraboloid_render_zfar;
highp float shadow_dual_paraboloid_render_side;
highp vec2 viewport_size;
highp vec2 screen_pixel_size;
highp vec2 shadow_atlas_pixel_size;
highp vec2 directional_shadow_pixel_size;