Fix engine.js preloadFile() with directories

This commit is contained in:
Leon Krause 2018-03-27 09:14:03 +02:00
parent 63c7fc6358
commit 6f1bddf4b5

View file

@ -1,3 +1,4 @@
exposedLibs['PATH'] = PATH;
exposedLibs['FS'] = FS;
return Module;
},
@ -96,14 +97,14 @@
}
if (pathOrBuffer instanceof Uint8Array) {
preloadedFiles.push({
name: bufferFilename,
path: bufferFilename,
buffer: pathOrBuffer
});
return Promise.resolve();
} else if (typeof pathOrBuffer === 'string') {
return loadPromise(pathOrBuffer, preloadProgressTracker).then(function(xhr) {
preloadedFiles.push({
name: pathOrBuffer,
path: pathOrBuffer,
buffer: xhr.response
});
});
@ -166,7 +167,16 @@
this.rtenv.thisProgram = executableName || getBaseName(basePath);
preloadedFiles.forEach(function(file) {
LIBS.FS.createDataFile('/', file.name, new Uint8Array(file.buffer), true, true, true);
var dir = LIBS.PATH.dirname(file.path);
try {
LIBS.FS.stat(dir);
} catch (e) {
if (e.code !== 'ENOENT') {
throw e;
}
LIBS.FS.mkdirTree(dir);
}
LIBS.FS.createDataFile('/', file.path, new Uint8Array(file.buffer), true, true, true);
}, this);
preloadedFiles = null;