-Change link to new documentation

-fixed bug in tilemap collision debug
This commit is contained in:
Juan Linietsky 2016-02-20 10:01:34 -03:00
parent c795ceca20
commit 70cdfa681a
3 changed files with 7 additions and 1 deletions

View file

@ -52,6 +52,7 @@ String GDScriptLanguage::get_template(const String& p_class_name, const String&
"# var a=2\n"+
"# var b=\"textvar\"\n\n"+
"func _ready():\n"+
"\t# Called every time the node is added to the scene.\n"+
"\t# Initialization here\n"+
"\tpass\n"+
"\n"+

View file

@ -450,6 +450,7 @@ void TileMap::_update_dirty_quadrants() {
_fix_cell_transform(xform,c,shape_ofs+center_ofs,s);
if (debug_canvas_item) {
vs->canvas_item_add_set_transform(debug_canvas_item,xform);
shape->draw(debug_canvas_item,debug_collision_color);
}
@ -459,6 +460,10 @@ void TileMap::_update_dirty_quadrants() {
}
}
if (debug_canvas_item) {
vs->canvas_item_add_set_transform(debug_canvas_item,Matrix32());
}
if (navigation) {
Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id);
if (navpoly.is_valid()) {

View file

@ -979,7 +979,7 @@ void ScriptEditor::_menu_option(int p_option) {
} break;
case SEARCH_WEBSITE: {
OS::get_singleton()->shell_open("http://www.godotengine.org/projects/godot-engine/wiki/Documentation#Tutorials");
OS::get_singleton()->shell_open("http://docs.godotengine.org/");
} break;
case WINDOW_NEXT: {