Fix wrong size and position when windows is minimized on Windows

This commit is contained in:
Marcelo Fernandez 2018-11-30 00:36:48 -03:00
parent 5b8dde4b4a
commit 711bc1c07e
2 changed files with 32 additions and 9 deletions

View file

@ -727,16 +727,28 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
}
} break;
case WM_SIZE: {
int window_w = LOWORD(lParam);
int window_h = HIWORD(lParam);
if (window_w > 0 && window_h > 0 && !preserve_window_size) {
video_mode.width = window_w;
video_mode.height = window_h;
} else {
preserve_window_size = false;
set_window_size(Size2(video_mode.width, video_mode.height));
case WM_MOVE: {
if (!IsIconic(hWnd)) {
int x = LOWORD(lParam);
int y = HIWORD(lParam);
last_pos = Point2(x, y);
}
} break;
case WM_SIZE: {
// Ignore size when a SIZE_MINIMIZED event is triggered
if (wParam != SIZE_MINIMIZED) {
int window_w = LOWORD(lParam);
int window_h = HIWORD(lParam);
if (window_w > 0 && window_h > 0 && !preserve_window_size) {
video_mode.width = window_w;
video_mode.height = window_h;
} else {
preserve_window_size = false;
set_window_size(Size2(video_mode.width, video_mode.height));
}
}
if (wParam == SIZE_MAXIMIZED) {
maximized = true;
minimized = false;
@ -1685,6 +1697,10 @@ int OS_Windows::get_screen_dpi(int p_screen) const {
Point2 OS_Windows::get_window_position() const {
if (minimized) {
return last_pos;
}
RECT r;
GetWindowRect(hWnd, &r);
return Point2(r.left, r.top);
@ -1705,9 +1721,15 @@ void OS_Windows::set_window_position(const Point2 &p_position) {
ClientToScreen(hWnd, (POINT *)&rect.right);
ClipCursor(&rect);
}
last_pos = p_position;
}
Size2 OS_Windows::get_window_size() const {
if (minimized) {
return Size2(video_mode.width, video_mode.height);
}
RECT r;
if (GetClientRect(hWnd, &r)) { // Only area inside of window border
return Size2(r.right - r.left, r.bottom - r.top);

View file

@ -93,6 +93,7 @@ class OS_Windows : public OS {
HDC hDC; // Private GDI Device Context
HINSTANCE hInstance; // Holds The Instance Of The Application
HWND hWnd;
Point2 last_pos;
HBITMAP hBitmap; //DIB section for layered window
uint8_t *dib_data;