Fix more instances of overlapping scrollbars

This commit is contained in:
Michael Alexsander 2020-01-13 22:49:17 -03:00
parent 34ad33d9e0
commit 712cd8a97e
2 changed files with 19 additions and 13 deletions

View file

@ -3987,29 +3987,21 @@ void CanvasItemEditor::_update_scrollbars() {
updating_scroll = true;
// Move the zoom buttons
// Move the zoom buttons.
Point2 controls_vb_begin = Point2(5, 5);
controls_vb_begin += (show_rulers) ? Point2(RULER_WIDTH, RULER_WIDTH) : Point2();
controls_vb->set_begin(controls_vb_begin);
// Move and resize the scrollbars
Size2 size = viewport->get_size();
Size2 hmin = h_scroll->get_minimum_size();
Size2 vmin = v_scroll->get_minimum_size();
v_scroll->set_begin(Point2(size.width - vmin.width, (show_rulers) ? RULER_WIDTH : 0));
v_scroll->set_end(Point2(size.width, size.height));
h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height));
h_scroll->set_end(Point2(size.width - vmin.width, size.height));
// Get the visible frame
// Get the visible frame.
Size2 screen_rect = Size2(ProjectSettings::get_singleton()->get("display/window/size/width"), ProjectSettings::get_singleton()->get("display/window/size/height"));
Rect2 local_rect = Rect2(Point2(), viewport->get_size() - Size2(vmin.width, hmin.height));
_queue_update_bone_list();
// Calculate scrollable area
// Calculate scrollable area.
Rect2 canvas_item_rect = Rect2(Point2(), screen_rect);
if (editor->get_edited_scene()) {
Rect2 content_rect = _get_encompassing_rect(editor->get_edited_scene());
@ -4019,7 +4011,8 @@ void CanvasItemEditor::_update_scrollbars() {
canvas_item_rect.size += screen_rect * 2;
canvas_item_rect.position -= screen_rect;
// Constraints the view offset and updates the scrollbars
// Constraints the view offset and updates the scrollbars.
Size2 size = viewport->get_size();
Point2 begin = canvas_item_rect.position;
Point2 end = canvas_item_rect.position + canvas_item_rect.size - local_rect.size / zoom;
bool constrain_editor_view = bool(EditorSettings::get_singleton()->get("editors/2d/constrain_editor_view"));
@ -4066,7 +4059,13 @@ void CanvasItemEditor::_update_scrollbars() {
h_scroll->set_page(screen_rect.x);
}
// Calculate scrollable area
// Move and resize the scrollbars, avoiding overlap.
v_scroll->set_begin(Point2(size.width - vmin.width, (show_rulers) ? RULER_WIDTH : 0));
v_scroll->set_end(Point2(size.width, size.height - (h_scroll->is_visible() ? hmin.height : 0)));
h_scroll->set_begin(Point2((show_rulers) ? RULER_WIDTH : 0, size.height - hmin.height));
h_scroll->set_end(Point2(size.width - (v_scroll->is_visible() ? vmin.width : 0), size.height));
// Calculate scrollable area.
v_scroll->set_value(view_offset.y);
h_scroll->set_value(view_offset.x);

View file

@ -200,6 +200,13 @@ void GraphEdit::_update_scroll() {
else
v_scroll->show();
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
// Avoid scrollbar overlapping.
h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, v_scroll->is_visible() ? -vmin.width : 0);
v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, h_scroll->is_visible() ? -hmin.height : 0);
set_block_minimum_size_adjust(false);
if (!awaiting_scroll_offset_update) {