[DLScript] removed STL imports

This commit is contained in:
Karroffel 2017-04-06 00:21:00 +02:00
parent fa7e167a92
commit 71a99d5517
5 changed files with 1 additions and 11 deletions

View file

@ -28,15 +28,11 @@
/*************************************************************************/
#include "godot.h"
#include <cstdlib>
#include "class_db.h"
#include "dl_script.h"
#include "global_config.h"
#include "variant.h"
#include <memory.h>
#ifdef __cplusplus
extern "C" {
#endif

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@ -2,8 +2,6 @@
#include "path_db.h"
#include <memory.h> // why is there no <cmemory> btw?
#ifdef __cplusplus
extern "C" {
#endif

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@ -2,8 +2,6 @@
#include "math/quat.h"
#include <memory.h> // why is there no <cmemory> btw?
#ifdef __cplusplus
extern "C" {
#endif

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@ -3,7 +3,7 @@
#include "string_db.h"
#include "ustring.h"
#include <memory.h> // why is there no <cmemory> btw?
#include <memory.h>
#ifdef __cplusplus
extern "C" {

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@ -2,8 +2,6 @@
#include "math/transform.h"
#include <memory.h> // why is there no <cmemory> btw?
#ifdef __cplusplus
extern "C" {
#endif