Inspector is no longer cleared when game runs, fixes #9408

(cherry picked from commit ab13d0aeed)
Fixes #10943.
This commit is contained in:
Juan Linietsky 2017-08-20 15:20:08 -03:00 committed by Rémi Verschelde
parent a362270112
commit 73d855dbce

View file

@ -1216,9 +1216,6 @@ void ScriptEditorDebugger::stop() {
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
//avoid confusion when stopped debugging but an object is still edited
EditorNode::get_singleton()->push_item(NULL);
if (hide_on_stop) {
if (is_visible())
EditorNode::get_singleton()->hide_bottom_panel();