Fix emitting duplicate edges for convex hulls

Identical to https://github.com/godotengine/godot/pull/52059
This commit is contained in:
Morris Tabor 2021-08-25 14:18:45 +02:00
parent c334989e00
commit 75dd294732

View file

@ -2260,10 +2260,21 @@ Error ConvexHullComputer::convex_hull(const Vector<Vector3> &p_points, Geometry3
r_mesh.vertices = ch.vertices;
r_mesh.edges.resize(ch.edges.size());
// Copy the edges over. There's two "half-edges" for every edge, so we pick only one of them.
r_mesh.edges.resize(ch.edges.size() / 2);
uint32_t edges_copied = 0;
for (uint32_t i = 0; i < ch.edges.size(); i++) {
r_mesh.edges.write[i].a = (&ch.edges[i])->get_source_vertex();
r_mesh.edges.write[i].b = (&ch.edges[i])->get_target_vertex();
uint32_t a = (&ch.edges[i])->get_source_vertex();
uint32_t b = (&ch.edges[i])->get_target_vertex();
if (a < b) { // Copy only the "canonical" edge. For the reverse edge, this will be false.
ERR_BREAK(edges_copied >= (uint32_t)r_mesh.edges.size());
r_mesh.edges.write[edges_copied].a = a;
r_mesh.edges.write[edges_copied].b = b;
edges_copied++;
}
}
if (edges_copied != (uint32_t)r_mesh.edges.size()) {
ERR_PRINT("Invalid edge count.");
}
r_mesh.faces.resize(ch.faces.size());