Check that motion is not zero before doing a sweep test.

Fixes #25476.
This commit is contained in:
Marcel Admiraal 2019-12-08 19:59:24 +01:00
parent d7b2940eb6
commit 78055cbdaf

View file

@ -945,8 +945,8 @@ bool SpaceBullet::test_body_motion(RigidBodyBullet *p_body, const Transform &p_f
btVector3 motion;
G_TO_B(p_motion, motion);
{ /// phase two - sweep test, from a secure position without margin
if (!motion.fuzzyZero()) {
// Phase two - sweep test, from a secure position without margin
const int shape_count(p_body->get_shape_count());