Improve input event accumulation

- API has been simplified: all events now go through `parse_input_event()`. Whether they are accumulated or not depends on the `use_accumulated_input` flag.
- Event accumulation is now thread-safe (it was not needed so far, but it prepares the ground for the following changes).
- Touch drag events now support accumulation.
This commit is contained in:
Pedro J. Estébanez 2021-08-13 00:31:16 +02:00
parent 39efccf3b8
commit 7c864d41c9
8 changed files with 67 additions and 52 deletions

View file

@ -460,10 +460,6 @@ Vector3 Input::get_gyroscope() const {
return gyroscope;
}
void Input::parse_input_event(const Ref<InputEvent> &p_event) {
_parse_input_event_impl(p_event, false);
}
void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_emulated) {
// Notes on mouse-touch emulation:
// - Emulated mouse events are parsed, that is, re-routed to this method, so they make the same effects
@ -472,8 +468,6 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
// - Emulated touch events are handed right to the main loop (i.e., the SceneTree) because they don't
// require additional handling by this class.
_THREAD_SAFE_METHOD_
Ref<InputEventKey> k = p_event;
if (k.is_valid() && !k->is_echo() && k->get_keycode() != 0) {
if (k->is_pressed()) {
@ -838,11 +832,13 @@ void Input::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, co
set_custom_mouse_cursor_func(p_cursor, p_shape, p_hotspot);
}
void Input::accumulate_input_event(const Ref<InputEvent> &p_event) {
void Input::parse_input_event(const Ref<InputEvent> &p_event) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(p_event.is_null());
if (!use_accumulated_input) {
parse_input_event(p_event);
_parse_input_event_impl(p_event, false);
return;
}
if (!accumulated_events.is_empty() && accumulated_events.back()->get()->accumulate(p_event)) {
@ -853,8 +849,10 @@ void Input::accumulate_input_event(const Ref<InputEvent> &p_event) {
}
void Input::flush_accumulated_events() {
_THREAD_SAFE_METHOD_
while (accumulated_events.front()) {
parse_input_event(accumulated_events.front()->get());
_parse_input_event_impl(accumulated_events.front()->get(), false);
accumulated_events.pop_front();
}
}

View file

@ -323,7 +323,6 @@ public:
String get_joy_guid(int p_device) const;
void set_fallback_mapping(String p_guid);
void accumulate_input_event(const Ref<InputEvent> &p_event);
void flush_accumulated_events();
void set_use_accumulated_input(bool p_enable);

View file

@ -1210,6 +1210,22 @@ String InputEventScreenDrag::to_string() {
return vformat("InputEventScreenDrag: index=%d, position=(%s), relative=(%s), speed=(%s)", index, String(get_position()), String(get_relative()), String(get_speed()));
}
bool InputEventScreenDrag::accumulate(const Ref<InputEvent> &p_event) {
Ref<InputEventScreenDrag> drag = p_event;
if (drag.is_null())
return false;
if (get_index() != drag->get_index()) {
return false;
}
set_position(drag->get_position());
set_speed(drag->get_speed());
relative += drag->get_relative();
return true;
}
void InputEventScreenDrag::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_index", "index"), &InputEventScreenDrag::set_index);
ClassDB::bind_method(D_METHOD("get_index"), &InputEventScreenDrag::get_index);

View file

@ -410,6 +410,8 @@ public:
virtual String as_text() const override;
virtual String to_string() override;
virtual bool accumulate(const Ref<InputEvent> &p_event) override;
InputEventScreenDrag() {}
};

View file

@ -557,7 +557,7 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int
OS_Android::get_singleton()->main_loop_request_go_back();
}
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
}
void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) {
@ -571,7 +571,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
ev->set_index(touch[i].id);
ev->set_pressed(false);
ev->set_position(touch[i].pos);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
}
}
@ -588,7 +588,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
ev->set_index(touch[i].id);
ev->set_pressed(true);
ev->set_position(touch[i].pos);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
}
} break;
@ -614,7 +614,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
ev->set_index(touch[i].id);
ev->set_position(p_points[idx].pos);
ev->set_relative(p_points[idx].pos - touch[i].pos);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
touch.write[i].pos = p_points[idx].pos;
}
@ -629,7 +629,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
ev->set_index(touch[i].id);
ev->set_pressed(false);
ev->set_position(touch[i].pos);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
}
touch.clear();
}
@ -646,7 +646,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
ev->set_index(tp.id);
ev->set_pressed(true);
ev->set_position(tp.pos);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
break;
}
@ -660,7 +660,7 @@ void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vecto
ev->set_index(touch[i].id);
ev->set_pressed(false);
ev->set_position(touch[i].pos);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
touch.remove(i);
break;
@ -682,7 +682,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
ev->set_position(p_pos);
ev->set_global_position(p_pos);
ev->set_relative(p_pos - hover_prev_pos);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
hover_prev_pos = p_pos;
} break;
}
@ -710,7 +710,7 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio
ev->set_button_index(_button_index_from_mask(changed_button_mask));
ev->set_button_mask(event_buttons_mask);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
} break;
case AMOTION_EVENT_ACTION_MOVE: {
@ -728,7 +728,7 @@ void DisplayServerAndroid::process_mouse_event(int input_device, int event_actio
ev->set_relative(event_pos);
}
ev->set_button_mask(event_buttons_mask);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
} break;
case AMOTION_EVENT_ACTION_SCROLL: {
Ref<InputEventMouseButton> ev;
@ -763,11 +763,11 @@ void DisplayServerAndroid::_wheel_button_click(MouseButton event_buttons_mask, c
evd->set_button_index(wheel_button);
evd->set_button_mask(MouseButton(event_buttons_mask ^ (1 << (wheel_button - 1))));
evd->set_factor(factor);
Input::get_singleton()->accumulate_input_event(evd);
Input::get_singleton()->parse_input_event(evd);
Ref<InputEventMouseButton> evdd = evd->duplicate();
evdd->set_pressed(false);
evdd->set_button_mask(event_buttons_mask);
Input::get_singleton()->accumulate_input_event(evdd);
Input::get_singleton()->parse_input_event(evdd);
}
void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) {
@ -781,7 +781,7 @@ void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Poi
ev->set_button_index(_button_index_from_mask(event_button_mask));
ev->set_button_mask(event_button_mask);
ev->set_double_click(true);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
}
MouseButton DisplayServerAndroid::_button_index_from_mask(MouseButton button_mask) {
@ -807,7 +807,7 @@ void DisplayServerAndroid::process_scroll(Point2 p_pos) {
_set_key_modifier_state(ev);
ev->set_position(p_pos);
ev->set_delta(p_pos - scroll_prev_pos);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
scroll_prev_pos = p_pos;
}

View file

@ -2247,7 +2247,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
k->set_shift_pressed(true);
}
Input::get_singleton()->accumulate_input_event(k);
Input::get_singleton()->parse_input_event(k);
}
memfree(utf8string);
return;
@ -2396,7 +2396,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
}
}
Input::get_singleton()->accumulate_input_event(k);
Input::get_singleton()->parse_input_event(k);
}
Atom DisplayServerX11::_process_selection_request_target(Atom p_target, Window p_requestor, Atom p_property) const {
@ -2883,13 +2883,13 @@ void DisplayServerX11::process_events() {
// in a spurious mouse motion event being sent to Godot; remember it to be able to filter it out
xi.mouse_pos_to_filter = pos;
}
Input::get_singleton()->accumulate_input_event(st);
Input::get_singleton()->parse_input_event(st);
} else {
if (!xi.state.has(index)) { // Defensive
break;
}
xi.state.erase(index);
Input::get_singleton()->accumulate_input_event(st);
Input::get_singleton()->parse_input_event(st);
}
} break;
@ -2906,7 +2906,7 @@ void DisplayServerX11::process_events() {
sd->set_index(index);
sd->set_position(pos);
sd->set_relative(pos - curr_pos_elem->value());
Input::get_singleton()->accumulate_input_event(sd);
Input::get_singleton()->parse_input_event(sd);
curr_pos_elem->value() = pos;
}
@ -3058,7 +3058,7 @@ void DisplayServerX11::process_events() {
st->set_index(E->key());
st->set_window_id(window_id);
st->set_position(E->get());
Input::get_singleton()->accumulate_input_event(st);
Input::get_singleton()->parse_input_event(st);
}
xi.state.clear();
#endif
@ -3156,7 +3156,7 @@ void DisplayServerX11::process_events() {
mb->set_window_id(window_id_other);
mb->set_position(Vector2(x, y));
mb->set_global_position(mb->get_position());
Input::get_singleton()->accumulate_input_event(mb);
Input::get_singleton()->parse_input_event(mb);
}
break;
}
@ -3164,7 +3164,7 @@ void DisplayServerX11::process_events() {
}
}
Input::get_singleton()->accumulate_input_event(mb);
Input::get_singleton()->parse_input_event(mb);
} break;
case MotionNotify: {
@ -3280,7 +3280,7 @@ void DisplayServerX11::process_events() {
// this is so that the relative motion doesn't get messed up
// after we regain focus.
if (focused) {
Input::get_singleton()->accumulate_input_event(mm);
Input::get_singleton()->parse_input_event(mm);
} else {
// Propagate the event to the focused window,
// because it's received only on the topmost window.
@ -3300,7 +3300,7 @@ void DisplayServerX11::process_events() {
mm->set_position(pos_focused);
mm->set_global_position(pos_focused);
mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
Input::get_singleton()->accumulate_input_event(mm);
Input::get_singleton()->parse_input_event(mm);
break;
}

View file

@ -690,7 +690,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, M
mb->set_double_click([event clickCount] == 2);
}
Input::get_singleton()->accumulate_input_event(mb);
Input::get_singleton()->parse_input_event(mb);
}
- (void)mouseDown:(NSEvent *)event {
@ -799,7 +799,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, M
_get_key_modifier_state([event modifierFlags], mm);
Input::get_singleton()->set_mouse_position(wd.mouse_pos);
Input::get_singleton()->accumulate_input_event(mm);
Input::get_singleton()->parse_input_event(mm);
}
- (void)rightMouseDown:(NSEvent *)event {
@ -875,7 +875,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, M
ev->set_position(_get_mouse_pos(wd, [event locationInWindow]));
ev->set_factor([event magnification] + 1.0);
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
}
- (void)viewDidChangeBackingProperties {
@ -1357,7 +1357,7 @@ inline void sendScrollEvent(DisplayServer::WindowID window_id, MouseButton butto
DS_OSX->last_button_state |= (MouseButton)mask;
sc->set_button_mask(DS_OSX->last_button_state);
Input::get_singleton()->accumulate_input_event(sc);
Input::get_singleton()->parse_input_event(sc);
sc.instantiate();
sc->set_window_id(window_id);
@ -1369,7 +1369,7 @@ inline void sendScrollEvent(DisplayServer::WindowID window_id, MouseButton butto
DS_OSX->last_button_state &= (MouseButton)~mask;
sc->set_button_mask(DS_OSX->last_button_state);
Input::get_singleton()->accumulate_input_event(sc);
Input::get_singleton()->parse_input_event(sc);
}
inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) {
@ -1384,7 +1384,7 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy
pg->set_position(wd.mouse_pos);
pg->set_delta(Vector2(-dx, -dy));
Input::get_singleton()->accumulate_input_event(pg);
Input::get_singleton()->parse_input_event(pg);
}
- (void)scrollWheel:(NSEvent *)event {
@ -3198,7 +3198,7 @@ String DisplayServerOSX::keyboard_get_layout_name(int p_index) const {
void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
Ref<InputEvent> ev = p_event;
Input::get_singleton()->accumulate_input_event(ev);
Input::get_singleton()->parse_input_event(ev);
}
void DisplayServerOSX::_release_pressed_events() {
@ -3253,7 +3253,7 @@ void DisplayServerOSX::_send_event(NSEvent *p_event) {
k->set_physical_keycode(KEY_PERIOD);
k->set_echo([p_event isARepeat]);
Input::get_singleton()->accumulate_input_event(k);
Input::get_singleton()->parse_input_event(k);
}
}
}

View file

@ -1738,7 +1738,7 @@ void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float
event->set_pressed(p_pressed);
event->set_position(Vector2(p_x, p_y));
Input::get_singleton()->accumulate_input_event(event);
Input::get_singleton()->parse_input_event(event);
}
void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y, int idx) {
@ -1757,7 +1757,7 @@ void DisplayServerWindows::_drag_event(WindowID p_window, float p_x, float p_y,
event->set_position(Vector2(p_x, p_y));
event->set_relative(Vector2(p_x, p_y) - curr->get());
Input::get_singleton()->accumulate_input_event(event);
Input::get_singleton()->parse_input_event(event);
curr->get() = Vector2(p_x, p_y);
}
@ -2022,7 +2022,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
}
if (windows[window_id].window_has_focus && mm->get_relative() != Vector2())
Input::get_singleton()->accumulate_input_event(mm);
Input::get_singleton()->parse_input_event(mm);
}
delete[] lpb;
} break;
@ -2111,7 +2111,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
old_x = mm->get_position().x;
old_y = mm->get_position().y;
if (windows[window_id].window_has_focus)
Input::get_singleton()->accumulate_input_event(mm);
Input::get_singleton()->parse_input_event(mm);
}
return 0;
}
@ -2258,7 +2258,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
old_x = mm->get_position().x;
old_y = mm->get_position().y;
if (windows[window_id].window_has_focus) {
Input::get_singleton()->accumulate_input_event(mm);
Input::get_singleton()->parse_input_event(mm);
}
return 0; //Pointer event handled return 0 to avoid duplicate WM_MOUSEMOVE event
@ -2364,7 +2364,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
old_x = mm->get_position().x;
old_y = mm->get_position().y;
if (windows[window_id].window_has_focus)
Input::get_singleton()->accumulate_input_event(mm);
Input::get_singleton()->parse_input_event(mm);
} break;
case WM_LBUTTONDOWN:
@ -2533,7 +2533,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mb->set_global_position(mb->get_position());
Input::get_singleton()->accumulate_input_event(mb);
Input::get_singleton()->parse_input_event(mb);
if (mb->is_pressed() && mb->get_button_index() > 3 && mb->get_button_index() < 8) {
//send release for mouse wheel
Ref<InputEventMouseButton> mbd = mb->duplicate();
@ -2541,7 +2541,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
last_button_state &= (MouseButton) ~(1 << (mbd->get_button_index() - 1));
mbd->set_button_mask(last_button_state);
mbd->set_pressed(false);
Input::get_singleton()->accumulate_input_event(mbd);
Input::get_singleton()->parse_input_event(mbd);
}
} break;
@ -2866,7 +2866,7 @@ void DisplayServerWindows::_process_key_events() {
if (k->get_unicode() < 32)
k->set_unicode(0);
Input::get_singleton()->accumulate_input_event(k);
Input::get_singleton()->parse_input_event(k);
}
//do nothing
@ -2924,7 +2924,7 @@ void DisplayServerWindows::_process_key_events() {
k->set_echo((ke.uMsg == WM_KEYDOWN && (ke.lParam & (1 << 30))));
Input::get_singleton()->accumulate_input_event(k);
Input::get_singleton()->parse_input_event(k);
} break;
}