Show in tabs non default class icons

This commit is contained in:
qarmin 2019-03-11 22:54:23 +01:00
parent 7b67c5857f
commit 825a870f06

View file

@ -136,10 +136,10 @@ void EditorNode::_update_scene_tabs() {
Ref<Texture> script_icon = gui_base->get_icon("Script", "EditorIcons");
for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
String type = editor_data.get_scene_type(i);
Node *type_node = editor_data.get_edited_scene_root(i);
Ref<Texture> icon;
if (type != String()) {
icon = get_class_icon(type, "Node");
if (type_node) {
icon = EditorNode::get_singleton()->get_object_icon(type_node, "Node");
}
int current = editor_data.get_edited_scene();