Merge pull request #41373 from godotengine/revert-38727-tiling-wm-issues-tests

Revert "Fixes for windows in X11 tiling WMs"
This commit is contained in:
Juan Linietsky 2020-08-19 12:39:35 -03:00 committed by GitHub
commit 844251596f
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GPG key ID: 4AEE18F83AFDEB23
9 changed files with 12 additions and 36 deletions

View file

@ -681,14 +681,6 @@ DisplayServer::WindowID DisplayServerX11::create_sub_window(WindowMode p_mode, u
return id;
}
void DisplayServerX11::show_window(WindowID p_id) {
_THREAD_SAFE_METHOD_
WindowData &wd = windows[p_id];
XMapWindow(x11_display, wd.x11_window);
}
void DisplayServerX11::delete_sub_window(WindowID p_id) {
_THREAD_SAFE_METHOD_
@ -3153,6 +3145,8 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
WindowData wd;
wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes);
XMapWindow(x11_display, wd.x11_window);
//associate PID
// make PID known to X11
{
@ -3322,7 +3316,6 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
if (cursors[current_cursor] != None) {
XDefineCursor(x11_display, wd.x11_window, cursors[current_cursor]);
}
return id;
}
@ -3562,7 +3555,6 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
window_set_flag(WindowFlags(i), true, main_window);
}
}
show_window(main_window);
//create RenderingDevice if used
#if defined(VULKAN_ENABLED)

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@ -277,7 +277,6 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
virtual void show_window(WindowID p_id);
virtual void delete_sub_window(WindowID p_id);
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;

View file

@ -230,7 +230,6 @@ public:
virtual Vector<int> get_window_list() const override;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()) override;
virtual void show_window(WindowID p_id) override;
virtual void delete_sub_window(WindowID p_id) override;
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;

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@ -2314,23 +2314,18 @@ DisplayServer::WindowID DisplayServerOSX::create_sub_window(WindowMode p_mode, u
_THREAD_SAFE_METHOD_
WindowID id = _create_window(p_mode, p_rect);
WindowData &wd = windows[id];
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, id);
}
}
return id;
}
void DisplayServerOSX::show_window(WindowID p_id) {
WindowData &wd = windows[p_id];
if (wd.no_focus) {
[wd.window_object orderFront:nil];
} else {
[wd.window_object makeKeyAndOrderFront:nil];
}
return id;
}
void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) {
@ -3779,7 +3774,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
window_set_flag(WindowFlags(i), true, main_window);
}
}
show_window(MAIN_WINDOW_ID);
[windows[main_window].window_object makeKeyAndOrderFront:nil];
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl_es") {

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@ -495,17 +495,13 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod
_update_window_style(window_id);
return window_id;
}
void DisplayServerWindows::show_window(WindowID p_id) {
WindowData &wd = windows[p_id];
ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window
if (!wd.no_focus) {
ShowWindow(wd.hWnd, (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window
if (!(p_flags & WINDOW_FLAG_NO_FOCUS_BIT)) {
SetForegroundWindow(wd.hWnd); // Slightly Higher Priority
SetFocus(wd.hWnd); // Sets Keyboard Focus To
}
return window_id;
}
void DisplayServerWindows::delete_sub_window(WindowID p_window) {
@ -3143,7 +3139,9 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
}
}
show_window(MAIN_WINDOW_ID);
ShowWindow(windows[MAIN_WINDOW_ID].hWnd, SW_SHOW); // Show The Window
SetForegroundWindow(windows[MAIN_WINDOW_ID].hWnd); // Slightly Higher Priority
SetFocus(windows[MAIN_WINDOW_ID].hWnd); // Sets Keyboard Focus To
#if defined(VULKAN_ENABLED)

View file

@ -461,7 +461,6 @@ public:
virtual Vector<DisplayServer::WindowID> get_window_list() const;
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
virtual void show_window(WindowID p_window);
virtual void delete_sub_window(WindowID p_window);
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;

View file

@ -247,7 +247,6 @@ void Window::_make_window() {
}
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
DisplayServer::get_singleton()->show_window(window_id);
}
void Window::_update_from_window() {

View file

@ -186,10 +186,6 @@ DisplayServer::WindowID DisplayServer::create_sub_window(WindowMode p_mode, uint
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Sub-windows not supported by this display server.");
}
void DisplayServer::show_window(WindowID p_id) {
ERR_FAIL_MSG("Sub-windows not supported by this display server.");
}
void DisplayServer::delete_sub_window(WindowID p_id) {
ERR_FAIL_MSG("Sub-windows not supported by this display server.");
}

View file

@ -220,7 +220,6 @@ public:
};
virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
virtual void show_window(WindowID p_id);
virtual void delete_sub_window(WindowID p_id);
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;