Drop nedmalloc which is apparently not used anymore

(cherry picked from commit f63bf12193)
This commit is contained in:
Rémi Verschelde 2016-10-14 18:21:23 +02:00
parent fae2863a5e
commit 846db09038
14 changed files with 2 additions and 8003 deletions

1
drivers/SCsub vendored
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@ -39,7 +39,6 @@ if (env["builtin_zlib"]=="yes"):
SConscript("builtin_zlib/SCsub");
SConscript("rtaudio/SCsub");
SConscript("nedmalloc/SCsub");
SConscript("nrex/SCsub");
SConscript("chibi/SCsub");
if (env["vorbis"]=="yes" or env["speex"]=="yes" or env["theoralib"]=="yes" or env["opus"]=="yes"):

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@ -1,23 +0,0 @@
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.

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@ -1,136 +0,0 @@
nedalloc v1.05 15th June 2008:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
by Niall Douglas (http://www.nedprod.com/programs/portable/nedmalloc/)
Enclosed is nedalloc, an alternative malloc implementation for multiple
threads without lock contention based on dlmalloc v2.8.4. It is more
or less a newer implementation of ptmalloc2, the standard allocator in
Linux (which is based on dlmalloc v2.7.0) but also contains a per-thread
cache for maximum CPU scalability.
It is licensed under the Boost Software License which basically means
you can do anything you like with it. This does not apply to the malloc.c.h
file which remains copyright to others.
It has been tested on win32 (x86), win64 (x64), Linux (x64), FreeBSD (x64)
and Apple MacOS X (x86). It works very well on all of these and is very
significantly faster than the system allocator on all of these platforms.
By literally dropping in this allocator as a replacement for your system
allocator, you can see real world improvements of up to three times in normal
code!
To use:
-=-=-=-
Drop in nedmalloc.h, nedmalloc.c and malloc.c.h into your project.
Configure using the instructions in nedmalloc.h. Run and enjoy.
To test, compile test.c. It will run a comparison between your system
allocator and nedalloc and tell you how much faster nedalloc is. It also
serves as an example of usage.
Notes:
-=-=-=
If you want the very latest version of this allocator, get it from the
TnFOX SVN repository at svn://svn.berlios.de/viewcvs/tnfox/trunk/src/nedmalloc
Because of how nedalloc allocates an mspace per thread, it can cause
severe bloating of memory usage under certain allocation patterns.
You can substantially reduce this wastage by setting MAXTHREADSINPOOL
or the threads parameter to nedcreatepool() to a fraction of the number of
threads which would normally be in a pool at once. This will reduce
bloating at the cost of an increase in lock contention. If allocated size
is less than THREADCACHEMAX, locking is avoided 90-99% of the time and
if most of your allocations are below this value, you can safely set
MAXTHREADSINPOOL to one.
You will suffer memory leakage unless you call neddisablethreadcache()
per pool for every thread which exits. This is because nedalloc cannot
portably know when a thread exits and thus when its thread cache can
be returned for use by other code. Don't forget pool zero, the system pool.
For C++ type allocation patterns (where the same sizes of memory are
regularly allocated and deallocated as objects are created and destroyed),
the threadcache always benefits performance. If however your allocation
patterns are different, searching the threadcache may significantly slow
down your code - as a rule of thumb, if cache utilisation is below 80%
(see the source for neddisablethreadcache() for how to enable debug
printing in release mode) then you should disable the thread cache for
that thread. You can compile out the threadcache code by setting
THREADCACHEMAX to zero.
Speed comparisons:
-=-=-=-=-=-=-=-=-=
See Benchmarks.xls for details.
The enclosed test.c can do two things: it can be a torture test or a speed
test. The speed test is designed to be a representative synthetic
memory allocator test. It works by randomly mixing allocations with frees
with half of the allocation sizes being a two power multiple less than
512 bytes (to mimic C++ stack instantiated objects) and the other half
being a simple random value less than 16Kb.
The real world code results are from Tn's TestIO benchmark. This is a
heavily multithreaded and memory intensive benchmark with a lot of branching
and other stuff modern processors don't like so much. As you'll note, the
test doesn't show the benefits of the threadcache mostly due to the saturation
of the memory bus being the limiting factor.
ChangeLog:
-=-=-=-=-=
v1.05 15th June 2008:
* { 1042 } Added error check for TLSSET() and TLSFREE() macros. Thanks to
Markus Elfring for reporting this.
* { 1043 } Fixed a segfault when freeing memory allocated using
nedindependent_comalloc(). Thanks to Pavel Vozenilek for reporting this.
v1.04 14th July 2007:
* Fixed a bug with the new optimised implementation that failed to lock
on a realloc under certain conditions.
* Fixed lack of thread synchronisation in InitPool() causing pool corruption
* Fixed a memory leak of thread cache contents on disabling. Thanks to Earl
Chew for reporting this.
* Added a sanity check for freed blocks being valid.
* Reworked test.c into being a torture test.
* Fixed GCC assembler optimisation misspecification
v1.04alpha_svn915 7th October 2006:
* Fixed failure to unlock thread cache list if allocating a new list failed.
Thanks to Dmitry Chichkov for reporting this. Futher thanks to Aleksey Sanin.
* Fixed realloc(0, <size>) segfaulting. Thanks to Dmitry Chichkov for
reporting this.
* Made config defines #ifndef so they can be overriden by the build system.
Thanks to Aleksey Sanin for suggesting this.
* Fixed deadlock in nedprealloc() due to unnecessary locking of preferred
thread mspace when mspace_realloc() always uses the original block's mspace
anyway. Thanks to Aleksey Sanin for reporting this.
* Made some speed improvements by hacking mspace_malloc() to no longer lock
its mspace, thus allowing the recursive mutex implementation to be removed
with an associated speed increase. Thanks to Aleksey Sanin for suggesting this.
* Fixed a bug where allocating mspaces overran its max limit. Thanks to
Aleksey Sanin for reporting this.
v1.03 10th July 2006:
* Fixed memory corruption bug in threadcache code which only appeared with >4
threads and in heavy use of the threadcache.
v1.02 15th May 2006:
* Integrated dlmalloc v2.8.4, fixing the win32 memory release problem and
improving performance still further. Speed is now up to twice the speed of v1.01
(average is 67% faster).
* Fixed win32 critical section implementation. Thanks to Pavel Kuznetsov
for reporting this.
* Wasn't locking mspace if all mspaces were locked. Thanks to Pavel Kuznetsov
for reporting this.
* Added Apple Mac OS X support.
v1.01 24th February 2006:
* Fixed multiprocessor scaling problems by removing sources of cache sloshing
* Earl Chew <earl_chew <at> agilent <dot> com> sent patches for the following:
1. size2binidx() wasn't working for default code path (non x86)
2. Fixed failure to release mspace lock under certain circumstances which
caused a deadlock
v1.00 1st January 2006:
* First release

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@ -1,4 +0,0 @@
Import('env')
Export('env');
env.add_source_files(env.drivers_sources,"*.cpp")

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@ -1,163 +0,0 @@
/*************************************************************************/
/* memory_pool_static_nedmalloc.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef NEDMALLOC_ENABLED
//
// C++ Implementation: memory_static_malloc
//
// Description:
//
//
// Author: Juan Linietsky <red@lunatea>, (C) 2006
//
// Copyright: See COPYING file that comes with this distribution
//
//
#include "memory_pool_static_nedmalloc.h"
#include "error_macros.h"
#include "os/memory.h"
#include <stdlib.h>
#include <stdio.h>
#include "os/copymem.h"
#include "os/os.h"
#include "nedmalloc.h"
/**
* NOTE NOTE NOTE NOTE
* in debug mode, this appends the memory size before the allocated, returned pointer
* so BE CAREFUL!
*/
void* MemoryPoolStaticNedMalloc::alloc(size_t p_bytes,const char *p_description) {
ERR_FAIL_COND_V(p_bytes==0,0);
MutexLock lock(mutex);
void *mem=nedalloc::nedmalloc(p_bytes);
ERR_FAIL_COND_V(!mem,0); //out of memory, or unreasonable request
return mem;
}
void* MemoryPoolStaticNedMalloc::realloc(void *p_memory,size_t p_bytes) {
if (p_memory==NULL) {
return alloc( p_bytes );
}
if (p_bytes<=0) {
this->free(p_memory);
ERR_FAIL_COND_V( p_bytes < 0 , NULL );
return NULL;
}
MutexLock lock(mutex);
return nedalloc::nedrealloc( p_memory, p_bytes );
}
void MemoryPoolStaticNedMalloc::free(void *p_ptr) {
MutexLock lock(mutex);
ERR_FAIL_COND(p_ptr==0);
nedalloc::nedfree(p_ptr);
}
size_t MemoryPoolStaticNedMalloc::get_available_mem() const {
return 0xffffffff;
}
size_t MemoryPoolStaticNedMalloc::get_total_usage() {
return nedalloc::nedmalloc_footprint();
}
/* Most likely available only if memory debugger was compiled in */
int MemoryPoolStaticNedMalloc::get_alloc_count() {
return 0;
}
void * MemoryPoolStaticNedMalloc::get_alloc_ptr(int p_alloc_idx) {
return 0;
}
const char* MemoryPoolStaticNedMalloc::get_alloc_description(int p_alloc_idx) {
return "";
}
size_t MemoryPoolStaticNedMalloc::get_alloc_size(int p_alloc_idx) {
return 0;
}
void MemoryPoolStaticNedMalloc::debug_print_all_memory() {
nedalloc::nedmalloc_stats();
}
MemoryPoolStaticNedMalloc::MemoryPoolStaticNedMalloc() {
mutex=NULL;
#ifndef NO_THREADS
mutex=Mutex::create(); // at this point, this should work
#endif
}
MemoryPoolStaticNedMalloc::~MemoryPoolStaticNedMalloc() {
Mutex *old_mutex=mutex;
mutex=NULL;
if (old_mutex)
memdelete(old_mutex);
#ifdef DEBUG_ENABLED
if (OS::get_singleton()->is_stdout_verbose())
nedalloc::nedmalloc_stats();
#endif
}
#endif

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@ -1,77 +0,0 @@
/*************************************************************************/
/* memory_pool_static_nedmalloc.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef NEDMALLOC_ENABLED
//
// C++ Interface: memory_static_malloc
//
// Description:
//
//
// Author: Juan Linietsky <red@lunatea>, (C) 2006
//
// Copyright: See COPYING file that comes with this distribution
//
//
#ifndef MEMORY_POOL_STATIC_NEDMALLOC_H
#define MEMORY_POOL_STATIC_NEDMALLOC_H
#include "os/memory_pool_static.h"
#include "os/mutex.h"
/**
@author Juan Linietsky <red@lunatea>
*/
class MemoryPoolStaticNedMalloc : public MemoryPoolStatic {
Mutex *mutex;
public:
void* alloc(size_t p_bytes,const char *p_description=""); ///< Pointer in p_description shold be to a const char const like "hello"
void* realloc(void *p_memory,size_t p_bytes); ///< Pointer in
void free(void *p_ptr); ///< Pointer in p_description shold be to a const char const
virtual size_t get_available_mem() const;
virtual size_t get_total_usage();
/* Most likely available only if memory debugger was compiled in */
virtual int get_alloc_count();
virtual void * get_alloc_ptr(int p_alloc_idx);
virtual const char* get_alloc_description(int p_alloc_idx);
virtual size_t get_alloc_size(int p_alloc_idx);
virtual void debug_print_all_memory();
MemoryPoolStaticNedMalloc();
~MemoryPoolStaticNedMalloc();
};
#endif
#endif

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@ -1,302 +0,0 @@
#ifdef NEDMALLOC_ENABLED
/* nedalloc, an alternative malloc implementation for multiple threads without
lock contention based on dlmalloc v2.8.3. (C) 2005-2009 Niall Douglas
Boost Software License - Version 1.0 - August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization
obtaining a copy of the software and accompanying documentation covered by
this license (the "Software") to use, reproduce, display, distribute,
execute, and transmit the Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the Software is furnished to
do so, all subject to the following:
The copyright notices in the Software and this entire statement, including
the above license grant, this restriction and the following disclaimer,
must be included in all copies of the Software, in whole or in part, and
all derivative works of the Software, unless such copies or derivative
works are solely in the form of machine-executable object code generated by
a source language processor.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#ifndef NEDMALLOC_H
#define NEDMALLOC_H
#include "typedefs.h"
#define MALLOC_ALIGNMENT DEFAULT_ALIGNMENT
#ifdef PSP_ENABLED
#define USE_LOCKS 0
#define HAVE_MMAP 0
#endif
/* See malloc.c.h for what each function does.
REPLACE_SYSTEM_ALLOCATOR on POSIX causes nedalloc's functions to be called
malloc, free etc. instead of nedmalloc, nedfree etc. You may or may not want
this. On Windows it causes nedmalloc to patch all loaded DLLs and binaries
to replace usage of the system allocator.
NO_NED_NAMESPACE prevents the functions from being defined in the nedalloc
namespace when in C++ (uses the global namespace instead).
NEDMALLOCEXTSPEC can be defined to be __declspec(dllexport) or
__attribute__ ((visibility("default"))) or whatever you like. It defaults
to extern unless NEDMALLOC_DLL_EXPORTS is set as it would be when building
nedmalloc.dll.
USE_LOCKS can be 2 if you want to define your own MLOCK_T, INITIAL_LOCK,
ACQUIRE_LOCK, RELEASE_LOCK, TRY_LOCK, IS_LOCKED and NULL_LOCK_INITIALIZER.
NEDMALLOC_DEBUG can be defined to cause DEBUG to be set differently for nedmalloc
than for the rest of the build. Remember to set NDEBUG to disable all assertion
checking too.
USE_MAGIC_HEADERS causes nedalloc to allocate an extra three sizeof(size_t)
to each block. nedpfree() and nedprealloc() can then automagically know when
to free a system allocated block. Enabling this typically adds 20-50% to
application memory usage.
ENABLE_TOLERANT_NEDMALLOC is automatically turned on if REPLACE_SYSTEM_ALLOCATOR
is set or the Windows DLL is being built. This causes nedmalloc to detect when a
system allocator block is passed to it and to handle it appropriately. Note that
without USE_MAGIC_HEADERS there is a very tiny chance that nedmalloc will segfault
on non-Windows builds (it uses Win32 SEH to trap segfaults on Windows and there
is no comparable system on POSIX).
USE_ALLOCATOR can be one of these settings (it defaults to 1):
0: System allocator (nedmalloc now simply acts as a threadcache).
WARNING: Intended for DEBUG USE ONLY - not all functions work correctly.
1: dlmalloc
ENABLE_LARGE_PAGES enables support for requesting memory from the system in large
(typically >=2Mb) pages if the host OS supports this. These occupy just a single
TLB entry and can significantly improve performance in large working set applications.
ENABLE_FAST_HEAP_DETECTION enables special logic to detect blocks allocated
by the system heap. This avoids 1.5%-2% overhead when checking for non-nedmalloc
blocks, but it assumes that the NT and glibc heaps function in a very specific
fashion which may not hold true across OS upgrades.
*/
#include <stddef.h> /* for size_t */
#ifndef NEDMALLOCEXTSPEC
#ifdef NEDMALLOC_DLL_EXPORTS
#ifdef WIN32
#define NEDMALLOCEXTSPEC extern __declspec(dllexport)
#elif defined(__GNUC__)
#define NEDMALLOCEXTSPEC extern __attribute__ ((visibility("default")))
#endif
#ifndef ENABLE_TOLERANT_NEDMALLOC
#define ENABLE_TOLERANT_NEDMALLOC 1
#endif
#else
#define NEDMALLOCEXTSPEC extern
#endif
#endif
#if __STDC_VERSION__ >= 199901L /* C99 or better */
#define RESTRICT restrict
#else
#if defined(_MSC_VER) && _MSC_VER>=1400
#define RESTRICT __restrict
#endif
#ifdef __GNUC__
#define RESTRICT __restrict
#endif
#endif
#ifndef RESTRICT
#define RESTRICT
#endif
#if defined(_MSC_VER) && _MSC_VER>=1400
#define NEDMALLOCPTRATTR __declspec(restrict)
#define NEDMALLOCNOALIASATTR __declspec(noalias)
#endif
#ifdef __GNUC__
#define NEDMALLOCPTRATTR __attribute__ ((malloc))
#endif
#ifndef NEDMALLOCPTRATTR
#define NEDMALLOCPTRATTR
#endif
#ifndef NEDMALLOCNOALIASATTR
#define NEDMALLOCNOALIASATTR
#endif
#ifndef USE_MAGIC_HEADERS
#define USE_MAGIC_HEADERS 0
#endif
#ifndef USE_ALLOCATOR
#define USE_ALLOCATOR 1 /* dlmalloc */
#endif
#if !USE_ALLOCATOR && !USE_MAGIC_HEADERS
#error If you are using the system allocator then you MUST use magic headers
#endif
#ifdef REPLACE_SYSTEM_ALLOCATOR
#if USE_ALLOCATOR==0
#error Cannot combine using the system allocator with replacing the system allocator
#endif
#ifndef ENABLE_TOLERANT_NEDMALLOC
#define ENABLE_TOLERANT_NEDMALLOC 1
#endif
#ifndef WIN32 /* We have a dedicated patcher for Windows */
#define nedmalloc malloc
#define nedcalloc calloc
#define nedrealloc realloc
#define nedfree free
#define nedmemalign memalign
#define nedmallinfo mallinfo
#define nedmallopt mallopt
#define nedmalloc_trim malloc_trim
#define nedmalloc_stats malloc_stats
#define nedmalloc_footprint malloc_footprint
#define nedindependent_calloc independent_calloc
#define nedindependent_comalloc independent_comalloc
#ifdef _MSC_VER
#define nedblksize _msize
#endif
#endif
#endif
#if defined(__cplusplus)
extern "C" {
#endif
struct nedmallinfo {
size_t arena; /* non-mmapped space allocated from system */
size_t ordblks; /* number of free chunks */
size_t smblks; /* always 0 */
size_t hblks; /* always 0 */
size_t hblkhd; /* space in mmapped regions */
size_t usmblks; /* maximum total allocated space */
size_t fsmblks; /* always 0 */
size_t uordblks; /* total allocated space */
size_t fordblks; /* total free space */
size_t keepcost; /* releasable (via malloc_trim) space */
};
#if defined(__cplusplus)
}
#endif
#if defined(__cplusplus)
#if !defined(NO_NED_NAMESPACE)
namespace nedalloc {
#else
extern "C" {
#endif
#define THROWSPEC throw()
#else
#define THROWSPEC
#endif
/* These are the global functions */
/* Gets the usable size of an allocated block. Note this will always be bigger than what was
asked for due to rounding etc. Optionally returns 1 in isforeign if the block came from the
system allocator - note that there is a small (>0.01%) but real chance of segfault on non-Windows
systems when passing non-nedmalloc blocks if you don't use USE_MAGIC_HEADERS.
*/
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR size_t nedblksize(int *RESTRICT isforeign, void *RESTRICT mem) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR void nedsetvalue(void *v) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmalloc(size_t size) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedcalloc(size_t no, size_t size) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedrealloc(void *mem, size_t size) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR void nedfree(void *mem) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void * nedmemalign(size_t alignment, size_t bytes) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR struct nedmallinfo nedmallinfo(void) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR int nedmallopt(int parno, int value) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR void* nedmalloc_internals(size_t *granularity, size_t *magic) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR int nedmalloc_trim(size_t pad) THROWSPEC;
NEDMALLOCEXTSPEC void nedmalloc_stats(void) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR size_t nedmalloc_footprint(void) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_calloc(size_t elemsno, size_t elemsize, void **chunks) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCNOALIASATTR NEDMALLOCPTRATTR void **nedindependent_comalloc(size_t elems, size_t *sizes, void **chunks) THROWSPEC;
/* Destroys the system memory pool used by the functions above.
Useful for when you have nedmalloc in a DLL you're about to unload.
If you call ANY nedmalloc functions after calling this you will
get a fatal exception!
*/
NEDMALLOCEXTSPEC void neddestroysyspool() THROWSPEC;
/* These are the pool functions */
struct nedpool_t;
typedef struct nedpool_t nedpool;
/* Creates a memory pool for use with the nedp* functions below.
Capacity is how much to allocate immediately (if you know you'll be allocating a lot
of memory very soon) which you can leave at zero. Threads specifies how many threads
will *normally* be accessing the pool concurrently. Setting this to zero means it
extends on demand, but be careful of this as it can rapidly consume system resources
where bursts of concurrent threads use a pool at once.
*/
NEDMALLOCEXTSPEC NEDMALLOCPTRATTR nedpool *nedcreatepool(size_t capacity, int threads) THROWSPEC;
/* Destroys a memory pool previously created by nedcreatepool().
*/
NEDMALLOCEXTSPEC void neddestroypool(nedpool *p) THROWSPEC;
/* Returns a zero terminated snapshot of threadpools existing at the time of call. Call
nedfree() on the returned list when you are done. Returns zero if there is only the
system pool in existence.
*/
NEDMALLOCEXTSPEC nedpool **nedpoollist() THROWSPEC;
/* Sets a value to be associated with a pool. You can retrieve this value by passing
any memory block allocated from that pool.
*/
NEDMALLOCEXTSPEC void nedpsetvalue(nedpool *p, void *v) THROWSPEC;
/* Gets a previously set value using nedpsetvalue() or zero if memory is unknown.
Optionally can also retrieve pool. You can detect an unknown block by the return
being zero and *p being unmodifed.
*/
NEDMALLOCEXTSPEC void *nedgetvalue(nedpool **p, void *mem) THROWSPEC;
/* Trims the thread cache for the calling thread, returning any existing cache
data to the central pool. Remember to ALWAYS call with zero if you used the
system pool. Setting disable to non-zero replicates neddisablethreadcache().
*/
NEDMALLOCEXTSPEC void nedtrimthreadcache(nedpool *p, int disable) THROWSPEC;
/* Disables the thread cache for the calling thread, returning any existing cache
data to the central pool. Remember to ALWAYS call with zero if you used the
system pool.
*/
NEDMALLOCEXTSPEC void neddisablethreadcache(nedpool *p) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedpmalloc(nedpool *p, size_t size) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedpcalloc(nedpool *p, size_t no, size_t size) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedprealloc(nedpool *p, void *mem, size_t size) THROWSPEC;
NEDMALLOCEXTSPEC void nedpfree(nedpool *p, void *mem) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void * nedpmemalign(nedpool *p, size_t alignment, size_t bytes) THROWSPEC;
NEDMALLOCEXTSPEC struct nedmallinfo nedpmallinfo(nedpool *p) THROWSPEC;
NEDMALLOCEXTSPEC int nedpmallopt(nedpool *p, int parno, int value) THROWSPEC;
NEDMALLOCEXTSPEC int nedpmalloc_trim(nedpool *p, size_t pad) THROWSPEC;
NEDMALLOCEXTSPEC void nedpmalloc_stats(nedpool *p) THROWSPEC;
NEDMALLOCEXTSPEC size_t nedpmalloc_footprint(nedpool *p) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void **nedpindependent_calloc(nedpool *p, size_t elemsno, size_t elemsize, void **chunks) THROWSPEC;
NEDMALLOCEXTSPEC NEDMALLOCPTRATTR void **nedpindependent_comalloc(nedpool *p, size_t elems, size_t *sizes, void **chunks) THROWSPEC;
#if defined(__cplusplus)
}
#endif
#endif
#endif

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@ -34,10 +34,9 @@ def get_flags():
return [
('tools', 'no'),
('nedmalloc', 'no'),
('builtin_zlib', 'no'),
('openssl','builtin'), #use builtin openssl
]
('openssl', 'builtin'), #use builtin openssl
]
def create(env):

View file

@ -32,9 +32,7 @@ def get_opts():
def get_flags():
return [
('lua', 'no'),
('tools', 'no'),
('nedmalloc', 'no'),
('theora', 'no'),
]

View file

@ -24,21 +24,12 @@ def get_opts():
def get_flags():
return [
('lua', 'no'),
('tools', 'no'),
('nedmalloc', 'no'),
('theora', 'no'),
('tools', 'no'),
('nedmalloc', 'no'),
('musepack', 'no'),
('squirrel', 'no'),
('squish', 'no'),
('speex', 'no'),
('old_scenes', 'no'),
('etc1', 'no'),
# ('default_gui_theme', 'no'),
#('builtin_zlib', 'no'),
]

View file

@ -29,7 +29,6 @@
#include "drivers/gles2/rasterizer_gles2.h"
#include "os_windows.h"
#include "drivers/nedmalloc/memory_pool_static_nedmalloc.h"
#include "drivers/unix/memory_pool_static_malloc.h"
#include "os/memory_pool_dynamic_static.h"
#include "drivers/windows/thread_windows.h"

View file

@ -28,7 +28,6 @@
/*************************************************************************/
#include "drivers/gles2/rasterizer_gles2.h"
#include "os_winrt.h"
#include "drivers/nedmalloc/memory_pool_static_nedmalloc.h"
#include "drivers/unix/memory_pool_static_malloc.h"
#include "os/memory_pool_dynamic_static.h"
#include "thread_winrt.h"