C# script reload fixed

Co-authored-by: Michael Bickel <mib@developium.net>
This commit is contained in:
Germanrc 2021-09-21 01:09:39 +02:00
parent 1ceba6e1b0
commit 84a218d346
2 changed files with 8 additions and 6 deletions

View file

@ -2708,6 +2708,7 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage
void CSharpScript::_clear() {
tool = false;
valid = false;
reload_invalidated = true;
base = NULL;
native = NULL;
@ -2811,6 +2812,7 @@ void CSharpScript::initialize_for_managed_type(Ref<CSharpScript> p_script, GDMon
p_script->valid = true;
p_script->tool = p_script->script_class->has_attribute(CACHED_CLASS(ToolAttribute));
p_script->reload_invalidated = false;
if (!p_script->tool) {
GDMonoClass *nesting_class = p_script->script_class->get_nesting_class();
@ -3117,13 +3119,12 @@ MethodInfo CSharpScript::get_method_info(const StringName &p_method) const {
}
Error CSharpScript::reload(bool p_keep_state) {
bool has_instances;
{
MutexLock lock(CSharpLanguage::get_singleton()->script_instances_mutex);
has_instances = instances.size();
if (!reload_invalidated) {
return OK;
}
ERR_FAIL_COND_V(!p_keep_state && has_instances, ERR_ALREADY_IN_USE);
// In the case of C#, reload doesn't really do any script reloading.
// That's done separately via domain reloading.
reload_invalidated = false;
GD_MONO_SCOPE_THREAD_ATTACH;

View file

@ -74,6 +74,7 @@ class CSharpScript : public Script {
bool tool;
bool valid;
bool reload_invalidated;
bool builtin;