Capitalize properties in the remote inspector

This makes property casing consistent with the editor.

If property capitalization is disabled in the Editor Settings,
the remote inspector will also disable capitalization.
This commit is contained in:
Hugo Locurcio 2019-10-28 00:38:44 +01:00
parent 7ab78c4cad
commit 854f328517
No known key found for this signature in database
GPG key ID: 39E8F8BE30B0A49C

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@ -2092,7 +2092,6 @@ void EditorNode::_edit_current() {
Object *prev_inspected_object = get_inspector()->get_edited_object();
bool capitalize = bool(EDITOR_GET("interface/inspector/capitalize_properties"));
bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
bool is_resource = current_obj->is_class("Resource");
bool is_node = current_obj->is_class("Node");
@ -2150,7 +2149,6 @@ void EditorNode::_edit_current() {
if (current_obj->is_class("EditorDebuggerRemoteObject")) {
editable_warning = TTR("This is a remote object, so changes to it won't be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
capitalize = false;
disable_folding = true;
} else if (current_obj->is_class("MultiNodeEdit")) {
Node *scene = get_edited_scene();
@ -2187,10 +2185,6 @@ void EditorNode::_edit_current() {
inspector_dock->set_warning(editable_warning);
if (get_inspector()->is_capitalize_paths_enabled() != capitalize) {
get_inspector()->set_enable_capitalize_paths(capitalize);
}
if (get_inspector()->is_using_folding() == disable_folding) {
get_inspector()->set_use_folding(!disable_folding);
}