Add option to disable loading scripts in ScriptCreateDialog

This commit is contained in:
Michael Alexsander 2020-01-08 19:43:55 -03:00
parent e97e951741
commit 8708d44a50
5 changed files with 33 additions and 16 deletions

View file

@ -24,6 +24,8 @@
</argument>
<argument index="2" name="built_in_enabled" type="bool" default="true">
</argument>
<argument index="3" name="load_enabled" type="bool" default="true">
</argument>
<description>
Prefills required fields to configure the ScriptCreateDialog for use.
</description>

View file

@ -1761,7 +1761,7 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
if (!fpath.ends_with("/")) {
fpath = fpath.get_base_dir();
}
make_script_dialog->config("Node", fpath.plus_file("new_script.gd"), false);
make_script_dialog->config("Node", fpath.plus_file("new_script.gd"), false, false);
make_script_dialog->popup_centered();
} break;

View file

@ -1004,7 +1004,7 @@ void ScriptEditor::_menu_option(int p_option) {
ScriptEditorBase *current = _get_current_editor();
switch (p_option) {
case FILE_NEW: {
script_create_dialog->config("Node", "new_script", false);
script_create_dialog->config("Node", "new_script", false, false);
script_create_dialog->popup_centered();
} break;
case FILE_NEW_TEXTFILE: {

View file

@ -99,7 +99,7 @@ bool ScriptCreateDialog::_can_be_built_in() {
return (supports_built_in && built_in_enabled);
}
void ScriptCreateDialog::config(const String &p_base_name, const String &p_base_path, bool p_built_in_enabled) {
void ScriptCreateDialog::config(const String &p_base_name, const String &p_base_path, bool p_built_in_enabled, bool p_load_enabled) {
class_name->set_text("");
class_name->deselect();
@ -117,6 +117,7 @@ void ScriptCreateDialog::config(const String &p_base_name, const String &p_base_
file_path->deselect();
built_in_enabled = p_built_in_enabled;
load_enabled = p_load_enabled;
_lang_changed(current_language);
_class_name_changed("");
@ -623,12 +624,12 @@ void ScriptCreateDialog::_msg_path_valid(bool valid, const String &p_msg) {
void ScriptCreateDialog::_update_dialog() {
/* "Add Script Dialog" GUI logic and script checks. */
bool script_ok = true;
/* "Add Script Dialog" gui logic and script checks */
// Is script path/name valid (order from top to bottom)?
// Is Script Valid (order from top to bottom)
get_ok()->set_disabled(true);
if (!is_built_in && !is_path_valid) {
_msg_script_valid(false, TTR("Invalid path."));
script_ok = false;
@ -641,12 +642,12 @@ void ScriptCreateDialog::_update_dialog() {
_msg_script_valid(false, TTR("Invalid inherited parent name or path."));
script_ok = false;
}
if (script_ok) {
_msg_script_valid(true, TTR("Script is valid."));
get_ok()->set_disabled(false);
}
/* Does script have named classes */
// Does script have named classes?
if (has_named_classes) {
if (is_new_script_created) {
@ -663,7 +664,7 @@ void ScriptCreateDialog::_update_dialog() {
class_name->set_text("");
}
/* Is script Built-in */
// Is script Built-in?
if (is_built_in) {
file_path->set_editable(false);
@ -683,7 +684,7 @@ void ScriptCreateDialog::_update_dialog() {
}
internal->set_disabled(!_can_be_built_in());
/* Is Script created or loaded from existing file */
// Is Script created or loaded from existing file?
if (is_built_in) {
get_ok()->set_text(TTR("Create"));
@ -692,7 +693,8 @@ void ScriptCreateDialog::_update_dialog() {
parent_browse_button->set_disabled(!can_inherit_from_file);
_msg_path_valid(true, TTR("Built-in script (into scene file)."));
} else if (is_new_script_created) {
// New Script Created
// New script created.
get_ok()->set_text(TTR("Create"));
parent_name->set_editable(true);
parent_search_button->set_disabled(false);
@ -700,8 +702,9 @@ void ScriptCreateDialog::_update_dialog() {
if (is_path_valid) {
_msg_path_valid(true, TTR("Will create a new script file."));
}
} else {
// Script Loaded
} else if (load_enabled) {
// Script loaded.
get_ok()->set_text(TTR("Load"));
parent_name->set_editable(false);
parent_search_button->set_disabled(true);
@ -709,7 +712,17 @@ void ScriptCreateDialog::_update_dialog() {
if (is_path_valid) {
_msg_path_valid(true, TTR("Will load an existing script file."));
}
} else {
get_ok()->set_text(TTR("Create"));
parent_name->set_editable(true);
parent_search_button->set_disabled(false);
parent_browse_button->set_disabled(!can_inherit_from_file);
_msg_path_valid(false, TTR("Script file already exists."));
script_ok = false;
}
get_ok()->set_disabled(!script_ok);
}
void ScriptCreateDialog::_bind_methods() {
@ -727,7 +740,7 @@ void ScriptCreateDialog::_bind_methods() {
ClassDB::bind_method("_create", &ScriptCreateDialog::_create);
ClassDB::bind_method("_browse_class_in_tree", &ScriptCreateDialog::_browse_class_in_tree);
ClassDB::bind_method(D_METHOD("config", "inherits", "path", "built_in_enabled"), &ScriptCreateDialog::config, DEFVAL(true));
ClassDB::bind_method(D_METHOD("config", "inherits", "path", "built_in_enabled", "load_enabled"), &ScriptCreateDialog::config, DEFVAL(true), DEFVAL(true));
ADD_SIGNAL(MethodInfo("script_created", PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script")));
}
@ -884,8 +897,9 @@ ScriptCreateDialog::ScriptCreateDialog() {
has_named_classes = false;
supports_built_in = false;
can_inherit_from_file = false;
built_in_enabled = true;
is_built_in = false;
built_in_enabled = true;
load_enabled = true;
is_new_script_created = true;
}

View file

@ -74,6 +74,7 @@ class ScriptCreateDialog : public ConfirmationDialog {
bool is_class_name_valid;
bool is_built_in;
bool built_in_enabled;
bool load_enabled;
int current_language;
int default_language;
bool re_check_path;
@ -126,7 +127,7 @@ protected:
static void _bind_methods();
public:
void config(const String &p_base_name, const String &p_base_path, bool p_built_in_enabled = true);
void config(const String &p_base_name, const String &p_base_path, bool p_built_in_enabled = true, bool p_load_enabled = true);
void set_inheritance_base_type(const String &p_base);
ScriptCreateDialog();
};