Add button_down and button_up signals
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@ -55,6 +55,8 @@ void BaseButton::_input_event(InputEvent p_event) {
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if (b.pressed) {
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emit_signal("button_down");
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if (!toggle_mode) { //mouse press attempt
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status.press_attempt=true;
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@ -86,6 +88,8 @@ void BaseButton::_input_event(InputEvent p_event) {
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} else {
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emit_signal("button_up");
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if (status.press_attempt && status.pressing_inside) {
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// released();
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emit_signal("released");
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@ -100,9 +104,11 @@ void BaseButton::_input_event(InputEvent p_event) {
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status.press_attempt=true;
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status.pressing_inside=true;
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emit_signal("button_down");
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} else {
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emit_signal("button_up");
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if (status.press_attempt &&status.pressing_inside) {
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@ -173,6 +179,7 @@ void BaseButton::_input_event(InputEvent p_event) {
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status.pressing_button++;
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status.press_attempt=true;
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status.pressing_inside=true;
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emit_signal("button_down");
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} else if (status.press_attempt) {
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@ -185,6 +192,8 @@ void BaseButton::_input_event(InputEvent p_event) {
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status.press_attempt=false;
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status.pressing_inside=false;
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emit_signal("button_up");
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if (!toggle_mode) { //mouse press attempt
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pressed();
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@ -467,6 +476,8 @@ void BaseButton::_bind_methods() {
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ADD_SIGNAL( MethodInfo("pressed" ) );
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ADD_SIGNAL( MethodInfo("released" ) );
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ADD_SIGNAL( MethodInfo("button_up") );
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ADD_SIGNAL( MethodInfo("button_down") );
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ADD_SIGNAL( MethodInfo("toggled", PropertyInfo( Variant::BOOL,"pressed") ) );
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ADD_PROPERTYNZ( PropertyInfo( Variant::BOOL, "disabled"), _SCS("set_disabled"), _SCS("is_disabled"));
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ADD_PROPERTY( PropertyInfo( Variant::BOOL, "toggle_mode"), _SCS("set_toggle_mode"), _SCS("is_toggle_mode"));
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