Fix spelling of a var, a struct, and message output

This commit is contained in:
Andy Maloney 2020-07-17 12:02:06 -04:00
parent 9e34ba4855
commit 8b949918b1
5 changed files with 50 additions and 50 deletions

View file

@ -38,7 +38,7 @@ struct ContainerTypeValidate {
Variant::Type type = Variant::NIL;
StringName class_name;
Ref<Script> script;
const char *where = "conatiner";
const char *where = "container";
_FORCE_INLINE_ bool can_reference(const ContainerTypeValidate &p_type) const {
if (type == p_type.type) {

View file

@ -5068,13 +5068,13 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
input_assembly_create_info.topology = topology_list[p_render_primitive];
input_assembly_create_info.primitiveRestartEnable = (p_render_primitive == RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX);
//tesselation
VkPipelineTessellationStateCreateInfo tesselation_create_info;
tesselation_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
tesselation_create_info.pNext = nullptr;
tesselation_create_info.flags = 0;
//tessellation
VkPipelineTessellationStateCreateInfo tessellation_create_info;
tessellation_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
tessellation_create_info.pNext = nullptr;
tessellation_create_info.flags = 0;
ERR_FAIL_COND_V(p_rasterization_state.patch_control_points < 1 || p_rasterization_state.patch_control_points > limits.maxTessellationPatchSize, RID());
tesselation_create_info.patchControlPoints = p_rasterization_state.patch_control_points;
tessellation_create_info.patchControlPoints = p_rasterization_state.patch_control_points;
VkPipelineViewportStateCreateInfo viewport_state_create_info;
viewport_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
@ -5286,7 +5286,7 @@ RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferForma
graphics_pipeline_create_info.pStages = shader->pipeline_stages.ptr();
graphics_pipeline_create_info.pVertexInputState = &pipeline_vertex_input_state_create_info;
graphics_pipeline_create_info.pInputAssemblyState = &input_assembly_create_info;
graphics_pipeline_create_info.pTessellationState = &tesselation_create_info;
graphics_pipeline_create_info.pTessellationState = &tessellation_create_info;
graphics_pipeline_create_info.pViewportState = &viewport_state_create_info;
graphics_pipeline_create_info.pRasterizationState = &rasterization_state_create_info;
graphics_pipeline_create_info.pMultisampleState = &multisample_state_create_info;

View file

@ -238,7 +238,7 @@ void RasterizerSceneRD::_sdfgi_erase(RenderBuffers *rb) {
const Vector3i RasterizerSceneRD::SDFGI::Cascade::DIRTY_ALL = Vector3i(0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF);
void RasterizerSceneRD::sdfgi_update(RID p_render_buffers, RID p_environment, const Vector3 &p_world_position) {
Environent *env = environment_owner.getornull(p_environment);
Environment *env = environment_owner.getornull(p_environment);
RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers);
bool needs_sdfgi = env && env->sdfgi_enabled;
@ -1142,7 +1142,7 @@ void RasterizerSceneRD::sdfgi_update_probes(RID p_render_buffers, RID p_environm
if (rb->sdfgi == nullptr) {
return;
}
Environent *env = environment_owner.getornull(p_environment);
Environment *env = environment_owner.getornull(p_environment);
RENDER_TIMESTAMP(">SDFGI Update Probes");
@ -1380,7 +1380,7 @@ void RasterizerSceneRD::_process_gi(RID p_render_buffers, RID p_normal_roughness
RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers);
ERR_FAIL_COND(rb == nullptr);
Environent *env = environment_owner.getornull(p_environment);
Environment *env = environment_owner.getornull(p_environment);
GI::PushConstant push_constant;
@ -2695,53 +2695,53 @@ RasterizerStorageRD::MaterialData *RasterizerSceneRD::_create_sky_material_func(
}
RID RasterizerSceneRD::environment_create() {
return environment_owner.make_rid(Environent());
return environment_owner.make_rid(Environment());
}
void RasterizerSceneRD::environment_set_background(RID p_env, RS::EnvironmentBG p_bg) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->background = p_bg;
}
void RasterizerSceneRD::environment_set_sky(RID p_env, RID p_sky) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->sky = p_sky;
}
void RasterizerSceneRD::environment_set_sky_custom_fov(RID p_env, float p_scale) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->sky_custom_fov = p_scale;
}
void RasterizerSceneRD::environment_set_sky_orientation(RID p_env, const Basis &p_orientation) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->sky_orientation = p_orientation;
}
void RasterizerSceneRD::environment_set_bg_color(RID p_env, const Color &p_color) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->bg_color = p_color;
}
void RasterizerSceneRD::environment_set_bg_energy(RID p_env, float p_energy) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->bg_energy = p_energy;
}
void RasterizerSceneRD::environment_set_canvas_max_layer(RID p_env, int p_max_layer) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->canvas_max_layer = p_max_layer;
}
void RasterizerSceneRD::environment_set_ambient_light(RID p_env, const Color &p_color, RS::EnvironmentAmbientSource p_ambient, float p_energy, float p_sky_contribution, RS::EnvironmentReflectionSource p_reflection_source, const Color &p_ao_color) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->ambient_light = p_color;
env->ambient_source = p_ambient;
@ -2752,85 +2752,85 @@ void RasterizerSceneRD::environment_set_ambient_light(RID p_env, const Color &p_
}
RS::EnvironmentBG RasterizerSceneRD::environment_get_background(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, RS::ENV_BG_MAX);
return env->background;
}
RID RasterizerSceneRD::environment_get_sky(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, RID());
return env->sky;
}
float RasterizerSceneRD::environment_get_sky_custom_fov(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, 0);
return env->sky_custom_fov;
}
Basis RasterizerSceneRD::environment_get_sky_orientation(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, Basis());
return env->sky_orientation;
}
Color RasterizerSceneRD::environment_get_bg_color(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, Color());
return env->bg_color;
}
float RasterizerSceneRD::environment_get_bg_energy(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, 0);
return env->bg_energy;
}
int RasterizerSceneRD::environment_get_canvas_max_layer(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, 0);
return env->canvas_max_layer;
}
Color RasterizerSceneRD::environment_get_ambient_light_color(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, Color());
return env->ambient_light;
}
RS::EnvironmentAmbientSource RasterizerSceneRD::environment_get_ambient_source(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, RS::ENV_AMBIENT_SOURCE_BG);
return env->ambient_source;
}
float RasterizerSceneRD::environment_get_ambient_light_energy(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, 0);
return env->ambient_light_energy;
}
float RasterizerSceneRD::environment_get_ambient_sky_contribution(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, 0);
return env->ambient_sky_contribution;
}
RS::EnvironmentReflectionSource RasterizerSceneRD::environment_get_reflection_source(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, RS::ENV_REFLECTION_SOURCE_DISABLED);
return env->reflection_source;
}
Color RasterizerSceneRD::environment_get_ao_color(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, Color());
return env->ao_color;
}
void RasterizerSceneRD::environment_set_tonemap(RID p_env, RS::EnvironmentToneMapper p_tone_mapper, float p_exposure, float p_white, bool p_auto_exposure, float p_min_luminance, float p_max_luminance, float p_auto_exp_speed, float p_auto_exp_scale) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->exposure = p_exposure;
env->tone_mapper = p_tone_mapper;
@ -2846,7 +2846,7 @@ void RasterizerSceneRD::environment_set_tonemap(RID p_env, RS::EnvironmentToneMa
}
void RasterizerSceneRD::environment_set_glow(RID p_env, bool p_enable, int p_level_flags, float p_intensity, float p_strength, float p_mix, float p_bloom_threshold, RS::EnvironmentGlowBlendMode p_blend_mode, float p_hdr_bleed_threshold, float p_hdr_bleed_scale, float p_hdr_luminance_cap) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->glow_enabled = p_enable;
env->glow_levels = p_level_flags;
@ -2865,7 +2865,7 @@ void RasterizerSceneRD::environment_glow_set_use_bicubic_upscale(bool p_enable)
}
void RasterizerSceneRD::environment_set_sdfgi(RID p_env, bool p_enable, RS::EnvironmentSDFGICascades p_cascades, float p_min_cell_size, RS::EnvironmentSDFGIYScale p_y_scale, bool p_use_occlusion, bool p_use_multibounce, bool p_read_sky, float p_energy, float p_normal_bias, float p_probe_bias) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->sdfgi_enabled = p_enable;
@ -2889,7 +2889,7 @@ void RasterizerSceneRD::environment_set_sdfgi_frames_to_converge(RS::Environment
}
void RasterizerSceneRD::environment_set_ssr(RID p_env, bool p_enable, int p_max_steps, float p_fade_int, float p_fade_out, float p_depth_tolerance) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->ssr_enabled = p_enable;
@ -2908,7 +2908,7 @@ RS::EnvironmentSSRRoughnessQuality RasterizerSceneRD::environment_get_ssr_roughn
}
void RasterizerSceneRD::environment_set_ssao(RID p_env, bool p_enable, float p_radius, float p_intensity, float p_bias, float p_light_affect, float p_ao_channel_affect, RS::EnvironmentSSAOBlur p_blur, float p_bilateral_sharpness) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND(!env);
env->ssao_enabled = p_enable;
@ -2926,30 +2926,30 @@ void RasterizerSceneRD::environment_set_ssao_quality(RS::EnvironmentSSAOQuality
}
bool RasterizerSceneRD::environment_is_ssao_enabled(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, false);
return env->ssao_enabled;
}
float RasterizerSceneRD::environment_get_ssao_ao_affect(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, false);
return env->ssao_ao_channel_affect;
}
float RasterizerSceneRD::environment_get_ssao_light_affect(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, false);
return env->ssao_direct_light_affect;
}
bool RasterizerSceneRD::environment_is_ssr_enabled(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, false);
return env->ssr_enabled;
}
bool RasterizerSceneRD::environment_is_sdfgi_enabled(RID p_env) const {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, false);
return env->sdfgi_enabled;
}
@ -2959,7 +2959,7 @@ bool RasterizerSceneRD::is_environment(RID p_env) const {
}
Ref<Image> RasterizerSceneRD::environment_bake_panorama(RID p_env, bool p_bake_irradiance, const Size2i &p_size) {
Environent *env = environment_owner.getornull(p_env);
Environment *env = environment_owner.getornull(p_env);
ERR_FAIL_COND_V(!env, Ref<Image>());
if (env->background == RS::ENV_BG_CAMERA_FEED || env->background == RS::ENV_BG_CANVAS || env->background == RS::ENV_BG_KEEP) {
@ -4903,7 +4903,7 @@ void RasterizerSceneRD::_process_ssr(RID p_render_buffers, RID p_dest_framebuffe
return;
}
Environent *env = environment_owner.getornull(p_environment);
Environment *env = environment_owner.getornull(p_environment);
ERR_FAIL_COND(!env);
ERR_FAIL_COND(!env->ssr_enabled);
@ -4948,7 +4948,7 @@ void RasterizerSceneRD::_process_ssao(RID p_render_buffers, RID p_environment, R
RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers);
ERR_FAIL_COND(!rb);
Environent *env = environment_owner.getornull(p_environment);
Environment *env = environment_owner.getornull(p_environment);
ERR_FAIL_COND(!env);
if (rb->ssao.ao[0].is_valid() && rb->ssao.ao_full.is_valid() != ssao_half_size) {
@ -5015,7 +5015,7 @@ void RasterizerSceneRD::_render_buffers_post_process_and_tonemap(RID p_render_bu
RenderBuffers *rb = render_buffers_owner.getornull(p_render_buffers);
ERR_FAIL_COND(!rb);
Environent *env = environment_owner.getornull(p_environment);
Environment *env = environment_owner.getornull(p_environment);
//glow (if enabled)
CameraEffects *camfx = camera_effects_owner.getornull(p_camera_effects);

View file

@ -623,7 +623,7 @@ private:
/* ENVIRONMENT */
struct Environent {
struct Environment {
// BG
RS::EnvironmentBG background = RS::ENV_BG_CLEAR_COLOR;
RID sky;
@ -703,7 +703,7 @@ private:
static uint64_t auto_exposure_counter;
mutable RID_Owner<Environent> environment_owner;
mutable RID_Owner<Environment> environment_owner;
/* CAMERA EFFECTS */

View file

@ -620,7 +620,7 @@ protected:
RD_BIND(Variant::INT, RDPipelineColorBlendState, logic_op);
RD_BIND(Variant::COLOR, RDPipelineColorBlendState, blend_constant);
ClassDB::bind_method(D_METHOD("set_attachments", "atachments"), &RDPipelineColorBlendState::set_attachments);
ClassDB::bind_method(D_METHOD("set_attachments", "attachments"), &RDPipelineColorBlendState::set_attachments);
ClassDB::bind_method(D_METHOD("get_attachments"), &RDPipelineColorBlendState::get_attachments);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "attachments", PROPERTY_HINT_ARRAY_TYPE, "RDPipelineColorBlendStateAttachment"), "set_attachments", "get_attachments");
}