[Net] Fix miniupnpc UWP build.

The patch has already been upstreamed, and custom patching won't be
needed during next version update.
This commit is contained in:
Fabio Alessandrelli 2021-03-24 12:53:43 +01:00
parent fe566ee2a8
commit 8d5df826cb
2 changed files with 13 additions and 0 deletions

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@ -370,6 +370,9 @@ The only modified file is `miniupnpcstrings.h`, which was created for Godot
(it is usually autogenerated by cmake). Bump the version number for miniupnpc in that
file when upgrading.
Note: The following upstream patch has been applied, remove this notice on next update.
https://github.com/miniupnp/miniupnp/commit/3a08dd4b89af2e9effa22a136bac86f2f306fd79
## minizip

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@ -576,7 +576,17 @@ ssdpDiscoverDevices(const char * const deviceTypes[],
* in order to give this ip to setsockopt(sudp, IPPROTO_IP, IP_MULTICAST_IF) */
if(!ipv6) {
DWORD ifbestidx;
#if _WIN32_WINNT >= 0x0600 // _WIN32_WINNT_VISTA
// While we don't need IPv6 support, the IPv4 only funciton is not available in UWP apps.
SOCKADDR_IN destAddr;
memset(&destAddr, 0, sizeof(destAddr));
destAddr.sin_family = AF_INET;
destAddr.sin_addr.s_addr = inet_addr("223.255.255.255");
destAddr.sin_port = 0;
if (GetBestInterfaceEx((struct sockaddr *)&destAddr, &ifbestidx) == NO_ERROR) {
#else
if (GetBestInterface(inet_addr("223.255.255.255"), &ifbestidx) == NO_ERROR) {
#endif
DWORD dwRetVal = NO_ERROR;
PIP_ADAPTER_ADDRESSES pAddresses = NULL;
ULONG outBufLen = 15360;