Merge pull request #43613 from akien-mga/3.2-cherrypicks
Cherry-picks for the 3.2 branch (future 3.2.4) - 8th batch
This commit is contained in:
commit
8dde60d133
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@ -30,6 +30,7 @@
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#include "input_map.h"
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#include "core/os/input.h"
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#include "core/os/keyboard.h"
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#include "core/project_settings.h"
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@ -153,8 +154,12 @@ void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEve
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ERR_FAIL_COND_MSG(!input_map.has(p_action), "Request for nonexistent InputMap action '" + String(p_action) + "'.");
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List<Ref<InputEvent> >::Element *E = _find_event(input_map[p_action], p_event);
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if (E)
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if (E) {
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input_map[p_action].inputs.erase(E);
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if (Input::get_singleton()->is_action_pressed(p_action)) {
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Input::get_singleton()->action_release(p_action);
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}
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}
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}
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void InputMap::action_erase_events(const StringName &p_action) {
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@ -114,25 +114,41 @@ Ref<StreamPeer> HTTPClient::get_connection() const {
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return connection;
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}
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Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body) {
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static bool _check_request_url(HTTPClient::Method p_method, const String &p_url) {
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switch (p_method) {
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case HTTPClient::METHOD_CONNECT: {
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// Authority in host:port format, as in RFC7231
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int pos = p_url.find_char(':');
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return 0 < pos && pos < p_url.length() - 1;
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}
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case HTTPClient::METHOD_OPTIONS: {
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if (p_url == "*") {
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return true;
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}
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FALLTHROUGH;
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}
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default:
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// Absolute path or absolute URL
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return p_url.begins_with("/") || p_url.begins_with("http://") || p_url.begins_with("https://");
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}
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}
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Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const PoolVector<uint8_t> &p_body) {
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ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(!_check_request_url(p_method, p_url), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(connection.is_null(), ERR_INVALID_DATA);
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String request = String(_methods[p_method]) + " " + p_url + " HTTP/1.1\r\n";
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if ((ssl && conn_port == PORT_HTTPS) || (!ssl && conn_port == PORT_HTTP)) {
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// Don't append the standard ports
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request += "Host: " + conn_host + "\r\n";
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} else {
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request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
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}
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bool add_host = true;
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bool add_clen = p_body.size() > 0;
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bool add_uagent = true;
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bool add_accept = true;
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for (int i = 0; i < p_headers.size(); i++) {
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request += p_headers[i] + "\r\n";
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if (add_host && p_headers[i].findn("Host:") == 0) {
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add_host = false;
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}
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if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
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add_clen = false;
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}
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@ -143,6 +159,14 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
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add_accept = false;
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}
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}
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if (add_host) {
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if ((ssl && conn_port == PORT_HTTPS) || (!ssl && conn_port == PORT_HTTP)) {
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// Don't append the standard ports
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request += "Host: " + conn_host + "\r\n";
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} else {
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request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
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}
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}
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if (add_clen) {
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request += "Content-Length: " + itos(p_body.size()) + "\r\n";
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// Should it add utf8 encoding?
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@ -185,22 +209,20 @@ Error HTTPClient::request_raw(Method p_method, const String &p_url, const Vector
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Error HTTPClient::request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body) {
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ERR_FAIL_INDEX_V(p_method, METHOD_MAX, ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(!p_url.begins_with("/"), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(!_check_request_url(p_method, p_url), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(status != STATUS_CONNECTED, ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(connection.is_null(), ERR_INVALID_DATA);
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String request = String(_methods[p_method]) + " " + p_url + " HTTP/1.1\r\n";
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if ((ssl && conn_port == PORT_HTTPS) || (!ssl && conn_port == PORT_HTTP)) {
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// Don't append the standard ports
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request += "Host: " + conn_host + "\r\n";
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} else {
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request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
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}
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bool add_host = true;
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bool add_uagent = true;
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bool add_accept = true;
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bool add_clen = p_body.length() > 0;
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for (int i = 0; i < p_headers.size(); i++) {
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request += p_headers[i] + "\r\n";
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if (add_host && p_headers[i].findn("Host:") == 0) {
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add_host = false;
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}
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if (add_clen && p_headers[i].findn("Content-Length:") == 0) {
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add_clen = false;
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}
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@ -211,6 +233,14 @@ Error HTTPClient::request(Method p_method, const String &p_url, const Vector<Str
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add_accept = false;
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}
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}
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if (add_host) {
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if ((ssl && conn_port == PORT_HTTPS) || (!ssl && conn_port == PORT_HTTP)) {
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// Don't append the standard ports
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request += "Host: " + conn_host + "\r\n";
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} else {
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request += "Host: " + conn_host + ":" + itos(conn_port) + "\r\n";
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}
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}
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if (add_clen) {
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request += "Content-Length: " + itos(p_body.utf8().length()) + "\r\n";
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// Should it add utf8 encoding?
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@ -631,9 +631,6 @@ void Object::get_property_list(List<PropertyInfo> *p_list, bool p_reversed) cons
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_get_property_listv(p_list, p_reversed);
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if (!is_class("Script")) { // can still be set, but this is for userfriendlyness
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#ifdef TOOLS_ENABLED
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p_list->push_back(PropertyInfo(Variant::NIL, "Script", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
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#endif
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p_list->push_back(PropertyInfo(Variant::OBJECT, "script", PROPERTY_HINT_RESOURCE_TYPE, "Script", PROPERTY_USAGE_DEFAULT));
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}
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if (!metadata.empty()) {
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@ -224,8 +224,8 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
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List<PropertyInfo> plist;
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get_property_list(&plist);
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Resource *r = (Resource *)ClassDB::instance(get_class());
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ERR_FAIL_COND_V(!r, Ref<Resource>());
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Ref<Resource> r = (Resource *)ClassDB::instance(get_class());
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ERR_FAIL_COND_V(r.is_null(), Ref<Resource>());
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for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
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@ -247,7 +247,7 @@ Ref<Resource> Resource::duplicate(bool p_subresources) const {
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}
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}
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return Ref<Resource>(r);
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return r;
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}
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void Resource::_set_path(const String &p_path) {
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@ -20,8 +20,9 @@
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var array2 = [3, "Four"]
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print(array1 + array2) # ["One", 2, 3, "Four"]
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[/codeblock]
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Note that concatenating with [code]+=[/code] operator will create a new array. If you want to append another array to an existing array, [method append_array] is more efficient.
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[b]Note:[/b] Concatenating with the [code]+=[/code] operator will create a new array, which has a cost. If you want to append another array to an existing array, [method append_array] is more efficient.
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[b]Note:[/b] Arrays are always passed by reference. To get a copy of an array which can be modified independently of the original array, use [method duplicate].
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[b]Note:[/b] When declaring an array with [code]const[/code], the array itself can still be mutated by defining the values at individual indices or pushing/removing elements. Using [code]const[/code] will only prevent assigning the constant with another value after it was initialized.
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</description>
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<tutorials>
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</tutorials>
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@ -80,7 +80,7 @@
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the position of the control point leading to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console, and returns [code](0, 0)[/code].
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Returns the position of the control point leading to the vertex [code]idx[/code]. The returned position is relative to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console, and returns [code](0, 0)[/code].
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</description>
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</method>
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<method name="get_point_out" qualifiers="const">
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@ -89,7 +89,7 @@
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the position of the control point leading out of the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console, and returns [code](0, 0)[/code].
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Returns the position of the control point leading out of the vertex [code]idx[/code]. The returned position is relative to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console, and returns [code](0, 0)[/code].
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</description>
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</method>
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<method name="get_point_position" qualifiers="const">
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@ -152,7 +152,7 @@
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<argument index="1" name="position" type="Vector2">
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</argument>
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<description>
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Sets the position of the control point leading to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console.
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Sets the position of the control point leading to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console. The position is relative to the vertex.
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</description>
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</method>
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<method name="set_point_out">
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@ -163,7 +163,7 @@
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<argument index="1" name="position" type="Vector2">
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</argument>
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<description>
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Sets the position of the control point leading out of the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console.
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Sets the position of the control point leading out of the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console. The position is relative to the vertex.
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</description>
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</method>
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<method name="set_point_position">
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@ -95,7 +95,7 @@
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the position of the control point leading to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console, and returns [code](0, 0, 0)[/code].
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Returns the position of the control point leading to the vertex [code]idx[/code]. The returned position is relative to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console, and returns [code](0, 0, 0)[/code].
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</description>
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</method>
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<method name="get_point_out" qualifiers="const">
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@ -104,7 +104,7 @@
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<argument index="0" name="idx" type="int">
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</argument>
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<description>
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Returns the position of the control point leading out of the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console, and returns [code](0, 0, 0)[/code].
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Returns the position of the control point leading out of the vertex [code]idx[/code]. The returned position is relative to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console, and returns [code](0, 0, 0)[/code].
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</description>
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</method>
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<method name="get_point_position" qualifiers="const">
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@ -189,7 +189,7 @@
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<argument index="1" name="position" type="Vector3">
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</argument>
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<description>
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Sets the position of the control point leading to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console.
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Sets the position of the control point leading to the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console. The position is relative to the vertex.
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</description>
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</method>
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<method name="set_point_out">
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@ -200,7 +200,7 @@
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<argument index="1" name="position" type="Vector3">
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</argument>
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<description>
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Sets the position of the control point leading out of the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console.
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Sets the position of the control point leading out of the vertex [code]idx[/code]. If the index is out of bounds, the function sends an error to the console. The position is relative to the vertex.
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</description>
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</method>
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<method name="set_point_position">
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@ -10,43 +10,53 @@
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[b]Note:[/b] Dictionaries are always passed by reference. To get a copy of a dictionary which can be modified independently of the original dictionary, use [method duplicate].
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Creating a dictionary:
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[codeblock]
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var my_dir = {} # Creates an empty dictionary.
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var points_dir = {"White": 50, "Yellow": 75, "Orange": 100}
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var another_dir = {
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key1: value1,
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key2: value2,
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key3: value3,
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var my_dict = {} # Creates an empty dictionary.
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var dict_variable_key = "Another key name"
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var dict_variable_value = "value2"
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var another_dict = {
|
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"Some key name": "value1",
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dict_variable_key: dict_variable_value,
|
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}
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|
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var points_dict = {"White": 50, "Yellow": 75, "Orange": 100}
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|
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# Alternative Lua-style syntax.
|
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# Doesn't require quotes around keys, but only string constants can be used as key names.
|
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# Additionally, key names must start with a letter or an underscore.
|
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# Here, `some_key` is a string literal, not a variable!
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another_dict = {
|
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some_key = 42,
|
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}
|
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[/codeblock]
|
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You can access a dictionary's values by referencing the appropriate key. In the above example, [code]points_dir["White"][/code] will return [code]50[/code]. You can also write [code]points_dir.White[/code], which is equivalent. However, you'll have to use the bracket syntax if the key you're accessing the dictionary with isn't a fixed string (such as a number or variable).
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[codeblock]
|
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export(String, "White", "Yellow", "Orange") var my_color
|
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var points_dir = {"White": 50, "Yellow": 75, "Orange": 100}
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|
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export(string, "White", "Yellow", "Orange") var my_color
|
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var points_dict = {"White": 50, "Yellow": 75, "Orange": 100}
|
||||
func _ready():
|
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# We can't use dot syntax here as `my_color` is a variable.
|
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var points = points_dir[my_color]
|
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var points = points_dict[my_color]
|
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[/codeblock]
|
||||
In the above code, [code]points[/code] will be assigned the value that is paired with the appropriate color selected in [code]my_color[/code].
|
||||
Dictionaries can contain more complex data:
|
||||
[codeblock]
|
||||
my_dir = {"First Array": [1, 2, 3, 4]} # Assigns an Array to a String key.
|
||||
my_dict = {"First Array": [1, 2, 3, 4]} # Assigns an Array to a String key.
|
||||
[/codeblock]
|
||||
To add a key to an existing dictionary, access it like an existing key and assign to it:
|
||||
[codeblock]
|
||||
var points_dir = {"White": 50, "Yellow": 75, "Orange": 100}
|
||||
points_dir["Blue"] = 150 # Add "Blue" as a key and assign 150 as its value.
|
||||
var points_dict = {"White": 50, "Yellow": 75, "Orange": 100}
|
||||
points_dict["Blue"] = 150 # Add "Blue" as a key and assign 150 as its value.
|
||||
[/codeblock]
|
||||
Finally, dictionaries can contain different types of keys and values in the same dictionary:
|
||||
[codeblock]
|
||||
# This is a valid dictionary.
|
||||
# To access the string "Nested value" below, use `my_dir.sub_dir.sub_key` or `my_dir["sub_dir"]["sub_key"]`.
|
||||
# Indexing styles can be mixed and matched depending on your needs.
|
||||
var my_dir = {
|
||||
var my_dict = {
|
||||
"String Key": 5,
|
||||
4: [1, 2, 3],
|
||||
7: "Hello",
|
||||
"sub_dir": {"sub_key": "Nested value"},
|
||||
"sub_dict": {"sub_key": "Nested value"},
|
||||
}
|
||||
[/codeblock]
|
||||
[b]Note:[/b] Unlike [Array]s, you can't compare dictionaries directly:
|
||||
|
@ -57,20 +67,21 @@
|
|||
func compare_arrays():
|
||||
print(array1 == array2) # Will print true.
|
||||
|
||||
dir1 = {"a": 1, "b": 2, "c": 3}
|
||||
dir2 = {"a": 1, "b": 2, "c": 3}
|
||||
var dict1 = {"a": 1, "b": 2, "c": 3}
|
||||
var dict2 = {"a": 1, "b": 2, "c": 3}
|
||||
|
||||
func compare_dictionaries():
|
||||
print(dir1 == dir2) # Will NOT print true.
|
||||
print(dict1 == dict2) # Will NOT print true.
|
||||
[/codeblock]
|
||||
You need to first calculate the dictionary's hash with [method hash] before you can compare them:
|
||||
[codeblock]
|
||||
dir1 = {"a": 1, "b": 2, "c": 3}
|
||||
dir2 = {"a": 1, "b": 2, "c": 3}
|
||||
var dict1 = {"a": 1, "b": 2, "c": 3}
|
||||
var dict2 = {"a": 1, "b": 2, "c": 3}
|
||||
|
||||
func compare_dictionaries():
|
||||
print(dir1.hash() == dir2.hash()) # Will print true.
|
||||
print(dict1.hash() == dict2.hash()) # Will print true.
|
||||
[/codeblock]
|
||||
[b]Note:[/b] When declaring a dictionary with [code]const[/code], the dictionary itself can still be mutated by defining the values of individual keys. Using [code]const[/code] will only prevent assigning the constant with another value after it was initialized.
|
||||
</description>
|
||||
<tutorials>
|
||||
<link title="GDScript basics: Dictionary">https://docs.godotengine.org/en/3.2/getting_started/scripting/gdscript/gdscript_basics.html#dictionary</link>
|
||||
|
@ -169,7 +180,7 @@
|
|||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Returns the size of the dictionary (in pairs).
|
||||
Returns the number of keys in the dictionary.
|
||||
</description>
|
||||
</method>
|
||||
<method name="values">
|
||||
|
|
|
@ -18,13 +18,14 @@
|
|||
<argument index="1" name="custom_scene" type="PackedScene" default="null">
|
||||
</argument>
|
||||
<description>
|
||||
Not thread-safe. Use [method Object.call_deferred] if calling from a thread.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_instance_path" qualifiers="const">
|
||||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
Gets the path to the [PackedScene] resource file that is loaded by default when calling [method replace_by_instance].
|
||||
Gets the path to the [PackedScene] resource file that is loaded by default when calling [method replace_by_instance]. Not thread-safe. Use [method Object.call_deferred] if calling from a thread.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_stored_values">
|
||||
|
|
|
@ -8,14 +8,21 @@
|
|||
To use MeshDataTool, load a mesh with [method create_from_surface]. When you are finished editing the data commit the data to a mesh with [method commit_to_surface].
|
||||
Below is an example of how MeshDataTool may be used.
|
||||
[codeblock]
|
||||
var mesh = ArrayMesh.new()
|
||||
mesh.add_surface_from_arrays(Mesh.PRIMITIVE_TRIANGLES, CubeMesh.new().get_mesh_arrays())
|
||||
var mdt = MeshDataTool.new()
|
||||
mdt.create_from_surface(mesh, 0)
|
||||
for i in range(mdt.get_vertex_count()):
|
||||
var vertex = mdt.get_vertex(i)
|
||||
...
|
||||
# In this example we extend the mesh by one unit, which results in seperated faces as it is flat shaded.
|
||||
vertex += mdt.get_vertex_normal(i)
|
||||
# Save your change.
|
||||
mdt.set_vertex(i, vertex)
|
||||
mesh.surface_remove(0)
|
||||
mdt.commit_to_surface(mesh)
|
||||
var mi = MeshInstance.new()
|
||||
mi.mesh = mesh
|
||||
add_child(mi)
|
||||
[/codeblock]
|
||||
See also [ArrayMesh], [ImmediateGeometry] and [SurfaceTool] for procedural geometry generation.
|
||||
[b]Note:[/b] Godot uses clockwise [url=https://learnopengl.com/Advanced-OpenGL/Face-culling]winding order[/url] for front faces of triangle primitive modes.
|
||||
|
|
|
@ -856,7 +856,7 @@
|
|||
Maximum number of warnings allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection.
|
||||
</member>
|
||||
<member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="" default="16">
|
||||
Default size of packet peer stream for deserializing Godot data. Over this size, data is dropped.
|
||||
Default size of packet peer stream for deserializing Godot data (in bytes, specified as a power of two). The default value [code]16[/code] is equal to 65,536 bytes. Over this size, data is dropped.
|
||||
</member>
|
||||
<member name="network/limits/tcp/connect_timeout_seconds" type="int" setter="" getter="" default="30">
|
||||
Timeout (in seconds) for connection attempts using TCP.
|
||||
|
@ -1097,9 +1097,13 @@
|
|||
Consider using the project setting [member rendering/batching/precision/uv_contract] to prevent artifacts.
|
||||
</member>
|
||||
<member name="rendering/quality/2d/use_software_skinning" type="bool" setter="" getter="" default="true">
|
||||
If [code]true[/code], performs 2d skinning on the CPU rather than the GPU. This provides greater compatibility with a wide range of hardware, and also may be faster in some circumstances.
|
||||
If [code]true[/code], performs 2D skinning on the CPU rather than the GPU. This provides greater compatibility with a wide range of hardware, and also may be faster in some circumstances.
|
||||
Currently only available when [member rendering/batching/options/use_batching] is active.
|
||||
</member>
|
||||
<member name="rendering/quality/2d/use_transform_snap" type="bool" setter="" getter="" default="false">
|
||||
If [code]true[/code], forces snapping of 2D object transforms to the nearest whole coordinate.
|
||||
Can help prevent unwanted relative movement in pixel art styles.
|
||||
</member>
|
||||
<member name="rendering/quality/depth/hdr" type="bool" setter="" getter="" default="true">
|
||||
If [code]true[/code], allocates the main framebuffer with high dynamic range. High dynamic range allows the use of [Color] values greater than 1.
|
||||
[b]Note:[/b] Only available on the GLES3 backend.
|
||||
|
|
|
@ -223,7 +223,7 @@
|
|||
<return type="String">
|
||||
</return>
|
||||
<description>
|
||||
Returns a [String] text with the word under the mouse cursor location.
|
||||
Returns a [String] text with the word under the caret (text cursor) location.
|
||||
</description>
|
||||
</method>
|
||||
<method name="has_keyword_color" qualifiers="const">
|
||||
|
|
|
@ -106,14 +106,21 @@
|
|||
<return type="TreeItem">
|
||||
</return>
|
||||
<description>
|
||||
Returns the currently edited item. This is only available for custom cell mode.
|
||||
Returns the currently edited item. Can be used with [signal item_edited] to get the item that was modified.
|
||||
[codeblock]
|
||||
func _ready():
|
||||
$Tree.item_edited.connect(on_Tree_item_edited)
|
||||
|
||||
func on_Tree_item_edited():
|
||||
print($Tree.get_edited()) # This item just got edited (e.g. checked).
|
||||
[/codeblock]
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_edited_column" qualifiers="const">
|
||||
<return type="int">
|
||||
</return>
|
||||
<description>
|
||||
Returns the column for the currently edited item. This is only available for custom cell mode.
|
||||
Returns the column for the currently edited item.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_item_area_rect" qualifiers="const">
|
||||
|
|
|
@ -1151,6 +1151,7 @@ void CodeTextEditor::move_lines_up() {
|
|||
int from_col = text_editor->get_selection_from_column();
|
||||
int to_line = text_editor->get_selection_to_line();
|
||||
int to_column = text_editor->get_selection_to_column();
|
||||
int cursor_line = text_editor->cursor_get_line();
|
||||
|
||||
for (int i = from_line; i <= to_line; i++) {
|
||||
int line_id = i;
|
||||
|
@ -1167,7 +1168,9 @@ void CodeTextEditor::move_lines_up() {
|
|||
}
|
||||
int from_line_up = from_line > 0 ? from_line - 1 : from_line;
|
||||
int to_line_up = to_line > 0 ? to_line - 1 : to_line;
|
||||
int cursor_line_up = cursor_line > 0 ? cursor_line - 1 : cursor_line;
|
||||
text_editor->select(from_line_up, from_col, to_line_up, to_column);
|
||||
text_editor->cursor_set_line(cursor_line_up);
|
||||
} else {
|
||||
int line_id = text_editor->cursor_get_line();
|
||||
int next_id = line_id - 1;
|
||||
|
@ -1192,6 +1195,7 @@ void CodeTextEditor::move_lines_down() {
|
|||
int from_col = text_editor->get_selection_from_column();
|
||||
int to_line = text_editor->get_selection_to_line();
|
||||
int to_column = text_editor->get_selection_to_column();
|
||||
int cursor_line = text_editor->cursor_get_line();
|
||||
|
||||
for (int i = to_line; i >= from_line; i--) {
|
||||
int line_id = i;
|
||||
|
@ -1208,7 +1212,9 @@ void CodeTextEditor::move_lines_down() {
|
|||
}
|
||||
int from_line_down = from_line < text_editor->get_line_count() ? from_line + 1 : from_line;
|
||||
int to_line_down = to_line < text_editor->get_line_count() ? to_line + 1 : to_line;
|
||||
int cursor_line_down = cursor_line < text_editor->get_line_count() ? cursor_line + 1 : cursor_line;
|
||||
text_editor->select(from_line_down, from_col, to_line_down, to_column);
|
||||
text_editor->cursor_set_line(cursor_line_down);
|
||||
} else {
|
||||
int line_id = text_editor->cursor_get_line();
|
||||
int next_id = line_id + 1;
|
||||
|
|
|
@ -474,13 +474,13 @@ void DependencyRemoveDialog::show(const Vector<String> &p_folders, const Vector<
|
|||
removed_deps.sort();
|
||||
if (removed_deps.empty()) {
|
||||
owners->hide();
|
||||
text->set_text(TTR("Remove selected files from the project? (Can't be restored)"));
|
||||
text->set_text(TTR("Remove selected files from the project? (no undo)\nYou can find the removed files in the system trash to restore them."));
|
||||
set_size(Size2());
|
||||
popup_centered();
|
||||
} else {
|
||||
_build_removed_dependency_tree(removed_deps);
|
||||
owners->show();
|
||||
text->set_text(TTR("The files being removed are required by other resources in order for them to work.\nRemove them anyway? (no undo)"));
|
||||
text->set_text(TTR("The files being removed are required by other resources in order for them to work.\nRemove them anyway? (no undo)\nYou can find the removed files in the system trash to restore them."));
|
||||
popup_centered(Size2(500, 350));
|
||||
}
|
||||
EditorFileSystem::get_singleton()->scan_changes();
|
||||
|
|
|
@ -713,6 +713,9 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
|
|||
_edit_filter_list(paths, p_preset->get_include_filter(), false);
|
||||
_edit_filter_list(paths, p_preset->get_exclude_filter(), true);
|
||||
|
||||
// Ignore import files, since these are automatically added to the jar later with the resources
|
||||
_edit_filter_list(paths, String("*.import"), true);
|
||||
|
||||
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
|
||||
for (int i = 0; i < export_plugins.size(); i++) {
|
||||
|
||||
|
|
|
@ -1679,7 +1679,7 @@ void EditorNode::_dialog_action(String p_file) {
|
|||
if (err == ERR_FILE_CANT_OPEN || err == ERR_FILE_NOT_FOUND) {
|
||||
config.instance(); // new config
|
||||
} else if (err != OK) {
|
||||
show_warning(TTR("Error trying to save layout!"));
|
||||
show_warning(TTR("An error occurred while trying to save the editor layout.\nMake sure the editor's user data path is writable."));
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1691,7 +1691,7 @@ void EditorNode::_dialog_action(String p_file) {
|
|||
_update_layouts_menu();
|
||||
|
||||
if (p_file == "Default") {
|
||||
show_warning(TTR("Default editor layout overridden."));
|
||||
show_warning(TTR("Default editor layout overridden.\nTo restore the Default layout to its base settings, use the Delete Layout option and delete the Default layout."));
|
||||
}
|
||||
|
||||
} break;
|
||||
|
@ -1722,7 +1722,7 @@ void EditorNode::_dialog_action(String p_file) {
|
|||
_update_layouts_menu();
|
||||
|
||||
if (p_file == "Default") {
|
||||
show_warning(TTR("Restored default layout to base settings."));
|
||||
show_warning(TTR("Restored the Default layout to its base settings."));
|
||||
}
|
||||
|
||||
} break;
|
||||
|
|
|
@ -2252,7 +2252,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<Str
|
|||
|
||||
if (p_paths.size() > 1 || p_paths[0] != "res://") {
|
||||
p_popup->add_icon_item(get_icon("MoveUp", "EditorIcons"), TTR("Move To..."), FILE_MOVE);
|
||||
p_popup->add_icon_item(get_icon("Remove", "EditorIcons"), TTR("Delete"), FILE_REMOVE);
|
||||
p_popup->add_icon_item(get_icon("Remove", "EditorIcons"), TTR("Move to Trash"), FILE_REMOVE);
|
||||
}
|
||||
|
||||
if (p_paths.size() == 1) {
|
||||
|
|
|
@ -659,15 +659,20 @@ void ProjectExportDialog::_fill_resource_tree() {
|
|||
|
||||
bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> ¤t, bool p_only_scenes) {
|
||||
|
||||
p_item->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
|
||||
p_item->set_icon(0, get_icon("folder", "FileDialog"));
|
||||
p_item->set_text(0, p_dir->get_name() + "/");
|
||||
p_item->set_editable(0, true);
|
||||
p_item->set_metadata(0, p_dir->get_path());
|
||||
|
||||
bool used = false;
|
||||
bool checked = true;
|
||||
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
|
||||
|
||||
TreeItem *subdir = include_files->create_item(p_item);
|
||||
if (_fill_tree(p_dir->get_subdir(i), subdir, current, p_only_scenes)) {
|
||||
used = true;
|
||||
checked = checked && subdir->is_checked(0);
|
||||
} else {
|
||||
memdelete(subdir);
|
||||
}
|
||||
|
@ -689,10 +694,12 @@ bool ProjectExportDialog::_fill_tree(EditorFileSystemDirectory *p_dir, TreeItem
|
|||
file->set_editable(0, true);
|
||||
file->set_checked(0, current->has_export_file(path));
|
||||
file->set_metadata(0, path);
|
||||
checked = checked && file->is_checked(0);
|
||||
|
||||
used = true;
|
||||
}
|
||||
|
||||
p_item->set_checked(0, checked);
|
||||
return used;
|
||||
}
|
||||
|
||||
|
@ -712,11 +719,51 @@ void ProjectExportDialog::_tree_changed() {
|
|||
String path = item->get_metadata(0);
|
||||
bool added = item->is_checked(0);
|
||||
|
||||
if (added) {
|
||||
current->add_export_file(path);
|
||||
if (path.ends_with("/")) {
|
||||
_check_dir_recursive(item, added);
|
||||
} else {
|
||||
current->remove_export_file(path);
|
||||
if (added) {
|
||||
current->add_export_file(path);
|
||||
} else {
|
||||
current->remove_export_file(path);
|
||||
}
|
||||
}
|
||||
_refresh_parent_checks(item); // Makes parent folder checked if all files/folders are checked.
|
||||
}
|
||||
|
||||
void ProjectExportDialog::_check_dir_recursive(TreeItem *p_dir, bool p_checked) {
|
||||
for (TreeItem *child = p_dir->get_children(); child; child = child->get_next()) {
|
||||
String path = child->get_metadata(0);
|
||||
|
||||
child->set_checked(0, p_checked);
|
||||
if (path.ends_with("/")) {
|
||||
_check_dir_recursive(child, p_checked);
|
||||
} else {
|
||||
if (p_checked) {
|
||||
get_current_preset()->add_export_file(path);
|
||||
} else {
|
||||
get_current_preset()->remove_export_file(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectExportDialog::_refresh_parent_checks(TreeItem *p_item) {
|
||||
TreeItem *parent = p_item->get_parent();
|
||||
if (!parent) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool checked = true;
|
||||
for (TreeItem *child = parent->get_children(); child; child = child->get_next()) {
|
||||
checked = checked && child->is_checked(0);
|
||||
if (!checked) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
parent->set_checked(0, checked);
|
||||
|
||||
_refresh_parent_checks(parent);
|
||||
}
|
||||
|
||||
void ProjectExportDialog::_export_pck_zip() {
|
||||
|
|
|
@ -123,6 +123,8 @@ private:
|
|||
void _fill_resource_tree();
|
||||
bool _fill_tree(EditorFileSystemDirectory *p_dir, TreeItem *p_item, Ref<EditorExportPreset> ¤t, bool p_only_scenes);
|
||||
void _tree_changed();
|
||||
void _check_dir_recursive(TreeItem *p_dir, bool p_checked);
|
||||
void _refresh_parent_checks(TreeItem *p_item);
|
||||
|
||||
Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
|
||||
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
|
||||
|
|
|
@ -1279,10 +1279,6 @@ void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path, Vector<Stri
|
|||
}
|
||||
|
||||
void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pair<NodePath, NodePath> > *p_renames) {
|
||||
|
||||
if (!bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true)))
|
||||
return;
|
||||
|
||||
Vector<StringName> base_path;
|
||||
Node *n = p_node->get_parent();
|
||||
while (n) {
|
||||
|
|
|
@ -1074,14 +1074,18 @@ msgstr "Eienaars van:"
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Verwyder geselekteerde lêers uit die projek? (geen ontdoen)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Die lêers wat verwyder word, word vereis deur ander hulpbronne sodat hulle "
|
||||
"reg kan werk.\n"
|
||||
|
@ -2389,11 +2393,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2401,7 +2410,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3774,6 +3783,11 @@ msgstr "Dupliseer"
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Skuif AutoLaai"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -12069,6 +12083,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12114,6 +12136,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -45,12 +45,13 @@
|
|||
# ChemicalInk <aladdinalkhafaji@gmail.com>, 2020.
|
||||
# Musab Alasaifer <mousablasefer@gmail.com>, 2020.
|
||||
# Yassine Oudjana <y.oudjana@protonmail.com>, 2020.
|
||||
# bruvzg <bruvzg13@gmail.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-09-12 00:46+0000\n"
|
||||
"Last-Translator: Yassine Oudjana <y.oudjana@protonmail.com>\n"
|
||||
"PO-Revision-Date: 2020-11-08 10:26+0000\n"
|
||||
"Last-Translator: bruvzg <bruvzg13@gmail.com>\n"
|
||||
"Language-Team: Arabic <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ar/>\n"
|
||||
"Language: ar\n"
|
||||
|
@ -59,7 +60,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 "
|
||||
"&& n%100<=10 ? 3 : n%100>=11 ? 4 : 5;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.3.2\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -78,7 +79,7 @@ msgstr "لا يوجد ما يكفي من البايتات من أجل فك ال
|
|||
|
||||
#: core/math/expression.cpp
|
||||
msgid "Invalid input %i (not passed) in expression"
|
||||
msgstr "مدخلات خاطئة i% (لم يتم تمريره) في التعبير"
|
||||
msgstr "مدخلات خاطئة %i (لم يتم تمريره) في التعبير"
|
||||
|
||||
#: core/math/expression.cpp
|
||||
msgid "self can't be used because instance is null (not passed)"
|
||||
|
@ -86,7 +87,7 @@ msgstr "لا يمكن إستخدامه نفسه لأن الحالة فارغة (
|
|||
|
||||
#: core/math/expression.cpp
|
||||
msgid "Invalid operands to operator %s, %s and %s."
|
||||
msgstr "معاملات غير صالحة للمشغل s،%s% و s%."
|
||||
msgstr "معاملات غير صالحة للمشغل %s، %s و %s."
|
||||
|
||||
#: core/math/expression.cpp
|
||||
msgid "Invalid index of type %s for base type %s"
|
||||
|
@ -1063,14 +1064,19 @@ msgid "Owners Of:"
|
|||
msgstr "ملاك:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "إمسح الملفات المختارة من المشروع؟ (لا يمكن استعادتها)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"الملف الذي يُمسح مطلوب من موارد أخري لكل تعمل جيداً.\n"
|
||||
"إمسح علي أية حال؟ (لا رجعة)"
|
||||
|
@ -1398,7 +1404,7 @@ msgstr "إفتح نسق مسار الصوت"
|
|||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "There is no '%s' file."
|
||||
msgstr "لا يوجد ملف 's%'."
|
||||
msgstr "لا يوجد ملف '%s'."
|
||||
|
||||
#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Layout"
|
||||
|
@ -1410,7 +1416,7 @@ msgstr "ملف خطأ، ليس ملف نسق مسار الصوت."
|
|||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Error saving file: %s"
|
||||
msgstr "خطأ في تحميل الملف: s%"
|
||||
msgstr "خطأ في تحميل الملف: %s"
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Add Bus"
|
||||
|
@ -2057,8 +2063,8 @@ msgid ""
|
|||
"There is currently no description for this property. Please help us by "
|
||||
"[color=$color][url=$url]contributing one[/url][/color]!"
|
||||
msgstr ""
|
||||
"لا يوجد حاليا وصف لهذه الخاصية. الرجاء المساعدة من خلال [url][/color/] "
|
||||
"المساهمة واحد [color=$color][url=$url]!"
|
||||
"لا يوجد حاليا وصف لهذه الخاصية. الرجاء المساعدة من خلال [color=$color][url="
|
||||
"$url]المساهمة واحد [/url][/color]!"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Method Descriptions"
|
||||
|
@ -2268,7 +2274,7 @@ msgstr "خطأ خلال تحميل '%s'."
|
|||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Unexpected end of file '%s'."
|
||||
msgstr "نهاية ملف غير مرتقبة 's%'."
|
||||
msgstr "نهاية ملف غير مرتقبة '%s'."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Missing '%s' or its dependencies."
|
||||
|
@ -2329,19 +2335,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "خطأ في حفظ مجموعة البلاط!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "خطآ في محاولة حفظ النسق!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "تخطي نسق المُحرر الإفتراضي."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "إسم النسق غير موجود!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "إسترجاع النسق الإفتراضي إلي الإعدادات الأساسية."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3768,6 +3780,11 @@ msgstr "تكرير..."
|
|||
msgid "Move To..."
|
||||
msgstr "تحريك إلي..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "نقل التحميل التلقائي"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "مشهد جديد..."
|
||||
|
@ -4737,7 +4754,7 @@ msgstr "عُقد البداية والنهاية مطلوبة لأجل الان
|
|||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "No playback resource set at path: %s."
|
||||
msgstr "لم يتم تعيين موارد التشغيل في المسار:٪ s."
|
||||
msgstr "لم يتم تعيين موارد التشغيل في المسار: %s."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Node Removed"
|
||||
|
@ -12055,6 +12072,14 @@ msgid "Invalid Android SDK path for custom build in Editor Settings."
|
|||
msgstr ""
|
||||
"مسار حزمة تطوير Android SDK للبُنى المخصوصة، غير صالح في إعدادات المُحرر."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12108,6 +12133,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12934,6 +12975,12 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "لا يمكن تعديل الثوابت."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "خطآ في محاولة حفظ النسق!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "تخطي نسق المُحرر الإفتراضي."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "نقل المحور"
|
||||
|
||||
|
|
|
@ -11,12 +11,13 @@
|
|||
# Whod <whodizhod@gmail.com>, 2020.
|
||||
# Stoyan <stoyan.stoyanov99@protonmail.com>, 2020.
|
||||
# zooid <the.zooid@gmail.com>, 2020.
|
||||
# Любомир Василев <lyubomirv@gmx.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-27 18:26+0000\n"
|
||||
"Last-Translator: zooid <the.zooid@gmail.com>\n"
|
||||
"PO-Revision-Date: 2020-11-08 10:26+0000\n"
|
||||
"Last-Translator: Любомир Василев <lyubomirv@gmx.com>\n"
|
||||
"Language-Team: Bulgarian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/bg/>\n"
|
||||
"Language: bg\n"
|
||||
|
@ -24,7 +25,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.3.2-dev\n"
|
||||
"X-Generator: Weblate 4.3.2\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1014,7 +1015,10 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Да се премахнат ли избраните файлове от проекта? (Действието е необратимо)"
|
||||
|
||||
|
@ -1022,7 +1026,8 @@ msgstr ""
|
|||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2248,11 +2253,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2260,7 +2270,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3602,6 +3612,11 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Преместване на кадъра"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Нова сцена..."
|
||||
|
@ -4485,9 +4500,8 @@ msgid "Include Gizmos (3D)"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Pin AnimationPlayer"
|
||||
msgstr "Изтриване на анимацията?"
|
||||
msgstr "Закачане на AnimationPlayer"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Create New Animation"
|
||||
|
@ -4558,9 +4572,8 @@ msgid "Start and end nodes are needed for a sub-transition."
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "No playback resource set at path: %s."
|
||||
msgstr "Обектът не е базиран на ресурсен файл"
|
||||
msgstr "Няма ресурс, който може да бъде изпълнен, на пътя: %s."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Node Removed"
|
||||
|
@ -4611,9 +4624,8 @@ msgstr "Режим на възпроизвеждане:"
|
|||
|
||||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "AnimationTree"
|
||||
msgstr "Изтриване на анимацията?"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "New name:"
|
||||
|
@ -4916,9 +4928,8 @@ msgid "No results for \"%s\"."
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Import..."
|
||||
msgstr "Повторно внасяне..."
|
||||
msgstr "Внасяне…"
|
||||
|
||||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||||
msgid "Plugins..."
|
||||
|
@ -5153,24 +5164,20 @@ msgid "Center"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Left Wide"
|
||||
msgstr "Изглед Отляво."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Top Wide"
|
||||
msgstr "Изглед Отгоре."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Right Wide"
|
||||
msgstr "Изглед Отдясно."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Bottom Wide"
|
||||
msgstr "Изглед Отдолу."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "VCenter Wide"
|
||||
|
@ -5478,9 +5485,8 @@ msgid "Center Selection"
|
|||
msgstr "Центриране върху избраното"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Frame Selection"
|
||||
msgstr "Покажи Селекцията (вмести в целия прозорец)"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Preview Canvas Scale"
|
||||
|
@ -5515,9 +5521,8 @@ msgid "Auto Insert Key"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Animation Key and Pose Options"
|
||||
msgstr "Промени Името на Анимацията:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Insert Key (Existing Tracks)"
|
||||
|
@ -5540,9 +5545,8 @@ msgid "Divide grid step by 2"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Pan View"
|
||||
msgstr "Изглед Отзад."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Add %s"
|
||||
|
@ -5637,9 +5641,8 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Directed Border Pixels"
|
||||
msgstr "Папки и файлове:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/cpu_particles_2d_editor_plugin.cpp
|
||||
#: editor/plugins/particles_2d_editor_plugin.cpp
|
||||
|
@ -5711,9 +5714,8 @@ msgid "Left Linear"
|
|||
msgstr "Линейно"
|
||||
|
||||
#: editor/plugins/curve_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Right Linear"
|
||||
msgstr "Изглед Отдясно."
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/curve_editor_plugin.cpp
|
||||
msgid "Load Preset"
|
||||
|
@ -5789,9 +5791,8 @@ msgid "Couldn't create a single convex collision shape."
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Create Single Convex Shape"
|
||||
msgstr "Създай нови възли."
|
||||
msgstr "Създаване на единична изпъкнала форма"
|
||||
|
||||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||||
msgid "Can't create multiple convex collision shapes for the scene root."
|
||||
|
@ -5802,9 +5803,8 @@ msgid "Couldn't create any collision shapes."
|
|||
msgstr "Не могат да бъдат създадени никакви форми за колизии."
|
||||
|
||||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Create Multiple Convex Shapes"
|
||||
msgstr "Създай нови възли."
|
||||
msgstr "Създаване на няколко изпъкнали форми"
|
||||
|
||||
#: editor/plugins/mesh_instance_editor_plugin.cpp
|
||||
msgid "Create Navigation Mesh"
|
||||
|
@ -7087,9 +7087,8 @@ msgid "Scaling: "
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Translating: "
|
||||
msgstr "Добавяне на превод"
|
||||
msgstr "Транслиране: "
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Rotating %s degrees."
|
||||
|
@ -7180,14 +7179,12 @@ msgid "Rear"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Align Transform with View"
|
||||
msgstr "Изглед Отдясно."
|
||||
msgstr "Подравняване на трансформацията с изгледа"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Align Rotation with View"
|
||||
msgstr "Изглед Отдясно."
|
||||
msgstr "Подравняване на ротацията с изгледа"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp editor/scene_tree_dock.cpp
|
||||
msgid "No parent to instance a child at."
|
||||
|
@ -7433,9 +7430,8 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Settings..."
|
||||
msgstr "Настройки"
|
||||
msgstr "Настройки…"
|
||||
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Snap Settings"
|
||||
|
@ -7502,9 +7498,8 @@ msgid "Nameless gizmo"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Create Mesh2D"
|
||||
msgstr "Създайте нов/а %s"
|
||||
msgstr "Създаване на Mesh2D"
|
||||
|
||||
#: editor/plugins/sprite_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8073,9 +8068,8 @@ msgid "Region"
|
|||
msgstr "Режим на Завъртане"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Collision"
|
||||
msgstr "Промени съществуващ полигон:"
|
||||
msgstr "Колизия"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8093,9 +8087,8 @@ msgid "Bitmask"
|
|||
msgstr "Режим на Завъртане"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Priority"
|
||||
msgstr "Режим на изнасяне:"
|
||||
msgstr "Приоритет"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8108,9 +8101,8 @@ msgid "Region Mode"
|
|||
msgstr "Режим на Завъртане"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Collision Mode"
|
||||
msgstr "Промени съществуващ полигон:"
|
||||
msgstr "Режим на колизии"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8128,9 +8120,8 @@ msgid "Bitmask Mode"
|
|||
msgstr "Режим на Завъртане"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Priority Mode"
|
||||
msgstr "Режим на изнасяне:"
|
||||
msgstr "Режим на приоритет"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8147,9 +8138,8 @@ msgid "Copy bitmask."
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Paste bitmask."
|
||||
msgstr "Поставяне на възелите"
|
||||
msgstr "Поставяне на битова маска."
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8216,30 +8206,32 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Delete selected Rect."
|
||||
msgstr "Изтрий избраните файлове?"
|
||||
msgstr "Изтриване на избрания Rect."
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Select current edited sub-tile.\n"
|
||||
"Click on another Tile to edit it."
|
||||
msgstr "Избиране на текущата папка"
|
||||
msgstr ""
|
||||
"Изберете редактираната в момента под-плочка.\n"
|
||||
"Щракнете върху друга плочка, за да я редактирате."
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Delete polygon."
|
||||
msgstr "Изтриване на анимацията?"
|
||||
msgstr "Изтриване на полигона."
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"LMB: Set bit on.\n"
|
||||
"RMB: Set bit off.\n"
|
||||
"Shift+LMB: Set wildcard bit.\n"
|
||||
"Click on another Tile to edit it."
|
||||
msgstr "Избиране на текущата папка"
|
||||
msgstr ""
|
||||
"Ляв бутон: включване на бита.\n"
|
||||
"Десен бутон: изключване на бита.\n"
|
||||
"Shift + ляв бутон: включване на бита за заместване.\n"
|
||||
"Щракнете на друга плочка, за да я редактирате."
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8255,11 +8247,12 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Select sub-tile to change its z index.\n"
|
||||
"Click on another Tile to edit it."
|
||||
msgstr "Избиране на текущата папка"
|
||||
msgstr ""
|
||||
"Изберете под-плочка, за да промените индекса ѝ по Z.\n"
|
||||
"Щракнете на друга плочка, за да я редактирате."
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8281,9 +8274,8 @@ msgid "Edit Tile Bitmask"
|
|||
msgstr "Промени Филтрите"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Edit Collision Polygon"
|
||||
msgstr "Промени съществуващ полигон:"
|
||||
msgstr "Редактиране на полигона за колизии"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8291,9 +8283,8 @@ msgid "Edit Occlusion Polygon"
|
|||
msgstr "Приставки"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Edit Navigation Polygon"
|
||||
msgstr "Промени съществуващ полигон:"
|
||||
msgstr "Редактиране на полигона за навигация"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8354,23 +8345,20 @@ msgid "Make Concave"
|
|||
msgstr "Преместване на Полигон"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Create Collision Polygon"
|
||||
msgstr "Създаване на папка"
|
||||
msgstr "Създаване на полигон за колизии"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Create Occlusion Polygon"
|
||||
msgstr "Създаване на папка"
|
||||
msgstr "Създаване на полигон за прикриване"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "This property can't be changed."
|
||||
msgstr ""
|
||||
msgstr "Това свойство не може да бъде променено."
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "TileSet"
|
||||
msgstr "Файл:"
|
||||
msgstr "Плочен набор"
|
||||
|
||||
#: editor/plugins/version_control_editor_plugin.cpp
|
||||
msgid "No VCS addons are available."
|
||||
|
@ -8410,9 +8398,8 @@ msgid "Staging area"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/version_control_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Detect new changes"
|
||||
msgstr "Създай нови възли."
|
||||
msgstr "Засичане на новите промени"
|
||||
|
||||
#: editor/plugins/version_control_editor_plugin.cpp
|
||||
msgid "Changes"
|
||||
|
@ -8476,14 +8463,12 @@ msgid "(GLES3 only)"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Add Output"
|
||||
msgstr "Любими:"
|
||||
msgstr "Добавяне на изход"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scalar"
|
||||
msgstr "Мащаб:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8499,27 +8484,24 @@ msgid "Sampler"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Add input port"
|
||||
msgstr "Любими:"
|
||||
msgstr "Добавяне на входящ порт"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Add output port"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Change input port type"
|
||||
msgstr "Промени Името на Анимацията:"
|
||||
msgstr "Промяна на типа на входящия порт"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Change output port type"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Change input port name"
|
||||
msgstr "Промени Името на Анимацията:"
|
||||
msgstr "Промяна на името на входящия порт"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Change output port name"
|
||||
|
@ -9008,9 +8990,8 @@ msgid "Scalar constant."
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scalar uniform."
|
||||
msgstr "Изнасяне към платформа"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Perform the cubic texture lookup."
|
||||
|
@ -9033,9 +9014,8 @@ msgid "2D texture uniform lookup with triplanar."
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Transform function."
|
||||
msgstr "Създаване на папка"
|
||||
msgstr "Функция за трансформация."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -9077,19 +9057,16 @@ msgid "Multiplies vector by transform."
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Transform constant."
|
||||
msgstr "Създаване на папка"
|
||||
msgstr "Константа за трансформация."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Transform uniform."
|
||||
msgstr "Създаване на папка"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Vector function."
|
||||
msgstr "Отиди на Ред"
|
||||
msgstr "Векторна функция."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Vector operator."
|
||||
|
@ -10133,9 +10110,8 @@ msgid "Batch Rename"
|
|||
msgstr ""
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Replace:"
|
||||
msgstr "Замяна: "
|
||||
msgstr "Замяна:"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
msgid "Prefix:"
|
||||
|
@ -10246,9 +10222,8 @@ msgid "Reset"
|
|||
msgstr ""
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Regular Expression Error:"
|
||||
msgstr "Използване на регулярни изрази"
|
||||
msgstr "Грешка в регулярния израз:"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
msgid "At character %s"
|
||||
|
@ -10500,9 +10475,8 @@ msgid "Change Type"
|
|||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Reparent to New Node"
|
||||
msgstr "Създай нови възли."
|
||||
msgstr "Преместване под нов възел"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
#, fuzzy
|
||||
|
@ -10522,9 +10496,8 @@ msgid "Copy Node Path"
|
|||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Delete (No Confirm)"
|
||||
msgstr "Моля, потвърдете..."
|
||||
msgstr "Изтриване (без потвърждение)"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
#, fuzzy
|
||||
|
@ -10573,9 +10546,8 @@ msgid "Button Group"
|
|||
msgstr "Копче 7"
|
||||
|
||||
#: editor/scene_tree_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "(Connecting From)"
|
||||
msgstr "Свързване..."
|
||||
msgstr "(Свързване от)"
|
||||
|
||||
#: editor/scene_tree_editor.cpp
|
||||
msgid "Node configuration warning:"
|
||||
|
@ -10600,9 +10572,8 @@ msgid ""
|
|||
msgstr ""
|
||||
|
||||
#: editor/scene_tree_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Open Script:"
|
||||
msgstr "Нова сцена"
|
||||
msgstr "Отваряне на скрипт:"
|
||||
|
||||
#: editor/scene_tree_editor.cpp
|
||||
msgid ""
|
||||
|
@ -10659,9 +10630,8 @@ msgid "Path is not local."
|
|||
msgstr ""
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid base path."
|
||||
msgstr "Име:"
|
||||
msgstr "Неправилен базов път."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
|
@ -10682,9 +10652,8 @@ msgid "Wrong extension chosen."
|
|||
msgstr ""
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Error loading template '%s'"
|
||||
msgstr "Грешка при зареждането на шрифта."
|
||||
msgstr "Грешка при зареждане на шаблона „%s“"
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
|
@ -10692,9 +10661,8 @@ msgid "Error - Could not create script in filesystem."
|
|||
msgstr "Неуспешно създаване на папка."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Error loading script from %s"
|
||||
msgstr "Грешка при зареждането на шрифта."
|
||||
msgstr "Грешка при зареждане на скрипт от %s"
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Overrides"
|
||||
|
@ -10714,9 +10682,8 @@ msgid "Open Script"
|
|||
msgstr "Нова сцена"
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "File exists, it will be reused."
|
||||
msgstr "Файлът съществува. Искате ли да го презапишете?"
|
||||
msgstr "Файлът съществува и ще бъде преизползван."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Invalid path."
|
||||
|
@ -10744,9 +10711,8 @@ msgid "Built-in script (into scene file)."
|
|||
msgstr ""
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Will create a new script file."
|
||||
msgstr "Създаване на нов скрипт"
|
||||
msgstr "Ще създаде нов скиптов файл."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Will load an existing script file."
|
||||
|
@ -10769,14 +10735,12 @@ msgid "Class Name:"
|
|||
msgstr "Клас:"
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Template:"
|
||||
msgstr "Шаблони"
|
||||
msgstr "Шаблон:"
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Built-in Script:"
|
||||
msgstr "Нова сцена"
|
||||
msgstr "Вграден скрипт:"
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
#, fuzzy
|
||||
|
@ -10784,33 +10748,28 @@ msgid "Attach Node Script"
|
|||
msgstr "Нова сцена"
|
||||
|
||||
#: editor/script_editor_debugger.cpp
|
||||
#, fuzzy
|
||||
msgid "Remote "
|
||||
msgstr "Затваряне на всичко"
|
||||
msgstr "Отдалечено "
|
||||
|
||||
#: editor/script_editor_debugger.cpp
|
||||
msgid "Bytes:"
|
||||
msgstr ""
|
||||
|
||||
#: editor/script_editor_debugger.cpp
|
||||
#, fuzzy
|
||||
msgid "Warning:"
|
||||
msgstr "Предупреждения:"
|
||||
msgstr "Предупреждение:"
|
||||
|
||||
#: editor/script_editor_debugger.cpp
|
||||
#, fuzzy
|
||||
msgid "Error:"
|
||||
msgstr "Грешки:"
|
||||
msgstr "Грешка:"
|
||||
|
||||
#: editor/script_editor_debugger.cpp
|
||||
#, fuzzy
|
||||
msgid "C++ Error"
|
||||
msgstr "Грешки"
|
||||
msgstr "Грешка в C++"
|
||||
|
||||
#: editor/script_editor_debugger.cpp
|
||||
#, fuzzy
|
||||
msgid "C++ Error:"
|
||||
msgstr "Грешки:"
|
||||
msgstr "Грешка в C++:"
|
||||
|
||||
#: editor/script_editor_debugger.cpp
|
||||
msgid "C++ Source"
|
||||
|
@ -10833,9 +10792,8 @@ msgid "Errors"
|
|||
msgstr "Грешки"
|
||||
|
||||
#: editor/script_editor_debugger.cpp
|
||||
#, fuzzy
|
||||
msgid "Child process connected."
|
||||
msgstr "Разкачи"
|
||||
msgstr "Дъщерният процес е свързан."
|
||||
|
||||
#: editor/script_editor_debugger.cpp
|
||||
msgid "Copy Error"
|
||||
|
@ -11395,14 +11353,12 @@ msgid "Set Variable Type"
|
|||
msgstr ""
|
||||
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Add Input Port"
|
||||
msgstr "Любими:"
|
||||
msgstr "Добавяне на входящ порт"
|
||||
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Add Output Port"
|
||||
msgstr "Любими:"
|
||||
msgstr "Добавяне на изходящ порт"
|
||||
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
msgid "Override an existing built-in function."
|
||||
|
@ -11654,9 +11610,8 @@ msgid "Add Nodes..."
|
|||
msgstr "Добави Възел..."
|
||||
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Add Function..."
|
||||
msgstr "Отиди на Ред"
|
||||
msgstr "Добавяне на функция…"
|
||||
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
msgid "function_name"
|
||||
|
@ -11692,9 +11647,8 @@ msgid "Refresh Graph"
|
|||
msgstr ""
|
||||
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Edit Member"
|
||||
msgstr "Файл:"
|
||||
msgstr ""
|
||||
|
||||
#: modules/visual_script/visual_script_flow_control.cpp
|
||||
msgid "Input type not iterable: "
|
||||
|
@ -11815,6 +11769,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11826,9 +11788,8 @@ msgid "Invalid public key for APK expansion."
|
|||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid package name:"
|
||||
msgstr "невалидно име на Група."
|
||||
msgstr "Неправилно име на пакет:"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -11860,6 +11821,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -11939,28 +11916,24 @@ msgid "Run exported HTML in the system's default browser."
|
|||
msgstr ""
|
||||
|
||||
#: platform/javascript/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Could not write file:"
|
||||
msgstr "Неуспешно създаване на папка."
|
||||
msgstr "Файлът не може да бъде записан:"
|
||||
|
||||
#: platform/javascript/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Could not open template for export:"
|
||||
msgstr "Неуспешно създаване на папка."
|
||||
msgstr "Шаблонът не може да се отвори за изнасяне:"
|
||||
|
||||
#: platform/javascript/export/export.cpp
|
||||
msgid "Invalid export template:"
|
||||
msgstr ""
|
||||
|
||||
#: platform/javascript/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Could not read custom HTML shell:"
|
||||
msgstr "Неуспешно създаване на папка."
|
||||
msgstr "Не може да се прочете персонализирана HTML-обвивка:"
|
||||
|
||||
#: platform/javascript/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Could not read boot splash image file:"
|
||||
msgstr "Неуспешно създаване на папка."
|
||||
msgstr "Не може да се прочете файл с изображение при стартиране:"
|
||||
|
||||
#: platform/javascript/export/export.cpp
|
||||
#, fuzzy
|
||||
|
@ -11968,19 +11941,16 @@ msgid "Using default boot splash image."
|
|||
msgstr "Неуспешно създаване на папка."
|
||||
|
||||
#: platform/uwp/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid package short name."
|
||||
msgstr "невалидно име на Група."
|
||||
msgstr "Неправилно кратко име на пакет."
|
||||
|
||||
#: platform/uwp/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid package unique name."
|
||||
msgstr "невалидно име на Група."
|
||||
msgstr "Неправилно уникално име на пакет."
|
||||
|
||||
#: platform/uwp/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Invalid package publisher display name."
|
||||
msgstr "невалидно име на Група."
|
||||
msgstr "Неправилно име за показване на издателя на пакет."
|
||||
|
||||
#: platform/uwp/export/export.cpp
|
||||
msgid "Invalid product GUID."
|
||||
|
@ -12075,13 +12045,12 @@ msgstr ""
|
|||
"форма."
|
||||
|
||||
#: scene/2d/collision_shape_2d.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"A shape must be provided for CollisionShape2D to function. Please create a "
|
||||
"shape resource for it!"
|
||||
msgstr ""
|
||||
"За да работи CollisionShape2D, е нужно да му се даде форма. Моля, създайте "
|
||||
"му Shape2D ресурс."
|
||||
"За да работи CollisionShape2D, е необходимо да се зададе форма. Моля, "
|
||||
"създайте ресурс с форма за него!"
|
||||
|
||||
#: scene/2d/collision_shape_2d.cpp
|
||||
msgid ""
|
||||
|
@ -12534,7 +12503,7 @@ msgstr ""
|
|||
|
||||
#: scene/gui/tree.cpp
|
||||
msgid "(Other)"
|
||||
msgstr ""
|
||||
msgstr "(Други)"
|
||||
|
||||
#: scene/main/scene_tree.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -1094,14 +1094,18 @@ msgstr "স্বত্বাধিকারীসমূহ:"
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "নির্বাচিত ফাইলসমূহ প্রকল্প হতে অপসারণ করবেন? (অফেরৎযোগ্য)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"যেসব ফাইল অপসারিত হচ্ছে তারা অন্যান্য রিসোর্স ফাইলের কার্যকররুপে কাজ করার জন্য "
|
||||
"দরকারি।\n"
|
||||
|
@ -2452,19 +2456,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "TileSet সংরক্ষণে সমস্যা হয়েছে!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "লেআউট/নকশা সংরক্ষণের চেষ্টায় সমস্যা হয়েছে!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "এডিটরের সাধারণ লেআউট/নকশা পরিবর্তিত হয়েছে।"
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "লেআউট/নকশার নাম পাওয়া যায়নি!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "সাধারণ লেআউট/নকশা আদি সেটিংসে প্রত্যাবর্তিত হয়েছে।"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -4009,6 +4019,11 @@ msgstr "ডুপ্লিকেট"
|
|||
msgid "Move To..."
|
||||
msgstr "এখানে সরান..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Autoload স্থানান্তর করুন"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -12854,6 +12869,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12899,6 +12922,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13652,6 +13691,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "লেআউট/নকশা সংরক্ষণের চেষ্টায় সমস্যা হয়েছে!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "এডিটরের সাধারণ লেআউট/নকশা পরিবর্তিত হয়েছে।"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "কেন্দ্র স্থানান্তর করুন"
|
||||
|
|
|
@ -1041,14 +1041,19 @@ msgid "Owners Of:"
|
|||
msgstr "Propietaris de:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Eliminar els fitxers seleccionats del projecte? (No es pot restaurar)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Els fitxers seleccionats són utilitzats per altres recursos.\n"
|
||||
"Voleu Eliminar-los de totes maneres? (No es pot desfer!)"
|
||||
|
@ -2321,19 +2326,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Error en desar el TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Error en desar els canvis!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "S'han sobreescrit els Ajustos Predeterminats de l'Editor."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "No s'ha trobat el nom del Disseny!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "S'ha restaurat la configuració predeterminada."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3796,6 +3807,11 @@ msgstr "Duplica..."
|
|||
msgid "Move To..."
|
||||
msgstr "Mou cap a..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Mou l'AutoCàrrega"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nova Escena..."
|
||||
|
@ -12421,6 +12437,14 @@ msgstr ""
|
|||
"El camí de l'SDK d'Android no és vàlid per a la compilació personalitzada en "
|
||||
"la configuració de l'editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
|
@ -12468,6 +12492,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13292,6 +13332,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Les constants no es poden modificar."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Error en desar els canvis!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "S'han sobreescrit els Ajustos Predeterminats de l'Editor."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Moure pivot"
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1081,14 +1081,18 @@ msgstr "Ejere af:"
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Fjern de valgte filer fra projektet? (ej fortrydes)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"De filer der fjernes er nødvendige for, at andre ressourcer kan fungere.\n"
|
||||
"Fjern dem alligevel? (ej fortrydes)"
|
||||
|
@ -2393,19 +2397,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Fejl, kan ikke gemme TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Fejl, under forsøg på at gemme layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Standard editor layout overskrevet."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Layout navn er ikke fundet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Gendannet standardlayout til grundindstillinger."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3866,6 +3876,11 @@ msgstr "Duplikere"
|
|||
msgid "Move To..."
|
||||
msgstr "Flyt Til..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Flyt Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -12339,6 +12354,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12384,6 +12407,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13138,6 +13177,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstanter kan ikke ændres."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Fejl, under forsøg på at gemme layout!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Standard editor layout overskrevet."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Fjern punkt"
|
||||
|
|
|
@ -61,12 +61,13 @@
|
|||
# Leon Marz <leon.marz@kabelmail.de>, 2020.
|
||||
# Patric Wust <patric.wust@gmx.de>, 2020.
|
||||
# Jonathan Hassel <jonathan.hassel@icloud.com>, 2020.
|
||||
# Artur Schönfeld <schoenfeld.artur@ymail.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-07 14:20+0000\n"
|
||||
"Last-Translator: Günther Bohn <ciscouser@gmx.de>\n"
|
||||
"PO-Revision-Date: 2020-11-17 11:07+0000\n"
|
||||
"Last-Translator: Artur Schönfeld <schoenfeld.artur@ymail.com>\n"
|
||||
"Language-Team: German <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/de/>\n"
|
||||
"Language: de\n"
|
||||
|
@ -74,7 +75,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1088,16 +1089,21 @@ msgid "Owners Of:"
|
|||
msgstr "Besitzer von:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Ausgewählte Dateien aus dem Projekt entfernen? (Kann nicht rückgängig "
|
||||
"gemacht werden)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Andere Ressourcen benötigen die zu entfernenden Dateien, um richtig zu "
|
||||
"funktionieren.\n"
|
||||
|
@ -1656,34 +1662,32 @@ msgstr ""
|
|||
"Fallback Enabled‘ ausschalten."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"Die Zielplattform benötigt ‚ETC‘-Texturkompression für GLES2. Bitte in den "
|
||||
"Projekteinstellungen ‚Import Etc‘ aktivieren."
|
||||
"Die Zielplattform benötigt ‚PVRTC‘-Texturkompression für GLES2. Bitte in den "
|
||||
"Projekteinstellungen ‚Import Pvrtc‘ aktivieren."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"Die Zielplattform benötigt ‚ETC2‘-Texturkompression für GLES2. Bitte in den "
|
||||
"Projekteinstellungen aktivieren."
|
||||
"Die Zielplattform benötigt ‚ETC2‘- oder ‚PVRTC’-Texturkompression für GLES2. "
|
||||
"Bitte in den Projekteinstellungen ‚Import Etc 2‘ oder ‚Import Pvrtc‘ "
|
||||
"aktivieren."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"Die Zielplattform benötigt ‚ETC‘-Texturkompression für den Treiber-Fallback "
|
||||
"auf GLES2. \n"
|
||||
"Bitte ‚Import Etc‘ in den Projekteinstellungen aktivieren oder ‚Driver "
|
||||
"Die Zielplattform benötigt ‚PVRTC‘-Texturkompression für den Treiber-"
|
||||
"Fallback auf GLES2. \n"
|
||||
"Bitte ‚Import Pvrtc‘ in den Projekteinstellungen aktivieren oder ‚Driver "
|
||||
"Fallback Enabled‘ ausschalten."
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
|
@ -2369,19 +2373,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Fehler beim Speichern des TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Fehler beim Speichern des Layouts!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Standard-Editorlayout überschrieben."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Layout-Name nicht gefunden!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Layout wurde auf die Standardeinstellungen zurückgesetzt."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3829,6 +3839,11 @@ msgstr "Duplizieren..."
|
|||
msgid "Move To..."
|
||||
msgstr "Verschiebe zu..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Autoload verschieben"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Neue Szene…"
|
||||
|
@ -5299,50 +5314,43 @@ msgstr "Neue horizontale und vertikale Hilfslinien erstellen"
|
|||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Pivot-Offset des CanvasItems „%s“ auf (%d, %d) setzen"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate %d CanvasItems"
|
||||
msgstr "CanvasItem rotieren"
|
||||
msgstr "%d CanvasItems rotieren"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
||||
msgstr "CanvasItem rotieren"
|
||||
msgstr "CanvasItem „%s“ auf %d Grad rotieren"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" Anchor"
|
||||
msgstr "CanvasItem verschieben"
|
||||
msgstr "Anker des CanvasItems „%s“ verschieben"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
||||
msgstr ""
|
||||
msgstr "Node2D „%s“ auf (%s, %s) skalieren"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Resize Control \"%s\" to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Control „%s“ auf (%d, %d) skalieren"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale %d CanvasItems"
|
||||
msgstr "CanvasItem skalieren"
|
||||
msgstr "%d CanvasItems skalieren"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
||||
msgstr "CanvasItem skalieren"
|
||||
msgstr "CanvasItem „%s“ auf (%s, %s) skalieren"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move %d CanvasItems"
|
||||
msgstr "CanvasItem verschieben"
|
||||
msgstr "%d CanvasItems verschieben"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
||||
msgstr "CanvasItem verschieben"
|
||||
msgstr "CanvasItem „%s“ zu (%d, d%) verschieben"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -5754,11 +5762,11 @@ msgid ""
|
|||
"Keys are only added to existing tracks, no new tracks will be created.\n"
|
||||
"Keys must be inserted manually for the first time."
|
||||
msgstr ""
|
||||
"Füge automatisiert Schlüsselbilder ein wenn Objekte verschoben, rotiert oder "
|
||||
"skaliert werden (basierend auf Maske).\n"
|
||||
"Füge automatisiert Schlüsselbilder ein, wenn Objekte verschoben, rotiert "
|
||||
"oder skaliert werden (basierend auf Maske).\n"
|
||||
"Schlüsselbilder werden nur in existierende Spuren eingefügt, es werden keine "
|
||||
"neuen Spuren angelegt.\n"
|
||||
"Das erste mal müssen Schlüsselbilder manuell eingefügt werden."
|
||||
"Beim ersten Mal müssen Schlüsselbilder manuell eingefügt werden."
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Auto Insert Key"
|
||||
|
@ -6301,7 +6309,7 @@ msgstr "Aufwärts-Achse des Meshs:"
|
|||
|
||||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||||
msgid "Random Rotation:"
|
||||
msgstr "Zufällige Rotation:"
|
||||
msgstr "Zufällige Drehung:"
|
||||
|
||||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||||
msgid "Random Tilt:"
|
||||
|
@ -6309,7 +6317,7 @@ msgstr "Zufälliges Kippen:"
|
|||
|
||||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||||
msgid "Random Scale:"
|
||||
msgstr "Zufällige Skalierung:"
|
||||
msgstr "Zufälliges Skalieren:"
|
||||
|
||||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||||
msgid "Populate"
|
||||
|
@ -6631,16 +6639,14 @@ msgid "Move Points"
|
|||
msgstr "Punkte Verschieben"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Command: Rotate"
|
||||
msgstr "Ziehen = Rotieren"
|
||||
msgstr "Strg: Rotieren"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Shift: Move All"
|
||||
msgstr "Shift: Alle verschieben"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Shift+Command: Scale"
|
||||
msgstr "Shift+Strg: Skalieren"
|
||||
|
||||
|
@ -6689,14 +6695,12 @@ msgid "Radius:"
|
|||
msgstr "Radius:"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy Polygon to UV"
|
||||
msgstr "Polygon und UV erstellen"
|
||||
msgstr "Polygon zu UV kopieren"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy UV to Polygon"
|
||||
msgstr "Zu Polygon2D umwandeln"
|
||||
msgstr "Polygon zu UV kopieren"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Clear UV"
|
||||
|
@ -8251,13 +8255,12 @@ msgid "Paint Tile"
|
|||
msgstr "Kachel zeichnen"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Shift+LMB: Line Draw\n"
|
||||
"Shift+Command+LMB: Rectangle Paint"
|
||||
msgstr ""
|
||||
"Umsch+RMT: Linie zeichnen\n"
|
||||
"Umsch+Strg+RMT: Rechteck bemalen"
|
||||
"Umsch+LMT: Linie zeichnen\n"
|
||||
"Umsch+Strg+LMT: Rechteck bemalen"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8788,9 +8791,8 @@ msgid "Add Node to Visual Shader"
|
|||
msgstr "Visual Shader-Node hinzufügen"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Node(s) Moved"
|
||||
msgstr "Node verschoben"
|
||||
msgstr "Node(s) verschoben"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Duplicate Nodes"
|
||||
|
@ -8810,9 +8812,8 @@ msgid "Visual Shader Input Type Changed"
|
|||
msgstr "Visual-Shader-Eingabetyp geändert"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "UniformRef Name Changed"
|
||||
msgstr "Uniform-Name festlegen"
|
||||
msgstr "UniformRef-Name geändert"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Vertex"
|
||||
|
@ -9531,7 +9532,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "A reference to an existing uniform."
|
||||
msgstr ""
|
||||
msgstr "Eine Referenz zu einem existierenden Uniform."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "(Fragment/Light mode only) Scalar derivative function."
|
||||
|
@ -10550,7 +10551,7 @@ msgstr "Aktueller Szenenname"
|
|||
|
||||
#: editor/rename_dialog.cpp
|
||||
msgid "Root node name"
|
||||
msgstr "Name des Root-Nodes"
|
||||
msgstr "Name des Wurzel-Nodes"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
msgid ""
|
||||
|
@ -10758,7 +10759,7 @@ msgstr "Node „%s“ löschen?"
|
|||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Can not perform with the root node."
|
||||
msgstr "Lässt sich nicht an Root-Node ausführen."
|
||||
msgstr "Lässt sich nicht an Wurzel-Node ausführen."
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "This operation can't be done on instanced scenes."
|
||||
|
@ -10924,7 +10925,7 @@ msgid ""
|
|||
"exists."
|
||||
msgstr ""
|
||||
"Instantiiere eine Szenendatei als Node. Erzeugt eine geerbte Szene falls "
|
||||
"kein Root-Node existiert."
|
||||
"kein Wurzel-Node existiert."
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Attach a new or existing script to the selected node."
|
||||
|
@ -12179,6 +12180,14 @@ msgid "Invalid Android SDK path for custom build in Editor Settings."
|
|||
msgstr ""
|
||||
"Ungültiger Android-SDK-Pfad für eigene Builds in den Editoreinstellungen."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12232,19 +12241,38 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr "„Export AAB“ ist nur gültig wenn „Use Custom Build“ aktiviert ist."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
"Ungültiger Dateiname. Android App Bundles benötigen .aab als "
|
||||
"Dateinamenendung."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "APK-Expansion ist nicht kompatibel mit Android App Bundles."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
"Ungültiger Dateiname. Android APKs benötigen .apk als Dateinamenendung."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -12283,13 +12311,15 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Moving output"
|
||||
msgstr ""
|
||||
msgstr "Verschiebe Ausgabe"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"Exportdatei kann nicht kopiert und umbenannt werden. Fehlermeldungen sollten "
|
||||
"im Gradle Projektverzeichnis erscheinen."
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
|
@ -13075,6 +13105,12 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstanten können nicht verändert werden."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Fehler beim Speichern des Layouts!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Standard-Editorlayout überschrieben."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Pivotpunkt bewegen"
|
||||
|
||||
|
|
|
@ -995,14 +995,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2227,11 +2230,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2239,7 +2247,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3577,6 +3585,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11553,6 +11565,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11597,6 +11617,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1040,14 +1040,19 @@ msgid "Owners Of:"
|
|||
msgstr "Ιδιοκτήτες του:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Αφαίρεση επιλεγμένων αρχείων από το έργο; (Αδυναμία αναίρεσης)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Τα αρχεία που αφαιρούνται απαιτούνται από άλλους πόρους για να δουλέψουν.\n"
|
||||
"Να αφαιρεθούν; (Αδύνατη η αναίρεση)"
|
||||
|
@ -2314,19 +2319,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Σφάλμα κατά την αποθήκευση TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Σφάλμα κατά την αποθήκευση διάταξης!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Η προεπιλεγμένη διάταξη του editor έχει παρακαμφθεί."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Το όνομα της διάταξης δεν βρέθηκε!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Επαναφορά της προεπιλεγμένης διάταξης στις βασικές ρυθμίσεις."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3779,6 +3790,11 @@ msgstr "Αναπαραγωγή..."
|
|||
msgid "Move To..."
|
||||
msgstr "Μετακίνηση σε..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Μετακίνηση AutoLoad"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Νέα Σκηνή..."
|
||||
|
@ -12136,6 +12152,14 @@ msgstr ""
|
|||
"Μη έγκυρη διαδρομή Android SDK για προσαρμοσμένη δόμηση στις Ρυθμίσεις "
|
||||
"Επεξεργαστή."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12191,6 +12215,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13016,6 +13056,12 @@ msgstr "Τα «varying» μπορούν να ανατεθούν μόνο στη
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Οι σταθερές δεν μπορούν να τροποποιηθούν."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Σφάλμα κατά την αποθήκευση διάταξης!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Η προεπιλεγμένη διάταξη του editor έχει παρακαμφθεί."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Μετακίνηση πηγαίου σημείου"
|
||||
|
||||
|
|
|
@ -1035,14 +1035,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2292,20 +2295,24 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Automatan aranĝon de editilo transpasis."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3687,6 +3694,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nova sceno..."
|
||||
|
@ -11733,6 +11744,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11777,6 +11796,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12451,6 +12486,10 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstantoj ne povas esti modifitaj."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Automatan aranĝon de editilo transpasis."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Pack File"
|
||||
#~ msgstr "Malfermi dosieron"
|
||||
|
|
|
@ -56,8 +56,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-15 17:26+0000\n"
|
||||
"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n"
|
||||
"PO-Revision-Date: 2020-11-15 12:43+0000\n"
|
||||
"Last-Translator: Victor S. <victorstancioiu@gmail.com>\n"
|
||||
"Language-Team: Spanish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/es/>\n"
|
||||
"Language: es\n"
|
||||
|
@ -65,7 +65,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1085,15 +1085,20 @@ msgid "Owners Of:"
|
|||
msgstr "Propietarios De:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"¿Eliminar los archivos seleccionados del proyecto? (No puede ser restaurado)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Otros recursos necesitan los archivos que estás intentando quitar para "
|
||||
"funcionar.\n"
|
||||
|
@ -1651,35 +1656,32 @@ msgstr ""
|
|||
"Enabled'."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"La plataforma de destino requiere compresión de texturas 'ETC' para GLES2. "
|
||||
"Activa 'Import Etc' en Ajustes del Proyecto."
|
||||
"La plataforma de destino requiere compresión de texturas 'PVRTC' para GLES2. "
|
||||
"Activa 'Import Pvrtc' en Ajustes del Proyecto."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"La plataforma de destino requiere compresión de texturas 'ETC2' para GLES3. "
|
||||
"Activa 'Import Etc 2' en Ajustes del Proyecto."
|
||||
"La plataforma de destino requiere compresión de texturas 'ETC2' o 'PVRTC' "
|
||||
"para GLES3. Activa 'Import Etc 2' o 'Import Pvrtc' en Ajustes del Proyecto."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"La plataforma de destino requiere compresión de texturas 'ETC' para usar "
|
||||
"GLES2 como controlador de respaldo.\n"
|
||||
"Activa 'Import Etc' en Ajustes del Proyecto, o desactiva 'Driver Fallback "
|
||||
"Enabled'."
|
||||
"La plataforma del objetivo requiere compresión de texturas 'PVRTC' para el "
|
||||
"driver fallback de GLES2.\n"
|
||||
"Activa Import Pvrtc' en la Ajustes del Proyecto, o desactiva 'Driver "
|
||||
"Fallback Enabled'."
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
||||
|
@ -2364,19 +2366,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "¡Error al guardar el TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "¡Error al guardar el layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Se ha sobreescrito el layout del editor por defecto."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "¡Nombre de layout no encontrado!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Se restauró el layout por defecto a su configuración básica."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3829,6 +3837,11 @@ msgstr "Duplicar..."
|
|||
msgid "Move To..."
|
||||
msgstr "Mover a..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Mover Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nueva Escena..."
|
||||
|
@ -5297,50 +5310,43 @@ msgstr "Crear Guías Horizontales y Verticales"
|
|||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Ajusta el Offset del pivote del CanvasItem \"%s\" a (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate %d CanvasItems"
|
||||
msgstr "Rotar CanvasItem"
|
||||
msgstr "Rotar %d CanvasItems"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
||||
msgstr "Rotar CanvasItem"
|
||||
msgstr "Rotar CanvasItem \"%s\" a %d grados"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" Anchor"
|
||||
msgstr "Mover CanvasItem"
|
||||
msgstr "Mover Ancla del CanvasItem \"%s\""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
||||
msgstr ""
|
||||
msgstr "Escalar Node2D \"%s\" a (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Resize Control \"%s\" to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Redimensionar Control \"%s\" a (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale %d CanvasItems"
|
||||
msgstr "Escalar CanvasItem"
|
||||
msgstr "Escalar %d CanvasItems"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
||||
msgstr "Escalar CanvasItem"
|
||||
msgstr "Escalar CanvasItem \"%s\" a (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move %d CanvasItems"
|
||||
msgstr "Mover CanvasItem"
|
||||
msgstr "Mover %d CanvasItems"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
||||
msgstr "Mover CanvasItem"
|
||||
msgstr "Mover CanvasItem \"%s\" a (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -6629,18 +6635,16 @@ msgid "Move Points"
|
|||
msgstr "Mover Puntos"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Command: Rotate"
|
||||
msgstr "Arrastrar: Rotar"
|
||||
msgstr "Comando: Rotar"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Shift: Move All"
|
||||
msgstr "Shift: Mover todos"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Shift+Command: Scale"
|
||||
msgstr "Shift + Ctrl: Escalar"
|
||||
msgstr "Shift+Command: Escalar"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Ctrl: Rotate"
|
||||
|
@ -6689,14 +6693,12 @@ msgid "Radius:"
|
|||
msgstr "Radio:"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy Polygon to UV"
|
||||
msgstr "Crear Polígono y UV"
|
||||
msgstr "Copiar Polígono a UV"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy UV to Polygon"
|
||||
msgstr "Convertir a Polygon2D"
|
||||
msgstr "Copiar UV al Polígono"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Clear UV"
|
||||
|
@ -8243,13 +8245,12 @@ msgid "Paint Tile"
|
|||
msgstr "Dibujar Tile"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Shift+LMB: Line Draw\n"
|
||||
"Shift+Command+LMB: Rectangle Paint"
|
||||
msgstr ""
|
||||
"Shift + Clic izq: Dibujar línea\n"
|
||||
"Shift + Ctrl + Clic izq: Pintar Rectángulo"
|
||||
"Shift+Clic izq: Dibujar línea\n"
|
||||
"Shift+Command+Clic der: Pintar Rectángulo"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8766,7 +8767,7 @@ msgstr "Redimensionar nodo VisualShader"
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Set Uniform Name"
|
||||
msgstr "Establecer Nombre Uniforme"
|
||||
msgstr "Establecer Nombre de Uniform"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Set Input Default Port"
|
||||
|
@ -8777,9 +8778,8 @@ msgid "Add Node to Visual Shader"
|
|||
msgstr "Añadir Nodo al Visual Shader"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Node(s) Moved"
|
||||
msgstr "Nodo Movido"
|
||||
msgstr "Nodo(s) Movido(s)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Duplicate Nodes"
|
||||
|
@ -8799,9 +8799,8 @@ msgid "Visual Shader Input Type Changed"
|
|||
msgstr "Cambiar Tipo de Entrada del Visual Shader"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "UniformRef Name Changed"
|
||||
msgstr "Establecer Nombre Uniforme"
|
||||
msgstr "Cambio de Nombre de UniformRef"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Vertex"
|
||||
|
@ -9522,7 +9521,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "A reference to an existing uniform."
|
||||
msgstr ""
|
||||
msgstr "Una referencia a un uniform existente."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "(Fragment/Light mode only) Scalar derivative function."
|
||||
|
@ -11598,7 +11597,7 @@ msgstr "Eliminar Rotación del Cursor"
|
|||
|
||||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||||
msgid "Paste Selects"
|
||||
msgstr "Pegar Seleccionados"
|
||||
msgstr "Pegar Selecciona"
|
||||
|
||||
#: modules/gridmap/grid_map_editor_plugin.cpp
|
||||
msgid "Clear Selection"
|
||||
|
@ -12173,6 +12172,14 @@ msgstr ""
|
|||
"Ruta del SDK de Android inválida para la compilación personalizada en "
|
||||
"Configuración del Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12225,18 +12232,36 @@ msgstr ""
|
|||
#: platform/android/export/export.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" sólo es válido cuando \"Use Custom Build\" está activado."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
"¡Nombre de archivo inválido! Android App Bundle requiere la extensión *.aab."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "La Expansión APK no es compatible con Android App Bundle."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
msgstr "¡Nombre de archivo inválido! Android APK requiere la extensión *.apk."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -12275,13 +12300,15 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Moving output"
|
||||
msgstr ""
|
||||
msgstr "Moviendo salida"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"No se puede copiar y renombrar el archivo de exportación, comprueba el "
|
||||
"directorio del proyecto de graduación para ver los resultados."
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
|
@ -13062,6 +13089,12 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Las constantes no pueden modificarse."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "¡Error al guardar el layout!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Se ha sobreescrito el layout del editor por defecto."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Mover pivote"
|
||||
|
||||
|
|
|
@ -1045,15 +1045,20 @@ msgid "Owners Of:"
|
|||
msgstr "Dueños De:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"¿Eliminar los archivos seleccionados del proyecto? (No puede ser restaurado)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Los archivos que se están removiendo son requeridos por otros recursos para "
|
||||
"funcionar.\n"
|
||||
|
@ -2326,19 +2331,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Error guardando TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Error al tratar de guardar el layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Se ha sobreescrito el layout del editor por defecto."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Nombre de layout no encontrado!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Se restauró el layout por defecto a su configuración básica."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3790,6 +3801,11 @@ msgstr "Duplicar..."
|
|||
msgid "Move To..."
|
||||
msgstr "Mover A..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Mover Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nueva Escena..."
|
||||
|
@ -12130,6 +12146,14 @@ msgstr ""
|
|||
"Ruta del SDK de Android inválida para la compilación personalizada en "
|
||||
"Configuración del Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12183,6 +12207,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13011,6 +13051,12 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Las constantes no pueden modificarse."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Error al tratar de guardar el layout!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Se ha sobreescrito el layout del editor por defecto."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Mover pivote"
|
||||
|
||||
|
|
|
@ -1009,14 +1009,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2274,11 +2277,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Viga TileSeti salvestamisel!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Viga paigutuse salvestamisel!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2286,7 +2294,8 @@ msgid "Layout name not found!"
|
|||
msgstr "Paigutuse nime ei leitud!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Taastati vaikepaigutus baasseadetesse."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3632,6 +3641,10 @@ msgstr "Duplikeeri..."
|
|||
msgid "Move To..."
|
||||
msgstr "Teisalda..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Uus stseen..."
|
||||
|
@ -11612,6 +11625,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11656,6 +11677,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12327,5 +12364,8 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstante ei saa muuta."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Viga paigutuse salvestamisel!"
|
||||
|
||||
#~ msgid "Not in resource path."
|
||||
#~ msgstr "Ei ole ressursiteel."
|
||||
|
|
|
@ -1000,15 +1000,20 @@ msgid "Owners Of:"
|
|||
msgstr "Hauen jabeak:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Kendu hautatutako fitxategiak proiektutik? (Ezin izango da berreskuratu)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Kendu beharreko fitxategiak beste baliabide batzuek behar dituzte funtziona "
|
||||
"dezaten.\n"
|
||||
|
@ -2239,11 +2244,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2251,7 +2261,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3592,6 +3602,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11581,6 +11595,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11625,6 +11647,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -17,12 +17,14 @@
|
|||
# Farshad Faemiyi <ffaemiyi@gmail.com>, 2020.
|
||||
# Pikhosh <pikhosh@gmail.com>, 2020.
|
||||
# MSKF <walkingdeadstudio@outlook.com>, 2020.
|
||||
# Ahmad Maftoun <CarCedo.Pro@gmail.com>, 2020.
|
||||
# ItzMiad44909858f5774b6d <maidggg@gmail.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-19 21:08+0000\n"
|
||||
"Last-Translator: Pikhosh <pikhosh@gmail.com>\n"
|
||||
"PO-Revision-Date: 2020-11-08 10:26+0000\n"
|
||||
"Last-Translator: MSKF <walkingdeadstudio@outlook.com>\n"
|
||||
"Language-Team: Persian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/fa/>\n"
|
||||
"Language: fa\n"
|
||||
|
@ -30,7 +32,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n > 1;\n"
|
||||
"X-Generator: Weblate 4.3.1-dev\n"
|
||||
"X-Generator: Weblate 4.3.2\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -443,7 +445,7 @@ msgstr "مسیر قطعه نامعتبر، پس نمیتوان یک کلید
|
|||
|
||||
#: editor/animation_track_editor.cpp
|
||||
msgid "Track is not of type Spatial, can't insert key"
|
||||
msgstr ""
|
||||
msgstr "آهنگ از نوع مکانی نیست ، نمی تواند کلید را وارد کند"
|
||||
|
||||
#: editor/animation_track_editor.cpp
|
||||
msgid "Add Transform Track Key"
|
||||
|
@ -670,11 +672,11 @@ msgstr "افزودن کلیپ آهنگ صوتی"
|
|||
|
||||
#: editor/animation_track_editor_plugins.cpp
|
||||
msgid "Change Audio Track Clip Start Offset"
|
||||
msgstr ""
|
||||
msgstr "تغییر افکت شروع کلیپ آهنگ صوتی"
|
||||
|
||||
#: editor/animation_track_editor_plugins.cpp
|
||||
msgid "Change Audio Track Clip End Offset"
|
||||
msgstr ""
|
||||
msgstr "تغییر افست انتهای کلیپ آهنگ صوتی"
|
||||
|
||||
#: editor/array_property_edit.cpp
|
||||
msgid "Resize Array"
|
||||
|
@ -735,7 +737,7 @@ msgstr "استاندارد"
|
|||
|
||||
#: editor/code_editor.cpp editor/plugins/script_editor_plugin.cpp
|
||||
msgid "Toggle Scripts Panel"
|
||||
msgstr ""
|
||||
msgstr "تغییر پانل اسکریپت ها"
|
||||
|
||||
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
|
@ -790,7 +792,7 @@ msgstr "از سیگنال:"
|
|||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Scene does not contain any script."
|
||||
msgstr ""
|
||||
msgstr "صحنه شامل هیچ فیلم نامه ای نیست."
|
||||
|
||||
#: editor/connections_dialog.cpp editor/editor_autoload_settings.cpp
|
||||
#: editor/groups_editor.cpp editor/plugins/item_list_editor_plugin.cpp
|
||||
|
@ -833,6 +835,8 @@ msgstr "به تعویق افتاده"
|
|||
msgid ""
|
||||
"Defers the signal, storing it in a queue and only firing it at idle time."
|
||||
msgstr ""
|
||||
"سیگنال را تعویض می کند ، آن را در یک صف ذخیره می کند و فقط در زمان بیکاری "
|
||||
"شلیک می کند."
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Oneshot"
|
||||
|
@ -840,7 +844,7 @@ msgstr "تک نما"
|
|||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Disconnects the signal after its first emission."
|
||||
msgstr ""
|
||||
msgstr "سیگنال را پس از اولین انتشار آن قطع می کند."
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Cannot connect signal"
|
||||
|
@ -907,13 +911,12 @@ msgid "Signals"
|
|||
msgstr "سیگنالها"
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Filter signals"
|
||||
msgstr "صافی کردن گرهها"
|
||||
msgstr "صافی کردن گرههاسیگنال ها را فیلتر کنید"
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Are you sure you want to remove all connections from this signal?"
|
||||
msgstr ""
|
||||
msgstr "آیا مطمئن هستید که می خواهید همه اتصالات را از این سیگنال حذف کنید؟"
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Disconnect All"
|
||||
|
@ -1037,14 +1040,19 @@ msgid "Owners Of:"
|
|||
msgstr "مالکانِ:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "آیا پروندههای انتخاب شده از طرح حذف شوند؟ (نمیتوان بازیابی کرد)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"پروندههایی که میخواهید حذف شوند برای منابع دیگر مورد نیاز هستند تا کار "
|
||||
"کنند.\n"
|
||||
|
@ -1154,14 +1162,12 @@ msgid "Gold Sponsors"
|
|||
msgstr "حامیان طلایی (درجه ۲)"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
#, fuzzy
|
||||
msgid "Silver Sponsors"
|
||||
msgstr "اهداکنندگان نقرهای"
|
||||
msgstr "حامیان نقره ای"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
#, fuzzy
|
||||
msgid "Bronze Sponsors"
|
||||
msgstr "اهداکنندگان برنزی"
|
||||
msgstr "اهداکنندگان برنزیحامیان مالی"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
msgid "Mini Sponsors"
|
||||
|
@ -1316,7 +1322,6 @@ msgid "Bypass"
|
|||
msgstr "گذرگاه فرعی"
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
#, fuzzy
|
||||
msgid "Bus options"
|
||||
msgstr "گزینه های اتوبوس"
|
||||
|
||||
|
@ -1364,27 +1369,27 @@ msgstr "انتقال صدای خطی"
|
|||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Save Audio Bus Layout As..."
|
||||
msgstr ""
|
||||
msgstr "ذخیره طرح اتوبوس صوتی به عنوان ..."
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Location for New Layout..."
|
||||
msgstr ""
|
||||
msgstr "مکان برای طرح جدید ..."
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Open Audio Bus Layout"
|
||||
msgstr ""
|
||||
msgstr "چیدمان اتوبوس صوتی را باز کنید"
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "There is no '%s' file."
|
||||
msgstr ""
|
||||
msgstr "پرونده '٪ s' وجود ندارد."
|
||||
|
||||
#: editor/editor_audio_buses.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Layout"
|
||||
msgstr ""
|
||||
msgstr "چیدمان"
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Invalid file, not an audio bus layout."
|
||||
msgstr ""
|
||||
msgstr "پرونده نامعتبر است ، نه طرح اتوبوس صوتی."
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Error saving file: %s"
|
||||
|
@ -1392,11 +1397,11 @@ msgstr "خطای ذخیره کردن پرونده: %s"
|
|||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Add Bus"
|
||||
msgstr ""
|
||||
msgstr "اتوبوس اضافه کنید"
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Add a new Audio Bus to this layout."
|
||||
msgstr ""
|
||||
msgstr "یک Audio Bus جدید به این طرح اضافه کنید."
|
||||
|
||||
#: editor/editor_audio_buses.cpp editor/editor_properties.cpp
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp editor/property_editor.cpp
|
||||
|
@ -1406,7 +1411,7 @@ msgstr "بارگیری"
|
|||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Load an existing Bus Layout."
|
||||
msgstr ""
|
||||
msgstr "چیدمان اتوبوس موجود را بارگیری کنید."
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Save As"
|
||||
|
@ -1414,7 +1419,7 @@ msgstr "ذخیره در"
|
|||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Save this Bus Layout to a file."
|
||||
msgstr ""
|
||||
msgstr "این طرح Bus را در یک پرونده ذخیره کنید."
|
||||
|
||||
#: editor/editor_audio_buses.cpp editor/import_dock.cpp
|
||||
msgid "Load Default"
|
||||
|
@ -1422,11 +1427,11 @@ msgstr "بارگیری پیش فرض"
|
|||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Load the default Bus Layout."
|
||||
msgstr ""
|
||||
msgstr "طرح پیش فرض اتوبوس را بارگیری کنید."
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Create a new Bus Layout."
|
||||
msgstr ""
|
||||
msgstr "طرح جدید اتوبوس ایجاد کنید."
|
||||
|
||||
#: editor/editor_autoload_settings.cpp
|
||||
msgid "Invalid name."
|
||||
|
@ -1467,23 +1472,23 @@ msgstr "تغییر حالت اتماتیک لود عمومی"
|
|||
|
||||
#: editor/editor_autoload_settings.cpp
|
||||
msgid "Move Autoload"
|
||||
msgstr ""
|
||||
msgstr "بارگیری خودکار را انجام دهید"
|
||||
|
||||
#: editor/editor_autoload_settings.cpp
|
||||
msgid "Remove Autoload"
|
||||
msgstr ""
|
||||
msgstr "بارگیری خودکار را حذف کنید"
|
||||
|
||||
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
|
||||
msgid "Enable"
|
||||
msgstr ""
|
||||
msgstr "روشن"
|
||||
|
||||
#: editor/editor_autoload_settings.cpp
|
||||
msgid "Rearrange Autoloads"
|
||||
msgstr ""
|
||||
msgstr "تنظیم مجدد بارهای خودکار"
|
||||
|
||||
#: editor/editor_autoload_settings.cpp
|
||||
msgid "Can't add autoload:"
|
||||
msgstr ""
|
||||
msgstr "اضافه کردن خودکار امکان پذیر نیست:"
|
||||
|
||||
#: editor/editor_autoload_settings.cpp
|
||||
msgid "Add AutoLoad"
|
||||
|
@ -1512,19 +1517,19 @@ msgstr "سینگلتون"
|
|||
|
||||
#: editor/editor_data.cpp editor/inspector_dock.cpp
|
||||
msgid "Paste Params"
|
||||
msgstr ""
|
||||
msgstr "چسباندن پارام ها"
|
||||
|
||||
#: editor/editor_data.cpp
|
||||
msgid "Updating Scene"
|
||||
msgstr ""
|
||||
msgstr "صحنه به روز می شود"
|
||||
|
||||
#: editor/editor_data.cpp
|
||||
msgid "Storing local changes..."
|
||||
msgstr ""
|
||||
msgstr "ذخیره تغییرات محلی ..."
|
||||
|
||||
#: editor/editor_data.cpp
|
||||
msgid "Updating scene..."
|
||||
msgstr ""
|
||||
msgstr "صحنه به روز می شود ..."
|
||||
|
||||
#: editor/editor_data.cpp editor/editor_properties.cpp
|
||||
msgid "[empty]"
|
||||
|
@ -1532,15 +1537,15 @@ msgstr "[پوچ]"
|
|||
|
||||
#: editor/editor_data.cpp
|
||||
msgid "[unsaved]"
|
||||
msgstr ""
|
||||
msgstr "[ذخیره نشده]"
|
||||
|
||||
#: editor/editor_dir_dialog.cpp
|
||||
msgid "Please select a base directory first."
|
||||
msgstr ""
|
||||
msgstr "لطفاً ابتدا دایرکتوری پایه را انتخاب کنید."
|
||||
|
||||
#: editor/editor_dir_dialog.cpp
|
||||
msgid "Choose a Directory"
|
||||
msgstr ""
|
||||
msgstr "یک فهرست انتخاب کنید"
|
||||
|
||||
#: editor/editor_dir_dialog.cpp editor/editor_file_dialog.cpp
|
||||
#: editor/filesystem_dock.cpp editor/project_manager.cpp
|
||||
|
@ -1562,7 +1567,7 @@ msgstr "ناتوان در ساختن پوشه."
|
|||
|
||||
#: editor/editor_dir_dialog.cpp
|
||||
msgid "Choose"
|
||||
msgstr ""
|
||||
msgstr "انتخاب کنید"
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
msgid "Storing File:"
|
||||
|
@ -2281,11 +2286,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2293,7 +2303,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3681,6 +3691,11 @@ msgstr "انتخاب شده را به دو تا تکثیر کن"
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "بارگیری خودکار را انجام دهید"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -8337,9 +8352,8 @@ msgid "Occlusion"
|
|||
msgstr "ویرایش سیگنال"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Navigation"
|
||||
msgstr "گره انیمیشن"
|
||||
msgstr ""
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Bitmask"
|
||||
|
@ -8928,9 +8942,8 @@ msgid "SoftLight operator."
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Color constant."
|
||||
msgstr "ثابت"
|
||||
msgstr "مقدار ثابت رنگ"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -8943,15 +8956,15 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Equal (==)"
|
||||
msgstr ""
|
||||
msgstr "مساوی (==)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Greater Than (>)"
|
||||
msgstr ""
|
||||
msgstr "بزرگتر از (<)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Greater Than or Equal (>=)"
|
||||
msgstr ""
|
||||
msgstr "بزرگتر یا برابر (=<)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8973,15 +8986,15 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Less Than (<)"
|
||||
msgstr ""
|
||||
msgstr "کمتر از (>)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Less Than or Equal (<=)"
|
||||
msgstr ""
|
||||
msgstr "کمتر یا مساوی (=>)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Not Equal (!=)"
|
||||
msgstr ""
|
||||
msgstr "نا مساوی (=!)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -9017,7 +9030,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Input parameter."
|
||||
msgstr ""
|
||||
msgstr "پارامتر ورودی."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "'%s' input parameter for vertex and fragment shader modes."
|
||||
|
@ -9668,7 +9681,7 @@ msgstr ""
|
|||
|
||||
#: editor/project_export.cpp
|
||||
msgid "Features"
|
||||
msgstr ""
|
||||
msgstr "ویژگیها"
|
||||
|
||||
#: editor/project_export.cpp
|
||||
msgid "Custom (comma-separated):"
|
||||
|
@ -10383,7 +10396,7 @@ msgstr "AutoLoad"
|
|||
|
||||
#: editor/project_settings_editor.cpp
|
||||
msgid "Plugins"
|
||||
msgstr "پلاگین ها"
|
||||
msgstr "افزونهها"
|
||||
|
||||
#: editor/property_editor.cpp
|
||||
msgid "Preset..."
|
||||
|
@ -12087,11 +12100,11 @@ msgstr "شیء پایه یک گره نیست!"
|
|||
|
||||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||||
msgid "Path does not lead Node!"
|
||||
msgstr "مسیر به یک گره نمیرسد!"
|
||||
msgstr "مسیر به یک نود نمیرسد!"
|
||||
|
||||
#: modules/visual_script/visual_script_func_nodes.cpp
|
||||
msgid "Invalid index property name '%s' in node %s."
|
||||
msgstr "نام دارایی ایندکس نامعتبر 's%' در گره s%."
|
||||
msgstr "نام دارایی ایندکس نامعتبر 's%' در نود s%."
|
||||
|
||||
#: modules/visual_script/visual_script_nodes.cpp
|
||||
msgid ": Invalid argument of type: "
|
||||
|
@ -12129,11 +12142,11 @@ msgstr "حذف گره اسکریپتِ دیداری"
|
|||
|
||||
#: modules/visual_script/visual_script_property_selector.cpp
|
||||
msgid "Get %s"
|
||||
msgstr ""
|
||||
msgstr "گرفتن %s"
|
||||
|
||||
#: modules/visual_script/visual_script_property_selector.cpp
|
||||
msgid "Set %s"
|
||||
msgstr ""
|
||||
msgstr "تنظیم %s"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Package name is missing."
|
||||
|
@ -12187,6 +12200,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12232,6 +12253,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12873,7 +12910,7 @@ msgstr ""
|
|||
|
||||
#: scene/gui/color_picker.cpp
|
||||
msgid "Pick a color from the editor window."
|
||||
msgstr ""
|
||||
msgstr "یک رنگ از پنجره ویرایشگر بردارید"
|
||||
|
||||
#: scene/gui/color_picker.cpp
|
||||
msgid "HSV"
|
||||
|
@ -12925,7 +12962,7 @@ msgstr ""
|
|||
|
||||
#: scene/gui/range.cpp
|
||||
msgid "If \"Exp Edit\" is enabled, \"Min Value\" must be greater than 0."
|
||||
msgstr ""
|
||||
msgstr "اگر \"Exp ویرایش\" فعال است, \"حداقل داده\" باید بزرگتر از 0 باشد."
|
||||
|
||||
#: scene/gui/scroll_container.cpp
|
||||
msgid ""
|
||||
|
|
|
@ -15,7 +15,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-03 15:29+0000\n"
|
||||
"PO-Revision-Date: 2020-10-30 10:21+0000\n"
|
||||
"Last-Translator: Tapani Niemi <tapani.niemi@kapsi.fi>\n"
|
||||
"Language-Team: Finnish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/fi/>\n"
|
||||
|
@ -24,7 +24,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.3.2-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1029,14 +1029,19 @@ msgid "Owners Of:"
|
|||
msgstr "Omistajat kohteelle:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Poista valitut tiedostot projektista? (Ei voida palauttaa)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Poistettavaksi merkittyjä tiedostoja tarvitaan muiden resurssien "
|
||||
"toimivuuteen.\n"
|
||||
|
@ -1595,34 +1600,31 @@ msgstr ""
|
|||
"Enabled' asetus."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"GLES2 tarvitsee kohdealustalla 'ETC' tekstuuripakkausta. Kytke 'Import Etc' "
|
||||
"päälle projektin asetuksista."
|
||||
"GLES2 tarvitsee kohdealustalla 'PVRTC' tekstuuripakkausta. Kytke 'Import "
|
||||
"Pvrtc' päälle projektin asetuksista."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"GLES3 tarvitsee kohdealustalla 'ETC' tekstuuripakkausta. Kytke 'Import Etc "
|
||||
"2' päälle projektin asetuksista."
|
||||
"GLES3 tarvitsee kohdealustalla 'ETC2' tai 'PVRTC' tekstuuripakkausta. Kytke "
|
||||
"'Import Etc 2' tai 'Import Pvrtc' päälle projektin asetuksista."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"GLES2 vara-ajuri tarvitsee kohdealustalla 'ETC' tekstuuripakkausta.\n"
|
||||
"Kytke 'Import Etc' päälle projektin asetuksista tai poista 'Driver Fallback "
|
||||
"Enabled' asetus."
|
||||
"GLES2 vara-ajuri tarvitsee kohdealustalla 'PVRTC' tekstuuripakkausta.\n"
|
||||
"Kytke 'Import Pvrtc' päälle projektin asetuksista tai poista 'Driver "
|
||||
"Fallback Enabled' asetus."
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
||||
|
@ -2305,19 +2307,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Virhe tallennettaessa laattavalikoimaa!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Virhe tallennettaessa asettelua!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Editorin oletusasettelu ylikirjoitettu."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Asettelun nimeä ei löytynyt!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Palautettiin oletusasettelu alkuperäisiin asetuksiinsa."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3745,6 +3753,11 @@ msgstr "Kahdenna..."
|
|||
msgid "Move To..."
|
||||
msgstr "Siirrä..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Siirrä automaattisesti ladattavaa"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Uusi skene..."
|
||||
|
@ -5211,50 +5224,43 @@ msgstr "Luo vaaka- ja pystysuorat apuviivat"
|
|||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Aseta CanvasItem \"%s\" keskiöksi (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate %d CanvasItems"
|
||||
msgstr "Kierrä CanvasItemiä"
|
||||
msgstr "Kierrä %d CanvasItemiä"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
||||
msgstr "Kierrä CanvasItemiä"
|
||||
msgstr "Kierrä CanvasItem \"%s\":ä %d astetta"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" Anchor"
|
||||
msgstr "Siirrä CanvasItemiä"
|
||||
msgstr "Siirrä CanvasItem \"%s\":n ankkuri"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
||||
msgstr ""
|
||||
msgstr "Skaalaa Node2D \"%s\" kokoon (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Resize Control \"%s\" to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Muuta Control \"%s\" kokoon (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale %d CanvasItems"
|
||||
msgstr "Skaalaa CanvasItemiä"
|
||||
msgstr "Skaalaa %d CanvasItemiä"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
||||
msgstr "Skaalaa CanvasItemiä"
|
||||
msgstr "Skaalaa CanvasItem \"%s\" kokoon (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move %d CanvasItems"
|
||||
msgstr "Siirrä CanvasItemiä"
|
||||
msgstr "Siirrä %d CanvasItemiä"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
||||
msgstr "Siirrä CanvasItemiä"
|
||||
msgstr "Siirrä CanvasItem \"%s\" koordinaattiin (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -6535,18 +6541,16 @@ msgid "Move Points"
|
|||
msgstr "Siirrä pisteitä"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Command: Rotate"
|
||||
msgstr "Vedä: Kierrä"
|
||||
msgstr "Komentonäppäin: Kierrä"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Shift: Move All"
|
||||
msgstr "Shift: Siirrä kaikkia"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Shift+Command: Scale"
|
||||
msgstr "Shift+Ctrl: Skaalaa"
|
||||
msgstr "Shift+komentonäppäin: Skaalaa"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Ctrl: Rotate"
|
||||
|
@ -6594,14 +6598,12 @@ msgid "Radius:"
|
|||
msgstr "Säde:"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy Polygon to UV"
|
||||
msgstr "Luo polygoni ja UV"
|
||||
msgstr "Kopioi polygoni UV:hen"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy UV to Polygon"
|
||||
msgstr "Muunna Polygon2D solmuksi"
|
||||
msgstr "Kopioi UV Polygon solmulle"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Clear UV"
|
||||
|
@ -8149,13 +8151,12 @@ msgid "Paint Tile"
|
|||
msgstr "Maalaa laatta"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Shift+LMB: Line Draw\n"
|
||||
"Shift+Command+LMB: Rectangle Paint"
|
||||
msgstr ""
|
||||
"Shift+Hiiren vasen: Piirrä viiva\n"
|
||||
"Shift+Ctrl+Hiiren vasen: Suorakaidemaalaus"
|
||||
"Shift+Hiiren vasen: Viivanpiirto\n"
|
||||
"Shift+Komentonäppäin+Hiiren vasen: Suorakaidemaalaus"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8683,9 +8684,8 @@ msgid "Add Node to Visual Shader"
|
|||
msgstr "Lisää solmu Visual Shaderiin"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Node(s) Moved"
|
||||
msgstr "Solmu siirretty"
|
||||
msgstr "Solmu(t) siirretty"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Duplicate Nodes"
|
||||
|
@ -8705,9 +8705,8 @@ msgid "Visual Shader Input Type Changed"
|
|||
msgstr "Visual Shaderin syötteen tyyppi vaihdettu"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "UniformRef Name Changed"
|
||||
msgstr "Aseta uniformin nimi"
|
||||
msgstr "UniformRef nimi muutettu"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Vertex"
|
||||
|
@ -9420,7 +9419,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "A reference to an existing uniform."
|
||||
msgstr ""
|
||||
msgstr "Viittaus olemassa olevaan uniformiin."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "(Fragment/Light mode only) Scalar derivative function."
|
||||
|
@ -12059,6 +12058,14 @@ msgstr ""
|
|||
"Virheellinen Android SDK -polku mukautettu käännöstä varten editorin "
|
||||
"asetuksissa."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12114,18 +12121,39 @@ msgstr ""
|
|||
#: platform/android/export/export.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" on käyttökelpoinen vain, kun \"Use Custom Build\" asetus on "
|
||||
"päällä."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
"Virheellinen tiedostonimi! Android App Bundle tarvitsee *.aab "
|
||||
"tiedostopäätteen."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "APK Expansion ei ole yhteensopiva Android App Bundlen kanssa."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
"Virheellinen tiedostonimi! Android APK tarvitsee *.apk tiedostopäätteen."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -12162,13 +12190,15 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Moving output"
|
||||
msgstr ""
|
||||
msgstr "Siirretään tulostetta"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"Vientitiedoston kopiointi ja uudelleennimeäminen ei onnistu, tarkista "
|
||||
"tulosteet gradle-projektin hakemistosta."
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
|
@ -12927,6 +12957,12 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Vakioita ei voi muokata."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Virhe tallennettaessa asettelua!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Editorin oletusasettelu ylikirjoitettu."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Siirrä keskikohtaa"
|
||||
|
||||
|
|
|
@ -1009,14 +1009,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2242,11 +2245,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2254,7 +2262,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3594,6 +3602,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11584,6 +11596,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11628,6 +11648,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -75,12 +75,13 @@
|
|||
# Julien Humbert <julroy67@gmail.com>, 2020.
|
||||
# Nathan <bonnemainsnathan@gmail.com>, 2020.
|
||||
# Léo Vincent <l009.vincent@gmail.com>, 2020.
|
||||
# Joseph Boudou <joseph.boudou@matabio.net>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-09-28 11:18+0000\n"
|
||||
"Last-Translator: Nathan <bonnemainsnathan@gmail.com>\n"
|
||||
"PO-Revision-Date: 2020-11-15 12:43+0000\n"
|
||||
"Last-Translator: Joseph Boudou <joseph.boudou@matabio.net>\n"
|
||||
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/fr/>\n"
|
||||
"Language: fr\n"
|
||||
|
@ -88,7 +89,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n > 1;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1107,15 +1108,20 @@ msgid "Owners Of:"
|
|||
msgstr "Propriétaires de :"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Supprimer les fichiers sélectionnés du projet ? (restauration impossible)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Les fichiers qui vont être supprimés sont utilisés par d'autres ressources "
|
||||
"pour leur fonctionnement.\n"
|
||||
|
@ -1674,34 +1680,31 @@ msgstr ""
|
|||
"Fallback Enabled'."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"La plate-forme cible nécessite une compression de texture 'ETC' pour GLES2. "
|
||||
"Activez 'Import Etc' dans les paramètres du projet."
|
||||
"La plate-forme cible nécessite une compression de texture « ETC » pour "
|
||||
"GLES2. Activez « Import Etc » dans les paramètres du projet."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"La plate-forme cible nécessite une compression de texture 'ETC2' pour GLES3. "
|
||||
"Activez 'Import Etc 2' dans les Paramètres du projet."
|
||||
"La plate-forme cible nécessite une compression de texture « ETC2 » pour "
|
||||
"GLES3. Activez « Import Etc 2 » dans les Paramètres du projet."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"La plate-forme cible nécessite une compression de texture ' ETC ' pour le "
|
||||
"La plate-forme cible nécessite une compression de texture ' PVRTC ' pour le "
|
||||
"fallback pilote de GLES2.\n"
|
||||
"Activez 'Import Etc' dans les paramètres du projet, ou désactivez 'Driver "
|
||||
"Activez 'Import Pvrtc' dans les paramètres du projet, ou désactivez 'Driver "
|
||||
"Fallback Enabled'."
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
|
@ -2384,19 +2387,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Erreur d'enregistrement du TileSet !"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Erreur d'enregistrement de la disposition !"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Disposition de l'éditeur par défaut remplacée."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Nom de la disposition non trouvé !"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Disposition par défaut remise à zéro."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3855,6 +3864,11 @@ msgstr "Dupliquer…"
|
|||
msgid "Move To..."
|
||||
msgstr "Déplacer vers…"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Déplacer l'AutoLoad"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nouvelle scène..."
|
||||
|
@ -5327,8 +5341,9 @@ msgid "Create Horizontal and Vertical Guides"
|
|||
msgstr "Créer de nouveaux guides horizontaux et verticaux"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Décalage pivot du CanvasItem « %s » défini à (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -5336,22 +5351,23 @@ msgid "Rotate %d CanvasItems"
|
|||
msgstr "Pivoter l'élément de canevas"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
||||
msgstr "Pivoter l'élément de canevas"
|
||||
msgstr "Pivoter le CanvasItem \"%s\" de %d degrés"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" Anchor"
|
||||
msgstr "Déplacer l'élément de canevas"
|
||||
msgstr "Déplacer l'ancre \"%s\" du CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
||||
msgstr ""
|
||||
msgstr "Mettre à l'échelle Node2D \"%s\" vers (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Resize Control \"%s\" to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Redimensionner le Contrôle \"%s\" vers (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -6667,18 +6683,16 @@ msgid "Move Points"
|
|||
msgstr "Déplacer de points"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Command: Rotate"
|
||||
msgstr "Glisser : tourner"
|
||||
msgstr "Commande : Rotation"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Shift: Move All"
|
||||
msgstr "Maj : Tout déplacer"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Shift+Command: Scale"
|
||||
msgstr "Maj+Contrôle : Mettre à l'échelle"
|
||||
msgstr "Shift + Commande : Mettre à l'échelle"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Ctrl: Rotate"
|
||||
|
@ -6728,12 +6742,12 @@ msgstr "Rayon :"
|
|||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy Polygon to UV"
|
||||
msgstr "Créer un polygone & UV"
|
||||
msgstr "Copier le polygone dans UV"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy UV to Polygon"
|
||||
msgstr "Convertir en Polygon2D"
|
||||
msgstr "Copier UV dans le polygone"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Clear UV"
|
||||
|
@ -8290,8 +8304,8 @@ msgid ""
|
|||
"Shift+LMB: Line Draw\n"
|
||||
"Shift+Command+LMB: Rectangle Paint"
|
||||
msgstr ""
|
||||
"Shift + Clic gauche : Dessiner une ligne\n"
|
||||
"Shift + Ctrl + Clic gauche : Dessiner un rectangle"
|
||||
"Shift+LMB : Dessiner une ligne\n"
|
||||
"Shift+Commande+LMB : Dessiner un rectangle"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8821,9 +8835,8 @@ msgid "Add Node to Visual Shader"
|
|||
msgstr "Ajouter un nœud au Visual Shader"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Node(s) Moved"
|
||||
msgstr "Nœud déplacé"
|
||||
msgstr "Nœud(s) déplacé(s)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Duplicate Nodes"
|
||||
|
@ -8845,7 +8858,7 @@ msgstr "Type d’entrée Visual Shader changée"
|
|||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "UniformRef Name Changed"
|
||||
msgstr "Définir le nom de l'uniforme"
|
||||
msgstr "Nom UniformRef modifié"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Vertex"
|
||||
|
@ -9566,8 +9579,9 @@ msgstr ""
|
|||
"constantes."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "A reference to an existing uniform."
|
||||
msgstr ""
|
||||
msgstr "Une référence à un uniform existant."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "(Fragment/Light mode only) Scalar derivative function."
|
||||
|
@ -12226,6 +12240,14 @@ msgstr ""
|
|||
"Chemin d'accès invalide au SDK Android pour le build custom dans les "
|
||||
"paramètres de l'éditeur."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12277,20 +12299,45 @@ msgstr ""
|
|||
"Xr » est « Oculus Mobile VR »."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"« Exportation AAB » est valide uniquement lorsque l'option « Utiliser une "
|
||||
"build personnalisée » est activée."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
"Nom de fichier invalide ! Le bundle d'application Android nécessite "
|
||||
"l'extension *.aab."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
"L'expansion de fichier APK n'est pas compatible avec le bundle d'application "
|
||||
"Android."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
"Nom de fichier invalide ! Les fichiers APK d'Android nécessitent l'extension "
|
||||
"*.apk."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -12328,14 +12375,17 @@ msgstr ""
|
|||
"Android."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid "Moving output"
|
||||
msgstr ""
|
||||
msgstr "Sortie de déplacement"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"Impossible de copier et de renommer le fichier d'export, vérifiez le dossier "
|
||||
"du projet gradle pour les journaux."
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
|
@ -13121,6 +13171,12 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Les constantes ne peuvent être modifiées."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Erreur d'enregistrement de la disposition !"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Disposition de l'éditeur par défaut remplacée."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Déplacer le pivot"
|
||||
|
||||
|
|
|
@ -1002,14 +1002,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2236,11 +2239,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2248,7 +2256,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3587,6 +3595,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11581,6 +11593,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11625,6 +11645,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -17,12 +17,13 @@
|
|||
# Ziv D <wizdavid@gmail.com>, 2020.
|
||||
# yariv benj <yariv4400@gmail.com>, 2020.
|
||||
# Guy Dadon <guydadon14@gmail.com>, 2020.
|
||||
# bruvzg <bruvzg13@gmail.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-27 18:26+0000\n"
|
||||
"Last-Translator: Guy Dadon <guydadon14@gmail.com>\n"
|
||||
"PO-Revision-Date: 2020-11-17 11:07+0000\n"
|
||||
"Last-Translator: Ziv D <wizdavid@gmail.com>\n"
|
||||
"Language-Team: Hebrew <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/he/>\n"
|
||||
"Language: he\n"
|
||||
|
@ -31,7 +32,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=4; plural=(n == 1) ? 0 : ((n == 2) ? 1 : ((n > 10 && "
|
||||
"n % 10 == 0) ? 2 : 3));\n"
|
||||
"X-Generator: Weblate 4.3.2-dev\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -50,7 +51,7 @@ msgstr "אין מספיק בתים לפענוח בתים, או פורמט לא
|
|||
|
||||
#: core/math/expression.cpp
|
||||
msgid "Invalid input %i (not passed) in expression"
|
||||
msgstr "קלט שגוי %I (לא הועבר) בתוך הביטוי"
|
||||
msgstr "קלט שגוי %i (לא הועבר) בתוך הביטוי"
|
||||
|
||||
#: core/math/expression.cpp
|
||||
msgid "self can't be used because instance is null (not passed)"
|
||||
|
@ -58,7 +59,7 @@ msgstr "'self' לא ניתן לשימוש כי המופע הינו 'null' ( לא
|
|||
|
||||
#: core/math/expression.cpp
|
||||
msgid "Invalid operands to operator %s, %s and %s."
|
||||
msgstr "אופרנדים לא תקינים לאופרטור %s, %s ו%s."
|
||||
msgstr "אופרנדים לא תקינים לאופרטור %s, %s ו %s."
|
||||
|
||||
#: core/math/expression.cpp
|
||||
msgid "Invalid index of type %s for base type %s"
|
||||
|
@ -70,7 +71,7 @@ msgstr "שם אינדקס לא תקין '%s' לסוג בסיס %s"
|
|||
|
||||
#: core/math/expression.cpp
|
||||
msgid "Invalid arguments to construct '%s'"
|
||||
msgstr "פרמטרים שגויים לבניית 's%'"
|
||||
msgstr "פרמטרים שגויים לבניית '%s'"
|
||||
|
||||
#: core/math/expression.cpp
|
||||
msgid "On call to '%s':"
|
||||
|
@ -1040,14 +1041,17 @@ msgstr ""
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "להסיר את הקבצים הנבחרים מהמיזם? (אי אפשר לשחזר)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -1740,7 +1744,7 @@ msgstr ""
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Error saving profile to path: '%s'."
|
||||
msgstr "שגיאה בשמירת פרופיל לנתיב 's%'."
|
||||
msgstr "שגיאה בשמירת פרופיל לנתיב '%s'."
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Unset"
|
||||
|
@ -2046,8 +2050,8 @@ msgid ""
|
|||
"There is currently no description for this property. Please help us by "
|
||||
"[color=$color][url=$url]contributing one[/url][/color]!"
|
||||
msgstr ""
|
||||
"כרגע אין תיאור למאפיין זה. בבקשה עזור לנו על-ידי [/color][/url]כתיבת "
|
||||
"תיאור[url=$url][color=$color]!"
|
||||
"כרגע אין תיאור למאפיין זה. בבקשה עזור לנו על-ידי [color=$color][url="
|
||||
"$url]כתיבת תיאור[/url][/color]!"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Method Descriptions"
|
||||
|
@ -2058,8 +2062,8 @@ msgid ""
|
|||
"There is currently no description for this method. Please help us by [color="
|
||||
"$color][url=$url]contributing one[/url][/color]!"
|
||||
msgstr ""
|
||||
"כרגע אין תיאור למתודה זו. בבקשה עזור לנו על-ידי [/url][/color]כתיבת תיאור "
|
||||
"[color=$color][url=$url]!"
|
||||
"כרגע אין תיאור למתודה זו. בבקשה עזור לנו על-ידי [color=$color][url="
|
||||
"$url]כתיבת תיאור [/url][/color]!"
|
||||
|
||||
#: editor/editor_help_search.cpp editor/editor_node.cpp
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
|
@ -2248,11 +2252,11 @@ msgstr "שגיאה בעת השמירה."
|
|||
|
||||
#: editor/editor_node.cpp editor/plugins/script_editor_plugin.cpp
|
||||
msgid "Can't open '%s'. The file could have been moved or deleted."
|
||||
msgstr "לא יכול לפתוח את 's%'. יכול להיות שהקובץ הועבר או נמחק."
|
||||
msgstr "לא יכול לפתוח את '%s'. יכול להיות שהקובץ הועבר או נמחק."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error while parsing '%s'."
|
||||
msgstr "שגיאה בפענוח 's%'."
|
||||
msgstr "שגיאה בפענוח '%s'."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Unexpected end of file '%s'."
|
||||
|
@ -2260,11 +2264,11 @@ msgstr "סוף קובץ בלתי צפוי '%s'."
|
|||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Missing '%s' or its dependencies."
|
||||
msgstr "חסר 's%' או תלות שלו."
|
||||
msgstr "חסר '%s' או תלות שלו."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error while loading '%s'."
|
||||
msgstr "שגיאה בטעינת 's%'."
|
||||
msgstr "שגיאה בטעינת '%s'."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Saving Scene"
|
||||
|
@ -2317,19 +2321,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "שגיאה בשמירת TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "שמירת הפריסה נכשלה!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "ברירת המחדל של עורך הפריסה נדרסה."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "שם הפריסה לא נמצא!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "פריסת ברירת המחדל שוחזרה להגדרות הבסיס."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3049,7 +3059,7 @@ msgstr "מערכת קבצים"
|
|||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Inspector"
|
||||
msgstr "חוקר"
|
||||
msgstr "מפקח"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Expand Bottom Panel"
|
||||
|
@ -3736,6 +3746,11 @@ msgstr "שכפול…"
|
|||
msgid "Move To..."
|
||||
msgstr "העברה אל…"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "הזזת טעינה אוטומטית"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -4592,180 +4607,171 @@ msgstr "ניגון ההנפשה שנבחרה מהמיקום הנוכחי. (D)"
|
|||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Animation position (in seconds)."
|
||||
msgstr ""
|
||||
msgstr "מיקום הנפשה (בשניות)."
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Scale animation playback globally for the node."
|
||||
msgstr ""
|
||||
msgstr "שינוי קנה מידה לניגון הנפשה באופן גלובלי עבור המפרק."
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Animation Tools"
|
||||
msgstr ""
|
||||
msgstr "כלי הנפשה"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Animation"
|
||||
msgstr ""
|
||||
msgstr "הנפשה"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Edit Transitions..."
|
||||
msgstr "מעברונים"
|
||||
msgstr "עריכת מעברים..."
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Open in Inspector"
|
||||
msgstr "חוקר"
|
||||
msgstr "פתיחה במפקח"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Display list of animations in player."
|
||||
msgstr ""
|
||||
msgstr "הצגת רשימת הנפשות בנגן."
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Autoplay on Load"
|
||||
msgstr ""
|
||||
msgstr "הפעלה אוטומטית בטעינה"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Enable Onion Skinning"
|
||||
msgstr ""
|
||||
msgstr "הפעלת שכבות בצל"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Onion Skinning Options"
|
||||
msgstr "הגדרות הצמדה"
|
||||
msgstr "הגדרות שכבות בצל"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Directions"
|
||||
msgstr ""
|
||||
msgstr "כיוונים"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Past"
|
||||
msgstr ""
|
||||
msgstr "עבר"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Future"
|
||||
msgstr ""
|
||||
msgstr "עתיד"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Depth"
|
||||
msgstr ""
|
||||
msgstr "עומק"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "1 step"
|
||||
msgstr ""
|
||||
msgstr "צעד 1"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "2 steps"
|
||||
msgstr ""
|
||||
msgstr "2 צעדים"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "3 steps"
|
||||
msgstr ""
|
||||
msgstr "3 צעדים"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Differences Only"
|
||||
msgstr ""
|
||||
msgstr "רק הבדלים"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Force White Modulate"
|
||||
msgstr ""
|
||||
msgstr "אילוץ ציור לבן"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Include Gizmos (3D)"
|
||||
msgstr ""
|
||||
msgstr "הכללת גיזמו (3D)"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Pin AnimationPlayer"
|
||||
msgstr "שם הנפשה חדשה:"
|
||||
msgstr "הצמדת AnimationPlayer"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Create New Animation"
|
||||
msgstr ""
|
||||
msgstr "יצירת הנפשה חדשה"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Animation Name:"
|
||||
msgstr ""
|
||||
msgstr "שם הנפשה:"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
#: editor/plugins/resource_preloader_editor_plugin.cpp
|
||||
#: editor/plugins/script_editor_plugin.cpp
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp editor/property_editor.cpp
|
||||
msgid "Error!"
|
||||
msgstr ""
|
||||
msgstr "שגיאה!"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Blend Times:"
|
||||
msgstr ""
|
||||
msgstr "זמני מיזוג:"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Next (Auto Queue):"
|
||||
msgstr ""
|
||||
msgstr "הבא (תור אוטומטי):"
|
||||
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
msgid "Cross-Animation Blend Times"
|
||||
msgstr ""
|
||||
msgstr "זמני מיזוג בין הנפשות"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Move Node"
|
||||
msgstr "מצב הזזה (W)"
|
||||
msgstr "הזזת מפרק"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Transition exists!"
|
||||
msgstr "המעברון קיים!"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Add Transition"
|
||||
msgstr "מעברון"
|
||||
msgstr "הוספת מעברון"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
msgid "Add Node"
|
||||
msgstr ""
|
||||
msgstr "הוספת מפרק"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "End"
|
||||
msgstr ""
|
||||
msgstr "סוף"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Immediate"
|
||||
msgstr ""
|
||||
msgstr "מיידי"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Sync"
|
||||
msgstr ""
|
||||
msgstr "סנכרון"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "At End"
|
||||
msgstr ""
|
||||
msgstr "בסוף"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Travel"
|
||||
msgstr ""
|
||||
msgstr "טיול"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Start and end nodes are needed for a sub-transition."
|
||||
msgstr ""
|
||||
msgstr "יש צורך במפרקי התחלה וסוף למעברון משנה."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "No playback resource set at path: %s."
|
||||
msgstr "לא בנתיב המשאב."
|
||||
msgstr "לא נקבע משאב לניגון בנתיב: %s."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Node Removed"
|
||||
msgstr "הסרה"
|
||||
msgstr "הוסר מפרק"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Transition Removed"
|
||||
msgstr "מעברון"
|
||||
msgstr "הוסר מעברון"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Set Start Node (Autoplay)"
|
||||
msgstr ""
|
||||
msgstr "קביעת מפרק התחלה (ניגון אוטומטי)"
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid ""
|
||||
|
@ -4773,199 +4779,200 @@ msgid ""
|
|||
"RMB to add new nodes.\n"
|
||||
"Shift+LMB to create connections."
|
||||
msgstr ""
|
||||
"בחירת והזזת מפרקים.\n"
|
||||
"RMB להוספת מפרקים חדשים.\n"
|
||||
"Shift + LMB ליצירת חיבורים."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Create new nodes."
|
||||
msgstr "יצירת %s חדש"
|
||||
msgstr "יצירת מפרקים חדשים."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Connect nodes."
|
||||
msgstr "התחברות למפרק:"
|
||||
msgstr "חיבור מפרקים."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected node or transition."
|
||||
msgstr "להסיר את הקבצים הנבחרים מהמיזם? (אי אפשר לשחזר)"
|
||||
msgstr "הסרת מפרק או מעברון שנבחרו."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Toggle autoplay this animation on start, restart or seek to zero."
|
||||
msgstr ""
|
||||
msgstr "הפעלה/ביטול ניגון אוטומטי של הנפשה זו בהפעלה, הפעלה מחדש או מעבר לאפס."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Set the end animation. This is useful for sub-transitions."
|
||||
msgstr ""
|
||||
msgstr "קביעת הנפשת הסיום. זה שימושי למעברי משנה."
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
msgid "Transition: "
|
||||
msgstr "מעברון: "
|
||||
|
||||
#: editor/plugins/animation_state_machine_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Play Mode:"
|
||||
msgstr "מצב גולמי"
|
||||
msgstr "מצב ניגון:"
|
||||
|
||||
#: editor/plugins/animation_tree_editor_plugin.cpp
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "AnimationTree"
|
||||
msgstr ""
|
||||
msgstr "עץ הנפשה"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "New name:"
|
||||
msgstr ""
|
||||
msgstr "שם חדש:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||||
msgid "Scale:"
|
||||
msgstr ""
|
||||
msgstr "קנה מידה:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Fade In (s):"
|
||||
msgstr ""
|
||||
msgstr "דהייה/יות:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Fade Out (s):"
|
||||
msgstr ""
|
||||
msgstr "עמעום/ים:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Blend"
|
||||
msgstr ""
|
||||
msgstr "מיזוג"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Mix"
|
||||
msgstr ""
|
||||
msgstr "עירבוב"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Auto Restart:"
|
||||
msgstr ""
|
||||
msgstr "התחלה מחדש אוטומטית:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Restart (s):"
|
||||
msgstr ""
|
||||
msgstr "התחלה(ות) מחדש:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Random Restart (s):"
|
||||
msgstr ""
|
||||
msgstr "התחלה(ות) מחדש באקראי:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Start!"
|
||||
msgstr ""
|
||||
msgstr "התחלה!"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
#: editor/plugins/multimesh_editor_plugin.cpp
|
||||
msgid "Amount:"
|
||||
msgstr ""
|
||||
msgstr "כמות:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Blend 0:"
|
||||
msgstr ""
|
||||
msgstr "מיזוג 0:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Blend 1:"
|
||||
msgstr ""
|
||||
msgstr "מיזוג 1:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "X-Fade Time (s):"
|
||||
msgstr ""
|
||||
msgstr "זמן עמעום/ים (X-Fade):"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Current:"
|
||||
msgstr ""
|
||||
msgstr "נוכחי:"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
msgid "Add Input"
|
||||
msgstr ""
|
||||
msgstr "הוספת קלט"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Clear Auto-Advance"
|
||||
msgstr ""
|
||||
msgstr "הפסקת קידום אוטומטי"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Set Auto-Advance"
|
||||
msgstr ""
|
||||
msgstr "קביעת קידום אוטומטי"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Delete Input"
|
||||
msgstr ""
|
||||
msgstr "מחיקת קלט"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Animation tree is valid."
|
||||
msgstr ""
|
||||
msgstr "עץ הנפשה חוקי."
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Animation tree is invalid."
|
||||
msgstr ""
|
||||
msgstr "עץ הנפשה לא חוקי."
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Animation Node"
|
||||
msgstr ""
|
||||
msgstr "מפרק הנפשה"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "OneShot Node"
|
||||
msgstr ""
|
||||
msgstr "מפרק חד-פעמי"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Mix Node"
|
||||
msgstr ""
|
||||
msgstr "מפרק ערבוב"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Blend2 Node"
|
||||
msgstr ""
|
||||
msgstr "מפרק Blend2"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Blend3 Node"
|
||||
msgstr ""
|
||||
msgstr "מפרק Blend3"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Blend4 Node"
|
||||
msgstr ""
|
||||
msgstr "מפרק Blend4"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "TimeScale Node"
|
||||
msgstr ""
|
||||
msgstr "מפרק TimeScale"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "TimeSeek Node"
|
||||
msgstr ""
|
||||
msgstr "מפרק TimeSeek"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Transition Node"
|
||||
msgstr ""
|
||||
msgstr "מפרק מעברון"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Import Animations..."
|
||||
msgstr ""
|
||||
msgstr "ייבוא הנפשות..."
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Edit Node Filters"
|
||||
msgstr ""
|
||||
msgstr "עריכת מסנני המפרק"
|
||||
|
||||
#: editor/plugins/animation_tree_player_editor_plugin.cpp
|
||||
msgid "Filters..."
|
||||
msgstr ""
|
||||
msgstr "מסננים..."
|
||||
|
||||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||||
msgid "Contents:"
|
||||
msgstr ""
|
||||
msgstr "תוכן:"
|
||||
|
||||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||||
msgid "View Files"
|
||||
msgstr ""
|
||||
msgstr "הצגת קבצים"
|
||||
|
||||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||||
msgid "Connection error, please try again."
|
||||
msgstr ""
|
||||
msgstr "שגיאת חיבור, אנא נסה שוב."
|
||||
|
||||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||||
msgid "Can't connect to host:"
|
||||
msgstr ""
|
||||
msgstr "לא ניתן להתחבר למארח:"
|
||||
|
||||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||||
msgid "No response from host:"
|
||||
msgstr ""
|
||||
msgstr "אין תגובה מהמארח:"
|
||||
|
||||
#: editor/plugins/asset_library_editor_plugin.cpp
|
||||
msgid "Can't resolve hostname:"
|
||||
|
@ -12100,6 +12107,14 @@ msgid "Invalid Android SDK path for custom build in Editor Settings."
|
|||
msgstr ""
|
||||
"נתיב לא חוקי לערכת פיתוח אנדרואיד עבור בנייה מותאמת אישית בהגדרות העורך."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12149,6 +12164,22 @@ msgstr "\"Focus Awareness\" תקף רק כאשר \"מצב Xr\" הוא \"Oculus M
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12920,6 +12951,12 @@ msgstr "ניתן להקצות שינויים רק בפונקצית vertex."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "אי אפשר לשנות קבועים."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "שמירת הפריסה נכשלה!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "ברירת המחדל של עורך הפריסה נדרסה."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "העברה למעלה"
|
||||
|
|
|
@ -1029,14 +1029,19 @@ msgid "Owners Of:"
|
|||
msgstr "के स्वामी:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "परियोजना से चयनित फ़ाइलों को हटा दें? (बहाल नहीं किया जा सकता है)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"निकाली गई फ़ाइलों को दूसरे संसाधनों द्वारा उनके लिए काम करने के लिए आवश्यक है\n"
|
||||
"वैसे भी उन्हें निकालें? (कोई पूर्ववत नहीं)"
|
||||
|
@ -2293,19 +2298,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "त्रुटि बचत टाइलसेट!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "लेआउट को बचाने की कोशिश कर रहा त्रुटि!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "डिफ़ॉल्ट संपादक लेआउट अभिभूत।"
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "लेआउट नाम नहीं मिला!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "आधार सेटिंग्स के लिए डिफ़ॉल्ट लेआउट बहाल।"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3717,6 +3728,11 @@ msgstr "डुप्लिकेट..."
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "औटोलोड हिलाइये"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "नया दृश्य..."
|
||||
|
@ -11835,6 +11851,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11880,6 +11904,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12562,6 +12602,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "लेआउट को बचाने की कोशिश कर रहा त्रुटि!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "डिफ़ॉल्ट संपादक लेआउट अभिभूत।"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Add initial export..."
|
||||
#~ msgstr "पसंदीदा:"
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"PO-Revision-Date: 2020-10-19 21:08+0000\n"
|
||||
"PO-Revision-Date: 2020-11-17 11:07+0000\n"
|
||||
"Last-Translator: LeoClose <leoclose575@gmail.com>\n"
|
||||
"Language-Team: Croatian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/hr/>\n"
|
||||
|
@ -18,7 +18,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8-bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
|
||||
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.3.1-dev\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1011,14 +1011,19 @@ msgid "Owners Of:"
|
|||
msgstr "Vlasnici:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Ukloni odabrane datoteke iz projekta? (Neće ih biti moguće vratiti)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Datoteke koje se uklanjaju su nužne drugim resursima kako bi ispravno "
|
||||
"radili.\n"
|
||||
|
@ -1644,15 +1649,15 @@ msgstr ""
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "(Editor Disabled, Properties Disabled)"
|
||||
msgstr ""
|
||||
msgstr "(Editor Onemogućen, Svojstva Onemogućena)"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "(Properties Disabled)"
|
||||
msgstr ""
|
||||
msgstr "(Svojstva Onemogućena)"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "(Editor Disabled)"
|
||||
msgstr ""
|
||||
msgstr "(Editor Onemogućen)"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Class Options:"
|
||||
|
@ -1660,15 +1665,15 @@ msgstr ""
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Enable Contextual Editor"
|
||||
msgstr ""
|
||||
msgstr "Omogući Kontekstni Editor"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Enabled Properties:"
|
||||
msgstr ""
|
||||
msgstr "Omogućena Svojstva:"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Enabled Features:"
|
||||
msgstr ""
|
||||
msgstr "Omogućene Značajke:"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Enabled Classes:"
|
||||
|
@ -1676,13 +1681,14 @@ msgstr ""
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "File '%s' format is invalid, import aborted."
|
||||
msgstr ""
|
||||
msgstr "Format datoteke \"%s\" je nevažeći, uvoženje prekinuto."
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid ""
|
||||
"Profile '%s' already exists. Remove it first before importing, import "
|
||||
"aborted."
|
||||
msgstr ""
|
||||
"Profil '% s' već postoji. Prvo ga uklonite prije uvoza, uvoz je prekinut."
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Error saving profile to path: '%s'."
|
||||
|
@ -1694,54 +1700,54 @@ msgstr ""
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Current Profile:"
|
||||
msgstr ""
|
||||
msgstr "Trenutni Profil:"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Make Current"
|
||||
msgstr ""
|
||||
msgstr "Učini Aktualnim"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
#: editor/plugins/animation_player_editor_plugin.cpp
|
||||
#: editor/plugins/version_control_editor_plugin.cpp
|
||||
msgid "New"
|
||||
msgstr ""
|
||||
msgstr "Novo"
|
||||
|
||||
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
|
||||
#: editor/project_manager.cpp
|
||||
msgid "Import"
|
||||
msgstr ""
|
||||
msgstr "Uvoz"
|
||||
|
||||
#: editor/editor_feature_profile.cpp editor/project_export.cpp
|
||||
msgid "Export"
|
||||
msgstr ""
|
||||
msgstr "Izvoz"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Available Profiles:"
|
||||
msgstr ""
|
||||
msgstr "Dostupni Profili:"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Class Options"
|
||||
msgstr ""
|
||||
msgstr "Opcije Klase"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "New profile name:"
|
||||
msgstr ""
|
||||
msgstr "Novi naziv profila:"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Erase Profile"
|
||||
msgstr ""
|
||||
msgstr "Brisanje Profila"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Godot Feature Profile"
|
||||
msgstr ""
|
||||
msgstr "Godot Značajke Profila"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Import Profile(s)"
|
||||
msgstr ""
|
||||
msgstr "Uvoz Profila"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Export Profile"
|
||||
msgstr ""
|
||||
msgstr "Izvoz Profila"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Manage Editor Feature Profiles"
|
||||
|
@ -2246,11 +2252,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2258,7 +2269,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3596,6 +3607,11 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Premjesti Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11592,6 +11608,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11636,6 +11660,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1037,14 +1037,19 @@ msgid "Owners Of:"
|
|||
msgstr "Tulajdonosai:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Eltávolítja a kiválasztott fájlokat a projektből? (nem visszavonható)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Az eltávolítandó fájlokat szükségelik más források a működésükhöz.\n"
|
||||
"Eltávolítja őket ennek ellenére? (nem visszavonható)"
|
||||
|
@ -2293,19 +2298,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Hiba TileSet mentésekor!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Hiba történt az elrendezés mentésekor!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Alapértelmezett szerkesztő elrendezés felülírva."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Elrendezés neve nem található!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
"Az alapértelmezett elrendezés vissza lett állítva az alap beállításokra."
|
||||
|
||||
|
@ -3735,6 +3746,11 @@ msgstr "Megkettőzés..."
|
|||
msgid "Move To..."
|
||||
msgstr "Áthelyezés..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "AutoLoad Áthelyezése"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Új jelenet..."
|
||||
|
@ -11807,6 +11823,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11851,6 +11875,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12531,6 +12571,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Hiba történt az elrendezés mentésekor!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Alapértelmezett szerkesztő elrendezés felülírva."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Forgatási pont áthelyezése"
|
||||
|
||||
|
|
|
@ -27,12 +27,13 @@
|
|||
# zephyroths <ridho.hikaru@gmail.com>, 2020.
|
||||
# Richard Urban <redasuio1@gmail.com>, 2020.
|
||||
# yusuf afandi <afandi.yusuf.04@gmail.com>, 2020.
|
||||
# Habib Rohman <revolusi147id@gmail.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-03 15:29+0000\n"
|
||||
"Last-Translator: zephyroths <ridho.hikaru@gmail.com>\n"
|
||||
"PO-Revision-Date: 2020-11-13 22:59+0000\n"
|
||||
"Last-Translator: Habib Rohman <revolusi147id@gmail.com>\n"
|
||||
"Language-Team: Indonesian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/id/>\n"
|
||||
"Language: id\n"
|
||||
|
@ -40,7 +41,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1051,14 +1052,19 @@ msgid "Owners Of:"
|
|||
msgstr "Pemilik Dari:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Hapus berkas yang dipilih dari proyek? (tidak bisa dibatalkan)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"File-file yang telah dihapus diperlukan oleh resource lain agar mereka dapat "
|
||||
"bekerja.\n"
|
||||
|
@ -1172,7 +1178,6 @@ msgid "Silver Sponsors"
|
|||
msgstr "Donatur Perak"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
#, fuzzy
|
||||
msgid "Bronze Sponsors"
|
||||
msgstr "Donatur Perunggu"
|
||||
|
||||
|
@ -2325,19 +2330,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Error menyimpan TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Error mencoba untuk menyimpan layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Tata letak baku editor ditimpa."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Nama layout tidak ditemukan!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Mengembalikan semula layout default ke pengaturan-pengaturan awal."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3780,6 +3791,11 @@ msgstr "Gandakan..."
|
|||
msgid "Move To..."
|
||||
msgstr "Pindahkan ke..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Pindahkan Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Skena Baru…"
|
||||
|
@ -12104,6 +12120,14 @@ msgstr ""
|
|||
"Lokasi Android SDK tidak valid untuk membuat kustom APK dalam Pengaturan "
|
||||
"Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12150,6 +12174,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12953,6 +12993,12 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstanta tidak dapat dimodifikasi."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Error mencoba untuk menyimpan layout!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Tata letak baku editor ditimpa."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Pindahkan poros"
|
||||
|
||||
|
|
|
@ -1036,14 +1036,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2273,11 +2276,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2285,7 +2293,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3630,6 +3638,11 @@ msgstr "Hreyfimynd Tvöfalda Lykla"
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Hreyfa Viðbótar Lykil"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11703,6 +11716,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11747,6 +11768,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -59,8 +59,8 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-09-28 11:18+0000\n"
|
||||
"Last-Translator: Mirko <miknsop@gmail.com>\n"
|
||||
"PO-Revision-Date: 2020-11-10 11:28+0000\n"
|
||||
"Last-Translator: Micila Micillotto <micillotto@gmail.com>\n"
|
||||
"Language-Team: Italian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/it/>\n"
|
||||
"Language: it\n"
|
||||
|
@ -68,7 +68,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1080,14 +1080,19 @@ msgid "Owners Of:"
|
|||
msgstr "Proprietari di:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Rimuovere i file selezionati dal progetto? (Non può essere annullato)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"I file che stanno per essere rimossi sono richiesti da altre risorse perché "
|
||||
"esse funzionino.\n"
|
||||
|
@ -1646,34 +1651,32 @@ msgstr ""
|
|||
"'Driver Fallback Enabled'."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"La piattaforma di destinazione richiede la compressione 'ETC' delle texture "
|
||||
"per GLES2. Attiva 'Import Etc' nelle impostazioni del progetto."
|
||||
"La piattaforma di destinazione richiede la compressione 'PVRTC' delle "
|
||||
"texture per GLES2. Attiva 'Import Pvrtc' nelle impostazioni del progetto."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"La piattaforma di destinazione richiede la compressione 'ETC2' delle texture "
|
||||
"per GLES3. Attiva 'Import Etc 2' nelle impostazioni del progetto."
|
||||
"La piattaforma di destinazione richiede la compressione 'ETC2' o 'PVRTC' "
|
||||
"delle texture per GLES3. Attiva 'Import Etc 2' oppure 'Import Pvrtc' nelle "
|
||||
"impostazioni del progetto."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"La piattaforma di destinazione richiede la compressione 'ETC' delle texture "
|
||||
"per il fallback del driver a GLES2.\n"
|
||||
"Attivare 'Import Etc' nelle impostazioni del progetto, oppure disattivare "
|
||||
"La piattaforma di destinazione richiede la compressione 'PVRTC' delle "
|
||||
"texture per il fallback del driver a GLES2.\n"
|
||||
"Attiva 'Import Pvrtc' nelle impostazioni del progetto, oppure disattiva "
|
||||
"'Driver Fallback Enabled'."
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
|
@ -2358,19 +2361,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Errore di salvataggio del TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Errore nel salvataggio della disposizione!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Disposizione predefinita dell'editor sovrascritta."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Nome della disposizione non trovato!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Ripristinata la disposizione predefinita alle impostazioni originali."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3819,6 +3828,11 @@ msgstr "Duplica..."
|
|||
msgid "Move To..."
|
||||
msgstr "Sposta in..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Sposta Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nuova scena…"
|
||||
|
@ -5288,50 +5302,43 @@ msgstr "Crea Guide Orizzontali e Verticali"
|
|||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Imposta Pivot Offset CanvasItem \"%s\" a (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate %d CanvasItems"
|
||||
msgstr "Ruota CanvasItem"
|
||||
msgstr "Ruota %d CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
||||
msgstr "Ruota CanvasItem"
|
||||
msgstr "Ruota CanvasItem \"%s\" a %d gradi"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" Anchor"
|
||||
msgstr "Sposta CanvasItem"
|
||||
msgstr "Sposta Ancora CanvasItem \"%s\""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
||||
msgstr ""
|
||||
msgstr "Scala Node2D \"%s\" a (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Resize Control \"%s\" to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Ridimensiona Control \"%s\" a (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale %d CanvasItems"
|
||||
msgstr "Scala CanvasItem"
|
||||
msgstr "Scala %d CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
||||
msgstr "Scala CanvasItem"
|
||||
msgstr "Scala CanvasItem \"%s\" a (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move %d CanvasItems"
|
||||
msgstr "Sposta CanvasItem"
|
||||
msgstr "Sposta %d CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
||||
msgstr "Sposta CanvasItem"
|
||||
msgstr "Sposta CanvasItem \"%s\" a (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -6622,18 +6629,16 @@ msgid "Move Points"
|
|||
msgstr "Sposta Punti"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Command: Rotate"
|
||||
msgstr "Trascina: Ruota"
|
||||
msgstr "Command: Ruota"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Shift: Move All"
|
||||
msgstr "Shift: Muovi Tutti"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Shift+Command: Scale"
|
||||
msgstr "Shift+Ctrl: Scala"
|
||||
msgstr "Shift+Command: Scala"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Ctrl: Rotate"
|
||||
|
@ -6682,14 +6687,12 @@ msgid "Radius:"
|
|||
msgstr "Raggio:"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy Polygon to UV"
|
||||
msgstr "Crea Poligono e UV"
|
||||
msgstr "Copia Poligono su UV"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy UV to Polygon"
|
||||
msgstr "Converti in Polygon2D"
|
||||
msgstr "Copia UV su Poligono"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Clear UV"
|
||||
|
@ -8238,13 +8241,12 @@ msgid "Paint Tile"
|
|||
msgstr "Disegna tile"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Shift+LMB: Line Draw\n"
|
||||
"Shift+Command+LMB: Rectangle Paint"
|
||||
msgstr ""
|
||||
"Shift + LMB: Traccia una linea\n"
|
||||
"Shift + Ctrl + LMB: Colora il rettangolo"
|
||||
"Shift + LMB: Disegna Linea\n"
|
||||
"Shift + Ctrl + LMB: Disegna Rettangolo"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8775,9 +8777,8 @@ msgid "Add Node to Visual Shader"
|
|||
msgstr "Aggiungi Nodo a Visual Shader"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Node(s) Moved"
|
||||
msgstr "Nodo Spostato"
|
||||
msgstr "Nodo(i) Spostato(i)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Duplicate Nodes"
|
||||
|
@ -8797,9 +8798,8 @@ msgid "Visual Shader Input Type Changed"
|
|||
msgstr "Tipo di Input Visual Shader Cambiato"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "UniformRef Name Changed"
|
||||
msgstr "Imposta Nome Uniforme"
|
||||
msgstr "Nome UniformRef Modificato"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Vertex"
|
||||
|
@ -9520,7 +9520,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "A reference to an existing uniform."
|
||||
msgstr ""
|
||||
msgstr "Un riferimento ad una uniform esistente."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "(Fragment/Light mode only) Scalar derivative function."
|
||||
|
@ -12165,6 +12165,14 @@ msgstr ""
|
|||
"Percorso per Android SDK per build personalizzata nelle impostazioni "
|
||||
"dell'editor non è valido."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12218,18 +12226,35 @@ msgstr ""
|
|||
#: platform/android/export/export.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"\"Export AAB\" è valido soltanto quanto \"Use Custom Build\" è abilitato."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
msgstr "Nome file invalido! Il Bundle Android App richiede l'estensione *.aab."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "L'estensione APK non è compatibile con il Bundle Android App."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
msgstr "Nome file invalido! L'APK Android richiede l'estensione *.apk."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -12268,13 +12293,15 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Moving output"
|
||||
msgstr ""
|
||||
msgstr "Spostando l'output"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"Impossibile copiare e rinominare il file di esportazione, controlla la "
|
||||
"directory del progetto gradle per gli output."
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
|
@ -13052,6 +13079,12 @@ msgstr "Varyings può essere assegnato soltanto nella funzione del vertice."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Le constanti non possono essere modificate."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Errore nel salvataggio della disposizione!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Disposizione predefinita dell'editor sovrascritta."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Sposta pivot"
|
||||
|
||||
|
|
|
@ -36,7 +36,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-19 21:08+0000\n"
|
||||
"PO-Revision-Date: 2020-11-04 02:39+0000\n"
|
||||
"Last-Translator: Wataru Onuki <bettawat@yahoo.co.jp>\n"
|
||||
"Language-Team: Japanese <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ja/>\n"
|
||||
|
@ -45,7 +45,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||||
"X-Generator: Weblate 4.3.1-dev\n"
|
||||
"X-Generator: Weblate 4.3.2-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1056,14 +1056,19 @@ msgid "Owners Of:"
|
|||
msgstr "次のオーナー:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "選択したファイルをプロジェクトから削除しますか?(元に戻せません)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"除去しようとしているファイルは他のリソースの動作に必要です。\n"
|
||||
"無視して除去しますか?(元に戻せません)"
|
||||
|
@ -1619,35 +1624,33 @@ msgstr ""
|
|||
"にしてください。"
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"対象プラットフォームではGLES2のために'ETC'テクスチャ圧縮が必要です。プロジェ"
|
||||
"クト設定より 'Import Etc' をオンにしてください。"
|
||||
"対象プラットフォームではGLES2のために'PVRTC'テクスチャ圧縮が必要です。プロ"
|
||||
"ジェクト設定より 'Import Pvrtc' をオンにしてください。"
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"対象プラットフォームではGLES3のために'ETC2'テクスチャ圧縮が必要です。プロジェ"
|
||||
"クト設定より 'Import Etc 2' をオンにしてください。"
|
||||
"対象プラットフォームではGLES3のために 'ETC2' あるいは 'PVRTC' テクスチャ圧縮"
|
||||
"が必要です。プロジェクト設定より 'Import Etc 2' あるいは 'Import Pvrtc' をオ"
|
||||
"ンにしてください。"
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"対象プラットフォームではGLES2へフォールバックするために'ETC'テクスチャ圧縮が"
|
||||
"必要です。\n"
|
||||
"プロジェクト設定より 'Import Etc' をオンにするか、'Fallback To Gles 2' をオフ"
|
||||
"にしてください。"
|
||||
"対象プラットフォームではGLES2へフォールバックするために 'PVRTC' テクスチャ圧"
|
||||
"縮が必要です。\n"
|
||||
"プロジェクト設定より 'Import Pvrtc' をオンにするか、'Driver Fallback "
|
||||
"Enabled' をオフにしてください。"
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
||||
|
@ -2330,19 +2333,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "タイルセットの保存エラー!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "レイアウトの保存エラー!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "デフォルトのエディタ レイアウトを上書きしました。"
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "レイアウト名が見つかりません!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "デフォルトのレイアウトを基本設定に戻しました。"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3773,6 +3782,11 @@ msgstr "複製..."
|
|||
msgid "Move To..."
|
||||
msgstr "移動..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "自動読込みを移動"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "新規シーン..."
|
||||
|
@ -5235,14 +5249,12 @@ msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
|||
msgstr ""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate %d CanvasItems"
|
||||
msgstr "CanvasItemを回転"
|
||||
msgstr "%d 個のCanvasItemを回転"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
||||
msgstr "CanvasItemを回転"
|
||||
msgstr "CanvasItem \"%s\" を %d 度回転"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -11017,7 +11029,7 @@ msgstr "スクリプトのパス/名前は有効です。"
|
|||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Allowed: a-z, A-Z, 0-9, _ and ."
|
||||
msgstr "使用可能: a-z、A-Z、0-9及び_。"
|
||||
msgstr "使用可能: a-z、A-Z、0-9、_ 及び ."
|
||||
|
||||
#: editor/script_create_dialog.cpp
|
||||
msgid "Built-in script (into scene file)."
|
||||
|
@ -12062,6 +12074,14 @@ msgstr "カスタムビルドにはエディタ設定で有効なAndroid SDKパ
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr "エディタ設定のカスタムビルドのAndroid SDKパスが無効です。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12118,17 +12138,34 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
"無効なファイル名です! Android App Bundle には拡張子 *.aab が必要です。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "APK Expansion は Android App Bundle とは互換性がありません。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
msgstr "無効なファイル名です! Android APKには拡張子 *.apk が必要です。"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -12173,6 +12210,8 @@ msgid ""
|
|||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"エクスポートファイルのコピーと名前の変更ができません。出力結果をみるには"
|
||||
"gradleのプロジェクトディレクトリを確認してください。"
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
|
@ -12335,7 +12374,7 @@ msgid ""
|
|||
"StaticBody2D, RigidBody2D, KinematicBody2D, etc. to give them a shape."
|
||||
msgstr ""
|
||||
"CollisionShape2Dは、CollisionObject2D派生ノードにコリジョンシェイプを提供する"
|
||||
"場合にのみ機能します。シェイプを追加する場合は、Area2D、staticBody2D、"
|
||||
"場合にのみ機能します。シェイプを追加する場合は、Area2D、StaticBody2D、"
|
||||
"RigidBody2D、KinematicBody2Dなどの子として使用してください。"
|
||||
|
||||
#: scene/2d/collision_shape_2d.cpp
|
||||
|
@ -12931,6 +12970,12 @@ msgstr "Varying変数は頂点関数にのみ割り当てることができま
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "定数は変更できません。"
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "レイアウトの保存エラー!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "デフォルトのエディタ レイアウトを上書きしました。"
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "ピボットを移動"
|
||||
|
||||
|
|
|
@ -1076,14 +1076,18 @@ msgstr "მფლობელები:"
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "მოვაშოროთ მონიშნული ფაილები პროექტიდან? (უკან დაბრუნება შეუძლებელია)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"ფაილები რომლებსაც შლით საჭიროა სხვა რესურსებისთვის რომ იმუშაონ.\n"
|
||||
"წავშალოთ ამის მიუხედავად? (შეუძლებელია უკან დაბრუნება)"
|
||||
|
@ -2350,11 +2354,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2362,7 +2371,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3722,6 +3731,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -11934,6 +11947,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11979,6 +12000,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -20,12 +20,13 @@
|
|||
# Doyun Kwon <caen4516@gmail.com>, 2020.
|
||||
# Jun Hyung Shin <shmishmi79@gmail.com>, 2020.
|
||||
# Yongjin Jo <wnrhd114@gmail.com>, 2020.
|
||||
# Yungjoong Song <yungjoong.song@gmail.com>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-05 01:02+0000\n"
|
||||
"Last-Translator: Yongjin Jo <wnrhd114@gmail.com>\n"
|
||||
"PO-Revision-Date: 2020-10-31 23:15+0000\n"
|
||||
"Last-Translator: Yungjoong Song <yungjoong.song@gmail.com>\n"
|
||||
"Language-Team: Korean <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ko/>\n"
|
||||
"Language: ko\n"
|
||||
|
@ -33,7 +34,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.3.2-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -746,17 +747,17 @@ msgstr "스크립트 패널 토글"
|
|||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
||||
msgid "Zoom In"
|
||||
msgstr "확대"
|
||||
msgstr "줌 인"
|
||||
|
||||
#: editor/code_editor.cpp editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
||||
msgid "Zoom Out"
|
||||
msgstr "축소"
|
||||
msgstr "줌 아웃"
|
||||
|
||||
#: editor/code_editor.cpp
|
||||
msgid "Reset Zoom"
|
||||
msgstr "확대/축소 다시 설정"
|
||||
msgstr "줌 재설정"
|
||||
|
||||
#: editor/code_editor.cpp
|
||||
msgid "Warnings"
|
||||
|
@ -1043,14 +1044,19 @@ msgid "Owners Of:"
|
|||
msgstr "소유자:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "프로젝트에서 선택한 파일을 삭제할까요? (되돌릴 수 없습니다)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"삭제하려는 파일은 다른 리소스가 동작하기 위해 필요한 파일입니다.\n"
|
||||
"무시하고 삭제할까요? (되돌릴 수 없습니다)"
|
||||
|
@ -1605,34 +1611,31 @@ msgstr ""
|
|||
"Enabled' 설정을 비활성화 하세요."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"대상 플랫폼에서 GLES2 용 'ETC' 텍스처 압축이 필요합니다. 프로젝트 설정에서 "
|
||||
"'Import Etc' 설정을 켜세요."
|
||||
"대상 플랫폼에서 GLES2 용 'PVRTC' 텍스처 압축이 필요합니다. 프로젝트 설정에서 "
|
||||
"'Import Pvrt' 를 활성화 하세요."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"대상 플랫폼에서 GLES3 용 'ETC2' 텍스처 압축이 필요합니다. 프로젝트 설정에서 "
|
||||
"'Import Etc 2' 설정을 켜세요."
|
||||
"대상 플랫폼은 GLES3 용 'ETC2' 나 'PVRTC' 텍스처 압축이 필요합니다. 프로젝트 "
|
||||
"설정에서 'Import Etc 2' 나 'Import Pvrtc' 를 활성화 하세요."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"대상 플랫폼에서 드라이버가 GLES2로 폴백하기 위해 'ETC' 텍스처 압축이 필요합니"
|
||||
"다.\n"
|
||||
"프로젝트 설정에서 'Import Etc' 설정을 활성화 하거나, 'Driver Fallback "
|
||||
"대상 플랫폼에서 드라이버가 GLES2로 폴백하기 위해 'PVRTC' 텍스처 압축이 필요합"
|
||||
"니다.\n"
|
||||
"프로젝트 설정에서 'Import Pvrtc' 설정을 활성화 하거나, 'Driver Fallback "
|
||||
"Enabled' 설정을 비활성화 하세요."
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
|
@ -2158,7 +2161,7 @@ msgstr "출력 지우기"
|
|||
#: editor/editor_network_profiler.cpp editor/editor_node.cpp
|
||||
#: editor/editor_profiler.cpp
|
||||
msgid "Stop"
|
||||
msgstr "중단"
|
||||
msgstr "정지"
|
||||
|
||||
#: editor/editor_network_profiler.cpp editor/editor_profiler.cpp
|
||||
#: editor/plugins/animation_state_machine_editor.cpp editor/rename_dialog.cpp
|
||||
|
@ -2311,19 +2314,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "타일셋 저장 중 오류!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "레이아웃 저장 중 오류!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "기본 편집기 레이아웃을 덮어씁니다."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "레이아웃 이름을 찾을 수 없습니다!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "기본 레이아웃을 초기화하였습니다."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2822,14 +2831,17 @@ msgid ""
|
|||
"mobile device).\n"
|
||||
"You don't need to enable it to use the GDScript debugger locally."
|
||||
msgstr ""
|
||||
"이 옵션이 활성화 된 경우 원 클릭 배포를 사용하면 실행중인 프로젝트를 디버깅 "
|
||||
"할 수 있도록이 컴퓨터의 IP에 연결을 시도합니다.\n"
|
||||
"이 옵션은 원격 디버깅 (일반적으로 모바일 장치 사용)에 사용하기위한 것입니"
|
||||
"다.\n"
|
||||
"GDScript 디버거를 로컬에서 사용하기 위해 활성화 할 필요는 없습니다."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Small Deploy with Network Filesystem"
|
||||
msgstr "네트워크 파일 시스템을 사용하여 작게 배포"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"When this option is enabled, using one-click deploy for Android will only "
|
||||
"export an executable without the project data.\n"
|
||||
|
@ -2838,60 +2850,55 @@ msgid ""
|
|||
"On Android, deploying will use the USB cable for faster performance. This "
|
||||
"option speeds up testing for projects with large assets."
|
||||
msgstr ""
|
||||
"이 설정을 켜면, 내보내거나 배포할 때 최소한의 실행 파일을 만듭니다.\n"
|
||||
"이 경우, 실행 파일이 네트워크 너머에 있는 편집기의 파일 시스템을 사용합니"
|
||||
"다.\n"
|
||||
"Android의 경우, 배포 시 더 빠른 속도를 위해 USB 케이블을 사용합니다. 이 설정"
|
||||
"은 용량이 큰 게임의 테스트 배포 속도를 향상시킬 수 있습니다."
|
||||
"이 옵션을 활성화하고 Android 용 원 클릭 배포를 사용하면 프로젝트 데이터없이 "
|
||||
"실행 파일만 내 보냅니다.\n"
|
||||
"파일 시스템은 네트워크를 통해 편집기에 의해 프로젝트에서 제공됩니다.\n"
|
||||
"Android의 경우, 배포시 더 빠른 속도를 위해 USB 케이블을 사용합니다. 이 설정"
|
||||
"은 용량이 큰 게임의 테스트 속도를 향상시킵니다."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Visible Collision Shapes"
|
||||
msgstr "충돌 모양 보이기"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"When this option is enabled, collision shapes and raycast nodes (for 2D and "
|
||||
"3D) will be visible in the running project."
|
||||
msgstr ""
|
||||
"이 설정을 켜면 게임을 실행하는 동안 (2D와 3D용) Collision 모양과 Raycast 노드"
|
||||
"가 보이게 됩니다."
|
||||
"이 설정을 켜면 프로젝트를 실행하는 동안 (2D와 3D용) Collision 모양과 Raycast "
|
||||
"노드가 보이게 됩니다."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Visible Navigation"
|
||||
msgstr "내비게이션 보이기"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"When this option is enabled, navigation meshes and polygons will be visible "
|
||||
"in the running project."
|
||||
msgstr ""
|
||||
"이 설정을 켜면, 게임을 실행하는 동안 Navigation 메시와 폴리곤이 보이게 됩니"
|
||||
"다."
|
||||
"이 설정을 켜면,프로젝트를 실행하는 동안 Navigation 메시와 폴리곤이 보이게 됩"
|
||||
"니다."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Synchronize Scene Changes"
|
||||
msgstr "씬 변경 사항 동기화"
|
||||
msgstr "씬 변경사항 동기화"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"When this option is enabled, any changes made to the scene in the editor "
|
||||
"will be replicated in the running project.\n"
|
||||
"When used remotely on a device, this is more efficient when the network "
|
||||
"filesystem option is enabled."
|
||||
msgstr ""
|
||||
"이 설정이 활성화된 경우, 편집기에서 씬을 수정하면 실행 중인 게임에도 반영됩니"
|
||||
"다.\n"
|
||||
"원격 장치에서 사용중인 경우 네트워크 파일 시스템 기능을 활성화하면 더욱 효율"
|
||||
"적입니다."
|
||||
"이 설정이 활성화된 경우, 편집기에서 씬을 수정하면 실행중인 프로젝트에 반영됩"
|
||||
"니다.\n"
|
||||
"원격장치에서 사용중인 경우 네트워크 파일 시스템 기능을 활성화하면 더욱 효율적"
|
||||
"입니다."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Synchronize Script Changes"
|
||||
msgstr "스크립트 변경 사항 동기화"
|
||||
msgstr "스크립트 변경사항 동기화"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
|
@ -3005,7 +3012,7 @@ msgstr "디버깅을 하기 위해 씬 실행을 중단합니다."
|
|||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Pause Scene"
|
||||
msgstr "씬 멈추기"
|
||||
msgstr "씬 일시정지"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Stop the scene."
|
||||
|
@ -3025,7 +3032,7 @@ msgstr "씬을 지정해서 실행합니다"
|
|||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Play Custom Scene"
|
||||
msgstr "맞춤 씬 실행하기"
|
||||
msgstr "커스텀 씬 실행"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Changing the video driver requires restarting the editor."
|
||||
|
@ -3062,7 +3069,7 @@ msgstr "인스펙터"
|
|||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Expand Bottom Panel"
|
||||
msgstr "하단 패널 펼치기"
|
||||
msgstr "하단 패널 확장"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Output"
|
||||
|
@ -3745,6 +3752,11 @@ msgstr "복제..."
|
|||
msgid "Move To..."
|
||||
msgstr "여기로 이동..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "오토로드 이동"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "새 씬..."
|
||||
|
@ -5201,7 +5213,7 @@ msgstr "수평 및 수직 가이드 만들기"
|
|||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "CanvasItem \"%s\" Pivot Offset (%d, %d)로 설정"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
|
@ -5414,12 +5426,12 @@ msgstr "경고: 컨테이너의 자식 규모와 위치는 부모에 의해 결
|
|||
#: editor/plugins/texture_region_editor_plugin.cpp
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp scene/gui/graph_edit.cpp
|
||||
msgid "Zoom Reset"
|
||||
msgstr "배율 초기화"
|
||||
msgstr "줌 초기화"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Select Mode"
|
||||
msgstr "선택 모드"
|
||||
msgstr "모드 선택"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Drag: Rotate"
|
||||
|
@ -5440,17 +5452,17 @@ msgstr "Alt+우클릭: 겹친 목록 선택"
|
|||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Move Mode"
|
||||
msgstr "이동 모드"
|
||||
msgstr "이동모드"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Rotate Mode"
|
||||
msgstr "회전 모드"
|
||||
msgstr "회전모드"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
msgid "Scale Mode"
|
||||
msgstr "크기 조절 모드"
|
||||
msgstr "크기조절 모드"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#: editor/plugins/spatial_editor_plugin.cpp
|
||||
|
@ -8221,7 +8233,7 @@ msgstr "어클루전"
|
|||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Navigation"
|
||||
msgstr "내비게이션"
|
||||
msgstr "네비게이션"
|
||||
|
||||
#: editor/plugins/tile_set_editor_plugin.cpp
|
||||
msgid "Bitmask"
|
||||
|
@ -9379,7 +9391,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "A reference to an existing uniform."
|
||||
msgstr ""
|
||||
msgstr "기존 유니폼에 대한 참조입니다."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "(Fragment/Light mode only) Scalar derivative function."
|
||||
|
@ -10335,19 +10347,16 @@ msgid "Batch Rename"
|
|||
msgstr "일괄 이름 바꾸기"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Replace:"
|
||||
msgstr "바꾸기: "
|
||||
msgstr "바꾸기:"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Prefix:"
|
||||
msgstr "접두사"
|
||||
msgstr "접두사:"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Suffix:"
|
||||
msgstr "접미사"
|
||||
msgstr "접미사:"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
msgid "Use Regular Expressions"
|
||||
|
@ -10394,9 +10403,8 @@ msgid "Per-level Counter"
|
|||
msgstr "단계별 카운터"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "If set, the counter restarts for each group of child nodes."
|
||||
msgstr "설정하면 각 그룹의 자식 노드의 카운터를 다시 시작합니다"
|
||||
msgstr "설정하면 각 그룹의 자식 노드의 카운터를 다시 시작합니다."
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
msgid "Initial value for the counter"
|
||||
|
@ -10455,9 +10463,8 @@ msgid "Reset"
|
|||
msgstr "되돌리기"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Regular Expression Error:"
|
||||
msgstr "정규 표현식 오류"
|
||||
msgstr "정규 표현식 오류:"
|
||||
|
||||
#: editor/rename_dialog.cpp
|
||||
msgid "At character %s"
|
||||
|
@ -11987,6 +11994,14 @@ msgstr "맞춤 빌드에는 편집기 설정에서 올바른 안드로이드 SDK
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr "편집기 설정에서 맞춤 빌드에 잘못된 안드로이드 SDK 경로입니다."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12038,19 +12053,35 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr "\"Export AAB\"는 \"Use Custom Build\"가 활성화 된 경우에만 유효합니다."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
msgstr "잘못된 파일명! Android App Bundle에는 * .aab 확장자가 필요합니다."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "APK 확장은 Android App Bundle과 호환되지 않습니다."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
msgstr "잘못된 파일명! Android APK는 *.apk 확장자가 필요합니다."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -12529,7 +12560,7 @@ msgstr ""
|
|||
#: scene/3d/interpolated_camera.cpp
|
||||
msgid ""
|
||||
"InterpolatedCamera has been deprecated and will be removed in Godot 4.0."
|
||||
msgstr ""
|
||||
msgstr "InterpolatedCamera는 더 이상 사용되지 않으며 Godot 4.0에서 제거됩니다."
|
||||
|
||||
#: scene/3d/light.cpp
|
||||
msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows."
|
||||
|
@ -12830,6 +12861,12 @@ msgstr "Varying은 꼭짓점 함수에만 지정할 수 있습니다."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "상수는 수정할 수 없습니다."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "레이아웃 저장 중 오류!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "기본 편집기 레이아웃을 덮어씁니다."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "피벗 이동"
|
||||
|
||||
|
|
|
@ -1042,14 +1042,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2303,11 +2306,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2315,7 +2323,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3686,6 +3694,11 @@ msgstr "Duplikuoti"
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Mix Nodas"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -11905,6 +11918,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11950,6 +11971,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -7,12 +7,13 @@
|
|||
# Jānis Ondzuls <janisond@inbox.lv>, 2020.
|
||||
# Anonymous <noreply@weblate.org>, 2020.
|
||||
# StiLins <aigars.skilins@gmail.com>, 2020.
|
||||
# Rihards Kubilis <oldcar@inbox.lv>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-06-04 18:34+0000\n"
|
||||
"Last-Translator: StiLins <aigars.skilins@gmail.com>\n"
|
||||
"PO-Revision-Date: 2020-11-15 12:43+0000\n"
|
||||
"Last-Translator: Rihards Kubilis <oldcar@inbox.lv>\n"
|
||||
"Language-Team: Latvian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/lv/>\n"
|
||||
"Language: lv\n"
|
||||
|
@ -21,7 +22,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=(n % 10 == 0 || n % 100 >= 11 && n % 100 <= "
|
||||
"19) ? 0 : ((n % 10 == 1 && n % 100 != 11) ? 1 : 2);\n"
|
||||
"X-Generator: Weblate 4.1-dev\n"
|
||||
"X-Generator: Weblate 4.4-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1032,14 +1033,19 @@ msgid "Owners Of:"
|
|||
msgstr "Īpašnieki:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Vai noņemt izvēlētos failus no projekta? (Netiks atjaunoti)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Faili, kurus Jūs vēlaties noņemt ir nepieciešami citiem resursiem lai tie "
|
||||
"varētu strādāt.\n"
|
||||
|
@ -1996,7 +2002,7 @@ msgstr ""
|
|||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Constants"
|
||||
msgstr ""
|
||||
msgstr "Konstantes"
|
||||
|
||||
#: editor/editor_help.cpp
|
||||
msgid "Property Descriptions"
|
||||
|
@ -2275,11 +2281,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2287,7 +2298,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3626,6 +3637,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Jauna Aina..."
|
||||
|
@ -11702,6 +11717,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11746,6 +11769,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -993,14 +993,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2225,11 +2228,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2237,7 +2245,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3575,6 +3583,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11551,6 +11563,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11595,6 +11615,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1003,14 +1003,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2237,11 +2240,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2249,7 +2257,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3587,6 +3595,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11568,6 +11580,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11612,6 +11632,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1000,14 +1000,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2232,11 +2235,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2244,7 +2252,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3582,6 +3590,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11559,6 +11571,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11603,6 +11623,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1035,14 +1035,19 @@ msgid "Owners Of:"
|
|||
msgstr "Pemilik:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Alih keluar fail terpilih dari projek? (Tidak dapat dipulihkan)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Fail yang akan dikeluarkan diperlukan oleh sumber lain agar dapat "
|
||||
"berfungsi.\n"
|
||||
|
@ -2314,19 +2319,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Ralat semasa menyimpan TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Ralat semasa menyimpan susun atur!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Susun atur lalai telah diganti."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Nama susun atur tidak dijumpai!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Tata letak lalai telah dipulihkan ke tetapan asas."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3685,6 +3696,11 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Pindah Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11699,6 +11715,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11743,6 +11767,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12414,6 +12454,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Ralat semasa menyimpan susun atur!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Susun atur lalai telah diganti."
|
||||
|
||||
#~ msgid "Move Anim Track Up"
|
||||
#~ msgstr "Ubah Trek Anim Ke Atas"
|
||||
|
||||
|
|
|
@ -1088,14 +1088,18 @@ msgstr "Eiere Av:"
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Fjerne valgte filer fra prosjektet? (kan ikke angres)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Filene som fjernes kreves for at andre ressurser skal virke.\n"
|
||||
"Fjern dem likevel? (kan ikke angres)"
|
||||
|
@ -2439,19 +2443,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Error ved lagring av TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Error ved lagring av layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Standard editor layout overskrevet."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Layoutnavn ikke funnet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Gjenoppretter standard layout til grunninnstillinger."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3946,6 +3956,11 @@ msgstr "Duplisér"
|
|||
msgid "Move To..."
|
||||
msgstr "Flytt Til..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Flytt Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -12560,6 +12575,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12605,6 +12628,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13295,6 +13334,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstanter kan ikke endres."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Error ved lagring av layout!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Standard editor layout overskrevet."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Flytt Pivot"
|
||||
|
|
|
@ -47,7 +47,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-08-28 13:09+0000\n"
|
||||
"PO-Revision-Date: 2020-10-30 10:21+0000\n"
|
||||
"Last-Translator: Stijn Hinlopen <f.a.hinlopen@gmail.com>\n"
|
||||
"Language-Team: Dutch <https://hosted.weblate.org/projects/godot-engine/godot/"
|
||||
"nl/>\n"
|
||||
|
@ -56,7 +56,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.2.1-dev\n"
|
||||
"X-Generator: Weblate 4.3.2-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1071,16 +1071,21 @@ msgid "Owners Of:"
|
|||
msgstr "Eigenaren van:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Geselecteerde bestanden uit het project verwijderen? (Kan niet ongedaan "
|
||||
"gemaakt worden)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"De bestanden die verwijderd worden zijn nodig om andere bronnen te laten "
|
||||
"werken.\n"
|
||||
|
@ -2350,19 +2355,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Error bij het opslaan van TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Fout bij het opslaan van indeling!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Standaardeditorindeling overschreven."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Indelingsnaam niet gevonden!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Standaardindeling teruggezet naar basisinstellingen."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3803,6 +3814,11 @@ msgstr "Dupliceren..."
|
|||
msgid "Move To..."
|
||||
msgstr "Verplaats Naar..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Autoload verplaatsen"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nieuwe scène..."
|
||||
|
@ -7889,9 +7905,8 @@ msgid "New Animation"
|
|||
msgstr "Niewe animatie"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Speed:"
|
||||
msgstr "Snelheid (FPS):"
|
||||
msgstr "Snelheid:"
|
||||
|
||||
#: editor/plugins/sprite_frames_editor_plugin.cpp
|
||||
msgid "Loop"
|
||||
|
@ -12137,6 +12152,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr "Ongeldig Android SDK pad voor custom build in Editor Settings."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12191,6 +12214,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13005,6 +13044,12 @@ msgstr "Varyings kunnen alleen worden toegewezenin vertex functies."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Constanten kunnen niet worden aangepast."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Fout bij het opslaan van indeling!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Standaardeditorindeling overschreven."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Draaipunt verplaatsen"
|
||||
|
||||
|
|
|
@ -999,14 +999,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2231,11 +2234,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2243,7 +2251,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3581,6 +3589,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11557,6 +11569,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11601,6 +11621,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1067,14 +1067,19 @@ msgid "Owners Of:"
|
|||
msgstr "Właściciele:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Usunąć wybrane pliki z projektu? (Nie można ich przywrócić)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Usuwany plik jest wymagany przez inne zasoby do działania.\n"
|
||||
"Usunąć mimo to? (Nie można tego cofnąć)"
|
||||
|
@ -2335,19 +2340,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Błąd podczas zapisywania TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Błąd podczas zapisu układu!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Domyślny układ edytora został nadpisany."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Nie znaleziono nazwy układu!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Przywrócono domyślny układ do ustawień bazowych."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3779,6 +3790,11 @@ msgstr "Duplikuj..."
|
|||
msgid "Move To..."
|
||||
msgstr "Przenieś do..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Przemieść Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nowa scena..."
|
||||
|
@ -12090,6 +12106,14 @@ msgstr ""
|
|||
"Niepoprawna ścieżka do SDK Androida dla własnego builda w Ustawieniach "
|
||||
"Edytora."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12144,6 +12168,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12964,6 +13004,12 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Stałe nie mogą być modyfikowane."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Błąd podczas zapisu układu!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Domyślny układ edytora został nadpisany."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Przesuń oś"
|
||||
|
||||
|
|
|
@ -1043,14 +1043,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2311,11 +2314,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2323,7 +2331,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3702,6 +3710,11 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Forge yer Node!"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11987,6 +12000,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12032,6 +12053,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1043,14 +1043,19 @@ msgid "Owners Of:"
|
|||
msgstr "Proprietários de:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Remover ficheiros selecionados do Projeto? (Sem desfazer)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Os ficheiros a serem removidos são necessários para que outros recursos "
|
||||
"funcionem.\n"
|
||||
|
@ -2317,19 +2322,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Erro ao guardar TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Erro ao tentar guardar o Modelo!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "O modelo do editor predefinido foi substituído."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Nome do Modelo não encontrado!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Modelo predefinido restaurado para as configurações base."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3767,6 +3778,11 @@ msgstr "Duplicar..."
|
|||
msgid "Move To..."
|
||||
msgstr "Mover para..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Mover Carregamento Automático"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nova Cena..."
|
||||
|
@ -12063,6 +12079,14 @@ msgstr ""
|
|||
"Caminho inválido de Android SDK para compilação personalizada no Editor de "
|
||||
"Configurações."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12117,6 +12141,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12927,6 +12967,12 @@ msgstr "Variações só podem ser atribuídas na função vértice."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Constantes não podem ser modificadas."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Erro ao tentar guardar o Modelo!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "O modelo do editor predefinido foi substituído."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Mover pivô"
|
||||
|
||||
|
|
|
@ -1123,14 +1123,19 @@ msgid "Owners Of:"
|
|||
msgstr "Donos De:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Remover arquivos selecionados do projeto? (irreversível)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Os arquivos sendo removidos são requeridos por outros recursos para que "
|
||||
"funcionem.\n"
|
||||
|
@ -2396,19 +2401,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Erro ao salvar TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Erro ao salvar o layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Layout padrão do editor sobrescrito."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Nome do layout não encontrado!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Layout padrão restaurado às configurações base."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3850,6 +3861,11 @@ msgstr "Duplicar..."
|
|||
msgid "Move To..."
|
||||
msgstr "Mover Para..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Mover Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nova Cena..."
|
||||
|
@ -12167,6 +12183,14 @@ msgstr ""
|
|||
"Caminho do Android SDK inválido para o build personalizado em Configurações "
|
||||
"do Editor."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12221,6 +12245,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13033,6 +13073,12 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Constantes não podem serem modificadas."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Erro ao salvar o layout!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Layout padrão do editor sobrescrito."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Mover Pivô"
|
||||
|
||||
|
|
|
@ -1042,14 +1042,19 @@ msgid "Owners Of:"
|
|||
msgstr "Stăpâni La:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Ștergeți fișierele selectate din proiect? (Acțiune ireversibilă)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Fișierele în proces de ștergere sunt necesare pentru alte resurse ca ele să "
|
||||
"sa funcționeze.\n"
|
||||
|
@ -2322,19 +2327,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Eroare la salvarea TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Eroare la încercarea de a salva schema!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Schemă implicită de editor suprascrisă."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Numele schemei nu a fost găsit!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "S-a restaurat schema implictă la setările de bază."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3755,6 +3766,11 @@ msgstr "Duplicați..."
|
|||
msgid "Move To..."
|
||||
msgstr "Mută În..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Mutați Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Scenă nouă..."
|
||||
|
@ -12107,6 +12123,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12151,6 +12175,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12831,6 +12871,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Eroare la încercarea de a salva schema!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Schemă implicită de editor suprascrisă."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Mută Pivot"
|
||||
|
|
|
@ -92,7 +92,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-15 23:15+0000\n"
|
||||
"PO-Revision-Date: 2020-11-08 10:26+0000\n"
|
||||
"Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n"
|
||||
"Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/ru/>\n"
|
||||
|
@ -102,7 +102,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
|
||||
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.3.2\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1112,14 +1112,19 @@ msgid "Owners Of:"
|
|||
msgstr "Владельцы:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Удалить выбранные файлы из проекта? (Нельзя восстановить)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Удаляемый файл требуется для правильной работы других ресурсов.\n"
|
||||
"Всё равно удалить его? (Нельзя отменить!)"
|
||||
|
@ -1674,33 +1679,31 @@ msgstr ""
|
|||
"Enabled»."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"Целевая платформа требует сжатие текстур «ETC» для GLES2. Включите «Import "
|
||||
"Etc» в Настройках проекта."
|
||||
"Целевая платформа требует сжатие текстур «PVRTC» для GLES2. Включите «Import "
|
||||
"Pvrtc» в Настройках проекта."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"Целевая платформа требует компрессию текстур «ETC2» для GLES2. Включите "
|
||||
"«Import Etc 2» в Настройках проекта."
|
||||
"Целевая платформа требует компрессию текстур «ETC2» или «PVRTC» для GLES3. "
|
||||
"Включите «Import Etc 2» или «Import Pvrtc» в Настройках проекта."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"Целевая платформа требует сжатия текстур «ETC» для отката драйвера к GLES2.\n"
|
||||
"Включите «Import Etc» в Настройках проекта или отключите «Driver Fallback "
|
||||
"Целевая платформа требует сжатия текстур «PVRTC» для отката драйвера к "
|
||||
"GLES2.\n"
|
||||
"Включите «Import Pvrtc» в Настройках проекта или отключите «Driver Fallback "
|
||||
"Enabled»."
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
|
@ -2384,19 +2387,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Ошибка сохранения набора тайлов!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Ошибка при попытке сохранить макет!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Переопределить макет по умолчанию."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Название макета не найдено!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Вернуть макет по умолчанию к стандартному."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3831,6 +3840,11 @@ msgstr "Дублировать..."
|
|||
msgid "Move To..."
|
||||
msgstr "Переместить в..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Переместить автозагрузку"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Новая сцена..."
|
||||
|
@ -5292,50 +5306,43 @@ msgstr "Создать горизонтальные и вертикальные
|
|||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Задать Pivot Offset узла CanvasItem «%s» в (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate %d CanvasItems"
|
||||
msgstr "Вращать CanvasItem"
|
||||
msgstr "Вращать %d узлов CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
||||
msgstr "Вращать CanvasItem"
|
||||
msgstr "Повернуть узел CanvasItem «%s» на %d градусов"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" Anchor"
|
||||
msgstr "Переместить CanvasItem"
|
||||
msgstr "Передвинуть якорь узла CanvasItem «%s»"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
||||
msgstr ""
|
||||
msgstr "Масштабировать узел Node2D «%s» в (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Resize Control \"%s\" to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Изменить размер узла Control «%s» на (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale %d CanvasItems"
|
||||
msgstr "Вращать CanvasItem"
|
||||
msgstr "Масштабировать %d узлов CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
||||
msgstr "Вращать CanvasItem"
|
||||
msgstr "Масштабировать узел CanvasItem «%s» в (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move %d CanvasItems"
|
||||
msgstr "Переместить CanvasItem"
|
||||
msgstr "Передвинуть %d узлов CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
||||
msgstr "Переместить CanvasItem"
|
||||
msgstr "Передвинуть CanvasItem «%s» в (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -6612,18 +6619,16 @@ msgid "Move Points"
|
|||
msgstr "Передвинуть точки"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Command: Rotate"
|
||||
msgstr "Тащить: Поворот"
|
||||
msgstr "Command: Повернуть"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Shift: Move All"
|
||||
msgstr "Shift: Передвинуть все"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Shift+Command: Scale"
|
||||
msgstr "Shift+Ctrl: Масштаб"
|
||||
msgstr "Shift+Command: Масштаб"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Ctrl: Rotate"
|
||||
|
@ -6671,14 +6676,12 @@ msgid "Radius:"
|
|||
msgstr "Радиус:"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy Polygon to UV"
|
||||
msgstr "Создать полигон и UV"
|
||||
msgstr "Копировать полигон в UV"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy UV to Polygon"
|
||||
msgstr "Преобразовать в Polygon2D"
|
||||
msgstr "Копировать UV в полигон"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Clear UV"
|
||||
|
@ -8228,13 +8231,12 @@ msgid "Paint Tile"
|
|||
msgstr "Покрасить тайл"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Shift+LMB: Line Draw\n"
|
||||
"Shift+Command+LMB: Rectangle Paint"
|
||||
msgstr ""
|
||||
"Shift+ЛКМ: Нарисовать линию\n"
|
||||
"Shift+Ctrl+ЛКМ: Нарисовать прямоугольник"
|
||||
"Shift+Command+ЛКМ: Нарисовать прямоугольник"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8760,9 +8762,8 @@ msgid "Add Node to Visual Shader"
|
|||
msgstr "Добавить узел в визуальный шейдер"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Node(s) Moved"
|
||||
msgstr "Узел перемещён"
|
||||
msgstr "Узел(узлы) перемещён(ны)"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Duplicate Nodes"
|
||||
|
@ -8782,9 +8783,8 @@ msgid "Visual Shader Input Type Changed"
|
|||
msgstr "Изменен тип ввода визуального шейдера"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "UniformRef Name Changed"
|
||||
msgstr "Задать имя uniform"
|
||||
msgstr "Имя UniformRef изменено"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Vertex"
|
||||
|
@ -9499,7 +9499,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "A reference to an existing uniform."
|
||||
msgstr ""
|
||||
msgstr "Ссылка на существующий uniform."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "(Fragment/Light mode only) Scalar derivative function."
|
||||
|
@ -10654,7 +10654,7 @@ msgstr "Дополнить сценой(ами)"
|
|||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Replace with Branch Scene"
|
||||
msgstr "Сохранить ветку как сцену"
|
||||
msgstr "Заменить на сцену-ветку"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Instance Child Scene"
|
||||
|
@ -10867,11 +10867,11 @@ msgstr "Соединить со сценой"
|
|||
|
||||
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Save Branch as Scene"
|
||||
msgstr "Сохранить ветку, как сцену"
|
||||
msgstr "Сохранить ветку как сцену"
|
||||
|
||||
#: editor/scene_tree_dock.cpp editor/script_editor_debugger.cpp
|
||||
msgid "Copy Node Path"
|
||||
msgstr "Копировать путь ноды"
|
||||
msgstr "Копировать путь узла"
|
||||
|
||||
#: editor/scene_tree_dock.cpp
|
||||
msgid "Delete (No Confirm)"
|
||||
|
@ -11988,7 +11988,7 @@ msgstr "Удалить выделенное"
|
|||
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
msgid "Find Node Type"
|
||||
msgstr "Найти тип нода"
|
||||
msgstr "Найти тип узла"
|
||||
|
||||
#: modules/visual_script/visual_script_editor.cpp
|
||||
msgid "Copy Nodes"
|
||||
|
@ -12138,6 +12138,14 @@ msgstr ""
|
|||
"Неправильный путь к Android SDK для пользовательской сборки в настройках "
|
||||
"редактора."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12190,18 +12198,36 @@ msgstr ""
|
|||
#: platform/android/export/export.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"«Export AAB» действителен только при включённой опции «Использовать "
|
||||
"пользовательскую сборку»."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
msgstr "Неверное имя файла! Android App Bundle требует расширения *.aab."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "APK Expansion несовместимо с Android App Bundle."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
msgstr "Неверное имя файла! Android APK требует расширения *.apk."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -12238,13 +12264,15 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Moving output"
|
||||
msgstr ""
|
||||
msgstr "Перемещение выходных данных"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"Невозможно скопировать и переименовать файл экспорта, проверьте диекторию "
|
||||
"проекта gradle на наличие выходных данных."
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
|
@ -13000,6 +13028,12 @@ msgstr "Изменения могут быть назначены только
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Константы не могут быть изменены."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Ошибка при попытке сохранить макет!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Переопределить макет по умолчанию."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Переместить опорную точку"
|
||||
|
||||
|
|
|
@ -1022,14 +1022,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2255,11 +2258,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2267,7 +2275,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3607,6 +3615,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11651,6 +11663,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11695,6 +11715,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1027,14 +1027,19 @@ msgid "Owners Of:"
|
|||
msgstr "Majitelia:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Odstrániť vybraté súbory z projektu? (nedá sa vrátiť späť)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Súbory ktoré budú odstránené vyžadujú ďalšie zdroje, aby mohli pracovať.\n"
|
||||
"Odstrániť aj napriek tomu? (nedá sa vrátiť späť)"
|
||||
|
@ -2298,19 +2303,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Error pri ukladaní TileSet-u!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Error pri ukladaní layout-i!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Predvolený editor layout je prepísaný."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Meno Layout-u sa nenašlo!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Obnovené predvolené rozloženie na základné nastavenia."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3739,6 +3750,11 @@ msgstr "Duplikovať..."
|
|||
msgid "Move To..."
|
||||
msgstr "Presunúť Do..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Presunúť AutoLoad-y"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Nová Scéna..."
|
||||
|
@ -12001,6 +12017,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12046,6 +12070,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12741,6 +12781,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Error pri ukladaní layout-i!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Predvolený editor layout je prepísaný."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Presunúť pivot"
|
||||
|
||||
|
|
|
@ -1084,14 +1084,18 @@ msgstr "Lastniki:"
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Odstranim izbrane datoteke iz projekta? (brez vrnitve)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Izbrisane datoteke so potrebne za delovanje drugih virov.\n"
|
||||
"Ali jih vseeno odstranim? (brez vrnitve)"
|
||||
|
@ -2410,19 +2414,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Napaka pri shranjevanju PloščnegaNiza!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Napaka pri shranjevanju postavitev!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Privzeti urejevalnik postavitev je bil prepisan."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Ime postavitve ni mogoče najti!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Privzeta postavitev je bila ponastavljena na osnovne nastaviteve."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3883,6 +3893,11 @@ msgstr "Podvoji..."
|
|||
msgid "Move To..."
|
||||
msgstr "Premakni V..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Premakni SamodejnoNalaganje"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -12389,6 +12404,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12434,6 +12457,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13147,6 +13186,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Konstante ni možno spreminjati."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Napaka pri shranjevanju postavitev!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Privzeti urejevalnik postavitev je bil prepisan."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Premakni Točko"
|
||||
|
|
|
@ -1026,14 +1026,18 @@ msgstr "Pronarët e:"
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Hiq skedarët e zgjedhur nga projekti? (pa kthim pas)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Skedarët që do të hiqen janë të kërkuara nga resurse të tjera në mënyrë që "
|
||||
"ato të funksionojnë.\n"
|
||||
|
@ -2349,19 +2353,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Gabim gjatë ruajtjes së TileSet-it!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Gabim duke provuar të ruaj faqosjen!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Faqosja e parazgjedhur e editorit u mbishkel."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Emri i faqosjes nuk u gjet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Riktheu faqosjen e parazgjedhur në opsionet bazë."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3823,6 +3833,11 @@ msgstr "Dyfisho..."
|
|||
msgid "Move To..."
|
||||
msgstr "Lëviz në..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Lëviz Autoload-in"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -11990,6 +12005,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12034,6 +12057,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12707,6 +12746,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Gabim duke provuar të ruaj faqosjen!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Faqosja e parazgjedhur e editorit u mbishkel."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Add initial export..."
|
||||
#~ msgstr "Shto te të preferuarat"
|
||||
|
|
|
@ -1139,14 +1139,18 @@ msgstr "Власници:"
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Обриши одабране датотеке из пројекта? (НЕМА ОПОЗИВАЊА)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Жељене датотеке за брисање су потребне за рад других ресурса.\n"
|
||||
"Ипак их обриши? (НЕМА ОПОЗИВАЊА)"
|
||||
|
@ -2528,19 +2532,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Грешка при чувању TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Грешка при чувању распореда!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Уобичајен распоред је преуређен."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Име распореда није пронађен!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Постави подразумевани изглед на почетну вредност."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -4078,6 +4088,11 @@ msgstr "Дуплирај"
|
|||
msgid "Move To..."
|
||||
msgstr "Помери у..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Помери аутоматско учитавање"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -13590,6 +13605,14 @@ msgid "Invalid Android SDK path for custom build in Editor Settings."
|
|||
msgstr ""
|
||||
"Неважећа Android SDK путања за произвољну изградњу у Подешавањима Уредника."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
|
@ -13639,6 +13662,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -14559,6 +14598,12 @@ msgstr "Варијације могу само бити одређене у фу
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Константе није могуће мењати."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Грешка при чувању распореда!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Уобичајен распоред је преуређен."
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Помери пивот"
|
||||
|
|
|
@ -1031,14 +1031,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2269,11 +2272,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2281,7 +2289,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3624,6 +3632,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11740,6 +11752,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11784,6 +11804,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -19,12 +19,14 @@
|
|||
# André Andersson <andre.eric.andersson@gmail.com>, 2020.
|
||||
# Andreas Westrell <andreas.westrell@gmail.com>, 2020.
|
||||
# Gustav Andersson <gustav.andersson96@outlook.com>, 2020.
|
||||
# Shaggy <anton_christoffersson@hotmail.com>, 2020.
|
||||
# Marcus Toftedahl <marcus.toftedahl@his.se>, 2020.
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-09-29 09:14+0000\n"
|
||||
"Last-Translator: Gustav Andersson <gustav.andersson96@outlook.com>\n"
|
||||
"PO-Revision-Date: 2020-11-04 02:39+0000\n"
|
||||
"Last-Translator: Marcus Toftedahl <marcus.toftedahl@his.se>\n"
|
||||
"Language-Team: Swedish <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/sv/>\n"
|
||||
"Language: sv\n"
|
||||
|
@ -32,7 +34,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=n != 1;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.3.2-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -913,9 +915,8 @@ msgid "Signals"
|
|||
msgstr "Signaler"
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
#, fuzzy
|
||||
msgid "Filter signals"
|
||||
msgstr "Filtrera Filer..."
|
||||
msgstr "Filtrera signaler"
|
||||
|
||||
#: editor/connections_dialog.cpp
|
||||
msgid "Are you sure you want to remove all connections from this signal?"
|
||||
|
@ -1043,14 +1044,19 @@ msgid "Owners Of:"
|
|||
msgstr "Ägare av:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Ta bort valda filer från projektet? (Kan ej återställas)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Filerna som tas bort krävs av andra resurser för att de ska fungera.\n"
|
||||
"Ta bort dem ändå? (går inte ångra)"
|
||||
|
@ -1089,9 +1095,8 @@ msgid "Permanently delete %d item(s)? (No undo!)"
|
|||
msgstr "Ta bort %d sak(er) permanent? (Går inte ångra!)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Show Dependencies"
|
||||
msgstr "Beroenden"
|
||||
msgstr "Visa Beroenden"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Orphan Resource Explorer"
|
||||
|
@ -1161,12 +1166,10 @@ msgid "Gold Sponsors"
|
|||
msgstr "Guldsponsorer"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
#, fuzzy
|
||||
msgid "Silver Sponsors"
|
||||
msgstr "Silverdonatorer"
|
||||
|
||||
#: editor/editor_about.cpp
|
||||
#, fuzzy
|
||||
msgid "Bronze Sponsors"
|
||||
msgstr "Bronsdonatorer"
|
||||
|
||||
|
@ -1308,9 +1311,8 @@ msgid "Delete Bus Effect"
|
|||
msgstr "Ta bort Buss-Effekt"
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
#, fuzzy
|
||||
msgid "Drag & drop to rearrange."
|
||||
msgstr "Ljud-Buss, dra och släpp för att ändra ordning."
|
||||
msgstr "Dra och släpp för att ändra ordning."
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
msgid "Solo"
|
||||
|
@ -1370,12 +1372,10 @@ msgid "Move Audio Bus"
|
|||
msgstr "Flytta Ljud-Buss"
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
#, fuzzy
|
||||
msgid "Save Audio Bus Layout As..."
|
||||
msgstr "Spara Ljud-Buss Layout Som..."
|
||||
|
||||
#: editor/editor_audio_buses.cpp
|
||||
#, fuzzy
|
||||
msgid "Location for New Layout..."
|
||||
msgstr "Plats för Ny Layout..."
|
||||
|
||||
|
@ -1615,6 +1615,10 @@ msgid ""
|
|||
"Enable 'Import Etc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"Målplattformen kräver 'ETC' texturkomprimering så GLES2 kan användas som "
|
||||
"reserv grafik drivare.\n"
|
||||
"Aktivera 'Import Etc' i Projektinställningarna eller deaktivera 'Driver "
|
||||
"Fallback Enabled'."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
|
@ -1655,7 +1659,7 @@ msgstr "Mallfil hittades inte:"
|
|||
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
||||
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
|
||||
msgid "Custom release template not found."
|
||||
msgstr ""
|
||||
msgstr "Anpassad release mall hittades inte."
|
||||
|
||||
#: editor/editor_export.cpp platform/javascript/export/export.cpp
|
||||
msgid "Template file not found:"
|
||||
|
@ -1663,7 +1667,7 @@ msgstr "Mallfil hittades inte:"
|
|||
|
||||
#: editor/editor_export.cpp
|
||||
msgid "On 32-bit exports the embedded PCK cannot be bigger than 4 GiB."
|
||||
msgstr ""
|
||||
msgstr "Den inbäddade PCK får inte vara större än 4 GiB på 32 bitars exporter."
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
#, fuzzy
|
||||
|
@ -1706,7 +1710,7 @@ msgstr "Ersätt Alla"
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Profile must be a valid filename and must not contain '.'"
|
||||
msgstr ""
|
||||
msgstr "Profilen måste ha ett giltigt filnamn och får inte innehålla '.'"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
#, fuzzy
|
||||
|
@ -1715,7 +1719,7 @@ msgstr "En fil eller mapp med detta namn finns redan."
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "(Editor Disabled, Properties Disabled)"
|
||||
msgstr ""
|
||||
msgstr "(Editor inaktiverad, Egenskaper inaktiverad)"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
#, fuzzy
|
||||
|
@ -1734,7 +1738,7 @@ msgstr "Beskrivning:"
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Enable Contextual Editor"
|
||||
msgstr ""
|
||||
msgstr "Aktivera kontextuell redigerare"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
#, fuzzy
|
||||
|
@ -1743,7 +1747,7 @@ msgstr "Egenskaper"
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Enabled Features:"
|
||||
msgstr ""
|
||||
msgstr "Aktivera funktioner:"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
#, fuzzy
|
||||
|
@ -1752,13 +1756,15 @@ msgstr "Sök Klasser"
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "File '%s' format is invalid, import aborted."
|
||||
msgstr ""
|
||||
msgstr "Fil '%s''s format är ogiltig, import avbruten"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid ""
|
||||
"Profile '%s' already exists. Remove it first before importing, import "
|
||||
"aborted."
|
||||
msgstr ""
|
||||
"Profilen '%s' finns redan. Ta bort den före du importerar. Importeringen "
|
||||
"avbruten."
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
#, fuzzy
|
||||
|
@ -1816,7 +1822,7 @@ msgstr "Radera punkter"
|
|||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
msgid "Godot Feature Profile"
|
||||
msgstr ""
|
||||
msgstr "Godot funktions profil"
|
||||
|
||||
#: editor/editor_feature_profile.cpp
|
||||
#, fuzzy
|
||||
|
@ -1970,11 +1976,11 @@ msgstr "Växla Dolda Filer"
|
|||
|
||||
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
||||
msgid "View items as a grid of thumbnails."
|
||||
msgstr ""
|
||||
msgstr "sortera objekt som ett rutnät av bilder."
|
||||
|
||||
#: editor/editor_file_dialog.cpp editor/filesystem_dock.cpp
|
||||
msgid "View items as a list."
|
||||
msgstr ""
|
||||
msgstr "Visa objekt som lista."
|
||||
|
||||
#: editor/editor_file_dialog.cpp scene/gui/file_dialog.cpp
|
||||
msgid "Directories & Files:"
|
||||
|
@ -2369,11 +2375,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Fel vid sparande av TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Fel vid försök att spara layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2381,7 +2392,7 @@ msgid "Layout name not found!"
|
|||
msgstr "Layoutnamn hittades inte!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3827,6 +3838,11 @@ msgstr "Duplicera"
|
|||
msgid "Move To..."
|
||||
msgstr "Flytta Till..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Flytta Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -12274,6 +12290,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12319,6 +12343,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13032,6 +13072,9 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Fel vid försök att spara layout!"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Flytta Upp"
|
||||
|
|
|
@ -1027,14 +1027,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2261,11 +2264,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2273,7 +2281,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3615,6 +3623,11 @@ msgstr "அசைவூட்டு போலிபச்சாவிகள்"
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "சேர் முக்கியப்புள்ளியை நகர்த்து"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11649,6 +11662,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11693,6 +11714,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1002,14 +1002,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2234,11 +2237,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2246,7 +2254,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3584,6 +3592,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11561,6 +11573,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11605,6 +11625,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -11,7 +11,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Godot Engine editor\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-10-15 17:26+0000\n"
|
||||
"PO-Revision-Date: 2020-10-31 23:15+0000\n"
|
||||
"Last-Translator: Thanachart Monpassorn <nunf_2539@hotmail.com>\n"
|
||||
"Language-Team: Thai <https://hosted.weblate.org/projects/godot-engine/godot/"
|
||||
"th/>\n"
|
||||
|
@ -20,7 +20,7 @@ msgstr ""
|
|||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.3.2-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1020,14 +1020,19 @@ msgid "Owners Of:"
|
|||
msgstr "เจ้าของของ:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "ลบไฟล์ที่เลือกออกจากโปรเจกต์? (กู้คืนไม่ได้)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"ไฟล์ที่กำลังจะลบ จำเป็นสำหรับใช้งานโดยทรัพยากรอันอื่น\n"
|
||||
"จะทำการลบหรือไม่? (คืนกลับไม่ได้)"
|
||||
|
@ -1580,33 +1585,30 @@ msgstr ""
|
|||
"เปิด 'Import Etc' ในตั้งค่าโปรเจ็คหรือปิด 'Driver Fallback Enabled'"
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"แพลตฟอร์มเป้าหมายต้องการการบีบอัดเทกเจอร์ 'ETC' สำหรับ GLES2 เปิด 'Import Etc' "
|
||||
"แพลตฟอร์มเป้าหมายต้องการการบีบอัดเทกเจอร์ 'ETC' สำหรับ GLES2 กรุณาเปิด 'Import Etc' "
|
||||
"ในตั้งค่าโปรเจ็ค"
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"แพลตฟอร์มเป้าหมายต้องการการบีบอัดเทกเจอร์ 'ETC2' สำหรับ GLES3 เปิด 'Import Etc 2' "
|
||||
"ในตั้งค่าโปรเจ็ค"
|
||||
"แพลตฟอร์มเป้าหมายต้องการการบีบอัดเทกเจอร์ 'ETC2' สำหรับ GLES3 กรุณาเปิด 'Import Etc "
|
||||
"2' หรือ 'Import Pvrtc' ในตั้งค่าโปรเจ็ค"
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"แพลตฟอร์มเป้าหมายต้องการการบีบอัดเทกเจอร์ 'ETC' สำหรับการกลับมาใช้ GLES2\n"
|
||||
"เปิด 'Import Etc' ในตั้งค่าโปรเจ็คหรือปิด 'Driver Fallback Enabled'"
|
||||
"แพลตฟอร์มเป้าหมายต้องการการบีบอัดเทกเจอร์ 'PVRTC' สำหรับการกลับมาใช้ GLES2\n"
|
||||
"เปิด 'Import Pvrtc' ในตั้งค่าโปรเจ็คหรือปิด 'Driver Fallback Enabled'"
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
|
||||
|
@ -2274,19 +2276,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "ผิดพลาดขณะบันทึกไทล์เซต!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "ผิดพลาดขณะบันทึกเลย์เอาต์!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "แทนที่เลย์เอาต์เริ่มต้น"
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "ไม่พบชื่อเลย์เอาต์!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "คืนเลย์เอาต์เป็นค่าเริ่มต้น"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3681,6 +3689,11 @@ msgstr "ทำซ้ำ..."
|
|||
msgid "Move To..."
|
||||
msgstr "ย้ายไป..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "เลื่อนออโต้โหลด"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "ฉากใหม่..."
|
||||
|
@ -5125,50 +5138,43 @@ msgstr "สร้างเส้นไกด์แนวตั้งและแ
|
|||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "ตั้งออฟเซ็ตจุดหมุน CanvasItem \"%s\" ไปยัง (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate %d CanvasItems"
|
||||
msgstr "หมุน CanvasItem"
|
||||
msgstr "หมุน %d CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
||||
msgstr "หมุน CanvasItem"
|
||||
msgstr "หมุน CanvasItem \"%s\" ไปที่ %d องศา"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" Anchor"
|
||||
msgstr "เลื่อน CanvasItem"
|
||||
msgstr "เลื่อนจุดยึด CanvasItem \"%s\""
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
||||
msgstr ""
|
||||
msgstr "ปรับขนาด Node2D \"%s\" ไปยัง (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Resize Control \"%s\" to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "ปรับขนาด Control \"%s\" ไปยัง (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale %d CanvasItems"
|
||||
msgstr "ขนาด CanvasItem"
|
||||
msgstr "ปรับขนาด %d CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
||||
msgstr "ขนาด CanvasItem"
|
||||
msgstr "ปรับขนาด CanvasItem \"%s\" ไปยัง (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move %d CanvasItems"
|
||||
msgstr "เลื่อน CanvasItem"
|
||||
msgstr "เลื่อน %d CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
||||
msgstr "เลื่อน CanvasItem"
|
||||
msgstr "เลื่อน CanvasItem \"%s\" ไปยัง (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -6431,16 +6437,14 @@ msgid "Move Points"
|
|||
msgstr "ย้ายจุด"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Command: Rotate"
|
||||
msgstr "ลาก: หมุน"
|
||||
msgstr "ctrl: หมุน"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Shift: Move All"
|
||||
msgstr "Shift: ย้ายทั้งหมด"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Shift+Command: Scale"
|
||||
msgstr "Shift+Ctrl: ปรับขนาด"
|
||||
|
||||
|
@ -6489,14 +6493,12 @@ msgid "Radius:"
|
|||
msgstr "รัศมี:"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy Polygon to UV"
|
||||
msgstr "สร้าง Polygon และ UV"
|
||||
msgstr "คัดลอกโพลีกอนไปยังยูวี"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy UV to Polygon"
|
||||
msgstr "แปลงเป็น Polygon2D"
|
||||
msgstr "คัดลอกยูวีไปยังโพลีกอน"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Clear UV"
|
||||
|
@ -8036,13 +8038,12 @@ msgid "Paint Tile"
|
|||
msgstr "วาดไทล์"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Shift+LMB: Line Draw\n"
|
||||
"Shift+Command+LMB: Rectangle Paint"
|
||||
msgstr ""
|
||||
"Shift+LMB: วาดเส้น\n"
|
||||
"Shift+Ctrl+LMB: วาดสี่เหลี่ยม"
|
||||
"Shift+คลิกซ้าย: วาดเส้น\n"
|
||||
"Shift+Ctrl+คลิกซ้าย: วาดสี่เหลี่ยม"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8564,9 +8565,8 @@ msgid "Add Node to Visual Shader"
|
|||
msgstr "เพิ่มโหนดไปยังเวอร์ชวลเชดเดอร์"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Node(s) Moved"
|
||||
msgstr "ย้ายโหนดเรียบร้อย"
|
||||
msgstr "เลื่อนโหนดแล้ว"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Duplicate Nodes"
|
||||
|
@ -8586,9 +8586,8 @@ msgid "Visual Shader Input Type Changed"
|
|||
msgstr "เปลี่ยนชนิดของอินพุตเวอร์ชวลเชดเดอร์"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "UniformRef Name Changed"
|
||||
msgstr "ตั้งชื่อยูนิฟอร์ม"
|
||||
msgstr "เปลี่ยนชื่อ UniformRef แล้ว"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Vertex"
|
||||
|
@ -9285,7 +9284,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "A reference to an existing uniform."
|
||||
msgstr ""
|
||||
msgstr "การอ้างอิงถึงยูนิฟอร์มที่มีอยู่"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "(Fragment/Light mode only) Scalar derivative function."
|
||||
|
@ -11858,6 +11857,14 @@ msgstr "การสร้างแบบกำหนดเองต้องม
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr "ที่อยู่ Android SDK ผิดพลาดสำหรับการสร้างแบบกำหนดเองในการตั้งค่าเอดิเตอร์"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11904,19 +11911,35 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr "\"Export AAB\" จะใช้ได้เฉพาะเมื่อเปิดใช้งาน \"Use Custom Build\""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
msgstr "ชื่อไฟล์ผิดพลาด! แอนดรอยด์แอปบันเดิลจำเป็นต้องมีนามสกุล *.aab"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "การขยาย APK เข้ากันไม่ได้กับแอนดรอยด์แอปบันเดิล"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
msgstr "ชื่อไฟล์ผิดพลาด! แอนดรอยด์ APK จำเป็นต้องมีนามสกุล *.apk"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -11951,13 +11974,14 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Moving output"
|
||||
msgstr ""
|
||||
msgstr "กำลังย้ายเอาต์พุต"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"ไม่สามารถคัดลอกและเปลี่ยนชื่อไฟล์ส่งออก ตรวจสอบไดเร็กทอรีโปรเจ็กต์ gradle สำหรับเอาต์พุต"
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
|
@ -12659,6 +12683,12 @@ msgstr "Varyings สามารถกำหนดในังก์ชันเ
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "ค่าคงที่ไม่สามารถแก้ไขได้"
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "ผิดพลาดขณะบันทึกเลย์เอาต์!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "แทนที่เลย์เอาต์เริ่มต้น"
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "ย้ายจุดหมุน"
|
||||
|
||||
|
|
|
@ -1078,14 +1078,19 @@ msgid "Owners Of:"
|
|||
msgstr "Şunların sahipleri:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Seçili dosyaları projeden kaldır? (Geri alınamaz)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Kaldırılmakta olan dosyalar başka kaynakların çalışması için gerekli.\n"
|
||||
"Yine de kaldırmak istiyor musunuz? (geri alınamaz)"
|
||||
|
@ -2349,19 +2354,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "TileSet kaydedilirken hata!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Yerleşim Düzeni kaydedilmeye çalışılırken hata!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Varsayılan düzenleyici yerleşim düzeni geçersiz kılındı."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Yerleşim Düzeni adı bulunamadı!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Varsayılan yerleşim düzeni temel ayarlarına geri döndürüldü."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3797,6 +3808,11 @@ msgstr "Çoğalt..."
|
|||
msgid "Move To..."
|
||||
msgstr "Şuraya Taşı..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "KendindenYüklenme'yi Taşı"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Yeni Sahne..."
|
||||
|
@ -12090,6 +12106,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr "Editör Ayarlarında özel derleme için geçersiz Android SDK yolu."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12144,6 +12168,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12960,6 +13000,12 @@ msgstr "varyings yalnızca vertex işlevinde atanabilir."
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Sabit değerler değiştirilemez."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Yerleşim Düzeni kaydedilmeye çalışılırken hata!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Varsayılan düzenleyici yerleşim düzeni geçersiz kılındı."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Merkezi Taşı"
|
||||
|
||||
|
|
|
@ -1000,14 +1000,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2232,11 +2235,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2244,7 +2252,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3582,6 +3590,10 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "Move to Trash"
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr ""
|
||||
|
@ -11558,6 +11570,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11602,6 +11622,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -19,7 +19,7 @@ msgid ""
|
|||
msgstr ""
|
||||
"Project-Id-Version: Ukrainian (Godot Engine)\n"
|
||||
"POT-Creation-Date: \n"
|
||||
"PO-Revision-Date: 2020-09-29 09:14+0000\n"
|
||||
"PO-Revision-Date: 2020-10-30 10:21+0000\n"
|
||||
"Last-Translator: Yuri Chornoivan <yurchor@ukr.net>\n"
|
||||
"Language-Team: Ukrainian <https://hosted.weblate.org/projects/godot-engine/"
|
||||
"godot/uk/>\n"
|
||||
|
@ -29,7 +29,7 @@ msgstr ""
|
|||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n"
|
||||
"%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
|
||||
"X-Generator: Weblate 4.3-dev\n"
|
||||
"X-Generator: Weblate 4.3.2-dev\n"
|
||||
|
||||
#: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp
|
||||
#: modules/visual_script/visual_script_builtin_funcs.cpp
|
||||
|
@ -1047,15 +1047,20 @@ msgid "Owners Of:"
|
|||
msgstr "Власники:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Вилучити позначені файли з проєкту? (Вилучені файли не вдасться відновити)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
"Файли, що видаляються, вимагаються іншими ресурсами, щоб вони могли "
|
||||
"працювати.\n"
|
||||
|
@ -1611,33 +1616,32 @@ msgstr ""
|
|||
"«Увімкнено резервні драйвери»."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for GLES2. Enable "
|
||||
"'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"Платформа призначення потребує стискання текстур «ETC» для GLES2. Увімкніть "
|
||||
"пункт «Імпортувати ETC» у параметрах проєкту."
|
||||
"Платформа призначення потребує стискання текстур «PVRTC» для GLES2. "
|
||||
"Увімкніть пункт «Імпортувати Pvrtc» у параметрах проєкту."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'ETC2' or 'PVRTC' texture compression for GLES3. "
|
||||
"Enable 'Import Etc 2' or 'Import Pvrtc' in Project Settings."
|
||||
msgstr ""
|
||||
"Платформа призначення потребує стискання текстур «ETC2» для GLES3. Увімкніть "
|
||||
"пункт «Імпортувати ETC 2» у параметрах проєкту."
|
||||
"Платформа призначення потребує стискання текстур «ETC2» або «PVRTC» для "
|
||||
"GLES3. Увімкніть пункт «Імпортувати ETC 2» або «Імпортувати Pvrtc» у "
|
||||
"параметрах проєкту."
|
||||
|
||||
#: editor/editor_export.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Target platform requires 'PVRTC' texture compression for the driver fallback "
|
||||
"to GLES2.\n"
|
||||
"Enable 'Import Pvrtc' in Project Settings, or disable 'Driver Fallback "
|
||||
"Enabled'."
|
||||
msgstr ""
|
||||
"Платформа призначення потребує стискання текстур «ETC» для GLES2.\n"
|
||||
"Увімкніть пункт «Імпортувати ETC» у параметрах проєкту або вимкніть пункт "
|
||||
"Платформа призначення потребує стискання текстур «PVRTC» для резервного "
|
||||
"варіанта драйверів GLES2.\n"
|
||||
"Увімкніть пункт «Імпортувати Pvrtc» у параметрах проєкту або вимкніть пункт "
|
||||
"«Увімкнено резервні драйвери»."
|
||||
|
||||
#: editor/editor_export.cpp platform/android/export/export.cpp
|
||||
|
@ -2320,19 +2324,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Помилка збереження набору тайлів!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Помилка при спробі зберегти компонування!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Типове компонування редактора перевизначено."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Назву компонування не знайдено!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Відновлено типове компонування за базовими параметрами."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3774,6 +3784,11 @@ msgstr "Дублювати..."
|
|||
msgid "Move To..."
|
||||
msgstr "Перемістити до..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Перемістити автозавантаження"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "Створити сцену…"
|
||||
|
@ -5241,50 +5256,43 @@ msgstr "Створити горизонтальні та вертикальні
|
|||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Set CanvasItem \"%s\" Pivot Offset to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Встановити зсув бази CanvasItem «%s» у (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate %d CanvasItems"
|
||||
msgstr "Обертати CanvasItem"
|
||||
msgstr "Обертати %d CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Rotate CanvasItem \"%s\" to %d degrees"
|
||||
msgstr "Обертати CanvasItem"
|
||||
msgstr "Обернути CanvasItem «%s» на %d градусів"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" Anchor"
|
||||
msgstr "Пересунути CanvasItem"
|
||||
msgstr "Пересунути прив'язку CanvasItem «%s»"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Scale Node2D \"%s\" to (%s, %s)"
|
||||
msgstr ""
|
||||
msgstr "Масштабувати Node2D «%s» до (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid "Resize Control \"%s\" to (%d, %d)"
|
||||
msgstr ""
|
||||
msgstr "Змінити розміри елемента керування «%s» до (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale %d CanvasItems"
|
||||
msgstr "Масштабувати CanvasItem"
|
||||
msgstr "Масштабувати %d CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Scale CanvasItem \"%s\" to (%s, %s)"
|
||||
msgstr "Масштабувати CanvasItem"
|
||||
msgstr "Масштабувати CanvasItem «%s» до (%s, %s)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move %d CanvasItems"
|
||||
msgstr "Пересунути CanvasItem"
|
||||
msgstr "Пересунути %d CanvasItem"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Move CanvasItem \"%s\" to (%d, %d)"
|
||||
msgstr "Пересунути CanvasItem"
|
||||
msgstr "Пересунути CanvasItem «%s» до (%d, %d)"
|
||||
|
||||
#: editor/plugins/canvas_item_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -6564,18 +6572,16 @@ msgid "Move Points"
|
|||
msgstr "Перемістити точки"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Command: Rotate"
|
||||
msgstr "Перетягування: Поворот"
|
||||
msgstr "Command: Обертати"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Shift: Move All"
|
||||
msgstr "Shift: Перемістити всі"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Shift+Command: Scale"
|
||||
msgstr "Shift+Ctrl: Масштаб"
|
||||
msgstr "Shift+Command: Масштабувати"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Ctrl: Rotate"
|
||||
|
@ -6623,14 +6629,12 @@ msgid "Radius:"
|
|||
msgstr "Радіус:"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy Polygon to UV"
|
||||
msgstr "Створити полігон і UV"
|
||||
msgstr "Копіювати полігон до UV"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Copy UV to Polygon"
|
||||
msgstr "Перетворити на Polygon2D"
|
||||
msgstr "Копіювати UV до полігона"
|
||||
|
||||
#: editor/plugins/polygon_2d_editor_plugin.cpp
|
||||
msgid "Clear UV"
|
||||
|
@ -8181,13 +8185,12 @@ msgid "Paint Tile"
|
|||
msgstr "Намалювати плитку"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Shift+LMB: Line Draw\n"
|
||||
"Shift+Command+LMB: Rectangle Paint"
|
||||
msgstr ""
|
||||
"Shift+ліва кнопка: малювати лінію\n"
|
||||
"Shift+Ctrl+ліва кнопка: малювати прямокутник"
|
||||
"Shift+Command+ліва кнопка: малювати прямокутник"
|
||||
|
||||
#: editor/plugins/tile_map_editor_plugin.cpp
|
||||
msgid ""
|
||||
|
@ -8718,9 +8721,8 @@ msgid "Add Node to Visual Shader"
|
|||
msgstr "Додати вузол до візуального шейдера"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "Node(s) Moved"
|
||||
msgstr "Пересунуто вузол"
|
||||
msgstr "Пересунуто вузли"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Duplicate Nodes"
|
||||
|
@ -8740,9 +8742,8 @@ msgid "Visual Shader Input Type Changed"
|
|||
msgstr "Змінено тип введення для візуального шейдера"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
#, fuzzy
|
||||
msgid "UniformRef Name Changed"
|
||||
msgstr "Встановити однорідну назву"
|
||||
msgstr "Змінено однорідну назву"
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "Vertex"
|
||||
|
@ -9460,7 +9461,7 @@ msgstr ""
|
|||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "A reference to an existing uniform."
|
||||
msgstr ""
|
||||
msgstr "Посилання на наявну однорідність."
|
||||
|
||||
#: editor/plugins/visual_shader_editor_plugin.cpp
|
||||
msgid "(Fragment/Light mode only) Scalar derivative function."
|
||||
|
@ -12101,6 +12102,14 @@ msgstr ""
|
|||
"Некоректний шлях до SDK для Android для нетипового збирання у параметрах "
|
||||
"редактора."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12156,18 +12165,39 @@ msgstr ""
|
|||
#: platform/android/export/export.cpp
|
||||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
"Пункт «Експортувати AAB» є чинним, лише якщо увімкнено «Використовувати "
|
||||
"нетипове збирання»."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
"Некоректна назва файла! Пакет програми Android повинен мати суфікс назви *."
|
||||
"aab."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "APK Expansion not compatible with Android App Bundle."
|
||||
msgstr ""
|
||||
msgstr "Розширення APK є несумісним із Android App Bundle."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android APK requires the *.apk extension."
|
||||
msgstr ""
|
||||
"Некоректна назва файла! Пакунок Android APK повинен мати суфікс назви *.apk."
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
|
@ -12207,13 +12237,15 @@ msgstr ""
|
|||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Moving output"
|
||||
msgstr ""
|
||||
msgstr "Пересування виведених даних"
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Unable to copy and rename export file, check gradle project directory for "
|
||||
"outputs."
|
||||
msgstr ""
|
||||
"Не вдалося скопіювати і перейменувати файл експортованих даних. Виведені "
|
||||
"дані можна знайти у каталозі проєкту gradle."
|
||||
|
||||
#: platform/iphone/export/export.cpp
|
||||
msgid "Identifier is missing."
|
||||
|
@ -12987,6 +13019,12 @@ msgstr "Змінні величини можна пов'язувати лише
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Сталі не можна змінювати."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Помилка при спробі зберегти компонування!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Типове компонування редактора перевизначено."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Пересунути опорну точку"
|
||||
|
||||
|
|
|
@ -1020,14 +1020,17 @@ msgid "Owners Of:"
|
|||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2279,11 +2282,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2291,7 +2299,7 @@ msgid "Layout name not found!"
|
|||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3653,6 +3661,11 @@ msgstr ""
|
|||
msgid "Move To..."
|
||||
msgstr ""
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "ایکشن منتقل کریں"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -11855,6 +11868,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -11899,6 +11920,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
|
|
@ -1043,14 +1043,18 @@ msgid "Owners Of:"
|
|||
msgstr "Sở hữu của:"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "Gỡ bỏ các tệp đã chọn trong dự án? (Không thể khôi phục)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2334,19 +2338,25 @@ msgid "Error saving TileSet!"
|
|||
msgstr "Lỗi khi lưu các TileSet!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "Lỗi khi cố gắng lưu bố cục!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgstr "Bố cục trình biên tập mặc định bị ghi đè."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Layout name not found!"
|
||||
msgstr "Tên bố cục không tìm thấy!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Restored default layout to base settings."
|
||||
#, fuzzy
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "Đã khôi phục bố cục mặc định cho các thiết lập."
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3752,6 +3762,11 @@ msgstr "Nhân đôi..."
|
|||
msgid "Move To..."
|
||||
msgstr "Di chuyển đến..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "Di chuyển Nút"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "New Scene..."
|
||||
|
@ -12085,6 +12100,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12132,6 +12155,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -12827,6 +12866,12 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr "Không thể chỉnh sửa hằng số."
|
||||
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "Lỗi khi cố gắng lưu bố cục!"
|
||||
|
||||
#~ msgid "Default editor layout overridden."
|
||||
#~ msgstr "Bố cục trình biên tập mặc định bị ghi đè."
|
||||
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "Di chuyển trục"
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1071,14 +1071,17 @@ msgstr ""
|
|||
|
||||
#: editor/dependency_editor.cpp
|
||||
#, fuzzy
|
||||
msgid "Remove selected files from the project? (Can't be restored)"
|
||||
msgid ""
|
||||
"Remove selected files from the project? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr "從專案中刪除所選的檔案?(此動作無法復原)"
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
msgid ""
|
||||
"The files being removed are required by other resources in order for them to "
|
||||
"work.\n"
|
||||
"Remove them anyway? (no undo)"
|
||||
"Remove them anyway? (no undo)\n"
|
||||
"You can find the removed files in the system trash to restore them."
|
||||
msgstr ""
|
||||
|
||||
#: editor/dependency_editor.cpp
|
||||
|
@ -2389,12 +2392,16 @@ msgid "Error saving TileSet!"
|
|||
msgstr "儲存TileSet時出現錯誤!"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Error trying to save layout!"
|
||||
msgstr "儲存佈局時出現錯誤!"
|
||||
msgid ""
|
||||
"An error occurred while trying to save the editor layout.\n"
|
||||
"Make sure the editor's user data path is writable."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
msgid "Default editor layout overridden."
|
||||
msgid ""
|
||||
"Default editor layout overridden.\n"
|
||||
"To restore the Default layout to its base settings, use the Delete Layout "
|
||||
"option and delete the Default layout."
|
||||
msgstr ""
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -2403,7 +2410,7 @@ msgstr "未找到佈局名稱!"
|
|||
|
||||
#: editor/editor_node.cpp
|
||||
#, fuzzy
|
||||
msgid "Restored default layout to base settings."
|
||||
msgid "Restored the Default layout to its base settings."
|
||||
msgstr "重設預設佈局。"
|
||||
|
||||
#: editor/editor_node.cpp
|
||||
|
@ -3860,6 +3867,11 @@ msgstr "再製..."
|
|||
msgid "Move To..."
|
||||
msgstr "搬到..."
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
#, fuzzy
|
||||
msgid "Move to Trash"
|
||||
msgstr "移動Autoload"
|
||||
|
||||
#: editor/filesystem_dock.cpp
|
||||
msgid "New Scene..."
|
||||
msgstr "新增場景..."
|
||||
|
@ -12364,6 +12376,14 @@ msgstr ""
|
|||
msgid "Invalid Android SDK path for custom build in Editor Settings."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'platform-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Missing 'build-tools' directory!"
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid ""
|
||||
"Android build template not installed in the project. Install it from the "
|
||||
|
@ -12409,6 +12429,22 @@ msgstr ""
|
|||
msgid "\"Export AAB\" is only valid when \"Use Custom Build\" is enabled."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to find the zipalign tool."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Aligning APK..."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to complete APK alignment."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Unable to delete unaligned APK."
|
||||
msgstr ""
|
||||
|
||||
#: platform/android/export/export.cpp
|
||||
msgid "Invalid filename! Android App Bundle requires the *.aab extension."
|
||||
msgstr ""
|
||||
|
@ -13100,6 +13136,10 @@ msgstr ""
|
|||
msgid "Constants cannot be modified."
|
||||
msgstr ""
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Error trying to save layout!"
|
||||
#~ msgstr "儲存佈局時出現錯誤!"
|
||||
|
||||
#, fuzzy
|
||||
#~ msgid "Move pivot"
|
||||
#~ msgstr "上移"
|
||||
|
|
File diff suppressed because it is too large
Load diff
2
misc/dist/windows/.gitignore
vendored
Normal file
2
misc/dist/windows/.gitignore
vendored
Normal file
|
@ -0,0 +1,2 @@
|
|||
# Ignore both the Godot executable and generated installers.
|
||||
*.exe
|
17
misc/dist/windows/README.md
vendored
Normal file
17
misc/dist/windows/README.md
vendored
Normal file
|
@ -0,0 +1,17 @@
|
|||
# Windows installer
|
||||
|
||||
`godot.iss` is an [Inno Setup](https://jrsoftware.org/isinfo.php) installer file
|
||||
that can be used to build a Windows installer. The generated installer is able
|
||||
to run without Administrator privileges and can optionally add Godot to the
|
||||
user's `PATH` environment variable.
|
||||
|
||||
To use Inno Setup on Linux, use [innoextract](https://constexpr.org/innoextract/)
|
||||
to extract the Inno Setup installer then run `ISCC.exe` using
|
||||
[WINE](https://www.winehq.org/).
|
||||
|
||||
## Building
|
||||
|
||||
- Place a Godot editor executable in this folder and rename it to `godot.exe`.
|
||||
- Run the Inno Setup Compiler (part of the Inno Setup suite) on the `godot.iss` file.
|
||||
|
||||
If everything succeeds, an installer will be generated in this folder.
|
63
misc/dist/windows/godot.iss
vendored
Normal file
63
misc/dist/windows/godot.iss
vendored
Normal file
|
@ -0,0 +1,63 @@
|
|||
#define MyAppName "Godot Engine"
|
||||
#define MyAppVersion "3.2.4"
|
||||
#define MyAppPublisher "Godot Engine contributors"
|
||||
#define MyAppURL "https://godotengine.org/"
|
||||
#define MyAppExeName "godot.exe"
|
||||
|
||||
[Setup]
|
||||
AppId={{60D07AAA-400E-40F5-B073-A796C34D9D78}
|
||||
AppName={#MyAppName}
|
||||
AppVersion={#MyAppVersion}
|
||||
; Don't add "version {version}" to the installed app name in the Add/Remove Programs
|
||||
; dialog as it's redundant with the Version field in that same dialog.
|
||||
AppVerName={#MyAppName}
|
||||
AppPublisher={#MyAppPublisher}
|
||||
AppPublisherURL={#MyAppURL}
|
||||
AppSupportURL={#MyAppURL}
|
||||
AppUpdatesURL={#MyAppURL}
|
||||
AppComments=Godot Engine editor
|
||||
ChangesEnvironment=yes
|
||||
DefaultDirName={localappdata}\Godot
|
||||
DefaultGroupName=Godot Engine
|
||||
AllowNoIcons=yes
|
||||
UninstallDisplayIcon={app}\{#MyAppExeName}
|
||||
#ifdef App32Bit
|
||||
OutputBaseFilename=godot-setup-x86
|
||||
#else
|
||||
OutputBaseFilename=godot-setup-x86_64
|
||||
ArchitecturesAllowed=x64
|
||||
ArchitecturesInstallIn64BitMode=x64
|
||||
#endif
|
||||
Compression=lzma
|
||||
SolidCompression=yes
|
||||
PrivilegesRequired=lowest
|
||||
|
||||
[Languages]
|
||||
Name: "english"; MessagesFile: "compiler:Default.isl"
|
||||
|
||||
[Tasks]
|
||||
Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"; Flags: unchecked
|
||||
Name: "modifypath"; Description: "Add Godot to PATH environment variable"
|
||||
|
||||
[Files]
|
||||
Source: "{#MyAppExeName}"; DestDir: "{app}"; Flags: ignoreversion
|
||||
|
||||
[Icons]
|
||||
Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"
|
||||
Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon
|
||||
|
||||
[Run]
|
||||
Filename: "{app}\{#MyAppExeName}"; Description: "{cm:LaunchProgram,{#StringChange(MyAppName, '&', '&&')}}"; Flags: nowait postinstall skipifsilent
|
||||
|
||||
[Code]
|
||||
const
|
||||
ModPathName = 'modifypath';
|
||||
ModPathType = 'user';
|
||||
|
||||
function ModPathDir(): TArrayOfString;
|
||||
begin
|
||||
setArrayLength(Result, 1)
|
||||
Result[0] := ExpandConstant('{app}');
|
||||
end;
|
||||
|
||||
#include "modpath.pas"
|
219
misc/dist/windows/modpath.pas
vendored
Normal file
219
misc/dist/windows/modpath.pas
vendored
Normal file
|
@ -0,0 +1,219 @@
|
|||
// ----------------------------------------------------------------------------
|
||||
//
|
||||
// Inno Setup Ver: 5.4.2
|
||||
// Script Version: 1.4.2
|
||||
// Author: Jared Breland <jbreland@legroom.net>
|
||||
// Homepage: http://www.legroom.net/software
|
||||
// License: GNU Lesser General Public License (LGPL), version 3
|
||||
// http://www.gnu.org/licenses/lgpl.html
|
||||
//
|
||||
// Script Function:
|
||||
// Allow modification of environmental path directly from Inno Setup installers
|
||||
//
|
||||
// Instructions:
|
||||
// Copy modpath.iss to the same directory as your setup script
|
||||
//
|
||||
// Add this statement to your [Setup] section
|
||||
// ChangesEnvironment=true
|
||||
//
|
||||
// Add this statement to your [Tasks] section
|
||||
// You can change the Description or Flags
|
||||
// You can change the Name, but it must match the ModPathName setting below
|
||||
// Name: modifypath; Description: &Add application directory to your environmental path; Flags: unchecked
|
||||
//
|
||||
// Add the following to the end of your [Code] section
|
||||
// ModPathName defines the name of the task defined above
|
||||
// ModPathType defines whether the 'user' or 'system' path will be modified;
|
||||
// this will default to user if anything other than system is set
|
||||
// setArrayLength must specify the total number of dirs to be added
|
||||
// Result[0] contains first directory, Result[1] contains second, etc.
|
||||
// const
|
||||
// ModPathName = 'modifypath';
|
||||
// ModPathType = 'user';
|
||||
//
|
||||
// function ModPathDir(): TArrayOfString;
|
||||
// begin
|
||||
// setArrayLength(Result, 1);
|
||||
// Result[0] := ExpandConstant('{app}');
|
||||
// end;
|
||||
// #include "modpath.iss"
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
procedure ModPath();
|
||||
var
|
||||
oldpath: String;
|
||||
newpath: String;
|
||||
updatepath: Boolean;
|
||||
pathArr: TArrayOfString;
|
||||
aExecFile: String;
|
||||
aExecArr: TArrayOfString;
|
||||
i, d: Integer;
|
||||
pathdir: TArrayOfString;
|
||||
regroot: Integer;
|
||||
regpath: String;
|
||||
|
||||
begin
|
||||
// Get constants from main script and adjust behavior accordingly
|
||||
// ModPathType MUST be 'system' or 'user'; force 'user' if invalid
|
||||
if ModPathType = 'system' then begin
|
||||
regroot := HKEY_LOCAL_MACHINE;
|
||||
regpath := 'SYSTEM\CurrentControlSet\Control\Session Manager\Environment';
|
||||
end else begin
|
||||
regroot := HKEY_CURRENT_USER;
|
||||
regpath := 'Environment';
|
||||
end;
|
||||
|
||||
// Get array of new directories and act on each individually
|
||||
pathdir := ModPathDir();
|
||||
for d := 0 to GetArrayLength(pathdir)-1 do begin
|
||||
updatepath := true;
|
||||
|
||||
// Modify WinNT path
|
||||
if UsingWinNT() = true then begin
|
||||
|
||||
// Get current path, split into an array
|
||||
RegQueryStringValue(regroot, regpath, 'Path', oldpath);
|
||||
oldpath := oldpath + ';';
|
||||
i := 0;
|
||||
|
||||
while (Pos(';', oldpath) > 0) do begin
|
||||
SetArrayLength(pathArr, i+1);
|
||||
pathArr[i] := Copy(oldpath, 0, Pos(';', oldpath)-1);
|
||||
oldpath := Copy(oldpath, Pos(';', oldpath)+1, Length(oldpath));
|
||||
i := i + 1;
|
||||
|
||||
// Check if current directory matches app dir
|
||||
if pathdir[d] = pathArr[i-1] then begin
|
||||
// if uninstalling, remove dir from path
|
||||
if IsUninstaller() = true then begin
|
||||
continue;
|
||||
// if installing, flag that dir already exists in path
|
||||
end else begin
|
||||
updatepath := false;
|
||||
end;
|
||||
end;
|
||||
|
||||
// Add current directory to new path
|
||||
if i = 1 then begin
|
||||
newpath := pathArr[i-1];
|
||||
end else begin
|
||||
newpath := newpath + ';' + pathArr[i-1];
|
||||
end;
|
||||
end;
|
||||
|
||||
// Append app dir to path if not already included
|
||||
if (IsUninstaller() = false) AND (updatepath = true) then
|
||||
newpath := newpath + ';' + pathdir[d];
|
||||
|
||||
// Write new path
|
||||
RegWriteStringValue(regroot, regpath, 'Path', newpath);
|
||||
|
||||
// Modify Win9x path
|
||||
end else begin
|
||||
|
||||
// Convert to shortened dirname
|
||||
pathdir[d] := GetShortName(pathdir[d]);
|
||||
|
||||
// If autoexec.bat exists, check if app dir already exists in path
|
||||
aExecFile := 'C:\AUTOEXEC.BAT';
|
||||
if FileExists(aExecFile) then begin
|
||||
LoadStringsFromFile(aExecFile, aExecArr);
|
||||
for i := 0 to GetArrayLength(aExecArr)-1 do begin
|
||||
if IsUninstaller() = false then begin
|
||||
// If app dir already exists while installing, skip add
|
||||
if (Pos(pathdir[d], aExecArr[i]) > 0) then
|
||||
updatepath := false;
|
||||
break;
|
||||
end else begin
|
||||
// If app dir exists and = what we originally set, then delete at uninstall
|
||||
if aExecArr[i] = 'SET PATH=%PATH%;' + pathdir[d] then
|
||||
aExecArr[i] := '';
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
|
||||
// If app dir not found, or autoexec.bat didn't exist, then (create and) append to current path
|
||||
if (IsUninstaller() = false) AND (updatepath = true) then begin
|
||||
SaveStringToFile(aExecFile, #13#10 + 'SET PATH=%PATH%;' + pathdir[d], True);
|
||||
|
||||
// If uninstalling, write the full autoexec out
|
||||
end else begin
|
||||
SaveStringsToFile(aExecFile, aExecArr, False);
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
|
||||
// Split a string into an array using passed delimeter
|
||||
procedure MPExplode(var Dest: TArrayOfString; Text: String; Separator: String);
|
||||
var
|
||||
i: Integer;
|
||||
begin
|
||||
i := 0;
|
||||
repeat
|
||||
SetArrayLength(Dest, i+1);
|
||||
if Pos(Separator,Text) > 0 then begin
|
||||
Dest[i] := Copy(Text, 1, Pos(Separator, Text)-1);
|
||||
Text := Copy(Text, Pos(Separator,Text) + Length(Separator), Length(Text));
|
||||
i := i + 1;
|
||||
end else begin
|
||||
Dest[i] := Text;
|
||||
Text := '';
|
||||
end;
|
||||
until Length(Text)=0;
|
||||
end;
|
||||
|
||||
|
||||
procedure CurStepChanged(CurStep: TSetupStep);
|
||||
var
|
||||
taskname: String;
|
||||
begin
|
||||
taskname := ModPathName;
|
||||
if CurStep = ssPostInstall then
|
||||
if IsTaskSelected(taskname) then
|
||||
ModPath();
|
||||
end;
|
||||
|
||||
procedure CurUninstallStepChanged(CurUninstallStep: TUninstallStep);
|
||||
var
|
||||
aSelectedTasks: TArrayOfString;
|
||||
i: Integer;
|
||||
taskname: String;
|
||||
regpath: String;
|
||||
regstring: String;
|
||||
appid: String;
|
||||
begin
|
||||
// only run during actual uninstall
|
||||
if CurUninstallStep = usUninstall then begin
|
||||
// get list of selected tasks saved in registry at install time
|
||||
appid := '{#emit SetupSetting("AppId")}';
|
||||
if appid = '' then appid := '{#emit SetupSetting("AppName")}';
|
||||
regpath := ExpandConstant('Software\Microsoft\Windows\CurrentVersion\Uninstall\'+appid+'_is1');
|
||||
RegQueryStringValue(HKLM, regpath, 'Inno Setup: Selected Tasks', regstring);
|
||||
if regstring = '' then RegQueryStringValue(HKCU, regpath, 'Inno Setup: Selected Tasks', regstring);
|
||||
|
||||
// check each task; if matches modpath taskname, trigger patch removal
|
||||
if regstring <> '' then begin
|
||||
taskname := ModPathName;
|
||||
MPExplode(aSelectedTasks, regstring, ',');
|
||||
if GetArrayLength(aSelectedTasks) > 0 then begin
|
||||
for i := 0 to GetArrayLength(aSelectedTasks)-1 do begin
|
||||
if comparetext(aSelectedTasks[i], taskname) = 0 then
|
||||
ModPath();
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
end;
|
||||
|
||||
function NeedRestart(): Boolean;
|
||||
var
|
||||
taskname: String;
|
||||
begin
|
||||
taskname := ModPathName;
|
||||
if IsTaskSelected(taskname) and not UsingWinNT() then begin
|
||||
Result := True;
|
||||
end else begin
|
||||
Result := False;
|
||||
end;
|
||||
end;
|
|
@ -695,31 +695,10 @@ namespace Godot
|
|||
return ig;
|
||||
}
|
||||
|
||||
private String ToHex32(float val)
|
||||
private string ToHex32(float val)
|
||||
{
|
||||
int v = Mathf.RoundToInt(Mathf.Clamp(val * 255, 0, 255));
|
||||
|
||||
var ret = string.Empty;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
char c;
|
||||
int lv = v & 0xF;
|
||||
|
||||
if (lv < 10)
|
||||
{
|
||||
c = (char)('0' + lv);
|
||||
}
|
||||
else
|
||||
{
|
||||
c = (char)('a' + lv - 10);
|
||||
}
|
||||
|
||||
v >>= 4;
|
||||
ret = c + ret;
|
||||
}
|
||||
|
||||
return ret;
|
||||
byte b = (byte)Mathf.RoundToInt(Mathf.Clamp(val * 255, 0, 255));
|
||||
return b.HexEncode();
|
||||
}
|
||||
|
||||
internal static bool HtmlIsValid(string color)
|
||||
|
|
|
@ -330,6 +330,15 @@ namespace Godot
|
|||
return instance.IndexOf(what, from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
/// <summary>Find the first occurrence of a char. Optionally, the search starting position can be passed.</summary>
|
||||
/// <returns>The first instance of the char, or -1 if not found.</returns>
|
||||
public static int Find(this string instance, char what, int from = 0, bool caseSensitive = true)
|
||||
{
|
||||
// TODO: Could be more efficient if we get a char version of `IndexOf`.
|
||||
// See https://github.com/dotnet/runtime/issues/44116
|
||||
return instance.IndexOf(what.ToString(), from, caseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase);
|
||||
}
|
||||
|
||||
/// <summary>Find the last occurrence of a substring.</summary>
|
||||
/// <returns>The starting position of the substring, or -1 if not found.</returns>
|
||||
public static int FindLast(this string instance, string what, bool caseSensitive = true)
|
||||
|
@ -445,6 +454,53 @@ namespace Godot
|
|||
return hashv;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a hexadecimal representation of this byte as a string.
|
||||
/// </summary>
|
||||
/// <param name="bytes">The byte to encode.</param>
|
||||
/// <returns>The hexadecimal representation of this byte.</returns>
|
||||
internal static string HexEncode(this byte b)
|
||||
{
|
||||
var ret = string.Empty;
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
char c;
|
||||
int lv = b & 0xF;
|
||||
|
||||
if (lv < 10)
|
||||
{
|
||||
c = (char)('0' + lv);
|
||||
}
|
||||
else
|
||||
{
|
||||
c = (char)('a' + lv - 10);
|
||||
}
|
||||
|
||||
b >>= 4;
|
||||
ret = c + ret;
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a hexadecimal representation of this byte array as a string.
|
||||
/// </summary>
|
||||
/// <param name="bytes">The byte array to encode.</param>
|
||||
/// <returns>The hexadecimal representation of this byte array.</returns>
|
||||
public static string HexEncode(this byte[] bytes)
|
||||
{
|
||||
var ret = string.Empty;
|
||||
|
||||
foreach (byte b in bytes)
|
||||
{
|
||||
ret += b.HexEncode();
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
// <summary>
|
||||
// Convert a string containing an hexadecimal number into an int.
|
||||
// </summary>
|
||||
|
@ -666,6 +722,33 @@ namespace Godot
|
|||
return instance.Length;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a copy of the string with characters removed from the left.
|
||||
/// </summary>
|
||||
/// <param name="instance">The string to remove characters from.</param>
|
||||
/// <param name="chars">The characters to be removed.</param>
|
||||
/// <returns>A copy of the string with characters removed from the left.</returns>
|
||||
public static string LStrip(this string instance, string chars)
|
||||
{
|
||||
int len = instance.Length;
|
||||
int beg;
|
||||
|
||||
for (beg = 0; beg < len; beg++)
|
||||
{
|
||||
if (chars.Find(instance[beg]) == -1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (beg == 0)
|
||||
{
|
||||
return instance;
|
||||
}
|
||||
|
||||
return instance.Substr(beg, len - beg);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Do a simple expression match, where '*' matches zero or more arbitrary characters and '?' matches any single character except '.'.
|
||||
/// </summary>
|
||||
|
@ -894,6 +977,33 @@ namespace Godot
|
|||
return instance.Substring(pos, instance.Length - pos);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a copy of the string with characters removed from the right.
|
||||
/// </summary>
|
||||
/// <param name="instance">The string to remove characters from.</param>
|
||||
/// <param name="chars">The characters to be removed.</param>
|
||||
/// <returns>A copy of the string with characters removed from the right.</returns>
|
||||
public static string RStrip(this string instance, string chars)
|
||||
{
|
||||
int len = instance.Length;
|
||||
int end;
|
||||
|
||||
for (end = len - 1; end >= 0; end--)
|
||||
{
|
||||
if (chars.Find(instance[end]) == -1)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (end == len - 1)
|
||||
{
|
||||
return instance;
|
||||
}
|
||||
|
||||
return instance.Substr(0, end + 1);
|
||||
}
|
||||
|
||||
public static byte[] SHA256Buffer(this string instance)
|
||||
{
|
||||
return godot_icall_String_sha256_buffer(instance);
|
||||
|
|
|
@ -1681,10 +1681,10 @@ public:
|
|||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), ""));
|
||||
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false));
|
||||
|
@ -3243,7 +3243,7 @@ void register_android_exporter() {
|
|||
EDITOR_DEF("export/android/jarsigner", "");
|
||||
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext));
|
||||
EDITOR_DEF("export/android/debug_keystore", "");
|
||||
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"));
|
||||
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"));
|
||||
EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey");
|
||||
EDITOR_DEF("export/android/debug_keystore_pass", "android");
|
||||
EDITOR_DEF("export/android/force_system_user", false);
|
||||
|
|
|
@ -22,8 +22,6 @@ allprojects {
|
|||
}
|
||||
|
||||
ext {
|
||||
sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : ""
|
||||
|
||||
supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
|
||||
supportedTargets = ["release", "debug"]
|
||||
|
||||
|
|
|
@ -64,10 +64,42 @@ android {
|
|||
throw new GradleException("Invalid default abi: " + defaultAbi)
|
||||
}
|
||||
|
||||
// Find scons' executable path
|
||||
File sconsExecutableFile = null
|
||||
def sconsName = "scons"
|
||||
def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows()
|
||||
? [".bat", ".exe"]
|
||||
: [""])
|
||||
logger.lifecycle("Looking for $sconsName executable path")
|
||||
for (ext in sconsExts) {
|
||||
String sconsNameExt = sconsName + ext
|
||||
logger.lifecycle("Checking $sconsNameExt")
|
||||
|
||||
sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt)
|
||||
if (sconsExecutableFile != null) {
|
||||
// We're done!
|
||||
break
|
||||
}
|
||||
|
||||
// Check all the options in path
|
||||
List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt)
|
||||
if (!allOptions.isEmpty()) {
|
||||
// Pick the first option and we're done!
|
||||
sconsExecutableFile = allOptions.get(0)
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if (sconsExecutableFile == null) {
|
||||
throw new GradleException("Unable to find executable path for the '$sconsName' command.")
|
||||
} else {
|
||||
logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}")
|
||||
}
|
||||
|
||||
// Creating gradle task to generate the native libraries for the default abi.
|
||||
def taskName = getSconsTaskName(buildType)
|
||||
tasks.create(name: taskName, type: Exec) {
|
||||
executable "scons" + sconsExt
|
||||
executable sconsExecutableFile.absolutePath
|
||||
args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors()
|
||||
}
|
||||
|
||||
|
|
|
@ -550,13 +550,13 @@ public class GodotIO {
|
|||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT);
|
||||
} break;
|
||||
case SCREEN_SENSOR_LANDSCAPE: {
|
||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
|
||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE);
|
||||
} break;
|
||||
case SCREEN_SENSOR_PORTRAIT: {
|
||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
|
||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT);
|
||||
} break;
|
||||
case SCREEN_SENSOR: {
|
||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR);
|
||||
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_FULL_USER);
|
||||
} break;
|
||||
}
|
||||
};
|
||||
|
|
|
@ -2944,9 +2944,10 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
|
|||
ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK);
|
||||
|
||||
if (p_blocking) {
|
||||
|
||||
DWORD ret2 = WaitForSingleObject(pi.pi.hProcess, INFINITE);
|
||||
WaitForSingleObject(pi.pi.hProcess, INFINITE);
|
||||
if (r_exitcode) {
|
||||
DWORD ret2;
|
||||
GetExitCodeProcess(pi.pi.hProcess, &ret2);
|
||||
*r_exitcode = ret2;
|
||||
}
|
||||
|
||||
|
|
|
@ -493,24 +493,28 @@ void JoypadLinux::process_joypads() {
|
|||
switch (ev.code) {
|
||||
case ABS_HAT0X:
|
||||
if (ev.value != 0) {
|
||||
if (ev.value < 0)
|
||||
joy->dpad |= InputDefault::HAT_MASK_LEFT;
|
||||
else
|
||||
joy->dpad |= InputDefault::HAT_MASK_RIGHT;
|
||||
} else
|
||||
if (ev.value < 0) {
|
||||
joy->dpad = (joy->dpad | InputDefault::HAT_MASK_LEFT) & ~InputDefault::HAT_MASK_RIGHT;
|
||||
} else {
|
||||
joy->dpad = (joy->dpad | InputDefault::HAT_MASK_RIGHT) & ~InputDefault::HAT_MASK_LEFT;
|
||||
}
|
||||
} else {
|
||||
joy->dpad &= ~(InputDefault::HAT_MASK_LEFT | InputDefault::HAT_MASK_RIGHT);
|
||||
}
|
||||
|
||||
input->joy_hat(i, joy->dpad);
|
||||
break;
|
||||
|
||||
case ABS_HAT0Y:
|
||||
if (ev.value != 0) {
|
||||
if (ev.value < 0)
|
||||
joy->dpad |= InputDefault::HAT_MASK_UP;
|
||||
else
|
||||
joy->dpad |= InputDefault::HAT_MASK_DOWN;
|
||||
} else
|
||||
if (ev.value < 0) {
|
||||
joy->dpad = (joy->dpad | InputDefault::HAT_MASK_UP) & ~InputDefault::HAT_MASK_DOWN;
|
||||
} else {
|
||||
joy->dpad = (joy->dpad | InputDefault::HAT_MASK_DOWN) & ~InputDefault::HAT_MASK_UP;
|
||||
}
|
||||
} else {
|
||||
joy->dpad &= ~(InputDefault::HAT_MASK_UP | InputDefault::HAT_MASK_DOWN);
|
||||
}
|
||||
|
||||
input->joy_hat(i, joy->dpad);
|
||||
break;
|
||||
|
|
|
@ -2905,7 +2905,6 @@ void Node::_bind_methods() {
|
|||
ADD_SIGNAL(MethodInfo("tree_exiting"));
|
||||
ADD_SIGNAL(MethodInfo("tree_exited"));
|
||||
|
||||
ADD_GROUP("Pause", "pause_");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "pause_mode", PROPERTY_HINT_ENUM, "Inherit,Stop,Process"), "set_pause_mode", "get_pause_mode");
|
||||
|
||||
#ifdef ENABLE_DEPRECATED
|
||||
|
|
|
@ -254,7 +254,8 @@ void AudioStreamPlaybackSample::mix(AudioFrame *p_buffer, float p_rate_scale, in
|
|||
sign = -1;
|
||||
}
|
||||
|
||||
float base_rate = AudioServer::get_singleton()->get_mix_rate();
|
||||
float global_rate_scale = AudioServer::get_singleton()->get_global_rate_scale();
|
||||
float base_rate = AudioServer::get_singleton()->get_mix_rate() * global_rate_scale;
|
||||
float srate = base->mix_rate;
|
||||
srate *= p_rate_scale;
|
||||
float fincrement = srate / base_rate;
|
||||
|
|
Loading…
Reference in a new issue