Draggin in/out from ports to create nodes in Animation Blend Tree editor

This commit is contained in:
Yuri Roubinsky 2021-09-18 18:08:22 +03:00
parent 89417ba75b
commit 8e6fdd5227
2 changed files with 73 additions and 20 deletions

View file

@ -66,9 +66,13 @@ void AnimationNodeBlendTreeEditor::remove_custom_type(const Ref<Script> &p_scrip
_update_options_menu();
}
void AnimationNodeBlendTreeEditor::_update_options_menu() {
void AnimationNodeBlendTreeEditor::_update_options_menu(bool p_has_input_ports) {
add_node->get_popup()->clear();
add_node->get_popup()->set_size(Size2i(-1, -1));
for (int i = 0; i < add_options.size(); i++) {
if (p_has_input_ports && add_options[i].input_port_count == 0) {
continue;
}
add_node->get_popup()->add_item(add_options[i].name, i);
}
@ -309,6 +313,11 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
return;
}
if (!from_node.is_empty() && anode->get_input_count() == 0) {
from_node = "";
return;
}
Point2 instance_pos = graph->get_scroll_ofs();
if (use_popup_menu_position) {
instance_pos += popup_menu_position;
@ -328,11 +337,51 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
undo_redo->create_action(TTR("Add Node to BlendTree"));
undo_redo->add_do_method(blend_tree.ptr(), "add_node", name, anode, instance_pos / EDSCALE);
undo_redo->add_undo_method(blend_tree.ptr(), "remove_node", name);
if (!from_node.is_empty()) {
undo_redo->add_do_method(blend_tree.ptr(), "connect_node", name, 0, from_node);
from_node = "";
}
if (!to_node.is_empty() && to_slot != -1) {
undo_redo->add_do_method(blend_tree.ptr(), "connect_node", to_node, to_slot, name);
to_node = "";
to_slot = -1;
}
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
}
void AnimationNodeBlendTreeEditor::_popup(bool p_has_input_ports, const Vector2 &p_popup_position, const Vector2 &p_node_position) {
_update_options_menu(p_has_input_ports);
use_popup_menu_position = true;
popup_menu_position = p_popup_position;
add_node->get_popup()->set_position(p_node_position);
add_node->get_popup()->popup();
}
void AnimationNodeBlendTreeEditor::_popup_request(const Vector2 &p_position) {
_popup(false, graph->get_local_mouse_position(), p_position);
}
void AnimationNodeBlendTreeEditor::_connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position) {
Ref<AnimationNode> node = blend_tree->get_node(p_from);
if (node.is_valid()) {
from_node = p_from;
_popup(true, p_release_position, graph->get_global_mouse_position());
}
}
void AnimationNodeBlendTreeEditor::_connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position) {
Ref<AnimationNode> node = blend_tree->get_node(p_to);
if (node.is_valid()) {
to_node = p_to;
to_slot = p_to_slot;
_popup(false, p_release_position, graph->get_global_mouse_position());
}
}
void AnimationNodeBlendTreeEditor::_node_dragged(const Vector2 &p_from, const Vector2 &p_to, const StringName &p_which) {
updating = true;
undo_redo->create_action(TTR("Node Moved"));
@ -431,14 +480,6 @@ void AnimationNodeBlendTreeEditor::_delete_nodes_request() {
undo_redo->commit_action();
}
void AnimationNodeBlendTreeEditor::_popup_request(const Vector2 &p_position) {
_update_options_menu();
use_popup_menu_position = true;
popup_menu_position = graph->get_local_mouse_position();
add_node->get_popup()->set_position(p_position);
add_node->get_popup()->popup();
}
void AnimationNodeBlendTreeEditor::_node_selected(Object *p_node) {
GraphNode *gn = Object::cast_to<GraphNode>(p_node);
ERR_FAIL_COND(!gn);
@ -890,6 +931,8 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
graph->connect("scroll_offset_changed", callable_mp(this, &AnimationNodeBlendTreeEditor::_scroll_changed));
graph->connect("delete_nodes_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_delete_nodes_request));
graph->connect("popup_request", callable_mp(this, &AnimationNodeBlendTreeEditor::_popup_request));
graph->connect("connection_to_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_to_empty));
graph->connect("connection_from_empty", callable_mp(this, &AnimationNodeBlendTreeEditor::_connection_from_empty));
float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
@ -905,13 +948,13 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
add_node->connect("about_to_popup", callable_mp(this, &AnimationNodeBlendTreeEditor::_update_options_menu));
add_options.push_back(AddOption("Animation", "AnimationNodeAnimation"));
add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot"));
add_options.push_back(AddOption("Add2", "AnimationNodeAdd2"));
add_options.push_back(AddOption("Add3", "AnimationNodeAdd3"));
add_options.push_back(AddOption("Blend2", "AnimationNodeBlend2"));
add_options.push_back(AddOption("Blend3", "AnimationNodeBlend3"));
add_options.push_back(AddOption("Seek", "AnimationNodeTimeSeek"));
add_options.push_back(AddOption("TimeScale", "AnimationNodeTimeScale"));
add_options.push_back(AddOption("OneShot", "AnimationNodeOneShot", 2));
add_options.push_back(AddOption("Add2", "AnimationNodeAdd2", 2));
add_options.push_back(AddOption("Add3", "AnimationNodeAdd3", 3));
add_options.push_back(AddOption("Blend2", "AnimationNodeBlend2", 2));
add_options.push_back(AddOption("Blend3", "AnimationNodeBlend3", 3));
add_options.push_back(AddOption("Seek", "AnimationNodeTimeSeek", 1));
add_options.push_back(AddOption("TimeScale", "AnimationNodeTimeScale", 1));
add_options.push_back(AddOption("Transition", "AnimationNodeTransition"));
add_options.push_back(AddOption("BlendTree", "AnimationNodeBlendTree"));
add_options.push_back(AddOption("BlendSpace1D", "AnimationNodeBlendSpace1D"));

View file

@ -64,22 +64,28 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
Map<StringName, ProgressBar *> animations;
Vector<EditorProperty *> visible_properties;
String to_node = "";
int to_slot = -1;
String from_node = "";
void _update_graph();
struct AddOption {
String name;
String type;
Ref<Script> script;
AddOption(const String &p_name = String(), const String &p_type = String()) :
int input_port_count;
AddOption(const String &p_name = String(), const String &p_type = String(), bool p_input_port_count = 0) :
name(p_name),
type(p_type) {
type(p_type),
input_port_count(p_input_port_count) {
}
};
Vector<AddOption> add_options;
void _add_node(int p_idx);
void _update_options_menu();
void _update_options_menu(bool p_has_input_ports = false);
static AnimationNodeBlendTreeEditor *singleton;
@ -98,7 +104,6 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
void _anim_selected(int p_index, Array p_options, const String &p_node);
void _delete_request(const String &p_which);
void _delete_nodes_request();
void _popup_request(const Vector2 &p_position);
bool _update_filters(const Ref<AnimationNode> &anode);
void _edit_filters(const String &p_which);
@ -106,6 +111,11 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
void _filter_toggled();
Ref<AnimationNode> _filter_edit;
void _popup(bool p_has_input_ports, const Vector2 &p_popup_position, const Vector2 &p_node_position);
void _popup_request(const Vector2 &p_position);
void _connection_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_position);
void _connection_from_empty(const String &p_to, int p_to_slot, const Vector2 &p_release_position);
void _property_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing);
void _removed_from_graph();