Merge pull request #47047 from m4gr3d/simplify_godot_plugin_methods_registration
[3.2] Improve Godot Android plugin methods registration
This commit is contained in:
commit
8ec3a33115
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@ -44,7 +44,7 @@ import androidx.fragment.app.FragmentActivity;
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* It's also a reference implementation for how to setup and use the {@link Godot} fragment
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* within an Android app.
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*/
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public abstract class FullScreenGodotApp extends FragmentActivity {
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public abstract class FullScreenGodotApp extends FragmentActivity implements GodotHost {
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@Nullable
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private Godot godotFragment;
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@ -65,6 +65,8 @@ public abstract class FullScreenGodotApp extends FragmentActivity {
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public void onNewIntent(Intent intent) {
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if (godotFragment != null) {
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godotFragment.onNewIntent(intent);
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} else {
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super.onNewIntent(intent);
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}
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}
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@ -108,6 +108,7 @@ import java.io.InputStream;
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import java.lang.reflect.Method;
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import java.security.MessageDigest;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Locale;
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@ -143,6 +144,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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// Used to dispatch events to the main thread.
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private final Handler mainThreadHandler = new Handler(Looper.getMainLooper());
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private GodotHost godotHost;
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private GodotPluginRegistry pluginRegistry;
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static private Intent mCurrentIntent;
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@ -231,7 +233,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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protected void onGLDrawFrame(GL10 gl) {}
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protected void onGLSurfaceChanged(GL10 gl, int width, int height) {} // singletons will always miss first onGLSurfaceChanged call
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//protected void onGLSurfaceCreated(GL10 gl, EGLConfig config) {} // singletons won't be ready until first GodotLib.step()
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// protected void onGLSurfaceCreated(GL10 gl, EGLConfig config) {} // singletons won't be ready until first GodotLib.step()
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public void registerMethods() {}
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}
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@ -269,6 +271,22 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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}
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public ResultCallback result_callback;
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@Override
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public void onAttach(Context context) {
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super.onAttach(context);
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if (getParentFragment() instanceof GodotHost) {
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godotHost = (GodotHost)getParentFragment();
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} else if (getActivity() instanceof GodotHost) {
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godotHost = (GodotHost)getActivity();
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}
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}
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@Override
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public void onDetach() {
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super.onDetach();
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godotHost = null;
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}
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@Override
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public void onActivityResult(int requestCode, int resultCode, Intent data) {
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if (result_callback != null) {
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@ -299,6 +317,20 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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}
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};
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/**
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* Invoked on the render thread when the Godot setup is complete.
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*/
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@CallSuper
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protected void onGodotSetupCompleted() {
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for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
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plugin.onGodotSetupCompleted();
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}
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if (godotHost != null) {
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godotHost.onGodotSetupCompleted();
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}
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}
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/**
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* Invoked on the render thread when the Godot main loop has started.
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*/
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@ -307,6 +339,10 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
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plugin.onGodotMainLoopStarted();
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}
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if (godotHost != null) {
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godotHost.onGodotMainLoopStarted();
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}
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}
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/**
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@ -409,7 +445,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
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v.vibrate(VibrationEffect.createOneShot(durationMs, VibrationEffect.DEFAULT_AMPLITUDE));
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} else {
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//deprecated in API 26
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// deprecated in API 26
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v.vibrate(durationMs);
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}
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}
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@ -464,6 +500,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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@CallSuper
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protected String[] getCommandLine() {
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String[] original = parseCommandLine();
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String[] updated;
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List<String> hostCommandLine = godotHost != null ? godotHost.getCommandLine() : null;
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if (hostCommandLine == null || hostCommandLine.isEmpty()) {
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updated = original;
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} else {
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updated = Arrays.copyOf(original, original.length + hostCommandLine.size());
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for (int i = 0; i < hostCommandLine.size(); i++) {
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updated[original.length + i] = hostCommandLine.get(i);
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}
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}
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return updated;
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}
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private String[] parseCommandLine() {
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InputStream is;
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try {
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is = getActivity().getAssets().open("_cl_");
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@ -584,7 +635,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
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pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
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//check for apk expansion API
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// check for apk expansion API
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boolean md5mismatch = false;
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command_line = getCommandLine();
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String main_pack_md5 = null;
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@ -642,9 +693,9 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
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command_line = new_args.toArray(new String[new_args.size()]);
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}
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if (use_apk_expansion && main_pack_md5 != null && main_pack_key != null) {
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//check that environment is ok!
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// check that environment is ok!
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if (!Environment.getExternalStorageState().equals(Environment.MEDIA_MOUNTED)) {
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//show popup and die
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// show popup and die
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}
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// Build the full path to the app's expansion files
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@ -0,0 +1,57 @@
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/*************************************************************************/
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/* GodotHost.java */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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package org.godotengine.godot;
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import java.util.Collections;
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import java.util.List;
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/**
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* Denotate a component (e.g: Activity, Fragment) that hosts the {@link Godot} fragment.
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*/
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public interface GodotHost {
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/**
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* Provides a set of command line parameters to setup the engine.
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*/
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default List<String> getCommandLine() {
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return Collections.emptyList();
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}
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/**
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* Invoked on the render thread when the Godot setup is complete.
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*/
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default void onGodotSetupCompleted() {}
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/**
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* Invoked on the render thread when the Godot main loop has started.
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*/
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default void onGodotMainLoopStarted() {}
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}
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@ -46,6 +46,7 @@ import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Map;
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import java.util.Set;
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@ -109,31 +110,9 @@ public abstract class GodotPlugin {
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* This method is invoked on the render thread.
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*/
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public final void onRegisterPluginWithGodotNative() {
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registeredSignals.putAll(registerPluginWithGodotNative(this, new GodotPluginInfoProvider() {
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@NonNull
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@Override
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public String getPluginName() {
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return GodotPlugin.this.getPluginName();
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}
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@NonNull
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@Override
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public List<String> getPluginMethods() {
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return GodotPlugin.this.getPluginMethods();
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}
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@NonNull
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@Override
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public Set<SignalInfo> getPluginSignals() {
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return GodotPlugin.this.getPluginSignals();
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}
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@NonNull
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@Override
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public Set<String> getPluginGDNativeLibrariesPaths() {
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return GodotPlugin.this.getPluginGDNativeLibrariesPaths();
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}
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}));
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registeredSignals.putAll(
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registerPluginWithGodotNative(this, getPluginName(), getPluginMethods(), getPluginSignals(),
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getPluginGDNativeLibrariesPaths()));
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}
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/**
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@ -141,23 +120,41 @@ public abstract class GodotPlugin {
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*
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* This method must be invoked on the render thread.
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*/
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public static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject, GodotPluginInfoProvider pluginInfoProvider) {
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nativeRegisterSingleton(pluginInfoProvider.getPluginName(), pluginObject);
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public static void registerPluginWithGodotNative(Object pluginObject,
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GodotPluginInfoProvider pluginInfoProvider) {
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registerPluginWithGodotNative(pluginObject, pluginInfoProvider.getPluginName(),
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Collections.emptyList(), pluginInfoProvider.getPluginSignals(),
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pluginInfoProvider.getPluginGDNativeLibrariesPaths());
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// Notify that registration is complete.
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pluginInfoProvider.onPluginRegistered();
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}
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private static Map<String, SignalInfo> registerPluginWithGodotNative(Object pluginObject,
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String pluginName, List<String> pluginMethods, Set<SignalInfo> pluginSignals,
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Set<String> pluginGDNativeLibrariesPaths) {
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nativeRegisterSingleton(pluginName, pluginObject);
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Set<Method> filteredMethods = new HashSet<>();
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Class clazz = pluginObject.getClass();
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Method[] methods = clazz.getDeclaredMethods();
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for (Method method : methods) {
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boolean found = false;
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for (String s : pluginInfoProvider.getPluginMethods()) {
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if (s.equals(method.getName())) {
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found = true;
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break;
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// Check if the method is annotated with {@link UsedByGodot}.
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if (method.getAnnotation(UsedByGodot.class) != null) {
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filteredMethods.add(method);
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} else {
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// For backward compatibility, process the methods from the given <pluginMethods> argument.
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for (String methodName : pluginMethods) {
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if (methodName.equals(method.getName())) {
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filteredMethods.add(method);
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break;
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}
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}
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}
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if (!found)
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continue;
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}
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for (Method method : filteredMethods) {
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List<String> ptr = new ArrayList<>();
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Class[] paramTypes = method.getParameterTypes();
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@ -168,21 +165,20 @@ public abstract class GodotPlugin {
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String[] pt = new String[ptr.size()];
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ptr.toArray(pt);
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nativeRegisterMethod(pluginInfoProvider.getPluginName(), method.getName(), method.getReturnType().getName(), pt);
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nativeRegisterMethod(pluginName, method.getName(), method.getReturnType().getName(), pt);
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}
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// Register the signals for this plugin.
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Map<String, SignalInfo> registeredSignals = new HashMap<>();
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for (SignalInfo signalInfo : pluginInfoProvider.getPluginSignals()) {
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for (SignalInfo signalInfo : pluginSignals) {
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String signalName = signalInfo.getName();
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nativeRegisterSignal(pluginInfoProvider.getPluginName(), signalName, signalInfo.getParamTypesNames());
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nativeRegisterSignal(pluginName, signalName, signalInfo.getParamTypesNames());
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registeredSignals.put(signalName, signalInfo);
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}
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// Get the list of gdnative libraries to register.
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Set<String> gdnativeLibrariesPaths = pluginInfoProvider.getPluginGDNativeLibrariesPaths();
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if (!gdnativeLibrariesPaths.isEmpty()) {
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nativeRegisterGDNativeLibraries(gdnativeLibrariesPaths.toArray(new String[0]));
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if (!pluginGDNativeLibrariesPaths.isEmpty()) {
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nativeRegisterGDNativeLibraries(pluginGDNativeLibrariesPaths.toArray(new String[0]));
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}
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return registeredSignals;
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@ -235,6 +231,11 @@ public abstract class GodotPlugin {
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*/
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public boolean onMainBackPressed() { return false; }
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/**
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* Invoked on the render thread when the Godot setup is complete.
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*/
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public void onGodotSetupCompleted() {}
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/**
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* Invoked on the render thread when the Godot main loop has started.
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*/
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@ -266,8 +267,11 @@ public abstract class GodotPlugin {
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/**
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* Returns the list of methods to be exposed to Godot.
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*
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* @deprecated Used the {@link UsedByGodot} annotation instead.
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*/
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@NonNull
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@Deprecated
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public List<String> getPluginMethods() {
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return Collections.emptyList();
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}
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|
|
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@ -32,7 +32,7 @@ package org.godotengine.godot.plugin;
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import androidx.annotation.NonNull;
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import java.util.List;
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import java.util.Collections;
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import java.util.Set;
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/**
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@ -46,17 +46,13 @@ public interface GodotPluginInfoProvider {
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@NonNull
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String getPluginName();
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/**
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* Returns the list of methods to be exposed to Godot.
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*/
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@NonNull
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List<String> getPluginMethods();
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/**
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* Returns the list of signals to be exposed to Godot.
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*/
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@NonNull
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Set<SignalInfo> getPluginSignals();
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default Set<SignalInfo> getPluginSignals() {
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return Collections.emptySet();
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}
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/**
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* Returns the paths for the plugin's gdnative libraries (if any).
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@ -64,5 +60,14 @@ public interface GodotPluginInfoProvider {
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* The paths must be relative to the 'assets' directory and point to a '*.gdnlib' file.
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*/
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@NonNull
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Set<String> getPluginGDNativeLibrariesPaths();
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default Set<String> getPluginGDNativeLibrariesPaths() {
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return Collections.emptySet();
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}
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/**
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* This is invoked on the render thread when the plugin described by this instance has been
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* registered.
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*/
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default void onPluginRegistered() {
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}
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}
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|
|
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@ -0,0 +1,45 @@
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/*************************************************************************/
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/* UsedByGodot.java */
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/*************************************************************************/
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||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
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/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
package org.godotengine.godot.plugin;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
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||||
import java.lang.annotation.RetentionPolicy;
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import java.lang.annotation.Target;
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||||
/**
|
||||
* Annotation to indicate a method is being invoked from the Godot game logic.
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||||
*
|
||||
* At runtime, annotated plugin methods are detected and automatically registered.
|
||||
*/
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@Target({ ElementType.METHOD })
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||||
@Retention(RetentionPolicy.RUNTIME)
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||||
public @interface UsedByGodot {}
|
|
@ -201,7 +201,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc
|
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}
|
||||
|
||||
if (err != OK) {
|
||||
return; //should exit instead and print the error
|
||||
return; // should exit instead and print the error
|
||||
}
|
||||
|
||||
java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity()));
|
||||
|
@ -252,9 +252,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl
|
|||
|
||||
if (step == 1) {
|
||||
if (!Main::start()) {
|
||||
return; //should exit instead and print the error
|
||||
return; // should exit instead and print the error
|
||||
}
|
||||
|
||||
godot_java->on_godot_setup_completed(env);
|
||||
os_android->main_loop_begin();
|
||||
godot_java->on_godot_main_loop_started(env);
|
||||
++step;
|
||||
|
|
|
@ -74,6 +74,7 @@ GodotJavaWrapper::GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_
|
|||
_is_activity_resumed = p_env->GetMethodID(godot_class, "isActivityResumed", "()Z");
|
||||
_vibrate = p_env->GetMethodID(godot_class, "vibrate", "(I)V");
|
||||
_get_input_fallback_mapping = p_env->GetMethodID(godot_class, "getInputFallbackMapping", "()Ljava/lang/String;");
|
||||
_on_godot_setup_completed = p_env->GetMethodID(godot_class, "onGodotSetupCompleted", "()V");
|
||||
_on_godot_main_loop_started = p_env->GetMethodID(godot_class, "onGodotMainLoopStarted", "()V");
|
||||
|
||||
// get some Activity method pointers...
|
||||
|
@ -117,11 +118,21 @@ void GodotJavaWrapper::gfx_init(bool gl2) {
|
|||
}
|
||||
|
||||
void GodotJavaWrapper::on_video_init(JNIEnv *p_env) {
|
||||
if (_on_video_init)
|
||||
if (_on_video_init) {
|
||||
if (p_env == NULL)
|
||||
p_env = get_jni_env();
|
||||
|
||||
p_env->CallVoidMethod(godot_instance, _on_video_init);
|
||||
p_env->CallVoidMethod(godot_instance, _on_video_init);
|
||||
}
|
||||
}
|
||||
|
||||
void GodotJavaWrapper::on_godot_setup_completed(JNIEnv *p_env) {
|
||||
if (_on_godot_setup_completed) {
|
||||
if (p_env == NULL) {
|
||||
p_env = get_jni_env();
|
||||
}
|
||||
p_env->CallVoidMethod(godot_instance, _on_godot_setup_completed);
|
||||
}
|
||||
}
|
||||
|
||||
void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) {
|
||||
|
@ -129,24 +140,26 @@ void GodotJavaWrapper::on_godot_main_loop_started(JNIEnv *p_env) {
|
|||
if (p_env == NULL) {
|
||||
p_env = get_jni_env();
|
||||
}
|
||||
p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started);
|
||||
}
|
||||
p_env->CallVoidMethod(godot_instance, _on_godot_main_loop_started);
|
||||
}
|
||||
|
||||
void GodotJavaWrapper::restart(JNIEnv *p_env) {
|
||||
if (_restart)
|
||||
if (_restart) {
|
||||
if (p_env == NULL)
|
||||
p_env = get_jni_env();
|
||||
|
||||
p_env->CallVoidMethod(godot_instance, _restart);
|
||||
p_env->CallVoidMethod(godot_instance, _restart);
|
||||
}
|
||||
}
|
||||
|
||||
void GodotJavaWrapper::force_quit(JNIEnv *p_env) {
|
||||
if (_finish)
|
||||
if (_finish) {
|
||||
if (p_env == NULL)
|
||||
p_env = get_jni_env();
|
||||
|
||||
p_env->CallVoidMethod(godot_instance, _finish);
|
||||
p_env->CallVoidMethod(godot_instance, _finish);
|
||||
}
|
||||
}
|
||||
|
||||
void GodotJavaWrapper::set_keep_screen_on(bool p_enabled) {
|
||||
|
|
|
@ -63,6 +63,7 @@ private:
|
|||
jmethodID _is_activity_resumed = 0;
|
||||
jmethodID _vibrate = 0;
|
||||
jmethodID _get_input_fallback_mapping = 0;
|
||||
jmethodID _on_godot_setup_completed = 0;
|
||||
jmethodID _on_godot_main_loop_started = 0;
|
||||
jmethodID _get_class_loader = 0;
|
||||
|
||||
|
@ -77,6 +78,7 @@ public:
|
|||
|
||||
void gfx_init(bool gl2);
|
||||
void on_video_init(JNIEnv *p_env = NULL);
|
||||
void on_godot_setup_completed(JNIEnv *p_env = NULL);
|
||||
void on_godot_main_loop_started(JNIEnv *p_env = NULL);
|
||||
void restart(JNIEnv *p_env = NULL);
|
||||
void force_quit(JNIEnv *p_env = NULL);
|
||||
|
|
Loading…
Reference in a new issue