Split iphone platform export template into multiple files

This commit is contained in:
Sergey Minakov 2021-07-13 22:46:21 +03:00
parent fa2983c18b
commit 968b712a97
5 changed files with 2234 additions and 2115 deletions

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@ -0,0 +1,296 @@
/*************************************************************************/
/* export_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef IPHONE_EXPORT_PLUGIN_H
#define IPHONE_EXPORT_PLUGIN_H
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/image_loader.h"
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
#include "core/os/os.h"
#include "core/templates/safe_refcount.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "main/splash.gen.h"
#include "platform/iphone/logo.gen.h"
#include "string.h"
#include "godot_plugin_config.h"
#include <sys/stat.h>
class EditorExportPlatformIOS : public EditorExportPlatform {
GDCLASS(EditorExportPlatformIOS, EditorExportPlatform);
int version_code;
Ref<ImageTexture> logo;
// Plugins
SafeFlag plugins_changed;
Thread check_for_changes_thread;
SafeFlag quit_request;
Mutex plugins_lock;
Vector<PluginConfigIOS> plugins;
typedef Error (*FileHandler)(String p_file, void *p_userdata);
static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
static Error _codesign(String p_file, void *p_userdata);
void _blend_and_rotate(Ref<Image> &p_dst, Ref<Image> &p_src, bool p_rot);
struct IOSConfigData {
String pkg_name;
String binary_name;
String plist_content;
String architectures;
String linker_flags;
String cpp_code;
String modules_buildfile;
String modules_fileref;
String modules_buildphase;
String modules_buildgrp;
Vector<String> capabilities;
};
struct ExportArchitecture {
String name;
bool is_default = false;
ExportArchitecture() {}
ExportArchitecture(String p_name, bool p_is_default) {
name = p_name;
is_default = p_is_default;
}
};
struct IOSExportAsset {
String exported_path;
bool is_framework = false; // framework is anything linked to the binary, otherwise it's a resource
bool should_embed = false;
};
String _get_additional_plist_content();
String _get_linker_flags();
String _get_cpp_code();
void _fix_config_file(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &pfile, const IOSConfigData &p_config, bool p_debug);
Error _export_loading_screen_images(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_loading_screen_file(const Ref<EditorExportPreset> &p_preset, const String &p_dest_dir);
Error _export_icons(const Ref<EditorExportPreset> &p_preset, const String &p_iconset_dir);
Vector<ExportArchitecture> _get_supported_architectures();
Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug);
bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
String pname = p_package;
if (pname.length() == 0) {
if (r_error) {
*r_error = TTR("Identifier is missing.");
}
return false;
}
for (int i = 0; i < pname.length(); i++) {
char32_t c = pname[i];
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
}
return false;
}
}
return true;
}
static void _check_for_changes_poll_thread(void *ud) {
EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud;
while (!ea->quit_request.is_set()) {
// Nothing to do if we already know the plugins have changed.
if (!ea->plugins_changed.is_set()) {
MutexLock lock(ea->plugins_lock);
Vector<PluginConfigIOS> loaded_plugins = get_plugins();
if (ea->plugins.size() != loaded_plugins.size()) {
ea->plugins_changed.set();
} else {
for (int i = 0; i < ea->plugins.size(); i++) {
if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) {
ea->plugins_changed.set();
break;
}
}
}
}
uint64_t wait = 3000000;
uint64_t time = OS::get_singleton()->get_ticks_usec();
while (OS::get_singleton()->get_ticks_usec() - time < wait) {
OS::get_singleton()->delay_usec(300000);
if (ea->quit_request.is_set()) {
break;
}
}
}
}
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
virtual void get_export_options(List<ExportOption> *r_options) override;
public:
virtual String get_name() const override { return "iOS"; }
virtual String get_os_name() const override { return "iOS"; }
virtual Ref<Texture2D> get_logo() const override { return logo; }
virtual bool should_update_export_options() override {
bool export_options_changed = plugins_changed.is_set();
if (export_options_changed) {
// don't clear unless we're reporting true, to avoid race
plugins_changed.clear();
}
return export_options_changed;
}
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
List<String> list;
list.push_back("ipa");
return list;
}
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
virtual void get_platform_features(List<String> *r_features) override {
r_features->push_back("mobile");
r_features->push_back("iOS");
}
virtual void resolve_platform_feature_priorities(const Ref<EditorExportPreset> &p_preset, Set<String> &p_features) override {
}
EditorExportPlatformIOS();
~EditorExportPlatformIOS();
/// List the gdip files in the directory specified by the p_path parameter.
static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) {
Vector<String> dir_files;
DirAccessRef da = DirAccess::open(p_path);
if (da) {
da->list_dir_begin();
while (true) {
String file = da->get_next();
if (file.is_empty()) {
break;
}
if (file == "." || file == "..") {
continue;
}
if (da->current_is_hidden()) {
continue;
}
if (da->current_is_dir()) {
if (p_check_directories) {
Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false);
for (int i = 0; i < directory_files.size(); ++i) {
dir_files.push_back(file.plus_file(directory_files[i]));
}
}
continue;
}
if (file.ends_with(PluginConfigIOS::PLUGIN_CONFIG_EXT)) {
dir_files.push_back(file);
}
}
da->list_dir_end();
}
return dir_files;
}
static Vector<PluginConfigIOS> get_plugins() {
Vector<PluginConfigIOS> loaded_plugins;
String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins");
if (DirAccess::exists(plugins_dir)) {
Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
if (!plugins_filenames.is_empty()) {
Ref<ConfigFile> config_file = memnew(ConfigFile);
for (int i = 0; i < plugins_filenames.size(); i++) {
PluginConfigIOS config = PluginConfigIOS::load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
if (config.valid_config) {
loaded_plugins.push_back(config);
} else {
print_error("Invalid plugin config file " + plugins_filenames[i]);
}
}
}
}
return loaded_plugins;
}
static Vector<PluginConfigIOS> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
Vector<PluginConfigIOS> enabled_plugins;
Vector<PluginConfigIOS> all_plugins = get_plugins();
for (int i = 0; i < all_plugins.size(); i++) {
PluginConfigIOS plugin = all_plugins[i];
bool enabled = p_presets->get("plugins/" + plugin.name);
if (enabled) {
enabled_plugins.push_back(plugin);
}
}
return enabled_plugins;
}
};
#endif

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@ -1,5 +1,5 @@
/*************************************************************************/
/* godot_plugin_config.h */
/* godot_plugin_config.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@ -28,92 +28,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef GODOT_PLUGIN_CONFIG_H
#define GODOT_PLUGIN_CONFIG_H
#include "godot_plugin_config.h"
#include "core/error/error_list.h"
#include "core/io/config_file.h"
#include "core/string/ustring.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
/*
The `config` section and fields are required and defined as follow:
- **name**: name of the plugin
- **binary**: path to static `.a` library
The `dependencies` and fields are optional.
- **linked**: dependencies that should only be linked.
- **embedded**: dependencies that should be linked and embedded into application.
- **system**: system dependencies that should be linked.
- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
- **files**: files that would be copied into application
The `plist` section are optional.
- **key**: key and value that would be added in Info.plist file.
*/
struct PluginConfigIOS {
inline static const char *PLUGIN_CONFIG_EXT = ".gdip";
inline static const char *CONFIG_SECTION = "config";
inline static const char *CONFIG_NAME_KEY = "name";
inline static const char *CONFIG_BINARY_KEY = "binary";
inline static const char *CONFIG_INITIALIZE_KEY = "initialization";
inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
inline static const char *DEPENDENCIES_SECTION = "dependencies";
inline static const char *DEPENDENCIES_LINKED_KEY = "linked";
inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
inline static const char *DEPENDENCIES_SYSTEM_KEY = "system";
inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
inline static const char *DEPENDENCIES_FILES_KEY = "files";
inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags";
inline static const char *PLIST_SECTION = "plist";
enum PlistItemType {
UNKNOWN,
STRING,
INTEGER,
BOOLEAN,
RAW,
STRING_INPUT,
};
struct PlistItem {
PlistItemType type;
String value;
};
// Set to true when the config file is properly loaded.
bool valid_config = false;
bool supports_targets = false;
// Unix timestamp of last change to this plugin.
uint64_t last_updated = 0;
// Required config section
String name;
String binary;
String initialization_method;
String deinitialization_method;
// Optional dependencies section
Vector<String> linked_dependencies;
Vector<String> embedded_dependencies;
Vector<String> system_dependencies;
Vector<String> files_to_copy;
Vector<String> capabilities;
Vector<String> linker_flags;
// Optional plist section
// String value is default value.
// Currently supports `string`, `boolean`, `integer`, `raw`, `string_input` types
// <name>:<type> = <value>
HashMap<String, PlistItem> plist;
};
static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
String PluginConfigIOS::resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
String absolute_path;
if (dependency_path.is_empty()) {
@ -130,7 +51,7 @@ static inline String resolve_local_dependency_path(String plugin_config_dir, Str
return absolute_path.replace(res_path, "res://");
}
static inline String resolve_system_dependency_path(String dependency_path) {
String PluginConfigIOS::resolve_system_dependency_path(String dependency_path) {
String absolute_path;
if (dependency_path.is_empty()) {
@ -146,7 +67,7 @@ static inline String resolve_system_dependency_path(String dependency_path) {
return system_path.plus_file(dependency_path);
}
static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) {
Vector<String> PluginConfigIOS::resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) {
Vector<String> paths;
for (int i = 0; i < p_paths.size(); i++) {
@ -162,7 +83,7 @@ static inline Vector<String> resolve_local_dependencies(String plugin_config_dir
return paths;
}
static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) {
Vector<String> PluginConfigIOS::resolve_system_dependencies(Vector<String> p_paths) {
Vector<String> paths;
for (int i = 0; i < p_paths.size(); i++) {
@ -178,7 +99,7 @@ static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths)
return paths;
}
static inline bool validate_plugin(PluginConfigIOS &plugin_config) {
bool PluginConfigIOS::validate_plugin(PluginConfigIOS &plugin_config) {
bool valid_name = !plugin_config.name.is_empty();
bool valid_binary_name = !plugin_config.binary.is_empty();
bool valid_initialize = !plugin_config.initialization_method.is_empty();
@ -213,7 +134,7 @@ static inline bool validate_plugin(PluginConfigIOS &plugin_config) {
return plugin_config.valid_config;
}
static inline String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) {
String PluginConfigIOS::get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug) {
if (!plugin_config.supports_targets) {
return plugin_config.binary;
}
@ -226,7 +147,7 @@ static inline String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool
return plugin_binary_dir.plus_file(plugin_file);
}
static inline uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) {
uint64_t PluginConfigIOS::get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path) {
uint64_t last_updated = FileAccess::get_modified_time(config_path);
if (!plugin_config.supports_targets) {
@ -245,7 +166,7 @@ static inline uint64_t get_plugin_modification_time(const PluginConfigIOS &plugi
return last_updated;
}
static inline PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
PluginConfigIOS PluginConfigIOS::load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
PluginConfigIOS plugin_config = {};
if (!config_file.is_valid()) {
@ -362,5 +283,3 @@ static inline PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, co
return plugin_config;
}
#endif // GODOT_PLUGIN_CONFIG_H

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@ -0,0 +1,132 @@
/*************************************************************************/
/* godot_plugin_config.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef IPHONE_GODOT_PLUGIN_CONFIG_H
#define IPHONE_GODOT_PLUGIN_CONFIG_H
#include "core/error/error_list.h"
#include "core/io/config_file.h"
#include "core/string/ustring.h"
/*
The `config` section and fields are required and defined as follow:
- **name**: name of the plugin
- **binary**: path to static `.a` library
The `dependencies` and fields are optional.
- **linked**: dependencies that should only be linked.
- **embedded**: dependencies that should be linked and embedded into application.
- **system**: system dependencies that should be linked.
- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
- **files**: files that would be copied into application
The `plist` section are optional.
- **key**: key and value that would be added in Info.plist file.
*/
struct PluginConfigIOS {
inline static const char *PLUGIN_CONFIG_EXT = ".gdip";
inline static const char *CONFIG_SECTION = "config";
inline static const char *CONFIG_NAME_KEY = "name";
inline static const char *CONFIG_BINARY_KEY = "binary";
inline static const char *CONFIG_INITIALIZE_KEY = "initialization";
inline static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
inline static const char *DEPENDENCIES_SECTION = "dependencies";
inline static const char *DEPENDENCIES_LINKED_KEY = "linked";
inline static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
inline static const char *DEPENDENCIES_SYSTEM_KEY = "system";
inline static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
inline static const char *DEPENDENCIES_FILES_KEY = "files";
inline static const char *DEPENDENCIES_LINKER_FLAGS = "linker_flags";
inline static const char *PLIST_SECTION = "plist";
enum PlistItemType {
UNKNOWN,
STRING,
INTEGER,
BOOLEAN,
RAW,
STRING_INPUT,
};
struct PlistItem {
PlistItemType type;
String value;
};
// Set to true when the config file is properly loaded.
bool valid_config = false;
bool supports_targets = false;
// Unix timestamp of last change to this plugin.
uint64_t last_updated = 0;
// Required config section
String name;
String binary;
String initialization_method;
String deinitialization_method;
// Optional dependencies section
Vector<String> linked_dependencies;
Vector<String> embedded_dependencies;
Vector<String> system_dependencies;
Vector<String> files_to_copy;
Vector<String> capabilities;
Vector<String> linker_flags;
// Optional plist section
// String value is default value.
// Currently supports `string`, `boolean`, `integer`, `raw`, `string_input` types
// <name>:<type> = <value>
HashMap<String, PlistItem> plist;
static String resolve_local_dependency_path(String plugin_config_dir, String dependency_path);
static String resolve_system_dependency_path(String dependency_path);
static Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths);
static Vector<String> resolve_system_dependencies(Vector<String> p_paths);
static bool validate_plugin(PluginConfigIOS &plugin_config);
static String get_plugin_main_binary(PluginConfigIOS &plugin_config, bool p_debug);
static uint64_t get_plugin_modification_time(const PluginConfigIOS &plugin_config, const String &config_path);
static PluginConfigIOS load_plugin_config(Ref<ConfigFile> config_file, const String &path);
};
#endif // GODOT_PLUGIN_CONFIG_H