false positive "Identifier not found" error or signals fixed

This commit is contained in:
Thakee Nathees 2021-02-24 19:32:33 +05:30
parent e1e52b3736
commit 9869522e6a

View file

@ -255,36 +255,59 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
}
// Try class constants.
GDScript *owner = codegen.script;
while (owner) {
GDScript *scr = owner;
{
GDScript *owner = codegen.script;
while (owner) {
GDScript *scr = owner;
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->constants.has(identifier)) {
return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS_CONSTANT, gen->add_or_get_name(identifier)); // TODO: Get type here.
}
if (scr->native.is_valid()) {
nc = scr->native.ptr();
}
scr = scr->_base;
}
// Class C++ integer constant.
if (nc) {
bool success = false;
int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
if (success) {
return codegen.add_constant(constant);
}
}
owner = owner->_owner;
}
}
// Try signals and methods (can be made callables).
{
if (codegen.class_node->members_indices.has(identifier)) {
const GDScriptParser::ClassNode::Member &member = codegen.class_node->members[codegen.class_node->members_indices[identifier]];
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);
gen->write_get_named(temp, identifier, self);
return temp;
}
}
// Try in native base.
GDScript *scr = codegen.script;
GDScriptNativeClass *nc = nullptr;
while (scr) {
if (scr->constants.has(identifier)) {
return GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS_CONSTANT, gen->add_or_get_name(identifier)); // TODO: Get type here.
}
if (scr->native.is_valid()) {
nc = scr->native.ptr();
}
scr = scr->_base;
}
// Class C++ integer constant.
if (nc) {
bool success = false;
int constant = ClassDB::get_integer_constant(nc->get_name(), identifier, &success);
if (success) {
return codegen.add_constant(constant);
}
}
owner = owner->_owner;
}
// Try signals and methods (can be made callables);
if (codegen.class_node->members_indices.has(identifier)) {
const GDScriptParser::ClassNode::Member &member = codegen.class_node->members[codegen.class_node->members_indices[identifier]];
if (member.type == GDScriptParser::ClassNode::Member::FUNCTION || member.type == GDScriptParser::ClassNode::Member::SIGNAL) {
if (nc && (ClassDB::has_signal(nc->get_name(), identifier) || ClassDB::has_method(nc->get_name(), identifier))) {
// Get like it was a property.
GDScriptCodeGenerator::Address temp = codegen.add_temporary(); // TODO: Get type here.
GDScriptCodeGenerator::Address self(GDScriptCodeGenerator::Address::SELF);