Fixes compile bug for Android template on Windows.

This commit is contained in:
PeaceSells 2015-07-23 18:04:50 -06:00
parent d50ebbb441
commit 9983ceecf2
3 changed files with 52 additions and 6 deletions

View File

@ -54,13 +54,16 @@ methods.save_active_platforms(active_platforms,active_platform_ids)
custom_tools=['default']
platform_arg = ARGUMENTS.get("platform", False)
if (os.name=="posix"):
pass
elif (os.name=="nt"):
if (os.getenv("VSINSTALLDIR")==None):
custom_tools=['mingw']
if (os.getenv("VSINSTALLDIR")==None or platform_arg=="android"):
custom_tools=['mingw']
env_base=Environment(tools=custom_tools,ENV = {'PATH' : os.environ['PATH']});
#env_base=Environment(tools=custom_tools);
env_base.global_defaults=global_defaults
env_base.android_source_modules=[]
@ -363,8 +366,8 @@ if selected_platform in platform_list:
#env['MSVS_VERSION']='9.0'
env['MSVSBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes"
env['MSVSREBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes"
env['MSVSCLEANCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes"
env['MSVSREBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes vsproj=true"
env['MSVSCLEANCOM'] = "scons --clean platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes"
debug_variants = ['Debug|Win32']+['Debug|x64']
release_variants = ['Release|Win32']+['Release|x64']

View File

@ -27,7 +27,10 @@ if ("neon_enabled" in env and env["neon_enabled"]):
if "S_compiler" in env:
env_neon['CC'] = env['S_compiler']
env_neon.Append(CPPFLAGS=["-DPNG_ARM_NEON"])
png_sources.append(env_neon.Object("#drivers/png/filter_neon.S"))
import os
# Currently .ASM filter_neon.S does not compile on NT.
if (os.name!="nt"):
png_sources.append(env_neon.Object("#drivers/png/filter_neon.S"))
env.drivers_sources+=png_sources

View File

@ -54,13 +54,53 @@ def create(env):
def configure(env):
# Workaround for MinGW. See:
# http://www.scons.org/wiki/LongCmdLinesOnWin32
import os
if (os.name=="nt"):
import subprocess
def mySubProcess(cmdline,env):
#print "SPAWNED : " + cmdline
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env)
data, err = proc.communicate()
rv = proc.wait()
if rv:
print "====="
print err
print "====="
return rv
def mySpawn(sh, escape, cmd, args, env):
newargs = ' '.join(args[1:])
cmdline = cmd + " " + newargs
rv=0
if len(cmdline) > 32000 and cmd.endswith("ar") :
cmdline = cmd + " " + args[1] + " " + args[2] + " "
for i in range(3,len(args)) :
rv = mySubProcess( cmdline + args[i], env )
if rv :
break
else:
rv = mySubProcess( cmdline, env )
return rv
env['SPAWN'] = mySpawn
if env['x86']=='yes':
env['NDK_TARGET']='x86-4.8'
if env['PLATFORM'] == 'win32':
import methods
env.Tool('gcc')
env['SPAWN'] = methods.win32_spawn
#env['SPAWN'] = methods.win32_spawn
env['SHLIBSUFFIX'] = '.so'
# env.android_source_modules.append("../libs/apk_expansion")