Merge pull request #48952 from aaronfranke/cs-vec2-orthogonal

Rename Vector2 Perpendicular to Orthogonal in C#
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Rémi Verschelde 2021-05-22 13:40:23 +02:00 committed by GitHub
commit 9a508f89b2
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2 changed files with 4 additions and 4 deletions

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@ -519,7 +519,7 @@ namespace Godot
/// compared to the original, with the same length. /// compared to the original, with the same length.
/// </summary> /// </summary>
/// <returns>The perpendicular vector.</returns> /// <returns>The perpendicular vector.</returns>
public Vector2 Perpendicular() public Vector2 Orthogonal()
{ {
return new Vector2(y, -x); return new Vector2(y, -x);
} }

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@ -248,13 +248,13 @@ namespace Godot
} }
/// <summary> /// <summary>
/// Returns a vector rotated 90 degrees counter-clockwise /// Returns a perpendicular vector rotated 90 degrees counter-clockwise
/// compared to the original, with the same length. /// compared to the original, with the same length.
/// </summary> /// </summary>
/// <returns>The perpendicular vector.</returns> /// <returns>The perpendicular vector.</returns>
public Vector2 Perpendicular() public Vector2i Orthogonal()
{ {
return new Vector2(y, -x); return new Vector2i(y, -x);
} }
// Constants // Constants