Revert accidental commits

This reverts commit fb37284c02.
This reverts commit 4db0f51b9a.
This commit is contained in:
Pedro J. Estébanez 2019-03-20 21:43:19 +01:00
parent 4db0f51b9a
commit 9c3ddf05cb
16 changed files with 6 additions and 662 deletions

View file

@ -1,45 +0,0 @@
/*************************************************************************/
/* shared_mem_access.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "shared_mem_access.h"
#include "core/error_macros.h"
SharedMemAccess *(*SharedMemAccess::create_func)(const String &p_name) = 0;
SharedMemAccess *SharedMemAccess::create(const String &p_name) {
ERR_FAIL_COND_V(!create_func, 0);
return create_func(p_name);
}
SharedMemAccess::~SharedMemAccess() {
}

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@ -1,61 +0,0 @@
/*************************************************************************/
/* shared_mem_access.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SHARED_MEM_ACCESS
#define SHARED_MEM_ACCESS
#include "core/error_list.h"
#include "core/int_types.h"
class String;
class SharedMemAccess {
protected:
static SharedMemAccess *(*create_func)(const String &p_name);
public:
static SharedMemAccess *create(const String &p_name);
virtual Error open() = 0;
virtual Error close() = 0;
virtual bool is_open() = 0;
virtual void *lock() = 0;
virtual void unlock() = 0;
virtual bool is_locking() = 0;
virtual void *set_size(uint64_t p_size) = 0;
virtual uint64_t get_size() = 0;
virtual ~SharedMemAccess();
};
#endif

View file

@ -282,11 +282,6 @@ void ScriptDebuggerRemote::debug(ScriptLanguage *p_script, bool p_can_continue)
if (request_scene_tree) if (request_scene_tree)
request_scene_tree(request_scene_tree_ud); request_scene_tree(request_scene_tree_ud);
} else if (command == "request_framebuffer") {
if (request_framebuffer)
request_framebuffer(request_framebuffer_ud);
} else if (command == "request_video_mem") { } else if (command == "request_video_mem") {
_send_video_memory(); _send_video_memory();
@ -713,10 +708,6 @@ void ScriptDebuggerRemote::_poll_events() {
if (request_scene_tree) if (request_scene_tree)
request_scene_tree(request_scene_tree_ud); request_scene_tree(request_scene_tree_ud);
} else if (command == "request_framebuffer") {
if (request_framebuffer)
request_framebuffer(request_framebuffer_ud);
} else if (command == "request_video_mem") { } else if (command == "request_video_mem") {
_send_video_memory(); _send_video_memory();
@ -1018,12 +1009,6 @@ void ScriptDebuggerRemote::set_request_scene_tree_message_func(RequestSceneTreeM
request_scene_tree_ud = p_udata; request_scene_tree_ud = p_udata;
} }
void ScriptDebuggerRemote::set_request_framebuffer_message_func(RequestFramebufferMessageFunc p_func, void *p_udata) {
request_framebuffer = p_func;
request_framebuffer_ud = p_udata;
}
void ScriptDebuggerRemote::set_live_edit_funcs(LiveEditFuncs *p_funcs) { void ScriptDebuggerRemote::set_live_edit_funcs(LiveEditFuncs *p_funcs) {
live_edit_funcs = p_funcs; live_edit_funcs = p_funcs;
@ -1094,7 +1079,6 @@ ScriptDebuggerRemote::ScriptDebuggerRemote() :
locking(false), locking(false),
poll_every(0), poll_every(0),
request_scene_tree(NULL), request_scene_tree(NULL),
request_framebuffer(NULL),
live_edit_funcs(NULL) { live_edit_funcs(NULL) {
packet_peer_stream->set_stream_peer(tcp_client); packet_peer_stream->set_stream_peer(tcp_client);

View file

@ -113,9 +113,6 @@ class ScriptDebuggerRemote : public ScriptDebugger {
RequestSceneTreeMessageFunc request_scene_tree; RequestSceneTreeMessageFunc request_scene_tree;
void *request_scene_tree_ud; void *request_scene_tree_ud;
RequestFramebufferMessageFunc request_framebuffer;
void *request_framebuffer_ud;
void _set_object_property(ObjectID p_id, const String &p_property, const Variant &p_value); void _set_object_property(ObjectID p_id, const String &p_property, const Variant &p_value);
void _send_object_id(ObjectID p_id); void _send_object_id(ObjectID p_id);
@ -168,8 +165,6 @@ public:
virtual void set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata); virtual void set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata);
virtual void set_live_edit_funcs(LiveEditFuncs *p_funcs); virtual void set_live_edit_funcs(LiveEditFuncs *p_funcs);
virtual void set_request_framebuffer_message_func(RequestFramebufferMessageFunc p_func, void *p_udata);
virtual bool is_profiling() const; virtual bool is_profiling() const;
virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data); virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data);

View file

@ -390,7 +390,6 @@ class ScriptDebugger {
public: public:
typedef void (*RequestSceneTreeMessageFunc)(void *); typedef void (*RequestSceneTreeMessageFunc)(void *);
typedef void (*RequestFramebufferMessageFunc)(void *);
struct LiveEditFuncs { struct LiveEditFuncs {
@ -446,8 +445,6 @@ public:
virtual void set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata) {} virtual void set_request_scene_tree_message_func(RequestSceneTreeMessageFunc p_func, void *p_udata) {}
virtual void set_live_edit_funcs(LiveEditFuncs *p_funcs) {} virtual void set_live_edit_funcs(LiveEditFuncs *p_funcs) {}
virtual void set_request_framebuffer_message_func(RequestFramebufferMessageFunc p_func, void *p_udata) {}
virtual bool is_profiling() const = 0; virtual bool is_profiling() const = 0;
virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data) = 0; virtual void add_profiling_frame_data(const StringName &p_name, const Array &p_data) = 0;
virtual void profiling_start() = 0; virtual void profiling_start() = 0;

View file

@ -40,7 +40,6 @@
#include "drivers/unix/net_socket_posix.h" #include "drivers/unix/net_socket_posix.h"
#include "drivers/unix/rw_lock_posix.h" #include "drivers/unix/rw_lock_posix.h"
#include "drivers/unix/semaphore_posix.h" #include "drivers/unix/semaphore_posix.h"
#include "drivers/unix/shared_mem_access_posix.h"
#include "drivers/unix/thread_posix.h" #include "drivers/unix/thread_posix.h"
#include "servers/visual_server.h" #include "servers/visual_server.h"
@ -141,7 +140,6 @@ void OS_Unix::initialize_core() {
MutexPosix::make_default(); MutexPosix::make_default();
RWLockPosix::make_default(); RWLockPosix::make_default();
#endif #endif
SharedMemAccessPosix::make_default();
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM); FileAccess::make_default<FileAccessUnix>(FileAccess::ACCESS_FILESYSTEM);

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@ -1,184 +0,0 @@
/*************************************************************************/
/* shared_mem_access_posix.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "shared_mem_access_posix.h"
#if defined(UNIX_ENABLED)
//#include "core/os/memory.h"
#include <sys/mman.h>
#include <sys/stat.h>
#include <unistd.h>
//#include <stdio.h>
#include <fcntl.h>
//#include <sys/mman.h>
//#include <sys/stat.h>
SharedMemAccess *SharedMemAccessPosix::create_func_posix(const String &p_name) {
return memnew(SharedMemAccessPosix(p_name));
}
void SharedMemAccessPosix::make_default() {
create_func = create_func_posix;
}
Error SharedMemAccessPosix::open() {
ERR_EXPLAIN("Already open.");
ERR_FAIL_COND_V(fd != -1, ERR_ALREADY_IN_USE);
fd = shm_open(("/" + name).utf8().get_data(), O_CREAT | O_RDWR, 0600);
if (fd == -1) {
ERR_EXPLAIN("Cannot create/open.");
ERR_FAIL_V(ERR_CANT_OPEN);
}
return OK;
}
Error SharedMemAccessPosix::close() {
ERR_EXPLAIN("Not open.");
ERR_FAIL_COND_V(!is_open(), ERR_UNCONFIGURED);
if (!lock()) {
ERR_EXPLAIN("Cannot lock.");
ERR_FAIL_V(ERR_BUSY);
}
if (is_allocator) {
shm_unlink(("/" + name).utf8().get_data());
is_allocator = false;
}
::close(fd);
fd = -1;
unlock();
return OK;
}
_FORCE_INLINE_ bool SharedMemAccessPosix::is_open() {
return fd != -1;
}
void *SharedMemAccessPosix::lock() {
ERR_EXPLAIN("Not open.");
ERR_FAIL_COND_V(!is_open(), NULL);
ERR_EXPLAIN("Lock already held.");
ERR_FAIL_COND_V(is_locking(), NULL);
size = lseek(fd, 0, SEEK_END);
lock_addr = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (lock_addr == MAP_FAILED) {
ERR_EXPLAIN("Cannot map memory.");
ERR_FAIL_V(NULL);
}
return lock_addr;
}
void SharedMemAccessPosix::unlock() {
ERR_EXPLAIN("Lock not held.");
ERR_FAIL_COND(!is_locking());
munmap(lock_addr, size);
lock_addr = NULL;
size = 0;
}
_FORCE_INLINE_ bool SharedMemAccessPosix::is_locking() {
return lock_addr;
}
void *SharedMemAccessPosix::set_size(uint64_t p_size) {
ERR_EXPLAIN("Lock must be held to set the size.");
ERR_FAIL_COND_V(!is_locking(), NULL);
if (ftruncate(fd, p_size) == -1) {
ERR_EXPLAIN("Cannot set new size. (Out of memory?)");
ERR_FAIL_V(NULL);
}
munmap(lock_addr, size);
// Try to remap at former address
lock_addr = mmap(lock_addr, p_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (lock_addr == MAP_FAILED) {
unlock();
ERR_EXPLAIN("Cannot remap memory. Lock released.");
ERR_FAIL_V(NULL);
}
return lock_addr;
}
uint64_t SharedMemAccessPosix::get_size() {
ERR_EXPLAIN("Lock must be held to get the size.");
ERR_FAIL_COND_V(!is_locking(), 0);
return size;
}
SharedMemAccessPosix::SharedMemAccessPosix(const String &p_name) :
name(p_name),
is_allocator(false),
size(0),
fd(-1),
lock_addr(NULL) {
}
SharedMemAccessPosix::~SharedMemAccessPosix() {
if (is_open()) {
if (is_locking()) {
unlock();
}
if (close() != OK && is_allocator) {
ERR_PRINTS("Leaking shared memory '" + name + "'.");
}
}
}
#endif

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@ -1,68 +0,0 @@
/*************************************************************************/
/* shared_mem_access_posix.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SHARED_MEM_ACCESS_POSIX_H
#define SHARED_MEM_ACCESS_POSIX_H
#include "core/os/shared_mem_access.h"
#include "core/ustring.h"
#if defined(UNIX_ENABLED)
class SharedMemAccessPosix : public SharedMemAccess {
String name;
bool is_allocator;
uint64_t size;
int fd;
void *lock_addr;
static SharedMemAccess *create_func_posix(const String &p_name);
public:
static void make_default();
virtual Error open();
virtual Error close();
virtual bool is_open();
virtual void *lock();
virtual void unlock();
virtual bool is_locking();
virtual void *set_size(uint64_t p_size);
virtual uint64_t get_size();
SharedMemAccessPosix(const String &p_name);
virtual ~SharedMemAccessPosix();
};
#endif
#endif

View file

@ -56,7 +56,6 @@
#include "editor/editor_properties.h" #include "editor/editor_properties.h"
#include "editor/editor_settings.h" #include "editor/editor_settings.h"
#include "editor/editor_themes.h" #include "editor/editor_themes.h"
#include "editor/live_view.h"
#include "editor/import/editor_import_collada.h" #include "editor/import/editor_import_collada.h"
#include "editor/import/editor_scene_importer_gltf.h" #include "editor/import/editor_scene_importer_gltf.h"
#include "editor/import/resource_importer_bitmask.h" #include "editor/import/resource_importer_bitmask.h"
@ -1809,8 +1808,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
return; return;
} }
live_view_dock->start();
emit_signal("play_pressed"); emit_signal("play_pressed");
if (p_current) { if (p_current) {
play_scene_button->set_pressed(true); play_scene_button->set_pressed(true);
@ -2152,7 +2149,6 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
break; break;
editor_run.stop(); editor_run.stop();
live_view_dock->stop();
run_custom_filename.clear(); run_custom_filename.clear();
play_button->set_pressed(false); play_button->set_pressed(false);
play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons")); play_button->set_icon(gui_base->get_icon("MainPlay", "EditorIcons"));
@ -3129,10 +3125,6 @@ InspectorDock *EditorNode::get_inspector_dock() {
return inspector_dock; return inspector_dock;
} }
LiveViewDock *EditorNode::get_live_view_dock() {
return live_view_dock;
}
void EditorNode::_instance_request(const Vector<String> &p_files) { void EditorNode::_instance_request(const Vector<String> &p_files) {
@ -3225,7 +3217,6 @@ void EditorNode::notify_child_process_exited() {
_menu_option_confirm(RUN_STOP, false); _menu_option_confirm(RUN_STOP, false);
stop_button->set_pressed(false); stop_button->set_pressed(false);
editor_run.stop(); editor_run.stop();
live_view_dock->stop();
} }
void EditorNode::add_io_error(const String &p_error) { void EditorNode::add_io_error(const String &p_error) {
@ -5699,7 +5690,6 @@ EditorNode::EditorNode() {
scene_tree_dock = memnew(SceneTreeDock(this, scene_root, editor_selection, editor_data)); scene_tree_dock = memnew(SceneTreeDock(this, scene_root, editor_selection, editor_data));
inspector_dock = memnew(InspectorDock(this, editor_data)); inspector_dock = memnew(InspectorDock(this, editor_data));
live_view_dock = memnew(LiveViewDock);
import_dock = memnew(ImportDock); import_dock = memnew(ImportDock);
node_dock = memnew(NodeDock); node_dock = memnew(NodeDock);
@ -5720,21 +5710,18 @@ EditorNode::EditorNode() {
dock_slot[DOCK_SLOT_LEFT_BR]->add_child(filesystem_dock); dock_slot[DOCK_SLOT_LEFT_BR]->add_child(filesystem_dock);
dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem")); dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(filesystem_dock->get_index(), TTR("FileSystem"));
// Inspector: Right // Inspector: Full height right
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(inspector_dock); dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(inspector_dock);
dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(inspector_dock->get_index(), TTR("Inspector")); dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(inspector_dock->get_index(), TTR("Inspector"));
// Node: Right, behind Inspector // Node: Full height right, behind Inspector
dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(node_dock); dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(node_dock);
dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(node_dock->get_index(), TTR("Node")); dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(node_dock->get_index(), TTR("Node"));
// Game preview: Bottom right
dock_slot[DOCK_SLOT_RIGHT_BL]->add_child(live_view_dock);
dock_slot[DOCK_SLOT_RIGHT_BL]->set_tab_title(live_view_dock->get_index(), TTR("LiveView"));
// Hide unused dock slots and vsplits // Hide unused dock slots and vsplits
dock_slot[DOCK_SLOT_LEFT_UL]->hide(); dock_slot[DOCK_SLOT_LEFT_UL]->hide();
dock_slot[DOCK_SLOT_LEFT_BL]->hide(); dock_slot[DOCK_SLOT_LEFT_BL]->hide();
dock_slot[DOCK_SLOT_RIGHT_BL]->hide();
dock_slot[DOCK_SLOT_RIGHT_UR]->hide(); dock_slot[DOCK_SLOT_RIGHT_UR]->hide();
dock_slot[DOCK_SLOT_RIGHT_BR]->hide(); dock_slot[DOCK_SLOT_RIGHT_BR]->hide();
left_l_vsplit->hide(); left_l_vsplit->hide();
@ -5753,12 +5740,9 @@ EditorNode::EditorNode() {
default_layout->set_value(docks_section, "dock_3", "Scene,Import"); default_layout->set_value(docks_section, "dock_3", "Scene,Import");
default_layout->set_value(docks_section, "dock_4", "FileSystem"); default_layout->set_value(docks_section, "dock_4", "FileSystem");
default_layout->set_value(docks_section, "dock_5", "Inspector,Node"); default_layout->set_value(docks_section, "dock_5", "Inspector,Node");
default_layout->set_value(docks_section, "dock_6", "LiveView");
default_layout->set_value(docks_section, "dock_split_1", 0); for (int i = 0; i < vsplits.size(); i++)
default_layout->set_value(docks_section, "dock_split_2", 0); default_layout->set_value(docks_section, "dock_split_" + itos(i + 1), 0);
default_layout->set_value(docks_section, "dock_split_3", 160 * EDSCALE);
default_layout->set_value(docks_section, "dock_split_4", 0);
default_layout->set_value(docks_section, "dock_hsplit_1", 0); default_layout->set_value(docks_section, "dock_hsplit_1", 0);
default_layout->set_value(docks_section, "dock_hsplit_2", 70 * EDSCALE); default_layout->set_value(docks_section, "dock_hsplit_2", 70 * EDSCALE);
default_layout->set_value(docks_section, "dock_hsplit_3", -70 * EDSCALE); default_layout->set_value(docks_section, "dock_hsplit_3", -70 * EDSCALE);

View file

@ -94,7 +94,6 @@ typedef void (*EditorPluginInitializeCallback)();
typedef bool (*EditorBuildCallback)(); typedef bool (*EditorBuildCallback)();
class EditorPluginList; class EditorPluginList;
class LiveViewDock;
class EditorNode : public Node { class EditorNode : public Node {
@ -272,7 +271,6 @@ private:
PopupMenu *recent_scenes; PopupMenu *recent_scenes;
SceneTreeDock *scene_tree_dock; SceneTreeDock *scene_tree_dock;
InspectorDock *inspector_dock; InspectorDock *inspector_dock;
LiveViewDock *live_view_dock;
NodeDock *node_dock; NodeDock *node_dock;
ImportDock *import_dock; ImportDock *import_dock;
FileSystemDock *filesystem_dock; FileSystemDock *filesystem_dock;
@ -715,7 +713,6 @@ public:
ImportDock *get_import_dock(); ImportDock *get_import_dock();
SceneTreeDock *get_scene_tree_dock(); SceneTreeDock *get_scene_tree_dock();
InspectorDock *get_inspector_dock(); InspectorDock *get_inspector_dock();
LiveViewDock *get_live_view_dock();
static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); } static UndoRedo *get_undo_redo() { return &singleton->editor_data.get_undo_redo(); }
EditorSelection *get_editor_selection() { return editor_selection; } EditorSelection *get_editor_selection() { return editor_selection; }

View file

@ -1,170 +0,0 @@
/*************************************************************************/
/* live_view.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor/live_view.h"
#include "core/os/shared_mem_access.h"
#include "editor/script_editor_debugger.h"
#include "scene/main/scene_tree.h"
#include "scene/main/viewport.h"
void LiveViewDock::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_PROCESS: {
if (!is_visible_in_tree()) {
waiting = false;
break;
}
if (waiting) {
break;
}
ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
if (sed) {
Array msg;
msg.push_back("request_framebuffer");
if (sed->send_message(msg)) {
waiting = true;
}
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible_in_tree()) {
waiting = false;
}
} break;
}
}
void LiveViewDock::start() {
fb_data->open
set_process(true);
waiting = false;
}
void LiveViewDock::stop() {
fb_data->close();
set_process(false);
waiting = false;
}
void LiveViewDock::update() {
if (!waiting) {
return;
}
if (!fb_data->is_open()) {
if (fb_data->open() != OK) {
return;
}
}
const uint32_t *data = (uint32_t *)fb_data->lock();
if (data) {
int width = data[0];
int height = data[1];
Image::Format format = (Image::Format)data[2];
int data_size = data[3];
PoolByteArray pixel_data;
pixel_data.resize(data_size);
{
PoolByteArray::Write w = pixel_data.write();
memcpy(w.ptr(), &data[4], data_size);
}
Ref<Image> img = memnew(Image);
img->create(width, height, false, format, pixel_data);
Ref<ImageTexture> tex = get_texture();
// Create if no texture or recreate if size or format changed
if (!tex.is_valid() ||
tex->get_width() != width ||
tex->get_height() != height ||
tex->get_data()->get_format() != format) {
tex = Ref<ImageTexture>(memnew(ImageTexture));
tex->create(width, height, format, Texture::FLAG_FILTER);
set_texture(tex);
}
tex->set_data(img);
fb_data->unlock();
}
waiting = false;
}
LiveViewDock::LiveViewDock() :
waiting(false),
fb_data(SharedMemAccess::create("godot_live_view")) {
fb_data->open(1);
fb_data->close();
set_expand(true);
set_stretch_mode(STRETCH_KEEP_ASPECT_CENTERED);
set_name("LiveView");
}
LiveViewDock::~LiveViewDock() {
memdelete(fb_data);
}
void LiveViewDebugHelper::_debugger_request_framebuffer(void *user_data) {
Ref<ViewportTexture> vp_texture = SceneTree::get_singleton()->get_root()->get_texture();
Ref<Image> framebuffer = vp_texture->get_data();
SharedMemAccess *fb_data = SharedMemAccess::create("godot_live_view");
fb_data->
uint32_t data_size = framebuffer->get_data().size();
Array result;
result.append(framebuffer->get_width());
result.append(framebuffer->get_height());
result.append(framebuffer->get_format());
result.append(framebuffer->get_data().size());
result.append(framebuffer->get_data());
ScriptDebugger::get_singleton()->send_message("framebuffer", result);
}

View file

@ -1,62 +0,0 @@
/*************************************************************************/
/* live_view.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef LIVE_VIEW_H
#define LIVE_VIEW_H
#include "scene/gui/texture_rect.h"
class SharedMemAccess;
class LiveViewDock : public TextureRect {
GDCLASS(LiveViewDock, TextureRect);
bool waiting;
SharedMemAccess *fb_data;
protected:
void _notification(int p_what);
public:
void start();
void stop();
void update();
LiveViewDock();
~LiveViewDock();
};
class LiveViewDebugHelper {
public:
static void _debugger_request_framebuffer(void *user_data);
};
#endif // LIVE_VIEW_H

View file

@ -33,7 +33,6 @@
#include "core/io/marshalls.h" #include "core/io/marshalls.h"
#include "core/project_settings.h" #include "core/project_settings.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "editor/live_view.h"
#include "editor_node.h" #include "editor_node.h"
#include "editor_profiler.h" #include "editor_profiler.h"
#include "editor_settings.h" #include "editor_settings.h"
@ -460,10 +459,6 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
le_clear->set_disabled(false); le_clear->set_disabled(false);
le_set->set_disabled(false); le_set->set_disabled(false);
} else if (p_msg == "message:framebuffer") {
EditorNode::get_singleton()->get_live_view_dock()->update();
} else if (p_msg == "message:inspect_object") { } else if (p_msg == "message:inspect_object") {
ScriptEditorDebuggerInspectedObject *debugObj = NULL; ScriptEditorDebuggerInspectedObject *debugObj = NULL;
@ -1685,15 +1680,6 @@ void ScriptEditorDebugger::live_debug_reparent_node(const NodePath &p_at, const
} }
} }
bool ScriptEditorDebugger::send_message(const Array &p_message) {
if (!connection.is_valid()) {
return false;
}
ppeer->put_var(p_message);
return true;
}
void ScriptEditorDebugger::set_breakpoint(const String &p_path, int p_line, bool p_enabled) { void ScriptEditorDebugger::set_breakpoint(const String &p_path, int p_line, bool p_enabled) {
if (connection.is_valid()) { if (connection.is_valid()) {

View file

@ -230,8 +230,6 @@ public:
void set_breakpoint(const String &p_path, int p_line, bool p_enabled); void set_breakpoint(const String &p_path, int p_line, bool p_enabled);
bool send_message(const Array &p_message);
void update_live_edit_root(); void update_live_edit_root();
void set_hide_on_stop(bool p_hide); void set_hide_on_stop(bool p_hide);

View file

@ -75,7 +75,6 @@
#include "editor/doc/doc_data_class_path.gen.h" #include "editor/doc/doc_data_class_path.gen.h"
#include "editor/editor_node.h" #include "editor/editor_node.h"
#include "editor/editor_settings.h" #include "editor/editor_settings.h"
#include "editor/live_view.h"
#include "editor/project_manager.h" #include "editor/project_manager.h"
#endif #endif
@ -812,10 +811,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} }
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
if (script_debugger) {
script_debugger->set_request_framebuffer_message_func(LiveViewDebugHelper::_debugger_request_framebuffer, NULL);
}
if (editor) { if (editor) {
packed_data->set_disabled(true); packed_data->set_disabled(true);
globals->set_disable_feature_overrides(true); globals->set_disable_feature_overrides(true);

View file

@ -293,7 +293,7 @@ def configure(env):
env.Append(CPPPATH=['#platform/x11']) env.Append(CPPPATH=['#platform/x11'])
env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED']) env.Append(CPPFLAGS=['-DX11_ENABLED', '-DUNIX_ENABLED', '-DOPENGL_ENABLED', '-DGLES_ENABLED'])
env.Append(LIBS=['GL', 'pthread', 'rt']) env.Append(LIBS=['GL', 'pthread'])
if (platform.system() == "Linux"): if (platform.system() == "Linux"):
env.Append(LIBS=['dl']) env.Append(LIBS=['dl'])