Core: Move DirAccess and FileAccess to `core/io`

File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
This commit is contained in:
Rémi Verschelde 2021-06-11 14:51:48 +02:00
parent 74b3b0db0e
commit 9e328bb5b7
No known key found for this signature in database
GPG Key ID: C3336907360768E1
160 changed files with 183 additions and 183 deletions

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@ -33,11 +33,11 @@
#include "core/core_bind.h"
#include "core/core_string_names.h"
#include "core/input/input_map.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/file_access_network.h"
#include "core/io/file_access_pack.h"
#include "core/io/marshalls.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"

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@ -32,11 +32,11 @@
#define CORE_BIND_H
#include "core/io/compression.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/image.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"

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@ -31,8 +31,8 @@
#ifndef CONFIG_FILE_H
#define CONFIG_FILE_H
#include "core/io/file_access.h"
#include "core/object/reference.h"
#include "core/os/file_access.h"
#include "core/templates/ordered_hash_map.h"
#include "core/variant/variant_parser.h"

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@ -31,7 +31,7 @@
#include "dir_access.h"
#include "core/config/project_settings.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/memory.h"
#include "core/os/os.h"

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@ -31,7 +31,7 @@
#include "dtls_server.h"
#include "core/config/project_settings.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
DTLSServer *(*DTLSServer::_create)() = nullptr;
bool DTLSServer::available = false;

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@ -32,7 +32,7 @@
#define FILE_ACCESS_COMPRESSED_H
#include "core/io/compression.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
class FileAccessCompressed : public FileAccess {
Compression::Mode cmode = Compression::MODE_ZSTD;

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@ -31,7 +31,7 @@
#ifndef FILE_ACCESS_ENCRYPTED_H
#define FILE_ACCESS_ENCRYPTED_H
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#define ENCRYPTED_HEADER_MAGIC 0x43454447

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@ -31,7 +31,7 @@
#include "file_access_memory.h"
#include "core/config/project_settings.h"
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "core/templates/map.h"
static Map<String, Vector<uint8_t>> *files = nullptr;

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@ -31,7 +31,7 @@
#ifndef FILE_ACCESS_MEMORY_H
#define FILE_ACCESS_MEMORY_H
#include "core/os/file_access.h"
#include "core/io/file_access.h"
class FileAccessMemory : public FileAccess {
uint8_t *data = nullptr;

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@ -31,8 +31,8 @@
#ifndef FILE_ACCESS_NETWORK_H
#define FILE_ACCESS_NETWORK_H
#include "core/io/file_access.h"
#include "core/io/stream_peer_tcp.h"
#include "core/os/file_access.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"

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@ -31,8 +31,8 @@
#ifndef FILE_ACCESS_PACK_H
#define FILE_ACCESS_PACK_H
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/string/print_string.h"
#include "core/templates/list.h"
#include "core/templates/map.h"

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@ -32,7 +32,7 @@
#include "file_access_zip.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
ZipArchive *ZipArchive::instance = nullptr;

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@ -31,9 +31,9 @@
#ifndef IMAGE_LOADER_H
#define IMAGE_LOADER_H
#include "core/io/file_access.h"
#include "core/io/image.h"
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "core/string/ustring.h"
#include "core/templates/list.h"

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@ -31,7 +31,7 @@
#include "logger.h"
#include "core/config/project_settings.h"
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "core/os/os.h"
#include "core/string/print_string.h"

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@ -31,7 +31,7 @@
#ifndef LOGGER_H
#define LOGGER_H
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/string/ustring.h"
#include "core/templates/vector.h"

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@ -30,7 +30,7 @@
#include "packet_peer_dtls.h"
#include "core/config/project_settings.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
PacketPeerDTLS *(*PacketPeerDTLS::_create)() = nullptr;
bool PacketPeerDTLS::available = false;

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@ -31,9 +31,9 @@
#include "pck_packer.h"
#include "core/crypto/crypto_core.h"
#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
#include "core/os/file_access.h"
#include "core/version.h"
static int _get_pad(int p_alignment, int p_n) {

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@ -31,9 +31,9 @@
#include "resource.h"
#include "core/core_string_names.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/object/script_language.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "scene/main/node.h" //only so casting works

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@ -31,10 +31,10 @@
#include "resource_format_binary.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/file_access_compressed.h"
#include "core/io/image.h"
#include "core/io/marshalls.h"
#include "core/os/dir_access.h"
#include "core/version.h"
//#define print_bl(m_what) print_line(m_what)

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@ -31,9 +31,9 @@
#ifndef RESOURCE_FORMAT_BINARY_H
#define RESOURCE_FORMAT_BINARY_H
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
class ResourceLoaderBinary {
bool translation_remapped = false;

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@ -31,8 +31,8 @@
#include "resource_loader.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_importer.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/translation.h"

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@ -30,9 +30,9 @@
#include "resource_saver.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/object/script_language.h"
#include "core/os/file_access.h"
Ref<ResourceFormatSaver> ResourceSaver::saver[MAX_SAVERS];

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@ -30,7 +30,7 @@
#include "translation_loader_po.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/string/translation.h"
#include "core/string/translation_po.h"

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@ -31,8 +31,8 @@
#ifndef TRANSLATION_LOADER_PO_H
#define TRANSLATION_LOADER_PO_H
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "core/string/translation.h"
class TranslationLoaderPO : public ResourceFormatLoader {

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@ -31,8 +31,8 @@
#ifndef XML_PARSER_H
#define XML_PARSER_H
#include "core/io/file_access.h"
#include "core/object/reference.h"
#include "core/os/file_access.h"
#include "core/string/ustring.h"
#include "core/templates/vector.h"

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@ -31,7 +31,7 @@
#ifndef ZIP_IO_H
#define ZIP_IO_H
#include "core/os/file_access.h"
#include "core/io/file_access.h"
// Not directly used in this header, but assumed available in downstream users
// like platform/*/export/export.cpp. Could be fixed, but probably better to have

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@ -31,10 +31,10 @@
#ifndef DELAUNAY_3D_H
#define DELAUNAY_3D_H
#include "core/io/file_access.h"
#include "core/math/aabb.h"
#include "core/math/camera_matrix.h"
#include "core/math/vector3.h"
#include "core/os/file_access.h"
#include "core/string/print_string.h"
#include "core/templates/local_vector.h"
#include "core/templates/oa_hash_map.h"

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@ -32,8 +32,8 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/os/midi_driver.h"
#include "core/version_generated.gen.h"
#include "servers/audio_server.h"

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@ -30,7 +30,7 @@
#include "translation_po.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#ifdef DEBUG_TRANSLATION_PO
void TranslationPO::print_translation_map() {

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@ -31,8 +31,8 @@
#ifndef VARIANT_PARSER_H
#define VARIANT_PARSER_H
#include "core/io/file_access.h"
#include "core/io/resource.h"
#include "core/os/file_access.h"
#include "core/variant/variant.h"
class VariantParser {

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@ -30,8 +30,8 @@
#include "resource_saver_png.h"
#include "core/io/file_access.h"
#include "core/io/image.h"
#include "core/os/file_access.h"
#include "drivers/png/png_driver_common.h"
#include "scene/resources/texture.h"

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@ -33,7 +33,7 @@
#if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED)
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include <dirent.h>
#include <sys/stat.h>

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@ -31,7 +31,7 @@
#ifndef FILE_ACCESS_UNIX_H
#define FILE_ACCESS_UNIX_H
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/memory.h"
#include <stdio.h>

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@ -31,7 +31,7 @@
#include "rendering_device_vulkan.h"
#include "core/config/project_settings.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/os.h"
#include "core/templates/hashfuncs.h"
#include "drivers/vulkan/vulkan_context.h"

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@ -33,7 +33,7 @@
#ifdef WINDOWS_ENABLED
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
/**
@author Juan Linietsky <reduz@gmail.com>

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@ -33,7 +33,7 @@
#ifdef WINDOWS_ENABLED
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/memory.h"
#include <stdio.h>

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@ -30,8 +30,8 @@
#include "dependency_editor.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "editor_node.h"
#include "editor_scale.h"
#include "scene/gui/margin_container.h"

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@ -34,9 +34,9 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
#include "core/io/compression.h"
#include "core/io/dir_access.h"
#include "core/io/marshalls.h"
#include "core/object/script_language.h"
#include "core/os/dir_access.h"
#include "core/version.h"
#include "scene/resources/theme.h"

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@ -30,9 +30,9 @@
#include "editor_asset_installer.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/zip_io.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "editor_node.h"
#include "progress_dialog.h"

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@ -31,9 +31,9 @@
#include "editor_data.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "editor_node.h"
#include "editor_settings.h"
#include "scene/resources/packed_scene.h"

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@ -31,7 +31,7 @@
#ifndef EDITOR_DIR_DIALOG_H
#define EDITOR_DIR_DIALOG_H
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "editor/editor_file_system.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"

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@ -33,14 +33,14 @@
#include "core/config/project_settings.h"
#include "core/crypto/crypto_core.h"
#include "core/io/config_file.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
#include "core/io/file_access_pack.h" // PACK_HEADER_MAGIC, PACK_FORMAT_VERSION
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
#include "core/object/script_language.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/version.h"
#include "editor/editor_file_system.h"
#include "editor/plugins/script_editor_plugin.h"

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@ -31,8 +31,8 @@
#ifndef EDITOR_EXPORT_H
#define EDITOR_EXPORT_H
#include "core/io/dir_access.h"
#include "core/io/resource.h"
#include "core/os/dir_access.h"
#include "scene/main/node.h"
#include "scene/main/timer.h"
#include "scene/resources/texture.h"

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@ -30,8 +30,8 @@
#include "editor_feature_profile.h"
#include "core/io/dir_access.h"
#include "core/io/json.h"
#include "core/os/dir_access.h"
#include "editor/editor_settings.h"
#include "editor_node.h"
#include "editor_scale.h"

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@ -31,8 +31,8 @@
#ifndef EDITOR_FEATURE_PROFILE_H
#define EDITOR_FEATURE_PROFILE_H
#include "core/io/file_access.h"
#include "core/object/reference.h"
#include "core/os/file_access.h"
#include "editor/editor_file_dialog.h"
#include "editor_help.h"
#include "scene/gui/dialogs.h"

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@ -30,7 +30,7 @@
#include "editor_file_dialog.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/string/print_string.h"

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@ -31,7 +31,7 @@
#ifndef EDITORFILEDIALOG_H
#define EDITORFILEDIALOG_H
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "scene/gui/box_container.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"

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@ -31,10 +31,10 @@
#include "editor_file_system.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_importer.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/variant/variant_parser.h"
#include "editor_node.h"

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@ -31,7 +31,7 @@
#ifndef EDITOR_FILE_SYSTEM_H
#define EDITOR_FILE_SYSTEM_H
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "core/os/thread.h"
#include "core/os/thread_safe.h"
#include "core/templates/safe_refcount.h"

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@ -30,7 +30,7 @@
#include "editor_folding.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "editor_inspector.h"
#include "editor_settings.h"

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@ -31,7 +31,7 @@
#include "editor_fonts.h"
#include "builtin_fonts.gen.h"
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "editor_scale.h"
#include "editor_settings.h"
#include "scene/resources/default_theme/default_theme.h"

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@ -34,13 +34,13 @@
#include "core/core_bind.h"
#include "core/input/input.h"
#include "core/io/config_file.h"
#include "core/io/file_access.h"
#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/io/stream_peer_ssl.h"
#include "core/object/class_db.h"
#include "core/object/message_queue.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/string/print_string.h"

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@ -29,7 +29,7 @@
/*************************************************************************/
#include "editor_paths.h"
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "core/os/os.h"
EditorPaths *EditorPaths::singleton = nullptr;

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@ -32,7 +32,7 @@
#include "core/config/project_settings.h"
#include "core/io/config_file.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/main_loop.h"
#include "editor_node.h"
#include "editor_scale.h"

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@ -31,10 +31,10 @@
#include "editor_resource_preview.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/object/message_queue.h"
#include "core/os/file_access.h"
#include "editor_node.h"
#include "editor_scale.h"
#include "editor_settings.h"

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@ -35,13 +35,13 @@
#include "core/io/certs_compressed.gen.h"
#include "core/io/compression.h"
#include "core/io/config_file.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/file_access_memory.h"
#include "core/io/ip.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/io/translation_loader_po.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/version.h"

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@ -31,8 +31,8 @@
#include "editor_translation_parser.h"
#include "core/error/error_macros.h"
#include "core/io/file_access.h"
#include "core/object/script_language.h"
#include "core/os/file_access.h"
#include "core/templates/set.h"
EditorTranslationParser *EditorTranslationParser::singleton = nullptr;

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@ -31,9 +31,9 @@
#include "export_template_manager.h"
#include "core/input/input.h"
#include "core/io/dir_access.h"
#include "core/io/json.h"
#include "core/io/zip_io.h"
#include "core/os/dir_access.h"
#include "core/os/keyboard.h"
#include "core/version.h"
#include "editor_node.h"

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@ -31,9 +31,9 @@
#include "filesystem_dock.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/templates/list.h"

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@ -43,7 +43,7 @@
#include "scene/gui/tree.h"
#include "scene/main/timer.h"
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "core/os/thread.h"
#include "create_dialog.h"

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@ -30,7 +30,7 @@
#include "find_in_files.h"
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "core/os/os.h"
#include "editor_node.h"
#include "editor_scale.h"

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@ -30,8 +30,8 @@
#include "resource_importer_csv_translation.h"
#include "core/io/file_access.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
#include "core/string/optimized_translation.h"
#include "core/string/translation.h"

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@ -30,9 +30,9 @@
#include "resource_importer_image.h"
#include "core/io/file_access.h"
#include "core/io/image_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
#include "scene/resources/texture.h"
String ResourceImporterImage::get_importer_name() const {

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@ -30,8 +30,8 @@
#include "resource_importer_obj.h"
#include "core/io/file_access.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
#include "editor/import/scene_importer_mesh.h"
#include "editor/import/scene_importer_mesh_node_3d.h"
#include "scene/3d/mesh_instance_3d.h"

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@ -30,9 +30,9 @@
#include "resource_importer_shader_file.h"
#include "core/io/file_access.h"
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
#include "editor/editor_node.h"
#include "editor/plugins/shader_file_editor_plugin.h"
#include "servers/rendering/rendering_device_binds.h"

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@ -31,9 +31,9 @@
#ifndef RESOURCEIMPORTTEXTURE_H
#define RESOURCEIMPORTTEXTURE_H
#include "core/io/file_access.h"
#include "core/io/image.h"
#include "core/io/resource_importer.h"
#include "core/os/file_access.h"
#include "scene/resources/texture.h"
#include "servers/rendering_server.h"

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@ -31,10 +31,10 @@
#include "resource_importer_texture_atlas.h"
#include "atlas_import_failed.xpm"
#include "core/io/file_access.h"
#include "core/io/image_loader.h"
#include "core/io/resource_saver.h"
#include "core/math/geometry_2d.h"
#include "core/os/file_access.h"
#include "editor/editor_atlas_packer.h"
#include "scene/resources/mesh.h"
#include "scene/resources/texture.h"

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@ -30,9 +30,9 @@
#include "resource_importer_wav.h"
#include "core/io/file_access.h"
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
#include "scene/resources/audio_stream_sample.h"
const float TRIM_DB_LIMIT = -50;

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@ -30,7 +30,7 @@
#include "plugin_config_dialog.h"
#include "core/io/config_file.h"
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "editor/editor_node.h"
#include "editor/editor_plugin.h"
#include "editor/editor_scale.h"

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@ -32,8 +32,8 @@
#include "canvas_item_editor_plugin.h"
#include "core/input/input.h"
#include "core/io/file_access.h"
#include "core/math/geometry_2d.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "editor/editor_settings.h"
#include "node_3d_editor_plugin.h"

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@ -31,7 +31,7 @@
#include "path_2d_editor_plugin.h"
#include "canvas_item_editor_plugin.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/keyboard.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"

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@ -32,8 +32,8 @@
#include "canvas_item_editor_plugin.h"
#include "core/input/input.h"
#include "core/io/file_access.h"
#include "core/math/geometry_2d.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"

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@ -32,8 +32,8 @@
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "editor/debugger/editor_debugger_node.h"

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@ -30,7 +30,7 @@
#include "theme_editor_plugin.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/keyboard.h"
#include "core/version.h"
#include "editor/editor_scale.h"

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@ -31,7 +31,7 @@
#ifndef POT_GENERATOR_H
#define POT_GENERATOR_H
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/templates/ordered_hash_map.h"
#include "core/templates/set.h"

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@ -31,11 +31,11 @@
#include "project_export.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/image_loader.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/string/optimized_translation.h"
#include "editor_data.h"

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@ -31,7 +31,7 @@
#ifndef PROJECT_EXPORT_SETTINGS_H
#define PROJECT_EXPORT_SETTINGS_H
#include "core/os/dir_access.h"
#include "core/io/dir_access.h"
#include "core/os/thread.h"
#include "editor/editor_export.h"
#include "editor/editor_file_dialog.h"

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@ -31,11 +31,11 @@
#include "project_manager.h"
#include "core/io/config_file.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/resource_saver.h"
#include "core/io/stream_peer_ssl.h"
#include "core/io/zip_io.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/string/translation.h"

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@ -31,9 +31,9 @@
#include "script_create_dialog.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_saver.h"
#include "core/object/script_language.h"
#include "core/os/file_access.h"
#include "core/string/string_builder.h"
#include "editor/create_dialog.h"
#include "editor/editor_node.h"

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@ -36,6 +36,7 @@
#include "core/debugger/engine_debugger.h"
#include "core/input/input.h"
#include "core/input/input_map.h"
#include "core/io/dir_access.h"
#include "core/io/file_access_network.h"
#include "core/io/file_access_pack.h"
#include "core/io/file_access_zip.h"
@ -43,7 +44,6 @@
#include "core/io/ip.h"
#include "core/io/resource_loader.h"
#include "core/object/message_queue.h"
#include "core/os/dir_access.h"
#include "core/os/os.h"
#include "core/register_core_types.h"
#include "core/string/translation.h"

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@ -30,7 +30,7 @@
#include "texture_loader_dds.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#define PF_FOURCC(s) ((uint32_t)(((s)[3] << 24U) | ((s)[2] << 16U) | ((s)[1] << 8U) | ((s)[0])))

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@ -33,8 +33,8 @@
#ifdef TOOLS_ENABLED
#include "core/io/file_access.h"
#include "core/io/json.h"
#include "core/os/file_access.h"
#include "core/string/ustring.h"
#include "core/templates/local_vector.h"
#include "core/templates/map.h"

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@ -32,9 +32,9 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
#include "core/io/dir_access.h"
#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "scene/main/scene_tree.h"

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@ -34,8 +34,8 @@
#include "core/config/engine.h"
#include "core/core_constants.h"
#include "core/io/file_access.h"
#include "core/object/class_db.h"
#include "core/os/file_access.h"
#include "core/string/string_builder.h"
#include "core/templates/pair.h"

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@ -37,8 +37,8 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
#include "core/core_string_names.h"
#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "main/main.h"

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@ -30,7 +30,7 @@
// Godot imports
#include "core/config/project_settings.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/os.h"
// PluginScript imports
#include "pluginscript_language.h"

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@ -29,7 +29,7 @@
/*************************************************************************/
// Godot imports
#include "core/os/file_access.h"
#include "core/io/file_access.h"
// Pythonscript imports
#include "pluginscript_language.h"
#include "pluginscript_loader.h"

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@ -29,7 +29,7 @@
/*************************************************************************/
// Godot imports
#include "core/os/file_access.h"
#include "core/io/file_access.h"
// PluginScript imports
#include "pluginscript_instance.h"
#include "pluginscript_script.h"

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@ -31,9 +31,9 @@
#include "register_types.h"
#include "core/config/project_settings.h"
#include "core/io/dir_access.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/dir_access.h"
#include "core/os/os.h"
#include "scene/main/scene_tree.h"

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@ -32,7 +32,7 @@
#define VIDEO_STREAM_GDNATIVE_H
#include "../gdnative.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "scene/resources/texture.h"
#include "scene/resources/video_stream.h"

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@ -36,8 +36,8 @@
#include "core/config/project_settings.h"
#include "core/core_constants.h"
#include "core/core_string_names.h"
#include "core/io/file_access.h"
#include "core/io/file_access_encrypted.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "gdscript_analyzer.h"
#include "gdscript_cache.h"

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@ -31,10 +31,10 @@
#include "gdscript_analyzer.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/object/class_db.h"
#include "core/object/script_language.h"
#include "core/os/file_access.h"
#include "core/templates/hash_map.h"
#include "gdscript.h"
#include "gdscript_utility_functions.h"

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@ -30,7 +30,7 @@
#include "gdscript_cache.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/templates/vector.h"
#include "gdscript.h"
#include "gdscript_analyzer.h"

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@ -32,7 +32,7 @@
#include "core/config/engine.h"
#include "core/core_constants.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "gdscript_analyzer.h"
#include "gdscript_compiler.h"
#include "gdscript_parser.h"

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@ -31,9 +31,9 @@
#include "gdscript_parser.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/io/resource_loader.h"
#include "core/math/math_defs.h"
#include "core/os/file_access.h"
#include "gdscript.h"
#ifdef DEBUG_ENABLED

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@ -30,7 +30,7 @@
#include "gdscript_language_server.h"
#include "core/os/file_access.h"
#include "core/io/file_access.h"
#include "core/os/os.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"

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@ -31,8 +31,8 @@
#ifndef GDSCRIPT_TEXT_DOCUMENT_H
#define GDSCRIPT_TEXT_DOCUMENT_H
#include "core/io/file_access.h"
#include "core/object/reference.h"
#include "core/os/file_access.h"
#include "lsp.hpp"
class GDScriptTextDocument : public Reference {

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