Merge pull request #53100 from KoBeWi/fix_them_tiles_2-layer_count_of_oblivion

Fix TileMap layer loading
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Gilles Roudière 2021-09-27 14:05:39 +02:00 committed by GitHub
commit a98453670c
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@ -2034,10 +2034,22 @@ bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
return false;
} else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_int()) {
int index = components[0].trim_prefix("layer_").to_int();
if (index < 0 || index >= (int)layers.size()) {
if (index < 0) {
return false;
}
if (index >= (int)layers.size()) {
_clear_internals();
while (index >= (int)layers.size()) {
layers.push_back(TileMapLayer());
}
_recreate_internals();
notify_property_list_changed();
emit_signal(SNAME("changed"));
update_configuration_warnings();
}
if (components[1] == "name") {
set_layer_name(index, p_value);
return true;