fixes compilation in windows?

This commit is contained in:
Juan Linietsky 2017-01-08 10:15:16 -03:00
parent 790f629e5e
commit aa60e02cf6

View file

@ -30,7 +30,7 @@
#include "os_windows.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "os/memory_pool_dynamic_static.h"
#include "drivers/windows/thread_windows.h"
#include "drivers/windows/semaphore_windows.h"
#include "drivers/windows/mutex_windows.h"
@ -47,7 +47,7 @@
#include "packet_peer_udp_winsock.h"
#include "stream_peer_winsock.h"
#include "lang_table.h"
#include "os/memory_pool_dynamic_prealloc.h"
#include "globals.h"
#include "io/marshalls.h"
#include "joystick.h"
@ -166,7 +166,6 @@ const char * OS_Windows::get_audio_driver_name(int p_driver) const {
return AudioDriverManagerSW::get_driver(p_driver)->get_name();
}
static MemoryPoolDynamic *mempool_dynamic=NULL;
void OS_Windows::initialize_core() {
@ -194,14 +193,6 @@ void OS_Windows::initialize_core() {
StreamPeerWinsock::make_default();
PacketPeerUDPWinsock::make_default();
#if 1
mempool_dynamic = memnew( MemoryPoolDynamicStatic );
#else
#define DYNPOOL_SIZE 4*1024*1024
void * buffer = malloc( DYNPOOL_SIZE );
mempool_dynamic = memnew( MemoryPoolDynamicPrealloc(buffer,DYNPOOL_SIZE) );
#endif
// We need to know how often the clock is updated
if( !QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second) )
@ -1303,9 +1294,6 @@ void OS_Windows::finalize_core() {
memdelete(process_map);
if (mempool_dynamic)
memdelete( mempool_dynamic );
TCPServerWinsock::cleanup();
StreamPeerWinsock::cleanup();