Node duplication positions under duplicated node, issue 964

This commit is contained in:
Paulb23 2016-05-13 17:09:49 +01:00
parent bd3dbe5fa3
commit aee156dc02
3 changed files with 14 additions and 1 deletions

View file

@ -749,6 +749,16 @@ void Node::add_child(Node *p_child, bool p_legible_unique_name) {
}
void Node::add_child_below_node(Node *p_node, Node *p_child, bool p_legible_unique_name) {
add_child(p_child, p_legible_unique_name);
if (is_a_parent_of(p_node)) {
move_child(p_child, p_node->get_position_in_parent() + 1);
} else {
WARN_PRINTS("Cannot move under node " + p_node->get_name() + " as " + p_child->get_name() + " does not share a parent")
}
}
void Node::_propagate_validate_owner() {
@ -2012,6 +2022,8 @@ void Node::clear_internal_tree_resource_paths() {
void Node::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_add_child_below_node","node:Node","child_node:Node","legible_unique_name"),&Node::add_child_below_node,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("set_name","name"),&Node::set_name);
ObjectTypeDB::bind_method(_MD("get_name"),&Node::get_name);
ObjectTypeDB::bind_method(_MD("add_child","node:Node","legible_unique_name"),&Node::add_child,DEFVAL(false));

View file

@ -190,6 +190,7 @@ public:
void set_name(const String& p_name);
void add_child(Node *p_child,bool p_legible_unique_name=false);
void add_child_below_node(Node *p_node, Node *p_child, bool p_legible_unique_name=false);
void remove_child(Node *p_child);
int get_child_count() const;

View file

@ -438,7 +438,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
dup->set_name(attempt);
editor_data->get_undo_redo().add_do_method(parent,"add_child",dup);
editor_data->get_undo_redo().add_do_method(parent,"_add_child_below_node",node, dup);
for (List<Node*>::Element *F=owned.front();F;F=F->next()) {
if (!duplimap.has(F->get())) {