Merge pull request #22579 from aaronfranke/spatial-nitpicks
Minor nit-picky tweaks in spatial_editor_plugin.cpp
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b073d6c953
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@ -531,12 +531,12 @@ void SpatialEditorViewport::_select_region() {
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void SpatialEditorViewport::_update_name() {
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void SpatialEditorViewport::_update_name() {
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String ortho = orthogonal ? TTR("Orthogonal") : TTR("Perspective");
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String view_mode = orthogonal ? TTR("Orthogonal") : TTR("Perspective");
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if (name != "")
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if (name != "")
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view_menu->set_text("[ " + name + " " + ortho + " ]");
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view_menu->set_text("[ " + name + " " + view_mode + " ]");
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else
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else
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view_menu->set_text("[ " + ortho + " ]");
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view_menu->set_text("[ " + view_mode + " ]");
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view_menu->set_size(Vector2(0, 0)); // resets the button size
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view_menu->set_size(Vector2(0, 0)); // resets the button size
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}
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}
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@ -1912,7 +1912,7 @@ void SpatialEditorViewport::_nav_orbit(Ref<InputEventWithModifiers> p_event, con
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void SpatialEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
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void SpatialEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const Vector2 &p_relative) {
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// Freelook only works properly in perspective.
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// Freelook only works properly in perspective.
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// It technically works too in ortho, but it's awful for a user due to fov being near zero
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// It could technically work in ortho, but it's terrible for a user due to FOV being a fixed width.
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if (!orthogonal) {
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if (!orthogonal) {
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real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
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real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/navigation_feel/orbit_sensitivity");
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real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
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real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
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