Merge pull request #47348 from nekomatata/raycast-3d-collide-fix

Fix RayCast3D color in game with no collision
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Rémi Verschelde 2021-05-12 22:13:08 +02:00 committed by GitHub
commit b283447bfd
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@ -428,7 +428,7 @@ void RayCast3D::_update_debug_shape_material(bool p_check_collision) {
color = get_tree()->get_debug_collisions_color();
}
if (p_check_collision) {
if (p_check_collision && collided) {
if ((color.get_h() < 0.055 || color.get_h() > 0.945) && color.get_s() > 0.5 && color.get_v() > 0.5) {
// If base color is already quite reddish, highlight collision with green color
color = Color(0.0, 1.0, 0.0, color.a);