Add runtime GLES2 / Vulkan context selection.

This commit is contained in:
bruvzg 2019-07-12 16:18:30 +03:00
parent eb48be51db
commit b456bfad5c
21 changed files with 743 additions and 830 deletions

View file

@ -112,8 +112,6 @@ opts.Add('platform', "Target platform (%s)" % ('|'.join(platform_list), ), '')
opts.Add(EnumVariable('target', "Compilation target", 'debug', ('debug', 'release_debug', 'release')))
opts.Add(EnumVariable('optimize', "Optimization type", 'speed', ('speed', 'size')))
opts.Add(EnumVariable('renderer', "Renderer type", 'vulkan', ('vulkan', 'opengl')))
opts.Add(BoolVariable('tools', "Build the tools (a.k.a. the Godot editor)", True))
opts.Add(BoolVariable('use_lto', 'Use link-time optimization', False))
opts.Add(BoolVariable('use_precise_math_checks', 'Math checks use very precise epsilon (useful to debug the engine)', False))

View file

@ -689,13 +689,11 @@ int OS::get_video_driver_count() const {
const char *OS::get_video_driver_name(int p_driver) const {
switch (p_driver) {
case VIDEO_DRIVER_VULKAN:
return "Vulkan";
case VIDEO_DRIVER_GLES2:
return "GLES2";
case VIDEO_DRIVER_GLES3:
case VIDEO_DRIVER_VULKAN:
default:
return "GLES3";
return "Vulkan";
}
}

View file

@ -181,9 +181,8 @@ public:
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const = 0;
enum VideoDriver {
VIDEO_DRIVER_GLES3,
VIDEO_DRIVER_GLES2,
VIDEO_DRIVER_VULKAN,
VIDEO_DRIVER_GLES2,
VIDEO_DRIVER_MAX,
};

View file

@ -4905,7 +4905,9 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(in
VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
draw_list = memnew(DrawList);
draw_list->command_buffer = command_buffer;
#ifdef DEBUG_ENABLED
draw_list->validation.framebuffer_format = screen_get_framebuffer_format();
#endif
draw_list_count = 0;
draw_list_split = false;
@ -5101,7 +5103,9 @@ RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebu
draw_list = memnew(DrawList);
draw_list->command_buffer = command_buffer;
#ifdef DEBUG_ENABLED
draw_list->validation.framebuffer_format = framebuffer->format_id;
#endif
draw_list_count = 0;
draw_list_split = false;
@ -5246,7 +5250,9 @@ Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p
}
draw_list[i].command_buffer = command_buffer;
#ifdef DEBUG_ENABLED
draw_list[i].validation.framebuffer_format = framebuffer->format_id;
#endif
VkViewport viewport;
viewport.x = viewport_offset.x;
@ -5430,9 +5436,9 @@ void RenderingDeviceVulkan::draw_list_bind_vertex_array(DrawListID p_list, RID p
#ifdef DEBUG_ENABLED
dl->validation.vertex_format = vertex_array->description;
dl->validation.vertex_array_size = vertex_array->vertex_count;
dl->validation.vertex_max_instances_allowed = vertex_array->max_instances_allowed;
#endif
dl->validation.vertex_array_size = vertex_array->vertex_count;
vkCmdBindVertexBuffers(dl->command_buffer, 0, vertex_array->buffers.size(), vertex_array->buffers.ptr(), vertex_array->offsets.ptr());
}
void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_index_array) {
@ -5452,10 +5458,11 @@ void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_
dl->state.index_array = p_index_array;
#ifdef DEBUG_ENABLED
dl->validation.index_array_size = index_array->indices;
dl->validation.index_array_max_index = index_array->max_index;
dl->validation.index_array_offset = index_array->offset;
#endif
dl->validation.index_array_size = index_array->indices;
dl->validation.index_array_offset = index_array->offset;
vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, index_array->offset, index_array->index_type);
}
@ -5463,7 +5470,9 @@ void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_
DrawList *dl = _get_draw_list_ptr(p_list);
ERR_FAIL_COND(!dl);
#ifdef DEBUG_ENABLED
ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
#endif
vkCmdSetLineWidth(dl->command_buffer, p_width);
}
@ -5481,7 +5490,9 @@ void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, void
"This render pipeline requires (" + itos(dl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")");
#endif
vkCmdPushConstants(dl->command_buffer, dl->state.pipeline_layout, dl->state.pipeline_push_constant_stages, 0, p_data_size, p_data);
#ifdef DEBUG_ENABLED
dl->validation.pipeline_push_constant_suppplied = true;
#endif
}
void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices, uint32_t p_instances) {

View file

@ -767,6 +767,17 @@ class RenderingDeviceVulkan : public RenderingDevice {
pipeline_push_constant_suppplied = false;
}
} validation;
#else
struct Validation {
uint32_t vertex_array_size; //0 if not set
uint32_t index_array_size; //0 if index buffer not set
uint32_t index_array_offset;
Validation() {
vertex_array_size = 0;
index_array_size = 0; //not sent
}
} validation;
#endif
};

View file

@ -990,8 +990,8 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
OS::get_singleton()->set_cmdline(execpath, main_args);
GLOBAL_DEF("rendering/quality/driver/driver_name", "GLES3");
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/driver/driver_name", PropertyInfo(Variant::STRING, "rendering/quality/driver/driver_name", PROPERTY_HINT_ENUM, "GLES2,GLES3,Vulkan"));
GLOBAL_DEF("rendering/quality/driver/driver_name", "Vulkan");
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/driver/driver_name", PropertyInfo(Variant::STRING, "rendering/quality/driver/driver_name", PROPERTY_HINT_ENUM, "Vulkan,GLES2"));
if (video_driver == "") {
video_driver = GLOBAL_GET("rendering/quality/driver/driver_name");
}

View file

@ -13,11 +13,10 @@ files = [
'dir_access_osx.mm',
'joypad_osx.cpp',
'power_osx.cpp',
'vulkan_context_osx.mm',
'context_gl_osx.mm'
]
if (env["renderer"] == "vulkan"):
files += ['vulkan_context_osx.mm']
prog = env.add_program('#bin/godot', files)
if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:

View file

@ -0,0 +1,79 @@
/*************************************************************************/
/* context_gl_osx.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef CONTEXT_GL_OSX_H
#define CONTEXT_GL_OSX_H
#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
#include "core/error_list.h"
#include "core/os/os.h"
#include <AppKit/AppKit.h>
#include <ApplicationServices/ApplicationServices.h>
#include <CoreVideo/CoreVideo.h>
class ContextGL_OSX {
bool opengl_3_context;
bool use_vsync;
void *framework;
id window_view;
NSOpenGLPixelFormat *pixelFormat;
NSOpenGLContext *context;
public:
bool waiting_for_vsync;
NSCondition *vsync_condition;
CVDisplayLinkRef displayLink;
void release_current();
void make_current();
void update();
void set_opacity(GLint p_opacity);
int get_window_width();
int get_window_height();
void swap_buffers();
Error initialize();
void set_use_vsync(bool p_use);
bool is_using_vsync() const;
ContextGL_OSX(id p_view, bool p_opengl_3_context);
~ContextGL_OSX();
};
#endif
#endif

View file

@ -0,0 +1,216 @@
/*************************************************************************/
/* context_gl_osx.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "context_gl_osx.h"
#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
// DisplayLinkCallback is called from our DisplayLink OS thread informing us right before
// a screen update is required. We can use it to work around the broken vsync.
static CVReturn DisplayLinkCallback(CVDisplayLinkRef displayLink, const CVTimeStamp *now, const CVTimeStamp *outputTime, CVOptionFlags flagsIn, CVOptionFlags *flagsOut, void *displayLinkContext) {
ContextGL_OSX *gl_ctx = (ContextGL_OSX *)displayLinkContext;
// Set flag so we know we can output our next frame and signal our conditional lock
// if we're not doing vsync this will be ignored
[gl_ctx->vsync_condition lock];
gl_ctx->waiting_for_vsync = false;
[gl_ctx->vsync_condition signal];
[gl_ctx->vsync_condition unlock];
return kCVReturnSuccess;
}
void ContextGL_OSX::release_current() {
[NSOpenGLContext clearCurrentContext];
}
void ContextGL_OSX::make_current() {
[context makeCurrentContext];
}
void ContextGL_OSX::update() {
[context update];
}
void ContextGL_OSX::set_opacity(GLint p_opacity) {
[context setValues:&p_opacity forParameter:NSOpenGLCPSurfaceOpacity];
}
int ContextGL_OSX::get_window_width() {
return OS::get_singleton()->get_video_mode().width;
}
int ContextGL_OSX::get_window_height() {
return OS::get_singleton()->get_video_mode().height;
}
void ContextGL_OSX::swap_buffers() {
if (use_vsync) {
// Wait until our DisplayLink callback unsets our flag...
[vsync_condition lock];
while (waiting_for_vsync)
[vsync_condition wait];
// Make sure we wait again next frame around
waiting_for_vsync = true;
[vsync_condition unlock];
}
[context flushBuffer];
}
void ContextGL_OSX::set_use_vsync(bool p_use) {
// CGLCPSwapInterval broke in OSX 10.14 and it seems Apple is not interested in fixing
// it as OpenGL is now deprecated and Metal solves this differently.
// Following SDLs example we're working around this using DisplayLink
// When vsync is enabled we set a flag "waiting_for_vsync" to true.
// This flag is set to false when DisplayLink informs us our display is about to refresh.
///TODO Maybe pause/unpause display link?
use_vsync = p_use;
waiting_for_vsync = p_use;
}
bool ContextGL_OSX::is_using_vsync() const {
return use_vsync;
}
Error ContextGL_OSX::initialize() {
framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
ERR_FAIL_COND_V(!framework, ERR_CANT_CREATE);
unsigned int attributeCount = 0;
// OS X needs non-zero color size, so set reasonable values
int colorBits = 32;
// Fail if a robustness strategy was requested
#define ADD_ATTR(x) \
{ attributes[attributeCount++] = x; }
#define ADD_ATTR2(x, y) \
{ \
ADD_ATTR(x); \
ADD_ATTR(y); \
}
// Arbitrary array size here
NSOpenGLPixelFormatAttribute attributes[40];
ADD_ATTR(NSOpenGLPFADoubleBuffer);
ADD_ATTR(NSOpenGLPFAClosestPolicy);
if (!opengl_3_context) {
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy);
} else {
//we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
}
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
/*
if (fbconfig->alphaBits > 0)
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
*/
ADD_ATTR2(NSOpenGLPFADepthSize, 24);
ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
/*
if (fbconfig->stereo)
ADD_ATTR(NSOpenGLPFAStereo);
*/
/*
if (fbconfig->samples > 0) {
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
}
*/
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
// framebuffer, so there's no need (and no way) to request it
ADD_ATTR(0);
#undef ADD_ATTR
#undef ADD_ATTR2
pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
ERR_FAIL_COND_V(pixelFormat == nil, ERR_CANT_CREATE);
context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
ERR_FAIL_COND_V(context == nil, ERR_CANT_CREATE);
[context setView:window_view];
[context makeCurrentContext];
// setup our display link, this will inform us when a refresh is needed
CVDisplayLinkCreateWithActiveCGDisplays(&displayLink);
CVDisplayLinkSetOutputCallback(displayLink, &DisplayLinkCallback, this);
CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(displayLink, context.CGLContextObj, pixelFormat.CGLPixelFormatObj);
CVDisplayLinkStart(displayLink);
// initialise a conditional lock object
vsync_condition = [[NSCondition alloc] init];
return OK;
}
ContextGL_OSX::ContextGL_OSX(id p_view, bool p_opengl_3_context) {
opengl_3_context = p_opengl_3_context;
window_view = p_view;
use_vsync = false;
}
ContextGL_OSX::~ContextGL_OSX() {
if (displayLink) {
CVDisplayLinkRelease(displayLink);
}
[vsync_condition release];
}
#endif

View file

@ -154,20 +154,16 @@ def configure(env):
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'AudioUnit', '-framework', 'CoreAudio', '-framework', 'CoreMIDI', '-framework', 'IOKit', '-framework', 'ForceFeedback', '-framework', 'CoreVideo', '-framework', 'AVFoundation', '-framework', 'CoreMedia'])
env.Append(LIBS=['pthread', 'z'])
if (env["renderer"] == "vulkan"):
env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
env.Append(CPPDEFINES=['VULKAN_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'Metal', '-framework', 'QuartzCore', '-framework', 'IOSurface'])
if (env['use_static_mvk']):
env.Append(LINKFLAGS=['-framework', 'MoltenVK'])
elif not env["builtin_vulkan_loader"]:
env.Append(LIBS=['vulkan'])
env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
env.Append(CPPDEFINES=['VULKAN_ENABLED'])
env.Append(CCFLAGS=['-mmacosx-version-min=10.11'])
env.Append(LINKFLAGS=['-mmacosx-version-min=10.11'])
else:
env.Append(CPPDEFINES=['GLES_ENABLED'])
env.Append(LINKFLAGS=['-framework', 'OpenGL', '-framework', 'AGL'])
#env.Append(CPPDEFINES=['GLES_ENABLED', 'OPENGL_ENABLED'])
env.Append(CCFLAGS=['-mmacosx-version-min=10.9'])
env.Append(LINKFLAGS=['-mmacosx-version-min=10.9'])
env.Append(LINKFLAGS=['-framework', 'Metal', '-framework', 'QuartzCore', '-framework', 'IOSurface'])
if (env['use_static_mvk']):
env.Append(LINKFLAGS=['-framework', 'MoltenVK'])
elif not env["builtin_vulkan_loader"]:
env.Append(LIBS=['vulkan'])
env.Append(CCFLAGS=['-mmacosx-version-min=10.11'])
env.Append(LINKFLAGS=['-mmacosx-version-min=10.11'])

View file

@ -46,6 +46,10 @@
#include "servers/visual/visual_server_wrap_mt.h"
#include "servers/visual_server.h"
#if defined(OPENGL_ENABLED)
#include "context_gl_osx.h"
#endif
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/osx/vulkan_context_osx.h"
@ -110,14 +114,12 @@ public:
id cursor;
#if defined(OPENGL_ENABLED)
void *framework;
NSOpenGLPixelFormat *pixelFormat;
NSOpenGLContext *context;
ContextGL_OSX *context_gles2;
#endif
#if defined(VULKAN_ENABLED)
VulkanContextOSX *context_vulkan;
RenderingDeviceVulkan *rendering_device;
RenderingDeviceVulkan *rendering_device_vulkan;
#endif
bool layered_window;

View file

@ -37,10 +37,10 @@
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#endif
#if defined(VULKAN_ENABLED)
#include "servers/visual/rasterizer/rasterizer_rd.h"
#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
#endif
#include "main/main.h"
@ -271,29 +271,6 @@ static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) {
return NSTerminateCancel;
}
- (void)applicationDidHide:(NSNotification *)notification {
/*
_Godotwindow* window;
for (window = _Godot.windowListHead; window; window = window->next)
_GodotInputWindowVisibility(window, GL_FALSE);
*/
}
- (void)applicationDidUnhide:(NSNotification *)notification {
/*
_Godotwindow* window;
for (window = _Godot.windowListHead; window; window = window->next) {
if ([window_object isVisible])
_GodotInputWindowVisibility(window, GL_TRUE);
}
*/
}
- (void)applicationDidChangeScreenParameters:(NSNotification *)notification {
//_GodotInputMonitorChange();
}
- (void)showAbout:(id)sender {
if (OS_OSX::singleton->get_main_loop())
OS_OSX::singleton->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
@ -347,11 +324,14 @@ static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) {
NSWindow *window = (NSWindow *)[notification object];
CGFloat newBackingScaleFactor = [window backingScaleFactor];
CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
#if defined(OPENGL_ENABLED)
if (OS_OSX::singleton->is_hidpi_allowed()) {
[OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
} else {
[OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:NO];
if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_GLES2) {
if (OS_OSX::singleton->is_hidpi_allowed()) {
[OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:YES];
} else {
[OS_OSX::singleton->window_view setWantsBestResolutionOpenGLSurface:NO];
}
}
#endif
@ -374,10 +354,12 @@ static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) {
}
- (void)windowDidResize:(NSNotification *)notification {
#if defined(OPENGL_ENABLED)
[OS_OSX::singleton->context update];
#endif
#if defined(OPENGL_ENABLED)
if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_GLES2) {
OS_OSX::singleton->context_gles2->update();
}
#endif
const NSRect contentRect = [OS_OSX::singleton->window_view frame];
const NSRect fbRect = contentRect;
@ -386,9 +368,11 @@ static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) {
OS_OSX::singleton->window_size.height = fbRect.size.height * displayScale;
#if defined(VULKAN_ENABLED)
CALayer* layer = [OS_OSX::singleton->window_view layer];
layer.contentsScale = OS_OSX::singleton->_display_scale();
OS_OSX::singleton->context_vulkan->window_resize(0, OS_OSX::singleton->window_size.width, OS_OSX::singleton->window_size.height);
if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_VULKAN) {
CALayer* layer = [OS_OSX::singleton->window_view layer];
layer.contentsScale = OS_OSX::singleton->_display_scale();
OS_OSX::singleton->context_vulkan->window_resize(0, OS_OSX::singleton->window_size.width, OS_OSX::singleton->window_size.height);
}
#endif
if (OS_OSX::singleton->main_loop) {
@ -398,15 +382,6 @@ static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) {
Main::iteration();
}
}
/*
_GodotInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
_GodotInputWindowSize(window, contentRect.size.width, contentRect.size.height);
_GodotInputWindowDamage(window);
if (window->cursorMode == Godot_CURSOR_DISABLED)
centerCursor(window);
*/
}
- (void)windowDidMove:(NSNotification *)notification {
@ -414,17 +389,6 @@ static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) {
if (OS_OSX::singleton->get_main_loop()) {
OS_OSX::singleton->input->release_pressed_events();
}
/*
[window->nsgl.context update];
int x, y;
_GodotPlatformGetWindowPos(window, &x, &y);
_GodotInputWindowPos(window, x, y);
if (window->cursorMode == Godot_CURSOR_DISABLED)
centerCursor(window);
*/
}
- (void)windowDidBecomeKey:(NSNotification *)notification {
@ -489,21 +453,25 @@ static NSCursor *cursorFromSelector(SEL selector, SEL fallback = nil) {
- (CALayer*)makeBackingLayer {
#if defined(VULKAN_ENABLED)
CALayer* layer = [[CAMetalLayer class] layer];
layer.contentsScale = OS_OSX::singleton->_display_scale();
return layer;
if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_VULKAN) {
CALayer* layer = [[CAMetalLayer class] layer];
layer.contentsScale = OS_OSX::singleton->_display_scale();
return layer;
}
#endif
#if defined(OPENGL_ENABLED)
return [super makeBackingLayer];
#endif
}
- (void)updateLayer {
#if defined(OPENGL_ENABLED)
[OS_OSX::singleton->context update];
#endif
#if defined(VULKAN_ENABLED)
[super updateLayer];
if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_VULKAN) {
[super updateLayer];
}
#endif
#if defined(OPENGL_ENABLED)
if (OS_OSX::singleton->video_driver_index == OS::VIDEO_DRIVER_GLES2) {
OS_OSX::singleton->context_gles2->update();
}
#endif
}
@ -1499,6 +1467,14 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
// Register to be notified on displays arrangement changes
CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, NULL);
//!!!!!!!!!!!!!!!!!!!!!!!!!!
//TODO - do Vulkan and GLES2 support checks, driver selection and fallback
video_driver_index = p_video_driver;
print_verbose("Driver: " + String(get_video_driver_name(video_driver_index)) + " [" + itos(video_driver_index) + "]");
//!!!!!!!!!!!!!!!!!!!!!!!!!!
//Create window
window_delegate = [[GodotWindowDelegate alloc] init];
// Don't use accumulation buffer support; it's not accelerated
@ -1540,15 +1516,15 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
if (displayScale > 1.0) {
#if defined(OPENGL_ENABLED)
[window_view setWantsBestResolutionOpenGLSurface:YES];
if (video_driver_index == VIDEO_DRIVER_GLES2) {
[window_view setWantsBestResolutionOpenGLSurface:YES];
}
#endif
//if (current_videomode.resizable)
[window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
} else {
[window_view setWantsBestResolutionOpenGLSurface:NO];
}
//[window_object setTitle:[NSString stringWithUTF8String:"GodotEnginies"]];
[window_object setContentView:window_view];
[window_object setDelegate:window_delegate];
[window_object setAcceptsMouseMovedEvents:YES];
@ -1556,80 +1532,50 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
[window_object setRestorable:NO];
// Init context and rendering device
#if defined(OPENGL_ENABLED)
framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl"));
ERR_FAIL_COND(!framework);
if (video_driver_index == VIDEO_DRIVER_GLES2) {
unsigned int attributeCount = 0;
context_gles2 = memnew(ContextGL_OSX(window_view, false));
// OS X needs non-zero color size, so set reasonable values
int colorBits = 32;
if (context_gles2->initialize() != OK) {
memdelete(context_gles2);
context_gles2 = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
// Fail if a robustness strategy was requested
#define ADD_ATTR(x) \
{ attributes[attributeCount++] = x; }
#define ADD_ATTR2(x, y) \
{ \
ADD_ATTR(x); \
ADD_ATTR(y); \
context_gles2->set_use_vsync(p_desired.use_vsync);
if (RasterizerGLES2::is_viable() == OK) {
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
} else {
memdelete(context_gles2);
context_gles2 = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
}
#endif
#if defined(VULKAN_ENABLED)
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
// Arbitrary array size here
NSOpenGLPixelFormatAttribute attributes[40];
context_vulkan = memnew(VulkanContextOSX);
if (context_vulkan->initialize() != OK) {
memdelete(context_vulkan);
context_vulkan = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
if (context_vulkan->window_create(window_view, get_video_mode().width, get_video_mode().height) == -1) {
memdelete(context_vulkan);
context_vulkan = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
ADD_ATTR(NSOpenGLPFADoubleBuffer);
ADD_ATTR(NSOpenGLPFAClosestPolicy);
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
if (p_video_driver == VIDEO_DRIVER_GLES2) {
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersionLegacy);
} else {
//we now need OpenGL 3 or better, maybe even change this to 3_3Core ?
ADD_ATTR2(NSOpenGLPFAOpenGLProfile, NSOpenGLProfileVersion3_2Core);
RasterizerRD::make_current();
}
ADD_ATTR2(NSOpenGLPFAColorSize, colorBits);
/*
if (fbconfig->alphaBits > 0)
ADD_ATTR2(NSOpenGLPFAAlphaSize, fbconfig->alphaBits);
*/
ADD_ATTR2(NSOpenGLPFADepthSize, 24);
ADD_ATTR2(NSOpenGLPFAStencilSize, 8);
/*
if (fbconfig->stereo)
ADD_ATTR(NSOpenGLPFAStereo);
*/
/*
if (fbconfig->samples > 0) {
ADD_ATTR2(NSOpenGLPFASampleBuffers, 1);
ADD_ATTR2(NSOpenGLPFASamples, fbconfig->samples);
}
*/
// NOTE: All NSOpenGLPixelFormats on the relevant cards support sRGB
// framebuffer, so there's no need (and no way) to request it
ADD_ATTR(0);
#undef ADD_ATTR
#undef ADD_ATTR2
pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
ERR_FAIL_COND_V(pixelFormat == nil, ERR_UNAVAILABLE);
context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
ERR_FAIL_COND_V(context == nil, ERR_UNAVAILABLE);
[context setView:window_view];
[context makeCurrentContext];
set_use_vsync(p_desired.use_vsync);
#endif
[NSApp activateIgnoringOtherApps:YES];
@ -1641,67 +1587,6 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
if (p_desired.fullscreen)
zoomed = true;
/*** END OSX INITIALIZATION ***/
#if defined(OPENGL_ENABLED)
bool gles3 = true;
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gles3 = false;
}
bool editor = Engine::get_singleton()->is_editor_hint();
bool gl_initialization_error = false;
while (true) {
if (gles3) {
if (RasterizerGLES3::is_viable() == OK) {
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
break;
} else {
if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3 = false;
continue;
} else {
gl_initialization_error = true;
break;
}
}
} else {
if (RasterizerGLES2::is_viable() == OK) {
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
break;
} else {
gl_initialization_error = true;
break;
}
}
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
"Please update your drivers or if you have a very old or integrated GPU upgrade it.",
"Unable to initialize Video driver");
return ERR_UNAVAILABLE;
}
video_driver_index = p_video_driver;
#endif
#if defined(VULKAN_ENABLED)
video_driver_index = VIDEO_DRIVER_VULKAN;
context_vulkan = memnew(VulkanContextOSX);
context_vulkan->initialize();
context_vulkan->window_create(window_view, get_video_mode().width, get_video_mode().height);
//temporary
rendering_device = memnew(RenderingDeviceVulkan);
rendering_device->initialize(context_vulkan);
RasterizerRD::make_current();
#endif
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
@ -1734,6 +1619,27 @@ void OS_OSX::finalize() {
midi_driver.close();
#endif
#if defined(OPENGL_ENABLED)
if (video_driver_index == VIDEO_DRIVER_GLES2) {
if (context_gles2)
memdelete(context_gles2);
}
#endif
#if defined(VULKAN_ENABLED)
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
if (rendering_device_vulkan) {
rendering_device_vulkan->finalize();
memdelete(rendering_device_vulkan);
}
if (context_vulkan)
memdelete(context_vulkan);
}
#endif
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, NULL);
@ -1745,15 +1651,6 @@ void OS_OSX::finalize() {
cursors_cache.clear();
visual_server->finish();
memdelete(visual_server);
#if defined(VULKAN_ENABLED)
rendering_device->finalize();
memdelete(rendering_device);
memdelete(context_vulkan);
#endif
//memdelete(rasterizer);
}
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
@ -2298,13 +2195,17 @@ String OS_OSX::get_clipboard() const {
void OS_OSX::release_rendering_thread() {
#if defined(OPENGL_ENABLED)
[NSOpenGLContext clearCurrentContext];
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->release_current();
}
#endif
}
void OS_OSX::make_rendering_thread() {
#if defined(OPENGL_ENABLED)
[context makeCurrentContext];
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->make_current();
}
#endif
}
@ -2320,10 +2221,15 @@ String OS_OSX::get_locale() const {
}
void OS_OSX::swap_buffers() {
[context flushBuffer];
#if defined(OPENGL_ENABLED)
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->swap_buffers();
}
#endif
#if defined(VULKAN_ENABLED)
context_vulkan->swap_buffers();
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
context_vulkan->swap_buffers();
}
#endif
}
@ -2738,8 +2644,9 @@ void OS_OSX::set_window_per_pixel_transparency_enabled(bool p_enabled) {
[window_object setOpaque:NO];
[window_object setHasShadow:NO];
#if defined(OPENGL_ENABLED)
GLint opacity = 0;
[context setValues:&opacity forParameter:NSOpenGLCPSurfaceOpacity];
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->set_opacity(0);
}
#endif
layered_window = true;
} else {
@ -2747,13 +2654,16 @@ void OS_OSX::set_window_per_pixel_transparency_enabled(bool p_enabled) {
[window_object setOpaque:YES];
[window_object setHasShadow:YES];
#if defined(OPENGL_ENABLED)
GLint opacity = 1;
[context setValues:&opacity forParameter:NSOpenGLCPSurfaceOpacity];
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->set_opacity(1);
}
#endif
layered_window = false;
}
#if defined(OPENGL_ENABLED)
[context update];
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->update();
}
#endif
NSRect frame = [window_object frame];
[window_object setFrame:NSMakeRect(frame.origin.x, frame.origin.y, 1, 1) display:YES];
@ -3073,11 +2983,20 @@ Error OS_OSX::move_to_trash(const String &p_path) {
}
void OS_OSX::_set_use_vsync(bool p_enable) {
// FIXME: Commented out during rebase of vulkan branch on master.
/*
CGLContextObj ctx = CGLGetCurrentContext();
if (ctx) {
GLint swapInterval = p_enable ? 1 : 0;
CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval);
}
*/
#if defined(OPENGL_ENABLED)
if (video_driver_index == VIDEO_DRIVER_GLES2) {
if (context_gles2)
context_gles2->set_use_vsync(p_enable);
}
#endif
}
OS_OSX *OS_OSX::singleton = NULL;

View file

@ -13,14 +13,11 @@ common_win = [
"key_mapping_windows.cpp",
"joypad_windows.cpp",
"power_windows.cpp",
"windows_terminal_logger.cpp"
"windows_terminal_logger.cpp",
"vulkan_context_win.cpp",
"context_gl_windows.cpp"
]
if (env["renderer"] == "vulkan"):
common_win += ["vulkan_context_win.cpp"]
else:
common_win += ["context_gl_windows.cpp"]
res_file = 'godot_res.rc'
res_target = "godot_res" + env["OBJSUFFIX"]
res_obj = env.RES(res_target, res_file)

View file

@ -224,16 +224,15 @@ def configure_msvc(env, manual_msvc_config):
'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt', 'Avrt',
'dwmapi']
if (env["renderer"] == "vulkan"):
env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
env.AppendUnique(CPPDEFINES = ['VULKAN_ENABLED'])
if not env["builtin_vulkan_loader"]:
LIBS += ['vulkan']
else:
LIBS += ['cfgmgr32']
env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
env.AppendUnique(CPPDEFINES = ['VULKAN_ENABLED'])
if not env["builtin_vulkan_loader"]:
LIBS += ['vulkan']
else:
env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED'])
LIBS += ['opengl32']
LIBS += ['cfgmgr32']
#env.AppendUnique(CPPDEFINES = ['OPENGL_ENABLED'])
LIBS += ['opengl32']
env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
@ -362,16 +361,16 @@ def configure_mingw(env):
env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])])
env.Append(LIBS=['mingw32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi'])
if (env["renderer"] == "vulkan"):
env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
env.Append(CPPDEFINES=['VULKAN_ENABLED'])
if not env["builtin_vulkan_loader"]:
env.Append(LIBS=['vulkan'])
else:
env.Append(LIBS=['cfgmgr32'])
env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
env.Append(CPPDEFINES=['VULKAN_ENABLED'])
if not env["builtin_vulkan_loader"]:
env.Append(LIBS=['vulkan'])
else:
env.Append(CPPDEFINES=['OPENGL_ENABLED'])
env.Append(LIBS=['opengl32'])
env.Append(LIBS=['cfgmgr32'])
## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!!
#env.Append(CPPDEFINES=['OPENGL_ENABLED'])
env.Append(LIBS=['opengl32'])
env.Append(CPPDEFINES=['MINGW_ENABLED', ('MINGW_HAS_SECURE_API', 1)])

View file

@ -38,10 +38,10 @@
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/gles3/rasterizer_gles3.h"
#endif
#if defined(VULKAN_ENABLED)
#include "servers/visual/rasterizer/rasterizer_rd.h"
#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
#endif
#include "drivers/windows/dir_access_windows.h"
@ -901,7 +901,9 @@ LRESULT OS_Windows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
set_window_size(Size2(video_mode.width, video_mode.height));
}
#if defined(VULKAN_ENABLED)
context_vulkan->window_resize(0, video_mode.width, video_mode.height);
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
context_vulkan->window_resize(0, video_mode.width, video_mode.height);
}
#endif
}
@ -1426,91 +1428,61 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int
SetWindowPos(hWnd, video_mode.always_on_top ? HWND_TOPMOST : HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE);
}
#if defined(OPENGL_ENABLED)
bool gles3_context = true;
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gles3_context = false;
}
bool editor = Engine::get_singleton()->is_editor_hint();
bool gl_initialization_error = false;
gl_context = NULL;
while (!gl_context) {
gl_context = memnew(ContextGL_Windows(hWnd, gles3_context));
if (gl_context->initialize() != OK) {
memdelete(gl_context);
gl_context = NULL;
if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
}
p_video_driver = VIDEO_DRIVER_GLES2;
gles3_context = false;
} else {
gl_initialization_error = true;
break;
}
}
}
while (true) {
if (gles3_context) {
if (RasterizerGLES3::is_viable() == OK) {
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
break;
} else {
if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
gles3_context = false;
continue;
} else {
gl_initialization_error = true;
break;
}
}
} else {
if (RasterizerGLES2::is_viable() == OK) {
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
break;
} else {
gl_initialization_error = true;
break;
}
}
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
"Please update your drivers or if you have a very old or integrated GPU upgrade it.",
"Unable to initialize Video driver");
return ERR_UNAVAILABLE;
}
//!!!!!!!!!!!!!!!!!!!!!!!!!!
//TODO - do Vulkan and GLES2 support checks, driver selection and fallback
video_driver_index = p_video_driver;
print_verbose("Driver: " + String(get_video_driver_name(video_driver_index)) + " [" + itos(video_driver_index) + "]");
//!!!!!!!!!!!!!!!!!!!!!!!!!!
gl_context->set_use_vsync(video_mode.use_vsync);
set_vsync_via_compositor(video_mode.vsync_via_compositor);
// Init context and rendering device
#if defined(OPENGL_ENABLED)
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2 = memnew(ContextGL_Windows(hWnd, false));
if (context_gles2->initialize() != OK) {
memdelete(context_gles2);
context_gles2 = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
context_gles2->set_use_vsync(video_mode.use_vsync);
set_vsync_via_compositor(video_mode.vsync_via_compositor);
if (RasterizerGLES2::is_viable() == OK) {
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
} else {
memdelete(context_gles2);
context_gles2 = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
}
#endif
#if defined(VULKAN_ENABLED)
video_driver_index = VIDEO_DRIVER_VULKAN;
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
context_vulkan = memnew(VulkanContextWindows);
context_vulkan->initialize();
context_vulkan->window_create(hWnd, hInstance, get_video_mode().width, get_video_mode().height);
context_vulkan = memnew(VulkanContextWindows);
if (context_vulkan->initialize() != OK) {
memdelete(context_vulkan);
context_vulkan = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
if (context_vulkan->window_create(hWnd, hInstance, get_video_mode().width, get_video_mode().height) == -1) {
memdelete(context_vulkan);
context_vulkan = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
//temporary
rendering_device = memnew(RenderingDeviceVulkan);
rendering_device->initialize(context_vulkan);
RasterizerRD::make_current();
//temporary
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
RasterizerRD::make_current();
}
#endif
visual_server = memnew(VisualServerRaster);
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD));
@ -1681,16 +1653,26 @@ void OS_Windows::finalize() {
cursors_cache.clear();
visual_server->finish();
memdelete(visual_server);
#ifdef OPENGL_ENABLED
if (gl_context)
memdelete(gl_context);
#if defined(OPENGL_ENABLED)
if (video_driver_index == VIDEO_DRIVER_GLES2) {
if (context_gles2)
memdelete(context_gles2);
}
#endif
#if defined(VULKAN_ENABLED)
rendering_device->finalize();
memdelete(rendering_device);
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
memdelete(context_vulkan);
if (rendering_device_vulkan) {
rendering_device_vulkan->finalize();
memdelete(rendering_device_vulkan);
}
if (context_vulkan)
memdelete(context_vulkan);
}
#endif
if (user_proc) {
@ -1992,9 +1974,10 @@ void OS_Windows::set_window_size(const Size2 p_size) {
video_mode.width = w;
video_mode.height = h;
#if defined(VULKAN_ENABLED)
context_vulkan->window_resize(0, video_mode.width, video_mode.height);
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
context_vulkan->window_resize(0, video_mode.width, video_mode.height);
}
#endif
if (video_mode.fullscreen) {
@ -3154,22 +3137,30 @@ OS::LatinKeyboardVariant OS_Windows::get_latin_keyboard_variant() const {
void OS_Windows::release_rendering_thread() {
#if defined(OPENGL_ENABLED)
gl_context->release_current();
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->release_current();
}
#endif
}
void OS_Windows::make_rendering_thread() {
#if defined(OPENGL_ENABLED)
gl_context->make_current();
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->make_current();
}
#endif
}
void OS_Windows::swap_buffers() {
#if defined(OPENGL_ENABLED)
gl_context->swap_buffers();
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->swap_buffers();
}
#endif
#if defined(VULKAN_ENABLED)
context_vulkan->swap_buffers();
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
context_vulkan->swap_buffers();
}
#endif
}
@ -3338,18 +3329,12 @@ String OS_Windows::get_joy_guid(int p_device) const {
void OS_Windows::_set_use_vsync(bool p_enable) {
#if defined(OPENGL_ENABLED)
if (gl_context)
gl_context->set_use_vsync(p_enable);
if (video_driver_index == VIDEO_DRIVER_GLES2) {
if (context_gles2)
context_gles2->set_use_vsync(p_enable);
}
#endif
}
/*
bool OS_Windows::is_vsync_enabled() const {
if (gl_context)
return gl_context->is_using_vsync();
return true;
}*/
OS::PowerState OS_Windows::get_power_state() {
return power_manager->get_power_state();

View file

@ -178,13 +178,14 @@ class OS_Windows : public OS {
bool outside;
int old_x, old_y;
Point2i center;
#if defined(OPENGL_ENABLED)
ContextGL_Windows *gl_context;
ContextGL_Windows *context_gles2;
#endif
#if defined(VULKAN_ENABLED)
VulkanContextWindows *context_vulkan;
RenderingDeviceVulkan *rendering_device;
RenderingDeviceVulkan *rendering_device_vulkan;
#endif
VisualServer *visual_server;

View file

@ -6,7 +6,7 @@ from platform_methods import run_in_subprocess
import platform_x11_builders
common_x11 = [
#"context_gl_x11.cpp",
"context_gl_x11.cpp",
"vulkan_context_x11.cpp",
"crash_handler_x11.cpp",
"os_x11.cpp",

View file

@ -320,14 +320,13 @@ def configure(env):
env.Prepend(CPPPATH=['#platform/x11'])
env.Append(CPPDEFINES=['X11_ENABLED', 'UNIX_ENABLED'])
if (env["renderer"] == "vulkan"):
env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
env.Append(CPPDEFINES=['VULKAN_ENABLED'])
if not env["builtin_vulkan_loader"]:
env.Append(LIBS=['vulkan'])
else:
env.Append(CPPDEFINES=['OPENGL_ENABLED'])
env.Append(LIBS=['GL'])
env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
env.Append(CPPDEFINES=['VULKAN_ENABLED'])
if not env["builtin_vulkan_loader"]:
env.Append(LIBS=['vulkan'])
#env.Append(CPPDEFINES=['OPENGL_ENABLED'])
env.Append(LIBS=['GL'])
env.Append(LIBS=['pthread'])

View file

@ -33,11 +33,17 @@
#include "core/os/dir_access.h"
#include "core/print_string.h"
//#include "drivers/gles2/rasterizer_gles2.h"
//#include "drivers/gles3/rasterizer_gles3.h"
#include "errno.h"
#include "key_mapping_x11.h"
#if defined(OPENGL_ENABLED)
#include "drivers/gles2/rasterizer_gles2.h"
#endif
#if defined(VULKAN_ENABLED)
#include "servers/visual/rasterizer_rd/rasterizer_rd.h"
#endif
#include "servers/visual/visual_server_raster.h"
#include "servers/visual/visual_server_wrap_mt.h"
@ -103,15 +109,7 @@ void OS_X11::initialize_core() {
int OS_X11::get_current_video_driver() const {
return video_driver_index;
}
#if 0
static RID test_index_array;
static RID test_vertex_array;
static RID test_uniform_set;
static RID test_pipeline;
static RID test_framebuffer_pipeline;
static RID test_framebuffer_uniform_set;
static RID test_framebuffer;
#endif
Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
long im_event_mask = 0;
@ -239,138 +237,14 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
XFree(imvalret);
}
/*
char* windowid = getenv("GODOT_WINDOWID");
if (windowid) {
//freopen("/home/punto/stdout", "w", stdout);
//reopen("/home/punto/stderr", "w", stderr);
x11_window = atol(windowid);
XWindowAttributes xwa;
XGetWindowAttributes(x11_display,x11_window,&xwa);
current_videomode.width = xwa.width;
current_videomode.height = xwa.height;
};
*/
// maybe contextgl wants to be in charge of creating the window
#if defined(OPENGL_ENABLED)
if (getenv("DRI_PRIME") == NULL) {
int use_prime = -1;
if (getenv("PRIMUS_DISPLAY") ||
getenv("PRIMUS_libGLd") ||
getenv("PRIMUS_libGLa") ||
getenv("PRIMUS_libGL") ||
getenv("PRIMUS_LOAD_GLOBAL") ||
getenv("BUMBLEBEE_SOCKET")) {
print_verbose("Optirun/primusrun detected. Skipping GPU detection");
use_prime = 0;
}
if (getenv("LD_LIBRARY_PATH")) {
String ld_library_path(getenv("LD_LIBRARY_PATH"));
Vector<String> libraries = ld_library_path.split(":");
for (int i = 0; i < libraries.size(); ++i) {
if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
FileAccess::exists(libraries[i] + "/libGL.so")) {
print_verbose("Custom libGL override detected. Skipping GPU detection");
use_prime = 0;
}
}
}
if (use_prime == -1) {
print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
use_prime = detect_prime();
}
if (use_prime) {
print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
setenv("DRI_PRIME", "1", 1);
}
}
ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_3_0_COMPATIBLE;
if (p_video_driver == VIDEO_DRIVER_GLES2) {
opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
}
bool editor = Engine::get_singleton()->is_editor_hint();
bool gl_initialization_error = false;
context_gl = NULL;
while (!context_gl) {
context_gl = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type));
if (context_gl->initialize() != OK) {
memdelete(context_gl);
context_gl = NULL;
if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
if (p_video_driver == VIDEO_DRIVER_GLES2) {
gl_initialization_error = true;
break;
}
p_video_driver = VIDEO_DRIVER_GLES2;
opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
} else {
gl_initialization_error = true;
break;
}
}
}
while (true) {
if (opengl_api_type == ContextGL_X11::GLES_3_0_COMPATIBLE) {
if (RasterizerGLES3::is_viable() == OK) {
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
break;
} else {
if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2") || editor) {
p_video_driver = VIDEO_DRIVER_GLES2;
opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
continue;
} else {
gl_initialization_error = true;
break;
}
}
}
if (opengl_api_type == ContextGL_X11::GLES_2_0_COMPATIBLE) {
if (RasterizerGLES2::is_viable() == OK) {
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
break;
} else {
gl_initialization_error = true;
break;
}
}
}
if (gl_initialization_error) {
OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
"Please update your drivers or if you have a very old or integrated GPU upgrade it.",
"Unable to initialize Video driver");
return ERR_UNAVAILABLE;
}
//!!!!!!!!!!!!!!!!!!!!!!!!!!
//TODO - do Vulkan and GLES2 support checks, driver selection and fallback
video_driver_index = p_video_driver;
print_verbose("Driver: " + String(get_video_driver_name(video_driver_index)) + " [" + itos(video_driver_index) + "]");
//!!!!!!!!!!!!!!!!!!!!!!!!!!
context_gl->set_use_vsync(current_videomode.use_vsync);
//Create window
#else
long visualMask = VisualScreenMask;
int numberOfVisuals;
XVisualInfo vInfoTemplate = {};
@ -384,11 +258,7 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
windowAttributes.background_pixel = 0xFFFFFFFF;
windowAttributes.border_pixel = 0;
windowAttributes.event_mask = KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask;
/*
window = XCreateWindow(demo->display, RootWindow(display, vInfoTemplate.screen), 0, 0, demo->width,
demo->height, 0, visualInfo->depth, InputOutput, visualInfo->visual,
CWBackPixel | CWBorderPixel | CWEventMask | CWColormap, &windowAttributes);
*/
unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), 0, 0, OS::get_singleton()->get_video_mode().width, OS::get_singleton()->get_video_mode().height, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes);
@ -401,261 +271,92 @@ Error OS_X11::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
XFree(visualInfo);
context_vulkan = memnew(VulkanContextX11);
context_vulkan->initialize();
context_vulkan->window_create(x11_window, x11_display, get_video_mode().width, get_video_mode().height);
// Init context and rendering device
#if defined(OPENGL_ENABLED)
if (video_driver_index == VIDEO_DRIVER_GLES2) {
if (getenv("DRI_PRIME") == NULL) {
int use_prime = -1;
//temporary
rendering_device = memnew(RenderingDeviceVulkan);
rendering_device->initialize(context_vulkan);
RasterizerRD::make_current();
if (getenv("PRIMUS_DISPLAY") ||
getenv("PRIMUS_libGLd") ||
getenv("PRIMUS_libGLa") ||
getenv("PRIMUS_libGL") ||
getenv("PRIMUS_LOAD_GLOBAL") ||
getenv("BUMBLEBEE_SOCKET")) {
// test shader
#if 0
//test code, remains for reference, ask before removing
RID shader;
{
RenderingDevice::ShaderStageSource vert;
vert.shader_stage = RenderingDevice::SHADER_STAGE_VERTEX;
vert.shader_source = "#version 450\n"
"layout(location = 0) in vec4 vertex_pos;\n"
"layout(location = 1) in vec2 uv_pos;\n"
"layout(location = 0) out vec2 uv_interp;\n"
"void main() { gl_Position = vertex_pos; uv_interp=uv_pos;\n }";
//"void main() { if (gl_VertexIndex==0) gl_Position=vec4(-0.8,-0.8,0.0,1.0); if (gl_VertexIndex==1) gl_Position=vec4(-0.8,-0.2,0.0,1.0); if (gl_VertexIndex==2) gl_Position=vec4(-0.2,-0.2,0.0,1.0); if (gl_VertexIndex==3) gl_Position=vec4(-0.2,-0.8,0.0,1.0);\n }";
print_verbose("Optirun/primusrun detected. Skipping GPU detection");
use_prime = 0;
}
RenderingDevice::ShaderStageSource frag;
frag.shader_stage = RenderingDevice::SHADER_STAGE_FRAGMENT;
frag.shader_source = "#version 450\n"
"layout (location = 0) in vec2 uv_interp;\n"
"layout (location = 0) out vec4 uFragColor;\n"
"layout (binding = 0) uniform sampler2D t;\n"
"layout (push_constant, binding=1) uniform ColorMultiplier { vec4 color_mult; } color_multiplier;\n"
"void main() { uFragColor=texture(t,uv_interp) * color_multiplier.color_mult; }\n";
if (getenv("LD_LIBRARY_PATH")) {
String ld_library_path(getenv("LD_LIBRARY_PATH"));
Vector<String> libraries = ld_library_path.split(":");
Vector<RenderingDevice::ShaderStageSource> source;
source.push_back(vert);
source.push_back(frag);
String error;
shader = rendering_device->shader_create_from_source(source, &error);
if (!shader.is_valid()) {
print_line("failed compilation: " + error);
for (int i = 0; i < libraries.size(); ++i) {
if (FileAccess::exists(libraries[i] + "/libGL.so.1") ||
FileAccess::exists(libraries[i] + "/libGL.so")) {
print_verbose("Custom libGL override detected. Skipping GPU detection");
use_prime = 0;
}
}
}
if (use_prime == -1) {
print_verbose("Detecting GPUs, set DRI_PRIME in the environment to override GPU detection logic.");
use_prime = detect_prime();
}
if (use_prime) {
print_line("Found discrete GPU, setting DRI_PRIME=1 to use it.");
print_line("Note: Set DRI_PRIME=0 in the environment to disable Godot from using the discrete GPU.");
setenv("DRI_PRIME", "1", 1);
}
}
ContextGL_X11::ContextType opengl_api_type = ContextGL_X11::GLES_2_0_COMPATIBLE;
context_gles2 = memnew(ContextGL_X11(x11_display, x11_window, current_videomode, opengl_api_type));
if (context_gles2->initialize() != OK) {
memdelete(context_gles2);
context_gles2 = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
context_gles2->set_use_vsync(current_videomode.use_vsync);
if (RasterizerGLES2::is_viable() == OK) {
RasterizerGLES2::register_config();
RasterizerGLES2::make_current();
} else {
print_line("compilation success");
memdelete(context_gles2);
context_gles2 = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
}
RenderingDevice::VertexFormatID vertex_desc;
{
PoolVector<uint8_t> pv;
pv.resize(24 * 4);
{
PoolVector<uint8_t>::Write w = pv.write();
float *p32 = (float *)w.ptr();
p32[0] = -0.8;
p32[1] = -0.8;
p32[2] = 0.0;
p32[3] = 1.0;
p32[4] = 0.0;
p32[5] = 0.0;
p32[6] = -0.8;
p32[7] = -0.2;
p32[8] = 0.0;
p32[9] = 1.0;
p32[10] = 0.0;
p32[11] = 1.0;
p32[12] = -0.2;
p32[13] = -0.2;
p32[14] = 0.0;
p32[15] = 1.0;
p32[16] = 1.0;
p32[17] = 1.0;
p32[18] = -0.2;
p32[19] = -0.8;
p32[20] = 0.0;
p32[21] = 1.0;
p32[22] = 1.0;
p32[23] = 0.0;
}
RID vertex_buffer = rendering_device->vertex_buffer_create(pv.size(), pv);
Vector<RenderingDevice::VertexDescription> vdarr;
RenderingDevice::VertexDescription vd;
vd.format = RenderingDevice::DATA_FORMAT_R32G32B32A32_SFLOAT;
vd.stride = 4 * 6; //vertex/uv
vd.offset = 0;
vd.location = 0;
vdarr.push_back(vd);
vd.format = RenderingDevice::DATA_FORMAT_R32G32_SFLOAT;
vd.stride = 4 * 6; //vertex/uv
vd.offset = 4 * 4; //offset to UV
vd.location = 1;
vdarr.push_back(vd);
vertex_desc = rendering_device->vertex_format_create(vdarr);
Vector<RID> buffers;
buffers.push_back(vertex_buffer);
buffers.push_back(vertex_buffer);
test_vertex_array = rendering_device->vertex_array_create(4, vertex_desc, buffers);
}
RID test_framebuffer_tex_id;
{
RenderingDevice::TextureFormat tex_format;
tex_format.format = RenderingDevice::DATA_FORMAT_R8G8B8A8_UNORM; //RenderingDevice::DATA_FORMAT_A8B8G8R8_UNORM_PACK32;
tex_format.width = 256;
tex_format.height = 256;
tex_format.mipmaps = 1;
tex_format.type = RenderingDevice::TEXTURE_TYPE_2D;
tex_format.usage_bits = RenderingDevice::TEXTURE_USAGE_SAMPLING_BIT | RenderingDevice::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
test_framebuffer_tex_id = rendering_device->texture_create(tex_format, RenderingDevice::TextureView());
Vector<RID> ids;
ids.push_back(test_framebuffer_tex_id);
test_framebuffer = rendering_device->framebuffer_create(ids);
}
test_pipeline = rendering_device->render_pipeline_create(shader, rendering_device->framebuffer_get_format(test_framebuffer), vertex_desc, RenderingDevice::RENDER_PRIMITIVE_TRIANGLES, RenderingDevice::PipelineRasterizationState(), RenderingDevice::PipelineMultisampleState(), RenderingDevice::PipelineDepthStencilState(), RenderingDevice::PipelineColorBlendState::create_disabled());
{
Ref<Image> img;
img.instance();
Error terr = img->load("../logo.png");
if (terr != OK) {
print_line("Cant load logo?");
}
img->convert(Image::FORMAT_RGBA8);
RenderingDevice::TextureFormat tex_format;
tex_format.format = RenderingDevice::DATA_FORMAT_R8G8B8A8_UNORM; //RenderingDevice::DATA_FORMAT_A8B8G8R8_UNORM_PACK32;
tex_format.width = img->get_width();
tex_format.height = img->get_height();
print_line("imgsize: " + Vector2(img->get_width(), img->get_height()));
tex_format.mipmaps = 1;
tex_format.type = RenderingDevice::TEXTURE_TYPE_2D;
tex_format.usage_bits = RenderingDevice::TEXTURE_USAGE_SAMPLING_BIT | RenderingDevice::TEXTURE_USAGE_CAN_UPDATE_BIT;
Vector<PoolVector<uint8_t> > initial_data;
initial_data.push_back(img->get_data());
RID tex_id = rendering_device->texture_create(tex_format, RenderingDevice::TextureView(), initial_data);
RID sampler = rendering_device->sampler_create(RenderingDevice::SamplerState());
Vector<RenderingDevice::Uniform> uniform_description;
RenderingDevice::Uniform u;
u.type = RenderingDevice::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u.binding = 0;
u.ids.push_back(sampler);
u.ids.push_back(tex_id);
uniform_description.push_back(u);
test_uniform_set = rendering_device->uniform_set_create(uniform_description, shader, 0);
}
{
PoolVector<uint8_t> pv;
pv.resize(6 * 4);
{
PoolVector<uint8_t>::Write w = pv.write();
int *p32 = (int *)w.ptr();
p32[0] = 0;
p32[1] = 1;
p32[2] = 2;
p32[3] = 0;
p32[4] = 2;
p32[5] = 3;
}
RID index_buffer = rendering_device->index_buffer_create(6, RenderingDevice::INDEX_BUFFER_FORMAT_UINT32, pv);
test_index_array = rendering_device->index_array_create(index_buffer, 0, 6);
}
{
RID sampler = rendering_device->sampler_create(RenderingDevice::SamplerState());
Vector<RenderingDevice::Uniform> uniform_description;
RenderingDevice::Uniform u;
u.type = RenderingDevice::UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
u.binding = 0;
u.ids.push_back(sampler);
u.ids.push_back(test_framebuffer_tex_id);
uniform_description.push_back(u);
test_framebuffer_uniform_set = rendering_device->uniform_set_create(uniform_description, shader, 0);
test_framebuffer_pipeline = rendering_device->render_pipeline_create(shader, rendering_device->screen_get_framebuffer_format(), vertex_desc, RenderingDevice::RENDER_PRIMITIVE_TRIANGLES, RenderingDevice::PipelineRasterizationState(), RenderingDevice::PipelineMultisampleState(), RenderingDevice::PipelineDepthStencilState(), RenderingDevice::PipelineColorBlendState::create_disabled());
}
#endif
#if 0
//test code, remains for reference, ask before removing
Vector<RenderingDevice::ShaderStageSource> source;
RenderingDevice::ShaderStageSource frag;
frag.shader_stage = RenderingDevice::SHADER_STAGE_FRAGMENT;
frag.shader_source = ""
"#version 450\n"
"#extension GL_ARB_separate_shader_objects : enable\n"
"#extension GL_ARB_shading_language_420pack : enable\n"
"layout (set =2, binding = 3) uniform sampler2D sampie;\n"
"layout (set =2, binding = 4) uniform texture2D texie;\n"
"layout (set =2, binding = 5) uniform sampler sampieonly;\n"
"layout (set =2, binding = 6) uniform sampler2D sampiearr[2];\n"
"layout (set =2, binding = 7) uniform texture2D texiearr[2];\n"
"layout (set =2, binding = 8) uniform sampler sampieonlyarr[2];\n"
"layout (set =2, binding = 9) uniform samplerBuffer sabufsa;\n"
"layout (set =2, binding = 9) uniform textureBuffer texbufsa;\n"
"layout (set=3,binding=1,rgba32f) uniform image2D img1;\n"
"layout(std140, set=1,binding = 0) uniform buf {\n"
" mat4 MVP;\n"
" vec4 position[12*3];\n"
" vec4 attr[12*3];\n"
"} ubuf;\n"
"layout(std140, set=1,binding = 1) buffer popis {\n"
" int popitos;\n"
"} popibuf;\n"
"layout (location = 0) out vec4 uFragColor;\n"
" \n"
"const vec3 lightDir= vec3(0.424, 0.566, 0.707);\n"
"\n"
"void main() {\n"
" uFragColor = texture(sampie, vec2(ubuf.attr[0].x));\n"
" uFragColor+= texture(sampler2D(texie,sampieonly), vec2(ubuf.attr[0].x));\n"
" uFragColor+= texture(sampiearr[1], vec2(ubuf.attr[0].x));\n"
" uFragColor+= texture(sampler2D(texiearr[1],sampieonlyarr[1]), vec2(ubuf.attr[0].x));\n"
" uFragColor+= texelFetch(sabufsa,0);\n"
" uFragColor+= texelFetch(samplerBuffer(texbufsa,sampieonly),0);\n"
" uFragColor+= texelFetch(texbufsa,0);\n"
" uFragColor.xy+= imageSize(img1);\n"
" uFragColor.x+= float(popibuf.popitos);\n"
"}\n";
source.push_back(frag);
String error;
RID shader = rendering_device->shader_create_from_source(source, &error);
if (shader == RenderingDevice::INVALID_ID) {
print_line("failed compilation: " + error);
} else {
print_line("compilation success");
}
#endif
#if defined(VULKAN_ENABLED)
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
context_vulkan = memnew(VulkanContextX11);
if (context_vulkan->initialize() != OK) {
memdelete(context_vulkan);
context_vulkan = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
if (context_vulkan->window_create(x11_window, x11_display, get_video_mode().width, get_video_mode().height) == -1) {
memdelete(context_vulkan);
context_vulkan = NULL;
ERR_FAIL_V(ERR_UNAVAILABLE);
}
//temporary
rendering_device_vulkan = memnew(RenderingDeviceVulkan);
rendering_device_vulkan->initialize(context_vulkan);
RasterizerRD::make_current();
}
#endif
visual_server = memnew(VisualServerRaster);
@ -1164,24 +865,35 @@ void OS_X11::finalize() {
visual_server->finish();
memdelete(visual_server);
rendering_device->finalize();
memdelete(rendering_device);
memdelete(context_vulkan);
//memdelete(rasterizer);
memdelete(power_manager);
#if defined(OPENGL_ENABLED)
if (video_driver_index == VIDEO_DRIVER_GLES2) {
if (context_gles2)
memdelete(context_gles2);
}
#endif
#if defined(VULKAN_ENABLED)
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
if (rendering_device_vulkan) {
rendering_device_vulkan->finalize();
memdelete(rendering_device_vulkan);
}
if (context_vulkan)
memdelete(context_vulkan);
}
#endif
if (xrandr_handle)
dlclose(xrandr_handle);
XUnmapWindow(x11_display, x11_window);
XDestroyWindow(x11_display, x11_window);
#if defined(OPENGL_ENABLED)
memdelete(context_gl);
#endif
for (int i = 0; i < CURSOR_MAX; i++) {
if (cursors[i] != None)
XFreeCursor(x11_display, cursors[i]);
@ -2423,7 +2135,12 @@ void OS_X11::_window_changed(XEvent *event) {
current_videomode.width = event->xconfigure.width;
current_videomode.height = event->xconfigure.height;
context_vulkan->window_resize(0, current_videomode.width, current_videomode.height);
#if defined(VULKAN_ENABLED)
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
context_vulkan->window_resize(0, current_videomode.width, current_videomode.height);
}
#endif
}
void OS_X11::process_xevents() {
@ -3408,48 +3125,32 @@ void OS_X11::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, c
}
void OS_X11::release_rendering_thread() {
#if defined(OPENGL_ENABLED)
context_gl->release_current();
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->release_current();
}
#endif
}
void OS_X11::make_rendering_thread() {
#if defined(OPENGL_ENABLED)
context_gl->make_current();
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->make_current();
}
#endif
}
void OS_X11::swap_buffers() {
#if defined(OPENGL_ENABLED)
context_gl->swap_buffers();
if (video_driver_index == VIDEO_DRIVER_GLES2) {
context_gles2->swap_buffers();
}
#endif
#if 0
Vector <Color> clear;
float color[4] = { 1, 0, 1, 1 };
clear.push_back(Color(0.5, 0.8, 0.2));
RenderingDevice::DrawListID cmd_list = rendering_device->draw_list_begin(test_framebuffer, RenderingDevice::INITIAL_ACTION_CLEAR, RenderingDevice::FINAL_ACTION_READ_COLOR_DISCARD_DEPTH, clear);
rendering_device->draw_list_bind_render_pipeline(cmd_list, test_pipeline);
rendering_device->draw_list_bind_index_array(cmd_list, test_index_array);
rendering_device->draw_list_bind_vertex_array(cmd_list, test_vertex_array);
rendering_device->draw_list_bind_uniform_set(cmd_list, test_uniform_set, 0);
rendering_device->draw_list_set_push_constant(cmd_list, color, 4 * 4);
rendering_device->draw_list_draw(cmd_list, true);
rendering_device->draw_list_end();
cmd_list = rendering_device->draw_list_begin_for_screen();
rendering_device->draw_list_bind_render_pipeline(cmd_list, test_framebuffer_pipeline);
rendering_device->draw_list_bind_index_array(cmd_list, test_index_array);
rendering_device->draw_list_bind_vertex_array(cmd_list, test_vertex_array);
rendering_device->draw_list_bind_uniform_set(cmd_list, test_framebuffer_uniform_set, 0);
rendering_device->draw_list_set_push_constant(cmd_list, color, 4 * 4);
rendering_device->draw_list_draw(cmd_list, true);
rendering_device->draw_list_end();
#if defined(VULKAN_ENABLED)
if (video_driver_index == VIDEO_DRIVER_VULKAN) {
context_vulkan->swap_buffers();
}
#endif
context_vulkan->swap_buffers();
}
void OS_X11::alert(const String &p_alert, const String &p_title) {
@ -3637,19 +3338,13 @@ String OS_X11::get_joy_guid(int p_device) const {
void OS_X11::_set_use_vsync(bool p_enable) {
#if defined(OPENGL_ENABLED)
if (context_gl)
context_gl->set_use_vsync(p_enable);
if (video_driver_index == VIDEO_DRIVER_GLES2) {
if (context_gles2)
context_gles2->set_use_vsync(p_enable);
}
#endif
}
/*
bool OS_X11::is_vsync_enabled() const {
if (context_gl)
return context_gl->is_using_vsync();
return true;
}
*/
void OS_X11::set_context(int p_context) {
XClassHint *classHint = XAllocClassHint();

View file

@ -31,7 +31,6 @@
#ifndef OS_X11_H
#define OS_X11_H
//#include "context_gl_x11.h"
#include "core/os/input.h"
#include "crash_handler_x11.h"
#include "drivers/alsa/audio_driver_alsa.h"
@ -44,9 +43,15 @@
#include "servers/audio_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/visual_server.h"
//#include "servers/visual/visual_server_wrap_mt.h"
#if defined(OPENGL_ENABLED)
#include "context_gl_x11.h"
#endif
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/x11/vulkan_context_x11.h"
#endif
#include <X11/Xcursor/Xcursor.h>
#include <X11/Xlib.h>
@ -94,11 +99,11 @@ class OS_X11 : public OS_Unix {
int xdnd_version;
#if defined(OPENGL_ENABLED)
ContextGL_X11 *context_gl;
ContextGL_X11 *context_gles2;
#endif
#if defined(VULKAN_ENABLED)
VulkanContextX11 *context_vulkan;
RenderingDeviceVulkan *rendering_device;
RenderingDeviceVulkan *rendering_device_vulkan;
#endif
//Rasterizer *rasterizer;

View file

@ -2094,6 +2094,10 @@ EffectsRD *RasterizerStorageRD::get_effects() {
RasterizerStorageRD::RasterizerStorageRD() {
for (int i = 0; i < SHADER_TYPE_MAX; i++) {
shader_data_request_func[i] = NULL;
}
material_update_list = NULL;
{ //create default textures