Added minimum scale for node 2D

This commit is contained in:
JestemStefan 2021-07-10 20:25:20 +02:00 committed by JestemStefan
parent 7c00a875f7
commit b7817c7b59

View file

@ -174,10 +174,10 @@ void Node2D::set_scale(const Size2 &p_scale) {
}
_scale = p_scale;
// Avoid having 0 scale values, can lead to errors in physics and rendering.
if (_scale.x == 0) {
if (Math::is_zero_approx(_scale.x)) {
_scale.x = CMP_EPSILON;
}
if (_scale.y == 0) {
if (Math::is_zero_approx(_scale.y)) {
_scale.y = CMP_EPSILON;
}
_update_transform();