Fix PopupMenu and MenuButton not activating items with shortcut inside submenus

This commit is contained in:
Bojidar Marinov 2016-04-06 15:37:57 +03:00
parent 4af1839073
commit b7d79c93f4
3 changed files with 24 additions and 22 deletions

View file

@ -53,23 +53,7 @@ void MenuButton::_unhandled_key_input(InputEvent p_event) {
code|=KEY_MASK_SHIFT;
int item = popup->find_item_by_accelerator(code);
if (item>=0 && ! popup->is_item_disabled(item))
popup->activate_item(item);
/*
for(int i=0;i<items.size();i++) {
if (items[i].accel==0)
continue;
if (items[i].accel==code) {
emit_signal("item_pressed",items[i].ID);
}
}*/
int item = popup->activate_item_by_accelerator(code);
}
}

View file

@ -740,15 +740,33 @@ int PopupMenu::get_item_count() const {
return items.size();
}
int PopupMenu::find_item_by_accelerator(uint32_t p_accel) const {
bool PopupMenu::activate_item_by_accelerator(uint32_t p_accel) {
int il=items.size();
for(int i=0;i<il;i++) {
if (is_item_disabled(i))
continue;
if (items[i].accel==p_accel)
return i;
if (items[i].accel==p_accel) {
activate_item(i);
return true;
}
if (items[i].submenu!="") {
Node* n = get_node(items[i].submenu);
if(!n)
continue;
PopupMenu* pm = n->cast_to<PopupMenu>();
if(!pm)
continue;
if(pm->activate_item_by_accelerator(p_accel)) {
return true;
}
}
}
return -1;
return false;
}
void PopupMenu::activate_item(int p_item) {

View file

@ -117,7 +117,7 @@ public:
int get_item_count() const;
int find_item_by_accelerator(uint32_t p_accel) const;
bool activate_item_by_accelerator(uint32_t p_accel);
void activate_item(int p_item);
void remove_item(int p_idx);