Cleanup some unused controls in the editor's top bar

This commit is contained in:
Michael Alexsander Silva Dias 2018-12-09 16:10:07 -02:00
parent a91ef35d36
commit bc9cb0e6cd
2 changed files with 5 additions and 22 deletions

View file

@ -5187,12 +5187,6 @@ EditorNode::EditorNode() {
top_region->add_child(left_menu_hb);
menu_hb->add_child(top_region);
{
Control *sp = memnew(Control);
sp->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
menu_hb->add_child(sp);
}
file_menu = memnew(MenuButton);
file_menu->set_flat(false);
file_menu->set_text(TTR("Scene"));
@ -5409,12 +5403,8 @@ EditorNode::EditorNode() {
p->add_separator();
p->add_icon_item(gui_base->get_icon("Godot", "EditorIcons"), TTR("About"), HELP_ABOUT);
play_cc = memnew(CenterContainer);
play_cc->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
menu_hb->add_child(play_cc);
play_button_panel = memnew(PanelContainer);
play_cc->add_child(play_button_panel);
menu_hb->add_child(play_button_panel);
HBoxContainer *play_hb = memnew(HBoxContainer);
play_button_panel->add_child(play_hb);
@ -5460,11 +5450,6 @@ EditorNode::EditorNode() {
run_native = memnew(EditorRunNative);
play_hb->add_child(run_native);
native_play_button = memnew(MenuButton);
native_play_button->set_text("NTV");
menu_hb->add_child(native_play_button);
native_play_button->hide();
native_play_button->get_popup()->connect("id_pressed", this, "_run_in_device");
run_native->connect("native_run", this, "_menu_option", varray(RUN_PLAY_NATIVE));
play_scene_button = memnew(ToolButton);
@ -5493,6 +5478,9 @@ EditorNode::EditorNode() {
play_custom_scene_button->set_shortcut(ED_SHORTCUT("editor/play_custom_scene", TTR("Play Custom Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_F5));
#endif
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
menu_hb->add_child(right_menu_hb);
// Toggle for video driver
video_driver = memnew(OptionButton);
video_driver->set_flat(true);
@ -5500,7 +5488,7 @@ EditorNode::EditorNode() {
video_driver->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
video_driver->connect("item_selected", this, "_video_driver_selected");
video_driver->add_font_override("font", gui_base->get_font("bold", "EditorFonts"));
menu_hb->add_child(video_driver);
right_menu_hb->add_child(video_driver);
String video_drivers = ProjectSettings::get_singleton()->get_custom_property_info()["rendering/quality/driver/driver_name"].hint_string;
String current_video_driver = OS::get_singleton()->get_video_driver_name(OS::get_singleton()->get_current_video_driver());
@ -5526,9 +5514,6 @@ EditorNode::EditorNode() {
progress_hb = memnew(BackgroundProgress);
HBoxContainer *right_menu_hb = memnew(HBoxContainer);
menu_hb->add_child(right_menu_hb);
layout_dialog = memnew(EditorNameDialog);
gui_base->add_child(layout_dialog);
layout_dialog->set_hide_on_ok(false);

View file

@ -243,7 +243,6 @@ private:
Control *vp_base;
PaneDrag *pd;
CenterContainer *play_cc;
HBoxContainer *menu_hb;
Control *viewport;
MenuButton *file_menu;
@ -255,7 +254,6 @@ private:
ToolButton *export_button;
ToolButton *prev_scene;
ToolButton *play_button;
MenuButton *native_play_button;
ToolButton *pause_button;
ToolButton *stop_button;
ToolButton *run_settings_button;