Implement auto-tiling

This commit is contained in:
Mariano Suligoy 2017-10-21 22:42:23 -03:00
parent a0f49396d6
commit bcfb0a09f8
10 changed files with 1990 additions and 43 deletions

View file

@ -4572,9 +4572,9 @@ VSplitContainer *SpatialEditor::get_shader_split() {
return shader_split;
}
HSplitContainer *SpatialEditor::get_palette_split() {
HBoxContainer *SpatialEditor::get_palette_split() {
return palette_split;
return palette_split_container;
}
void SpatialEditor::_request_gizmo(Object *p_obj) {
@ -4851,6 +4851,10 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
vbc->add_child(palette_split);
palette_split_container = memnew(HBoxContainer);
palette_split_container->set_v_size_flags(SIZE_EXPAND_FILL);
palette_split->add_child(palette_split_container);
shader_split = memnew(VSplitContainer);
shader_split->set_h_size_flags(SIZE_EXPAND_FILL);
palette_split->add_child(shader_split);

View file

@ -405,6 +405,7 @@ private:
SpatialEditorViewport *viewports[VIEWPORTS_COUNT];
VSplitContainer *shader_split;
HSplitContainer *palette_split;
HBoxContainer *palette_split_container;
/////
@ -593,7 +594,7 @@ public:
void add_control_to_menu_panel(Control *p_control);
VSplitContainer *get_shader_split();
HSplitContainer *get_palette_split();
HBoxContainer *get_palette_split();
Spatial *get_selected() { return selected; }

View file

@ -187,10 +187,13 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h,
if (p_with_undo) {
undo_redo->add_do_method(node, "set_cellv", Point2(p_pos), p_value, p_flip_h, p_flip_v, p_transpose);
undo_redo->add_do_method(node, "make_bitmask_area_dirty", Point2(p_pos));
undo_redo->add_undo_method(node, "set_cellv", Point2(p_pos), prev_val, prev_flip_h, prev_flip_v, prev_transpose);
undo_redo->add_undo_method(node, "make_bitmask_area_dirty", Point2(p_pos));
} else {
node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
node->update_bitmask_area(Point2(p_pos));
}
}
@ -306,6 +309,12 @@ void TileMapEditor::_update_palette() {
if (tex.is_valid()) {
Rect2 region = tileset->tile_get_region(entries[i].id);
if (tileset->tile_get_is_autotile(entries[i].id)) {
int spacing = tileset->autotile_get_spacing(entries[i].id);
region.size = tileset->autotile_get_size(entries[i].id);
region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id);
}
if (!region.has_no_area())
palette->set_item_icon_region(palette->get_item_count() - 1, region);
@ -499,6 +508,11 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h
Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell);
Rect2 r = node->get_tileset()->tile_get_region(p_cell);
if (node->get_tileset()->tile_get_is_autotile(p_cell)) {
int spacing = node->get_tileset()->autotile_get_spacing(p_cell);
r.size = node->get_tileset()->autotile_get_size(p_cell);
r.position += (r.size + Vector2(spacing, spacing)) * node->get_tileset()->autotile_get_icon_coordinate(p_cell);
}
Size2 sc = p_xform.get_scale();
Rect2 rect = Rect2();

View file

@ -137,6 +137,8 @@ class TileMapEditor : public VBoxContainer {
bool flip_h;
bool flip_v;
bool transpose;
int auto_x;
int auto_y;
};
List<TileData> copydata;

File diff suppressed because it is too large Load diff

View file

@ -32,10 +32,126 @@
#include "editor/editor_name_dialog.h"
#include "editor/editor_node.h"
#include "scene/2d/sprite.h"
#include "scene/resources/concave_polygon_shape_2d.h"
#include "scene/resources/tile_set.h"
class AutotileEditorHelper;
class AutotileEditor : public Control {
friend class TileSetEditorPlugin;
friend class AutotileEditorHelper;
GDCLASS(AutotileEditor, Control);
enum EditMode {
EDITMODE_ICON,
EDITMODE_BITMASK,
EDITMODE_COLLISION,
EDITMODE_OCCLUSION,
EDITMODE_NAVIGATION,
EDITMODE_PRIORITY,
EDITMODE_MAX
};
enum AutotileToolbars {
TOOLBAR_DUMMY,
TOOLBAR_BITMASK,
TOOLBAR_SHAPE,
TOOLBAR_MAX
};
enum AutotileTools {
TOOL_SELECT,
BITMASK_COPY,
BITMASK_PASTE,
BITMASK_CLEAR,
SHAPE_NEW_POLYGON,
SHAPE_DELETE,
SHAPE_CREATE_FROM_BITMASK,
SHAPE_CREATE_FROM_NOT_BITMASK,
SHAPE_KEEP_INSIDE_TILE,
SHAPE_SNAP_TO_BITMASK_GRID,
ZOOM_OUT,
ZOOM_1,
ZOOM_IN,
TOOL_MAX
};
Ref<TileSet> tile_set;
Ref<ConcavePolygonShape2D> edited_collision_shape;
Ref<OccluderPolygon2D> edited_occlusion_shape;
Ref<NavigationPolygon> edited_navigation_shape;
EditorNode *editor;
int current_item_index;
Sprite *preview;
Control *workspace_container;
Control *workspace;
Button *tool_editmode[EDITMODE_MAX];
HBoxContainer *tool_containers[TOOLBAR_MAX];
HBoxContainer *toolbar;
ToolButton *tools[TOOL_MAX];
SpinBox *spin_priority;
EditMode edit_mode;
bool creating_shape;
int dragging_point;
Vector2 edited_shape_coord;
PoolVector2Array current_shape;
Map<Vector2, uint16_t> bitmask_map_copy;
Control *side_panel;
ItemList *autotile_list;
PropertyEditor *property_editor;
AutotileEditorHelper *helper;
AutotileEditor(EditorNode *p_editor);
protected:
static void _bind_methods();
void _notification(int p_what);
private:
void _on_autotile_selected(int p_index);
void _on_edit_mode_changed(int p_edit_mode);
void _on_workspace_draw();
void _on_workspace_input(const Ref<InputEvent> &p_ie);
void _on_tool_clicked(int p_tool);
void _on_priority_changed(float val);
void draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
void draw_grid(const Vector2 &size, int spacing);
void draw_polygon_shapes();
void close_shape(const Vector2 &shape_anchor);
Vector2 snap_point(const Vector2 &point);
void edit(Object *p_node);
int get_current_tile();
};
class AutotileEditorHelper : public Object {
friend class AutotileEditor;
GDCLASS(AutotileEditorHelper, Object);
Ref<TileSet> tile_set;
AutotileEditor *autotile_editor;
public:
void set_tileset(const Ref<TileSet> &p_tileset);
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
AutotileEditorHelper(AutotileEditor *p_autotile_editor);
};
class TileSetEditor : public Control {
friend class TileSetEditorPlugin;
GDCLASS(TileSetEditor, Control);
Ref<TileSet> tileset;
@ -77,8 +193,11 @@ class TileSetEditorPlugin : public EditorPlugin {
GDCLASS(TileSetEditorPlugin, EditorPlugin);
TileSetEditor *tileset_editor;
AutotileEditor *autotile_editor;
EditorNode *editor;
ToolButton *autotile_button;
public:
virtual String get_name() const { return "TileSet"; }
bool has_main_screen() const { return false; }

View file

@ -365,6 +365,11 @@ void TileMap::_update_dirty_quadrants() {
}
Rect2 r = tile_set->tile_get_region(c.id);
if (tile_set->tile_get_is_autotile(c.id)) {
int spacing = tile_set->autotile_get_spacing(c.id);
r.size = tile_set->autotile_get_size(c.id);
r.position += (r.size + Vector2(spacing, spacing)) * Vector2(c.autotile_coord_x, c.autotile_coord_y);
}
Size2 s = tex->get_size();
if (r == Rect2())
@ -456,21 +461,23 @@ void TileMap::_update_dirty_quadrants() {
for (int i = 0; i < shapes.size(); i++) {
Ref<Shape2D> shape = shapes[i].shape;
if (shape.is_valid()) {
Transform2D xform;
xform.set_origin(offset.floor());
if (!tile_set->tile_get_is_autotile(c.id) || (shapes[i].autotile_coord.x == c.autotile_coord_x && shapes[i].autotile_coord.y == c.autotile_coord_y)) {
Transform2D xform;
xform.set_origin(offset.floor());
Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id, i);
Vector2 shape_ofs = tile_set->tile_get_shape_offset(c.id, i);
_fix_cell_transform(xform, c, shape_ofs + center_ofs, s);
_fix_cell_transform(xform, c, shape_ofs + center_ofs, s);
if (debug_canvas_item.is_valid()) {
vs->canvas_item_add_set_transform(debug_canvas_item, xform);
shape->draw(debug_canvas_item, debug_collision_color);
if (debug_canvas_item.is_valid()) {
vs->canvas_item_add_set_transform(debug_canvas_item, xform);
shape->draw(debug_canvas_item, debug_collision_color);
}
ps->body_add_shape(q.body, shape->get_rid(), xform);
ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y));
ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[i].one_way_collision);
shape_idx++;
}
ps->body_add_shape(q.body, shape->get_rid(), xform);
ps->body_set_shape_metadata(q.body, shape_idx, Vector2(E->key().x, E->key().y));
ps->body_set_shape_as_one_way_collision(q.body, shape_idx, shapes[i].one_way_collision);
shape_idx++;
}
}
@ -479,9 +486,17 @@ void TileMap::_update_dirty_quadrants() {
}
if (navigation) {
Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id);
Ref<NavigationPolygon> navpoly;
Vector2 npoly_ofs;
if (tile_set->tile_get_is_autotile(c.id)) {
navpoly = tile_set->autotile_get_navigation_polygon(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
npoly_ofs = Vector2();
} else {
navpoly = tile_set->tile_get_navigation_polygon(c.id);
npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id);
}
if (navpoly.is_valid()) {
Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id);
Transform2D xform;
xform.set_origin(offset.floor() + q.pos);
_fix_cell_transform(xform, c, npoly_ofs + center_ofs, s);
@ -495,10 +510,17 @@ void TileMap::_update_dirty_quadrants() {
}
}
Ref<OccluderPolygon2D> occluder = tile_set->tile_get_light_occluder(c.id);
Ref<OccluderPolygon2D> occluder;
Vector2 occluder_ofs;
if (tile_set->tile_get_is_autotile(c.id)) {
occluder = tile_set->autotile_get_light_occluder(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
occluder_ofs = tile_set->tile_get_occluder_offset(c.id);
} else {
occluder = tile_set->tile_get_light_occluder(c.id);
occluder_ofs = Vector2();
}
if (occluder.is_valid()) {
Vector2 occluder_ofs = tile_set->tile_get_occluder_offset(c.id);
Transform2D xform;
xform.set_origin(offset.floor() + q.pos);
_fix_cell_transform(xform, c, occluder_ofs + center_ofs, s);
@ -656,7 +678,7 @@ void TileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_
set_cell(p_pos.x, p_pos.y, p_tile, p_flip_x, p_flip_y, p_transpose);
}
void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose) {
void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose, Vector2 p_autotile_coord) {
PosKey pk(p_x, p_y);
@ -702,15 +724,105 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_
c.flip_h = p_flip_x;
c.flip_v = p_flip_y;
c.transpose = p_transpose;
c.autotile_coord_x = (uint16_t)p_autotile_coord.x;
c.autotile_coord_y = (uint16_t)p_autotile_coord.y;
_make_quadrant_dirty(Q);
used_size_cache_dirty = true;
}
int TileMap::get_cellv(const Vector2 &p_pos) const {
return get_cell(p_pos.x, p_pos.y);
}
void TileMap::make_bitmask_area_dirty(const Vector2 &p_pos) {
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
for (int y = p_pos.y - 1; x <= p_pos.y + 1; y++) {
PosKey p(x, y);
if (dirty_bitmask.find(p) == NULL) {
dirty_bitmask.push_back(p);
}
}
}
}
void TileMap::update_bitmask_area(const Vector2 &p_pos) {
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
update_cell_bitmask(x, y);
}
}
}
void TileMap::update_cell_bitmask(int p_x, int p_y) {
PosKey p(p_x, p_y);
Map<PosKey, Cell>::Element *E = tile_map.find(p);
if (E != NULL) {
int id = get_cell(p_x, p_y);
if (tile_set->tile_get_is_autotile(id)) {
uint16_t mask = 0;
if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_2X2) {
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= TileSet::BIND_TOPLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= TileSet::BIND_TOPRIGHT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= TileSet::BIND_BOTTOMLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= TileSet::BIND_BOTTOMRIGHT;
}
} else if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_3X3) {
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= TileSet::BIND_TOPLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1))) {
mask |= TileSet::BIND_TOP;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= TileSet::BIND_TOPRIGHT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= TileSet::BIND_LEFT;
}
mask |= TileSet::BIND_CENTER;
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= TileSet::BIND_RIGHT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
mask |= TileSet::BIND_BOTTOMLEFT;
}
if (tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1))) {
mask |= TileSet::BIND_BOTTOM;
}
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
mask |= TileSet::BIND_BOTTOMRIGHT;
}
}
Vector2 coord = tile_set->autotile_get_subtile_for_bitmask(id, mask, this, Vector2(p_x, p_y));
E->get().autotile_coord_x = (int)coord.x;
E->get().autotile_coord_y = (int)coord.y;
} else {
E->get().autotile_coord_x = 0;
E->get().autotile_coord_y = 0;
}
}
}
void TileMap::update_dirty_bitmask() {
while (dirty_bitmask.size() > 0) {
update_cell_bitmask(dirty_bitmask[0].x, dirty_bitmask[0].y);
dirty_bitmask.pop_front();
}
}
int TileMap::get_cell(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
@ -756,6 +868,30 @@ bool TileMap::is_cell_transposed(int p_x, int p_y) const {
return E->get().transpose;
}
int TileMap::get_cell_autotile_coord_x(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
if (!E)
return 0;
return E->get().autotile_coord_x;
}
int TileMap::get_cell_autotile_coord_y(int p_x, int p_y) const {
PosKey pk(p_x, p_y);
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
if (!E)
return 0;
return E->get().autotile_coord_y;
}
void TileMap::_recreate_quadrants() {
_clear_quadrants();
@ -823,11 +959,13 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
int c = p_data.size();
PoolVector<int>::Read r = p_data.read();
for (int i = 0; i < c; i += 2) {
int offset = (format == FORMAT_2_1_5) ? 3 : 2;
for (int i = 0; i < c; i += offset) {
const uint8_t *ptr = (const uint8_t *)&r[i];
uint8_t local[8];
for (int j = 0; j < 8; j++)
uint8_t local[12];
for (int j = 0; j < ((format == FORMAT_2_1_5) ? 12 : 8); j++)
local[j] = ptr[j];
#ifdef BIG_ENDIAN_ENABLED
@ -836,6 +974,11 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
SWAP(local[1], local[2]);
SWAP(local[4], local[7]);
SWAP(local[5], local[6]);
//TODO: ask someone to check this...
if (FORMAT == FORMAT_2_1_5) {
SWAP(local[8], local[11]);
SWAP(local[9], local[10]);
}
#endif
int16_t x = decode_uint16(&local[0]);
@ -845,24 +988,28 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
bool flip_v = v & (1 << 30);
bool transpose = v & (1 << 31);
v &= (1 << 29) - 1;
int16_t coord_x;
int16_t coord_y;
if (format == FORMAT_2_1_5) {
coord_x = decode_uint16(&local[8]);
coord_y = decode_uint16(&local[10]);
}
/*
if (x<-20 || y <-20 || x>4000 || y>4000)
continue;
*/
set_cell(x, y, v, flip_h, flip_v, transpose);
set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y));
}
}
PoolVector<int> TileMap::_get_tile_data() const {
PoolVector<int> data;
data.resize(tile_map.size() * 2);
data.resize(tile_map.size() * 3);
PoolVector<int>::Write w = data.write();
int idx = 0;
for (const Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
uint8_t *ptr = (uint8_t *)&w[idx];
encode_uint16(E->key().x, &ptr[0]);
encode_uint16(E->key().y, &ptr[2]);
@ -873,9 +1020,10 @@ PoolVector<int> TileMap::_get_tile_data() const {
val |= (1 << 30);
if (E->get().transpose)
val |= (1 << 31);
encode_uint32(val, &ptr[4]);
idx += 2;
encode_uint16(E->get().autotile_coord_x, &ptr[8]);
encode_uint16(E->get().autotile_coord_y, &ptr[10]);
idx += 3;
}
w = PoolVector<int>::Write();
@ -1119,10 +1267,50 @@ Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const {
}
return ret;
}
bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
if (p_name == "format") {
if (p_value.get_type() == Variant::INT) {
format = (DataFormat)(p_value.operator int64_t());
return true;
}
} else if (p_name == "tile_data") {
if (p_value.is_array()) {
_set_tile_data(p_value);
return true;
}
return false;
}
return false;
}
bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "format") {
r_ret = FORMAT_2_1_5;
return true;
} else if (p_name == "tile_data") {
r_ret = _get_tile_data();
return true;
}
return false;
}
void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
PropertyInfo p(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
p_list->push_back(p);
p = PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
p_list->push_back(p);
}
Vector2 TileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const {
return _map_to_world(p_pos.x, p_pos.y, p_ignore_ofs);
}
Vector2 TileMap::world_to_map(const Vector2 &p_pos) const {
Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos);
@ -1357,8 +1545,6 @@ void TileMap::_bind_methods() {
ADD_GROUP("Occluder", "occluder_");
ADD_PROPERTY(PropertyInfo(Variant::INT, "occluder_light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask");
ADD_GROUP("", "");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_tile_data", "_get_tile_data");
ADD_SIGNAL(MethodInfo("settings_changed"));
@ -1398,6 +1584,7 @@ TileMap::TileMap() {
y_sort_mode = false;
occluder_light_mask = 1;
clip_uv = false;
format = FORMAT_2_1_4; //Always initialize with the lowest format
fp_adjust = 0.00001;
tile_origin = TILE_ORIGIN_TOP_LEFT;

View file

@ -60,6 +60,11 @@ public:
};
private:
enum DataFormat {
FORMAT_2_1_4 = 0,
FORMAT_2_1_5
};
Ref<TileSet> tile_set;
Size2i cell_size;
int quadrant_size;
@ -81,6 +86,8 @@ private:
//using a more precise comparison so the regions can be sorted later
bool operator<(const PosKey &p_k) const { return (y == p_k.y) ? x < p_k.x : y < p_k.y; }
bool operator==(const PosKey &p_k) const { return (y == p_k.y && x == p_k.x); }
PosKey(int16_t p_x, int16_t p_y) {
x = p_x;
y = p_y;
@ -98,13 +105,17 @@ private:
bool flip_h : 1;
bool flip_v : 1;
bool transpose : 1;
int16_t autotile_coord_x : 16;
int16_t autotile_coord_y : 16;
};
uint32_t _u32t;
Cell() { _u32t = 0; }
uint64_t _u64t;
Cell() { _u64t = 0; }
};
Map<PosKey, Cell> tile_map;
List<PosKey> dirty_bitmask;
struct Quadrant {
Vector2 pos;
@ -167,6 +178,7 @@ private:
float bounce;
uint32_t collision_layer;
uint32_t collision_mask;
DataFormat format;
TileOrigin tile_origin;
@ -198,6 +210,10 @@ private:
_FORCE_INLINE_ Vector2 _map_to_world(int p_x, int p_y, bool p_ignore_ofs = false) const;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
void _notification(int p_what);
static void _bind_methods();
@ -220,17 +236,24 @@ public:
void set_center_y(bool p_enable);
bool get_center_y() const;
void set_cell(int p_x, int p_y, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
void set_cell(int p_x, int p_y, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false, Vector2 p_autotile_coord = Vector2());
int get_cell(int p_x, int p_y) const;
bool is_cell_x_flipped(int p_x, int p_y) const;
bool is_cell_y_flipped(int p_x, int p_y) const;
bool is_cell_transposed(int p_x, int p_y) const;
int get_cell_autotile_coord_x(int p_x, int p_y) const;
int get_cell_autotile_coord_y(int p_x, int p_y) const;
void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
int get_cellv(const Vector2 &p_pos) const;
Rect2 _edit_get_rect() const;
void make_bitmask_area_dirty(const Vector2 &p_pos);
void update_bitmask_area(const Vector2 &p_pos);
void update_cell_bitmask(int p_x, int p_y);
void update_dirty_bitmask();
void set_collision_layer(uint32_t p_layer);
uint32_t get_collision_layer() const;

View file

@ -28,6 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "tile_set.h"
#include "array.h"
bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
@ -55,7 +56,74 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
tile_set_modulate(id, p_value);
else if (what == "region")
tile_set_region(id, p_value);
else if (what == "shape")
else if (what == "is_autotile")
tile_set_is_autotile(id, p_value);
else if (what.left(9) == "autotile/") {
what = what.right(9);
if (what == "bitmask_mode")
autotile_set_bitmask_mode(id, (BitmaskMode)((int)p_value));
else if (what == "icon_coordinate")
autotile_set_icon_coordinate(id, p_value);
else if (what == "tile_size")
autotile_set_size(id, p_value);
else if (what == "spacing")
autotile_set_spacing(id, p_value);
else if (what == "bitmask_flags") {
tile_map[id].autotile_data.flags.clear();
if (p_value.is_array()) {
Array p = p_value;
Vector2 last_coord;
while (p.size() > 0) {
if (p[0].get_type() == Variant::VECTOR2) {
last_coord = p[0];
} else if (p[0].get_type() == Variant::INT) {
autotile_set_bitmask(id, last_coord, p[0]);
}
p.pop_front();
}
}
} else if (what == "occluder_map") {
tile_map[id].autotile_data.ocludder_map.clear();
Array p = p_value;
Vector2 last_coord;
while (p.size() > 0) {
if (p[0].get_type() == Variant::VECTOR2) {
last_coord = p[0];
} else if (p[0].get_type() == Variant::OBJECT) {
autotile_set_light_occluder(id, p[0], last_coord);
}
p.pop_front();
}
} else if (what == "navpoly_map") {
tile_map[id].autotile_data.navpoly_map.clear();
Array p = p_value;
Vector2 last_coord;
while (p.size() > 0) {
if (p[0].get_type() == Variant::VECTOR2) {
last_coord = p[0];
} else if (p[0].get_type() == Variant::OBJECT) {
autotile_set_navigation_polygon(id, p[0], last_coord);
}
p.pop_front();
}
} else if (what == "priority_map") {
tile_map[id].autotile_data.priority_map.clear();
Array p = p_value;
Vector3 val;
Vector2 v;
int priority;
while (p.size() > 0) {
val = p[0];
if (val.z > 1) {
v.x = val.x;
v.y = val.y;
priority = (int)val.z;
tile_map[id].autotile_data.priority_map[v] = priority;
}
p.pop_front();
}
}
} else if (what == "shape")
tile_set_shape(id, 0, p_value);
else if (what == "shape_offset")
tile_set_shape_offset(id, 0, p_value);
@ -105,7 +173,54 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
r_ret = tile_get_modulate(id);
else if (what == "region")
r_ret = tile_get_region(id);
else if (what == "shape")
else if (what == "is_autotile")
r_ret = tile_get_is_autotile(id);
else if (what.left(9) == "autotile/") {
what = what.right(9);
if (what == "bitmask_mode")
r_ret = autotile_get_bitmask_mode(id);
else if (what == "icon_coordinate")
r_ret = autotile_get_icon_coordinate(id);
else if (what == "tile_size")
r_ret = autotile_get_size(id);
else if (what == "spacing")
r_ret = autotile_get_spacing(id);
else if (what == "bitmask_flags") {
Array p;
for (Map<Vector2, uint16_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
p.push_back(E->key());
p.push_back(E->value());
}
r_ret = p;
} else if (what == "occluder_map") {
Array p;
for (Map<Vector2, Ref<OccluderPolygon2D> >::Element *E = tile_map[id].autotile_data.ocludder_map.front(); E; E = E->next()) {
p.push_back(E->key());
p.push_back(E->value());
}
r_ret = p;
} else if (what == "navpoly_map") {
Array p;
for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = tile_map[id].autotile_data.navpoly_map.front(); E; E = E->next()) {
p.push_back(E->key());
p.push_back(E->value());
}
r_ret = p;
} else if (what == "priority_map") {
Array p;
Vector3 v;
for (Map<Vector2, int>::Element *E = tile_map[id].autotile_data.priority_map.front(); E; E = E->next()) {
if (E->value() > 1) {
//Dont save default value
v.x = E->key().x;
v.y = E->key().y;
v.z = E->value();
p.push_back(v);
}
}
r_ret = p;
}
} else if (what == "shape")
r_ret = tile_get_shape(id, 0);
else if (what == "shape_offset")
r_ret = tile_get_shape_offset(id, 0);
@ -142,6 +257,17 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate"));
p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
p_list->push_back(PropertyInfo(Variant::BOOL, pre + "is_autotile", PROPERTY_HINT_NONE, ""));
if (tile_get_is_autotile(id)) {
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset"));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset"));
@ -158,10 +284,25 @@ void TileSet::create_tile(int p_id) {
ERR_FAIL_COND(tile_map.has(p_id));
tile_map[p_id] = TileData();
tile_map[p_id].autotile_data = AutotileData();
_change_notify("");
emit_changed();
}
void TileSet::autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].autotile_data.bitmask_mode = p_mode;
_change_notify("");
emit_changed();
}
TileSet::BitmaskMode TileSet::autotile_get_bitmask_mode(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), BITMASK_2X2);
return tile_map[p_id].autotile_data.bitmask_mode;
}
void TileSet::tile_set_texture(int p_id, const Ref<Texture> &p_texture) {
ERR_FAIL_COND(!tile_map.has(p_id));
@ -240,6 +381,152 @@ Rect2 TileSet::tile_get_region(int p_id) const {
return tile_map[p_id].region;
}
void TileSet::tile_set_is_autotile(int p_id, bool p_is_autotile) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].is_autotile = p_is_autotile;
_change_notify("");
emit_changed();
}
bool TileSet::tile_get_is_autotile(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), false);
return tile_map[p_id].is_autotile;
}
void TileSet::autotile_set_icon_coordinate(int p_id, Vector2 coord) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].autotile_data.icon_coord = coord;
emit_changed();
}
Vector2 TileSet::autotile_get_icon_coordinate(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
return tile_map[p_id].autotile_data.icon_coord;
}
void TileSet::autotile_set_spacing(int p_id, int p_spacing) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_spacing < 0);
tile_map[p_id].autotile_data.spacing = p_spacing;
emit_changed();
}
int TileSet::autotile_get_spacing(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
return tile_map[p_id].autotile_data.spacing;
}
void TileSet::autotile_set_size(int p_id, Size2 p_size) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
tile_map[p_id].autotile_data.size = p_size;
}
Size2 TileSet::autotile_get_size(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Size2());
return tile_map[p_id].autotile_data.size;
}
void TileSet::autotile_clear_bitmask_map(int p_id) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].autotile_data.flags.clear();
}
void TileSet::autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_priority <= 0);
tile_map[p_id].autotile_data.priority_map[p_coord] = p_priority;
}
int TileSet::autotile_get_subtile_priority(int p_id, const Vector2 &p_coord) {
ERR_FAIL_COND_V(!tile_map.has(p_id), 1);
if (tile_map[p_id].autotile_data.priority_map.has(p_coord)) {
return tile_map[p_id].autotile_data.priority_map[p_coord];
}
//When not custom priority set return the default value
return 1;
}
const Map<Vector2, int> &TileSet::autotile_get_priority_map(int p_id) const {
static Map<Vector2, int> dummy;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
return tile_map[p_id].autotile_data.priority_map;
}
void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) {
ERR_FAIL_COND(!tile_map.has(p_id));
if (p_flag == 0) {
if (tile_map[p_id].autotile_data.flags.has(p_coord))
tile_map[p_id].autotile_data.flags.erase(p_coord);
} else {
tile_map[p_id].autotile_data.flags[p_coord] = p_flag;
}
}
uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
if (!tile_map[p_id].autotile_data.flags.has(p_coord)) {
return 0;
}
return tile_map[p_id].autotile_data.flags[p_coord];
}
const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) {
static Map<Vector2, uint16_t> dummy;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
return tile_map[p_id].autotile_data.flags;
}
Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
//First try to forward selection to script
if (p_tilemap_node->get_class_name() == "TileMap") {
if (get_script_instance() != NULL) {
if (get_script_instance()->has_method("_forward_subtile_selection")) {
Variant ret = get_script_instance()->call("_forward_subtile_selection", p_id, p_bitmask, p_tilemap_node, p_tile_location);
if (ret.get_type() == Variant::VECTOR2) {
return ret;
}
}
}
}
List<Vector2> coords;
uint16_t mask;
for (Map<Vector2, uint16_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
mask = E->get();
if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) {
mask &= (BIND_BOTTOMLEFT | BIND_BOTTOMRIGHT | BIND_TOPLEFT | BIND_TOPRIGHT);
}
if (mask == p_bitmask) {
for (int i = 0; i < autotile_get_subtile_priority(p_id, E->key()); i++) {
coords.push_back(E->key());
}
}
}
if (coords.size() == 0) {
return autotile_get_icon_coordinate(p_id);
} else {
return coords[Math::random(0, (int)coords.size())];
}
}
void TileSet::tile_set_name(int p_id, const String &p_name) {
ERR_FAIL_COND(!tile_map.has(p_id));
@ -257,7 +544,7 @@ void TileSet::tile_clear_shapes(int p_id) {
tile_map[p_id].shapes_data.clear();
}
void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way) {
void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way, const Vector2 &p_autotile_coord) {
ERR_FAIL_COND(!tile_map.has(p_id));
@ -265,15 +552,17 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf
new_data.shape = p_shape;
new_data.shape_transform = p_transform;
new_data.one_way_collision = p_one_way;
new_data.autotile_coord = p_autotile_coord;
tile_map[p_id].shapes_data.push_back(new_data);
};
}
int TileSet::tile_get_shape_count(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
return tile_map[p_id].shapes_data.size();
};
}
void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
@ -351,6 +640,26 @@ Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const {
return tile_map[p_id].occluder;
}
void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord) {
ERR_FAIL_COND(!tile_map.has(p_id));
if (p_light_occluder.is_null()) {
if (tile_map[p_id].autotile_data.ocludder_map.has(p_coord)) {
tile_map[p_id].autotile_data.ocludder_map.erase(p_coord);
}
} else {
tile_map[p_id].autotile_data.ocludder_map[p_coord] = p_light_occluder;
}
}
Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
if (!tile_map[p_id].autotile_data.ocludder_map.has(p_coord)) {
return Ref<OccluderPolygon2D>();
} else {
return tile_map[p_id].autotile_data.ocludder_map[p_coord];
}
}
void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
@ -358,6 +667,7 @@ void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offs
}
Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
return tile_map[p_id].navigation_polygon_offset;
}
@ -374,6 +684,42 @@ Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
return tile_map[p_id].navigation_polygon;
}
const Map<Vector2, Ref<OccluderPolygon2D> > &TileSet::autotile_get_light_oclusion_map(int p_id) const {
static Map<Vector2, Ref<OccluderPolygon2D> > dummy;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
return tile_map[p_id].autotile_data.ocludder_map;
}
void TileSet::autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord) {
ERR_FAIL_COND(!tile_map.has(p_id));
if (p_navigation_polygon.is_null()) {
if (tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
tile_map[p_id].autotile_data.navpoly_map.erase(p_coord);
}
} else {
tile_map[p_id].autotile_data.navpoly_map[p_coord] = p_navigation_polygon;
}
}
Ref<NavigationPolygon> TileSet::autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>());
if (!tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
return Ref<NavigationPolygon>();
} else {
return tile_map[p_id].autotile_data.navpoly_map[p_coord];
}
}
const Map<Vector2, Ref<NavigationPolygon> > &TileSet::autotile_get_navigation_map(int p_id) const {
static Map<Vector2, Ref<NavigationPolygon> > dummy;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
return tile_map[p_id].autotile_data.navpoly_map;
}
void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
@ -381,6 +727,7 @@ void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
}
Vector2 TileSet::tile_get_occluder_offset(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
return tile_map[p_id].occluder_offset;
}
@ -405,6 +752,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
Vector<ShapeData> shapes_data;
Transform2D default_transform = tile_get_shape_transform(p_id, 0);
bool default_one_way = tile_get_shape_one_way(p_id, 0);
Vector2 default_autotile_coord = Vector2();
for (int i = 0; i < p_shapes.size(); i++) {
ShapeData s = ShapeData();
@ -415,6 +763,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
s.shape = shape;
s.shape_transform = default_transform;
s.one_way_collision = default_one_way;
s.autotile_coord = default_autotile_coord;
} else if (p_shapes[i].get_type() == Variant::DICTIONARY) {
Dictionary d = p_shapes[i];
@ -435,6 +784,11 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
else
s.one_way_collision = default_one_way;
if (d.has("autotile_coord") && d["autotile_coord"].get_type() == Variant::VECTOR2)
s.autotile_coord = d["autotile_coord"];
else
s.autotile_coord = default_autotile_coord;
} else {
ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
ERR_CONTINUE(true);
@ -457,6 +811,7 @@ Array TileSet::_tile_get_shapes(int p_id) const {
shape_data["shape"] = data[i].shape;
shape_data["shape_transform"] = data[i].shape_transform;
shape_data["one_way"] = data[i].one_way_collision;
shape_data["autotile_coord"] = data[i].autotile_coord;
arr.push_back(shape_data);
}
@ -487,6 +842,21 @@ bool TileSet::has_tile(int p_id) const {
return tile_map.has(p_id);
}
bool TileSet::is_tile_bound(int p_drawn_id, int p_neighbor_id) {
if (p_drawn_id == p_neighbor_id) {
return true;
} else if (get_script_instance() != NULL) {
if (get_script_instance()->has_method("_is_tile_bound")) {
Variant ret = get_script_instance()->call("_is_tile_bound", p_drawn_id, p_neighbor_id);
if (ret.get_type() == Variant::BOOL) {
return ret;
}
}
}
return false;
}
void TileSet::remove_tile(int p_id) {
ERR_FAIL_COND(!tile_map.has(p_id));
@ -523,6 +893,8 @@ void TileSet::clear() {
void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile);
ClassDB::bind_method(D_METHOD("autotile_set_bitmask_mode", "mode"), &TileSet::autotile_set_bitmask_mode);
ClassDB::bind_method(D_METHOD("autotile_get_bitmask_mode"), &TileSet::autotile_get_bitmask_mode);
ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name);
ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture);
@ -559,6 +931,21 @@ void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids);
BIND_VMETHOD(MethodInfo("_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id")));
BIND_VMETHOD(MethodInfo("_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
BIND_ENUM_CONSTANT(BITMASK_2X2);
BIND_ENUM_CONSTANT(BITMASK_3X3);
BIND_ENUM_CONSTANT(BIND_TOPLEFT);
BIND_ENUM_CONSTANT(BIND_TOP);
BIND_ENUM_CONSTANT(BIND_TOPRIGHT);
BIND_ENUM_CONSTANT(BIND_LEFT);
BIND_ENUM_CONSTANT(BIND_RIGHT);
BIND_ENUM_CONSTANT(BIND_BOTTOMLEFT);
BIND_ENUM_CONSTANT(BIND_BOTTOM);
BIND_ENUM_CONSTANT(BIND_BOTTOMRIGHT);
}
TileSet::TileSet() {

View file

@ -30,6 +30,7 @@
#ifndef TILE_SET_H
#define TILE_SET_H
#include "core/array.h"
#include "resource.h"
#include "scene/2d/light_occluder_2d.h"
#include "scene/2d/navigation_polygon.h"
@ -44,6 +45,7 @@ public:
struct ShapeData {
Ref<Shape2D> shape;
Transform2D shape_transform;
Vector2 autotile_coord;
bool one_way_collision;
ShapeData() {
@ -51,6 +53,40 @@ public:
}
};
enum BitmaskMode {
BITMASK_2X2,
BITMASK_3X3
};
enum AutotileBindings {
BIND_TOPLEFT = 1,
BIND_TOP = 2,
BIND_TOPRIGHT = 4,
BIND_LEFT = 8,
BIND_CENTER = 16,
BIND_RIGHT = 32,
BIND_BOTTOMLEFT = 64,
BIND_BOTTOM = 128,
BIND_BOTTOMRIGHT = 256
};
struct AutotileData {
BitmaskMode bitmask_mode;
int spacing;
Size2 size;
Vector2 icon_coord;
Map<Vector2, uint16_t> flags;
Map<Vector2, Ref<OccluderPolygon2D> > ocludder_map;
Map<Vector2, Ref<NavigationPolygon> > navpoly_map;
Map<Vector2, int> priority_map;
// Default size to prevent invalid value
explicit AutotileData()
: size(64, 64), icon_coord(0, 0) {
bitmask_mode = BITMASK_2X2;
}
};
private:
struct TileData {
@ -66,10 +102,12 @@ private:
Ref<NavigationPolygon> navigation_polygon;
Ref<ShaderMaterial> material;
Color modulate;
bool is_autotile;
AutotileData autotile_data;
// Default modulate for back-compat
explicit TileData()
: modulate(1, 1, 1) {}
: modulate(1, 1, 1), is_autotile(false) {}
};
Map<int, TileData> tile_map;
@ -87,6 +125,9 @@ protected:
public:
void create_tile(int p_id);
void autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode);
BitmaskMode autotile_get_bitmask_mode(int p_id) const;
void tile_set_name(int p_id, const String &p_name);
String tile_get_name(int p_id) const;
@ -102,6 +143,28 @@ public:
void tile_set_region(int p_id, const Rect2 &p_region);
Rect2 tile_get_region(int p_id) const;
void tile_set_is_autotile(int p_id, bool p_is_autotile);
bool tile_get_is_autotile(int p_id) const;
void autotile_set_icon_coordinate(int p_id, Vector2 coord);
Vector2 autotile_get_icon_coordinate(int p_id) const;
void autotile_set_spacing(int p_id, int p_spacing);
int autotile_get_spacing(int p_id) const;
void autotile_set_size(int p_id, Size2 p_size);
Size2 autotile_get_size(int p_id) const;
void autotile_clear_bitmask_map(int p_id);
void autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority);
int autotile_get_subtile_priority(int p_id, const Vector2 &p_coord);
const Map<Vector2, int> &autotile_get_priority_map(int p_id) const;
void autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag);
uint16_t autotile_get_bitmask(int p_id, Vector2 p_coord);
const Map<Vector2, uint16_t> &autotile_get_bitmask_map(int p_id);
Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;
@ -115,7 +178,7 @@ public:
bool tile_get_shape_one_way(int p_id, int p_shape_id) const;
void tile_clear_shapes(int p_id);
void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way = false);
void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way = false, const Vector2 &p_autotile_coord = Vector2());
int tile_get_shape_count(int p_id) const;
void tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes);
@ -133,16 +196,26 @@ public:
void tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder);
Ref<OccluderPolygon2D> tile_get_light_occluder(int p_id) const;
void autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord);
Ref<OccluderPolygon2D> autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const;
const Map<Vector2, Ref<OccluderPolygon2D> > &autotile_get_light_oclusion_map(int p_id) const;
void tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset);
Vector2 tile_get_navigation_polygon_offset(int p_id) const;
void tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon);
Ref<NavigationPolygon> tile_get_navigation_polygon(int p_id) const;
void autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord);
Ref<NavigationPolygon> autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const;
const Map<Vector2, Ref<NavigationPolygon> > &autotile_get_navigation_map(int p_id) const;
void remove_tile(int p_id);
bool has_tile(int p_id) const;
bool is_tile_bound(int p_drawn_id, int p_neighbor_id);
int find_tile_by_name(const String &p_name) const;
void get_tile_list(List<int> *p_tiles) const;
@ -153,4 +226,7 @@ public:
TileSet();
};
VARIANT_ENUM_CAST(TileSet::AutotileBindings);
VARIANT_ENUM_CAST(TileSet::BitmaskMode);
#endif // TILE_SET_H