Remove deprecated decimals builtin

Replaced by 'step_decimals' in 3.2 via #21425.
This commit is contained in:
Rémi Verschelde 2020-02-12 11:14:34 +01:00
parent 49eef1180b
commit bd78b9f445
8 changed files with 9 additions and 40 deletions

View file

@ -64,7 +64,6 @@ const char *Expression::func_name[Expression::FUNC_MAX] = {
"is_nan",
"is_inf",
"ease",
"decimals",
"step_decimals",
"stepify",
"lerp",
@ -153,7 +152,6 @@ int Expression::get_func_argument_count(BuiltinFunc p_func) {
case MATH_EXP:
case MATH_ISNAN:
case MATH_ISINF:
case MATH_DECIMALS:
case MATH_STEP_DECIMALS:
case MATH_SEED:
case MATH_RANDSEED:
@ -376,11 +374,6 @@ void Expression::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant
VALIDATE_ARG_NUM(1);
*r_return = Math::ease((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
case MATH_DECIMALS: {
VALIDATE_ARG_NUM(0);
*r_return = Math::step_decimals((double)*p_inputs[0]);
} break;
case MATH_STEP_DECIMALS: {
VALIDATE_ARG_NUM(0);

View file

@ -63,7 +63,6 @@ public:
MATH_ISNAN,
MATH_ISINF,
MATH_EASE,
MATH_DECIMALS,
MATH_STEP_DECIMALS,
MATH_STEPIFY,
MATH_LERP,

View file

@ -256,15 +256,6 @@
Converts from decibels to linear energy (audio).
</description>
</method>
<method name="decimals">
<return type="int">
</return>
<argument index="0" name="step" type="float">
</argument>
<description>
Deprecated alias for [method step_decimals].
</description>
</method>
<method name="dectime">
<return type="float">
</return>

View file

@ -72,7 +72,6 @@ const char *GDScriptFunctions::get_func_name(Function p_func) {
"is_equal_approx",
"is_zero_approx",
"ease",
"decimals",
"step_decimals",
"stepify",
"lerp",
@ -346,12 +345,6 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
VALIDATE_ARG_NUM(1);
r_ret = Math::ease((double)*p_args[0], (double)*p_args[1]);
} break;
case MATH_DECIMALS: {
VALIDATE_ARG_COUNT(1);
VALIDATE_ARG_NUM(0);
r_ret = Math::step_decimals((double)*p_args[0]);
WARN_DEPRECATED_MSG("GDScript method 'decimals' is deprecated and has been renamed to 'step_decimals', please update your code accordingly.");
} break;
case MATH_STEP_DECIMALS: {
VALIDATE_ARG_COUNT(1);
VALIDATE_ARG_NUM(0);
@ -1492,7 +1485,6 @@ bool GDScriptFunctions::is_deterministic(Function p_func) {
case MATH_ISNAN:
case MATH_ISINF:
case MATH_EASE:
case MATH_DECIMALS:
case MATH_STEP_DECIMALS:
case MATH_STEPIFY:
case MATH_LERP:
@ -1673,11 +1665,6 @@ MethodInfo GDScriptFunctions::get_info(Function p_func) {
mi.return_val.type = Variant::REAL;
return mi;
} break;
case MATH_DECIMALS: {
MethodInfo mi("decimals", PropertyInfo(Variant::REAL, "step"));
mi.return_val.type = Variant::INT;
return mi;
} break;
case MATH_STEP_DECIMALS: {
MethodInfo mi("step_decimals", PropertyInfo(Variant::REAL, "step"));
mi.return_val.type = Variant::INT;

View file

@ -63,7 +63,6 @@ public:
MATH_ISEQUALAPPROX,
MATH_ISZEROAPPROX,
MATH_EASE,
MATH_DECIMALS,
MATH_STEP_DECIMALS,
MATH_STEPIFY,
MATH_LERP,

View file

@ -89,7 +89,7 @@
<constant name="MATH_EASE" value="23" enum="BuiltinFunc">
Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in.
</constant>
<constant name="MATH_DECIMALS" value="24" enum="BuiltinFunc">
<constant name="MATH_STEP_DECIMALS" value="24" enum="BuiltinFunc">
Return the number of digit places after the decimal that the first non-zero digit occurs.
</constant>
<constant name="MATH_STEPIFY" value="25" enum="BuiltinFunc">

View file

@ -63,7 +63,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"is_nan",
"is_inf",
"ease",
"decimals",
"step_decimals",
"stepify",
"lerp",
"inverse_lerp",
@ -171,7 +171,7 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
case MATH_EXP:
case MATH_ISNAN:
case MATH_ISINF:
case MATH_DECIMALS:
case MATH_STEP_DECIMALS:
case MATH_SEED:
case MATH_RANDSEED:
case MATH_DEG2RAD:
@ -312,7 +312,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
else
return PropertyInfo(Variant::REAL, "curve");
} break;
case MATH_DECIMALS: {
case MATH_STEP_DECIMALS: {
return PropertyInfo(Variant::REAL, "step");
} break;
case MATH_STEPIFY: {
@ -528,7 +528,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_EASE: {
t = Variant::REAL;
} break;
case MATH_DECIMALS: {
case MATH_STEP_DECIMALS: {
t = Variant::INT;
} break;
case MATH_STEPIFY:
@ -841,7 +841,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
VALIDATE_ARG_NUM(1);
*r_return = Math::ease((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_DECIMALS: {
case VisualScriptBuiltinFunc::MATH_STEP_DECIMALS: {
VALIDATE_ARG_NUM(0);
*r_return = Math::step_decimals((double)*p_inputs[0]);
@ -1361,7 +1361,7 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(MATH_ISNAN);
BIND_ENUM_CONSTANT(MATH_ISINF);
BIND_ENUM_CONSTANT(MATH_EASE);
BIND_ENUM_CONSTANT(MATH_DECIMALS);
BIND_ENUM_CONSTANT(MATH_STEP_DECIMALS);
BIND_ENUM_CONSTANT(MATH_STEPIFY);
BIND_ENUM_CONSTANT(MATH_LERP);
BIND_ENUM_CONSTANT(MATH_INVERSE_LERP);
@ -1455,7 +1455,7 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/isinf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ISINF>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/ease", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_EASE>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/decimals", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECIMALS>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/step_decimals", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_STEP_DECIMALS>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/stepify", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_STEPIFY>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp_angle", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP_ANGLE>);

View file

@ -63,7 +63,7 @@ public:
MATH_ISNAN,
MATH_ISINF,
MATH_EASE,
MATH_DECIMALS,
MATH_STEP_DECIMALS,
MATH_STEPIFY,
MATH_LERP,
MATH_INVERSE_LERP,