Add that elapsed_time in CharFXTransform resets when RichTextLabels text is changed

Update doc/classes/CharFXTransform.xml Grammar fix

Co-authored-by: Aaron Record <50304111+LightningAA@users.noreply.github.com>
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Xeadriel 2021-10-09 15:06:58 +02:00 committed by Xeadriel
parent ab9c1574d0
commit bf5f5e159e
1 changed files with 1 additions and 1 deletions

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@ -15,7 +15,7 @@
The color the character will be drawn with.
</member>
<member name="elapsed_time" type="float" setter="set_elapsed_time" getter="get_elapsed_time" default="0.0">
The time elapsed since the [RichTextLabel] was added to the scene tree (in seconds). Time stops when the project is paused depending on the value of the [RichTextLabel]'s [member Node.process_mode].
The time elapsed since the [RichTextLabel] was added to the scene tree (in seconds). Time stops when the [RichTextLabel] is paused (see [member Node.process_mode]). Resets when the text in the [RichTextLabel] is changed.
[b]Note:[/b] Time still passes while the [RichTextLabel] is hidden.
</member>
<member name="env" type="Dictionary" setter="set_environment" getter="get_environment" default="{}">