Add that elapsed_time in CharFXTransform resets when RichTextLabels text is changed
Update doc/classes/CharFXTransform.xml Grammar fix Co-authored-by: Aaron Record <50304111+LightningAA@users.noreply.github.com>
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The color the character will be drawn with.
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The color the character will be drawn with.
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</member>
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</member>
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<member name="elapsed_time" type="float" setter="set_elapsed_time" getter="get_elapsed_time" default="0.0">
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<member name="elapsed_time" type="float" setter="set_elapsed_time" getter="get_elapsed_time" default="0.0">
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The time elapsed since the [RichTextLabel] was added to the scene tree (in seconds). Time stops when the project is paused depending on the value of the [RichTextLabel]'s [member Node.process_mode].
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The time elapsed since the [RichTextLabel] was added to the scene tree (in seconds). Time stops when the [RichTextLabel] is paused (see [member Node.process_mode]). Resets when the text in the [RichTextLabel] is changed.
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[b]Note:[/b] Time still passes while the [RichTextLabel] is hidden.
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[b]Note:[/b] Time still passes while the [RichTextLabel] is hidden.
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</member>
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</member>
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<member name="env" type="Dictionary" setter="set_environment" getter="get_environment" default="{}">
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<member name="env" type="Dictionary" setter="set_environment" getter="get_environment" default="{}">
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