Add editor_only param to Light2D

(cherry picked from commit 34c02fad5a)
This commit is contained in:
Pedro J. Estébanez 2016-10-04 16:44:59 +02:00 committed by Rémi Verschelde
parent ba095b8dcc
commit c0ba08b8d5
2 changed files with 37 additions and 1 deletions

View file

@ -67,7 +67,23 @@ void Light2D::_update_light_visibility() {
if (!is_inside_tree())
return;
VS::get_singleton()->canvas_light_set_enabled(canvas_light,enabled && is_visible());
bool editor_ok=true;
#ifdef TOOLS_ENABLED
if (editor_only) {
if (!get_tree()->is_editor_hint()) {
editor_ok=false;
} else {
editor_ok = (get_tree()->get_edited_scene_root() && (this==get_tree()->get_edited_scene_root() || get_owner()==get_tree()->get_edited_scene_root()));
}
}
#else
if (editor_only) {
editor_ok=false;
}
#endif
VS::get_singleton()->canvas_light_set_enabled(canvas_light,enabled && is_visible() && editor_ok);
}
void Light2D::set_enabled( bool p_enabled) {
@ -82,6 +98,17 @@ bool Light2D::is_enabled() const {
return enabled;
}
void Light2D::set_editor_only(bool p_editor_only) {
editor_only=p_editor_only;
_update_light_visibility();
}
bool Light2D::is_editor_only() const{
return editor_only;
}
void Light2D::set_texture( const Ref<Texture>& p_texture) {
texture=p_texture;
@ -328,6 +355,9 @@ void Light2D::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_enabled","enabled"),&Light2D::set_enabled);
ObjectTypeDB::bind_method(_MD("is_enabled"),&Light2D::is_enabled);
ObjectTypeDB::bind_method(_MD("set_editor_only","editor_only"), &Light2D::set_editor_only );
ObjectTypeDB::bind_method(_MD("is_editor_only"), &Light2D::is_editor_only );
ObjectTypeDB::bind_method(_MD("set_texture","texture"),&Light2D::set_texture);
ObjectTypeDB::bind_method(_MD("get_texture"),&Light2D::get_texture);
@ -383,6 +413,7 @@ void Light2D::_bind_methods() {
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"enabled"),_SCS("set_enabled"),_SCS("is_enabled"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL, "editor_only"),_SCS("set_editor_only"),_SCS("is_editor_only"));
ADD_PROPERTY( PropertyInfo(Variant::OBJECT,"texture",PROPERTY_HINT_RESOURCE_TYPE,"Texture"),_SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"offset"),_SCS("set_texture_offset"),_SCS("get_texture_offset"));
ADD_PROPERTY( PropertyInfo(Variant::REAL,"scale",PROPERTY_HINT_RANGE,"0.01,50,0.01"),_SCS("set_texture_scale"),_SCS("get_texture_scale"));
@ -413,6 +444,7 @@ Light2D::Light2D() {
canvas_light=VisualServer::get_singleton()->canvas_light_create();
enabled=true;
editor_only=false;
shadow=false;
color=Color(1,1,1);
height=0;

View file

@ -45,6 +45,7 @@ public:
private:
RID canvas_light;
bool enabled;
bool editor_only;
bool shadow;
Color color;
Color shadow_color;
@ -78,6 +79,9 @@ public:
void set_enabled( bool p_enabled);
bool is_enabled() const;
void set_editor_only(bool p_editor_only);
bool is_editor_only() const;
void set_texture( const Ref<Texture>& p_texture);
Ref<Texture> get_texture() const;